1// Generated Code - DO NOT EDIT !!
2// generated by 'emugen'
3#ifndef __gl_client_ftable_t_h
4#define __gl_client_ftable_t_h
5
6
7static const struct _gl_funcs_by_name {
8	const char *name;
9	void *proc;
10} gl_funcs_by_name[] = {
11	{"glAlphaFunc", (void*)glAlphaFunc},
12	{"glClearColor", (void*)glClearColor},
13	{"glClearDepthf", (void*)glClearDepthf},
14	{"glClipPlanef", (void*)glClipPlanef},
15	{"glColor4f", (void*)glColor4f},
16	{"glDepthRangef", (void*)glDepthRangef},
17	{"glFogf", (void*)glFogf},
18	{"glFogfv", (void*)glFogfv},
19	{"glFrustumf", (void*)glFrustumf},
20	{"glGetClipPlanef", (void*)glGetClipPlanef},
21	{"glGetFloatv", (void*)glGetFloatv},
22	{"glGetLightfv", (void*)glGetLightfv},
23	{"glGetMaterialfv", (void*)glGetMaterialfv},
24	{"glGetTexEnvfv", (void*)glGetTexEnvfv},
25	{"glGetTexParameterfv", (void*)glGetTexParameterfv},
26	{"glLightModelf", (void*)glLightModelf},
27	{"glLightModelfv", (void*)glLightModelfv},
28	{"glLightf", (void*)glLightf},
29	{"glLightfv", (void*)glLightfv},
30	{"glLineWidth", (void*)glLineWidth},
31	{"glLoadMatrixf", (void*)glLoadMatrixf},
32	{"glMaterialf", (void*)glMaterialf},
33	{"glMaterialfv", (void*)glMaterialfv},
34	{"glMultMatrixf", (void*)glMultMatrixf},
35	{"glMultiTexCoord4f", (void*)glMultiTexCoord4f},
36	{"glNormal3f", (void*)glNormal3f},
37	{"glOrthof", (void*)glOrthof},
38	{"glPointParameterf", (void*)glPointParameterf},
39	{"glPointParameterfv", (void*)glPointParameterfv},
40	{"glPointSize", (void*)glPointSize},
41	{"glPolygonOffset", (void*)glPolygonOffset},
42	{"glRotatef", (void*)glRotatef},
43	{"glScalef", (void*)glScalef},
44	{"glTexEnvf", (void*)glTexEnvf},
45	{"glTexEnvfv", (void*)glTexEnvfv},
46	{"glTexParameterf", (void*)glTexParameterf},
47	{"glTexParameterfv", (void*)glTexParameterfv},
48	{"glTranslatef", (void*)glTranslatef},
49	{"glActiveTexture", (void*)glActiveTexture},
50	{"glAlphaFuncx", (void*)glAlphaFuncx},
51	{"glBindBuffer", (void*)glBindBuffer},
52	{"glBindTexture", (void*)glBindTexture},
53	{"glBlendFunc", (void*)glBlendFunc},
54	{"glBufferData", (void*)glBufferData},
55	{"glBufferSubData", (void*)glBufferSubData},
56	{"glClear", (void*)glClear},
57	{"glClearColorx", (void*)glClearColorx},
58	{"glClearDepthx", (void*)glClearDepthx},
59	{"glClearStencil", (void*)glClearStencil},
60	{"glClientActiveTexture", (void*)glClientActiveTexture},
61	{"glColor4ub", (void*)glColor4ub},
62	{"glColor4x", (void*)glColor4x},
63	{"glColorMask", (void*)glColorMask},
64	{"glColorPointer", (void*)glColorPointer},
65	{"glCompressedTexImage2D", (void*)glCompressedTexImage2D},
66	{"glCompressedTexSubImage2D", (void*)glCompressedTexSubImage2D},
67	{"glCopyTexImage2D", (void*)glCopyTexImage2D},
68	{"glCopyTexSubImage2D", (void*)glCopyTexSubImage2D},
69	{"glCullFace", (void*)glCullFace},
70	{"glDeleteBuffers", (void*)glDeleteBuffers},
71	{"glDeleteTextures", (void*)glDeleteTextures},
72	{"glDepthFunc", (void*)glDepthFunc},
73	{"glDepthMask", (void*)glDepthMask},
74	{"glDepthRangex", (void*)glDepthRangex},
75	{"glDisable", (void*)glDisable},
76	{"glDisableClientState", (void*)glDisableClientState},
77	{"glDrawArrays", (void*)glDrawArrays},
78	{"glDrawElements", (void*)glDrawElements},
79	{"glEnable", (void*)glEnable},
80	{"glEnableClientState", (void*)glEnableClientState},
81	{"glFinish", (void*)glFinish},
82	{"glFlush", (void*)glFlush},
83	{"glFogx", (void*)glFogx},
84	{"glFogxv", (void*)glFogxv},
85	{"glFrontFace", (void*)glFrontFace},
86	{"glFrustumx", (void*)glFrustumx},
87	{"glGetBooleanv", (void*)glGetBooleanv},
88	{"glGetBufferParameteriv", (void*)glGetBufferParameteriv},
89	{"glClipPlanex", (void*)glClipPlanex},
90	{"glGenBuffers", (void*)glGenBuffers},
91	{"glGenTextures", (void*)glGenTextures},
92	{"glGetError", (void*)glGetError},
93	{"glGetFixedv", (void*)glGetFixedv},
94	{"glGetIntegerv", (void*)glGetIntegerv},
95	{"glGetLightxv", (void*)glGetLightxv},
96	{"glGetMaterialxv", (void*)glGetMaterialxv},
97	{"glGetPointerv", (void*)glGetPointerv},
98	{"glGetString", (void*)glGetString},
99	{"glGetTexEnviv", (void*)glGetTexEnviv},
100	{"glGetTexEnvxv", (void*)glGetTexEnvxv},
101	{"glGetTexParameteriv", (void*)glGetTexParameteriv},
102	{"glGetTexParameterxv", (void*)glGetTexParameterxv},
103	{"glHint", (void*)glHint},
104	{"glIsBuffer", (void*)glIsBuffer},
105	{"glIsEnabled", (void*)glIsEnabled},
106	{"glIsTexture", (void*)glIsTexture},
107	{"glLightModelx", (void*)glLightModelx},
108	{"glLightModelxv", (void*)glLightModelxv},
109	{"glLightx", (void*)glLightx},
110	{"glLightxv", (void*)glLightxv},
111	{"glLineWidthx", (void*)glLineWidthx},
112	{"glLoadIdentity", (void*)glLoadIdentity},
113	{"glLoadMatrixx", (void*)glLoadMatrixx},
114	{"glLogicOp", (void*)glLogicOp},
115	{"glMaterialx", (void*)glMaterialx},
116	{"glMaterialxv", (void*)glMaterialxv},
117	{"glMatrixMode", (void*)glMatrixMode},
118	{"glMultMatrixx", (void*)glMultMatrixx},
119	{"glMultiTexCoord4x", (void*)glMultiTexCoord4x},
120	{"glNormal3x", (void*)glNormal3x},
121	{"glNormalPointer", (void*)glNormalPointer},
122	{"glOrthox", (void*)glOrthox},
123	{"glPixelStorei", (void*)glPixelStorei},
124	{"glPointParameterx", (void*)glPointParameterx},
125	{"glPointParameterxv", (void*)glPointParameterxv},
126	{"glPointSizex", (void*)glPointSizex},
127	{"glPolygonOffsetx", (void*)glPolygonOffsetx},
128	{"glPopMatrix", (void*)glPopMatrix},
129	{"glPushMatrix", (void*)glPushMatrix},
130	{"glReadPixels", (void*)glReadPixels},
131	{"glRotatex", (void*)glRotatex},
132	{"glSampleCoverage", (void*)glSampleCoverage},
133	{"glSampleCoveragex", (void*)glSampleCoveragex},
134	{"glScalex", (void*)glScalex},
135	{"glScissor", (void*)glScissor},
136	{"glShadeModel", (void*)glShadeModel},
137	{"glStencilFunc", (void*)glStencilFunc},
138	{"glStencilMask", (void*)glStencilMask},
139	{"glStencilOp", (void*)glStencilOp},
140	{"glTexCoordPointer", (void*)glTexCoordPointer},
141	{"glTexEnvi", (void*)glTexEnvi},
142	{"glTexEnvx", (void*)glTexEnvx},
143	{"glTexEnviv", (void*)glTexEnviv},
144	{"glTexEnvxv", (void*)glTexEnvxv},
145	{"glTexImage2D", (void*)glTexImage2D},
146	{"glTexParameteri", (void*)glTexParameteri},
147	{"glTexParameterx", (void*)glTexParameterx},
148	{"glTexParameteriv", (void*)glTexParameteriv},
149	{"glTexParameterxv", (void*)glTexParameterxv},
150	{"glTexSubImage2D", (void*)glTexSubImage2D},
151	{"glTranslatex", (void*)glTranslatex},
152	{"glVertexPointer", (void*)glVertexPointer},
153	{"glViewport", (void*)glViewport},
154	{"glPointSizePointerOES", (void*)glPointSizePointerOES},
155	{"glBlendEquationSeparateOES", (void*)glBlendEquationSeparateOES},
156	{"glBlendFuncSeparateOES", (void*)glBlendFuncSeparateOES},
157	{"glBlendEquationOES", (void*)glBlendEquationOES},
158	{"glDrawTexsOES", (void*)glDrawTexsOES},
159	{"glDrawTexiOES", (void*)glDrawTexiOES},
160	{"glDrawTexxOES", (void*)glDrawTexxOES},
161	{"glDrawTexsvOES", (void*)glDrawTexsvOES},
162	{"glDrawTexivOES", (void*)glDrawTexivOES},
163	{"glDrawTexxvOES", (void*)glDrawTexxvOES},
164	{"glDrawTexfOES", (void*)glDrawTexfOES},
165	{"glDrawTexfvOES", (void*)glDrawTexfvOES},
166	{"glEGLImageTargetTexture2DOES", (void*)glEGLImageTargetTexture2DOES},
167	{"glEGLImageTargetRenderbufferStorageOES", (void*)glEGLImageTargetRenderbufferStorageOES},
168	{"glAlphaFuncxOES", (void*)glAlphaFuncxOES},
169	{"glClearColorxOES", (void*)glClearColorxOES},
170	{"glClearDepthxOES", (void*)glClearDepthxOES},
171	{"glClipPlanexOES", (void*)glClipPlanexOES},
172	{"glClipPlanexIMG", (void*)glClipPlanexIMG},
173	{"glColor4xOES", (void*)glColor4xOES},
174	{"glDepthRangexOES", (void*)glDepthRangexOES},
175	{"glFogxOES", (void*)glFogxOES},
176	{"glFogxvOES", (void*)glFogxvOES},
177	{"glFrustumxOES", (void*)glFrustumxOES},
178	{"glGetClipPlanexOES", (void*)glGetClipPlanexOES},
179	{"glGetClipPlanex", (void*)glGetClipPlanex},
180	{"glGetFixedvOES", (void*)glGetFixedvOES},
181	{"glGetLightxvOES", (void*)glGetLightxvOES},
182	{"glGetMaterialxvOES", (void*)glGetMaterialxvOES},
183	{"glGetTexEnvxvOES", (void*)glGetTexEnvxvOES},
184	{"glGetTexParameterxvOES", (void*)glGetTexParameterxvOES},
185	{"glLightModelxOES", (void*)glLightModelxOES},
186	{"glLightModelxvOES", (void*)glLightModelxvOES},
187	{"glLightxOES", (void*)glLightxOES},
188	{"glLightxvOES", (void*)glLightxvOES},
189	{"glLineWidthxOES", (void*)glLineWidthxOES},
190	{"glLoadMatrixxOES", (void*)glLoadMatrixxOES},
191	{"glMaterialxOES", (void*)glMaterialxOES},
192	{"glMaterialxvOES", (void*)glMaterialxvOES},
193	{"glMultMatrixxOES", (void*)glMultMatrixxOES},
194	{"glMultiTexCoord4xOES", (void*)glMultiTexCoord4xOES},
195	{"glNormal3xOES", (void*)glNormal3xOES},
196	{"glOrthoxOES", (void*)glOrthoxOES},
197	{"glPointParameterxOES", (void*)glPointParameterxOES},
198	{"glPointParameterxvOES", (void*)glPointParameterxvOES},
199	{"glPointSizexOES", (void*)glPointSizexOES},
200	{"glPolygonOffsetxOES", (void*)glPolygonOffsetxOES},
201	{"glRotatexOES", (void*)glRotatexOES},
202	{"glSampleCoveragexOES", (void*)glSampleCoveragexOES},
203	{"glScalexOES", (void*)glScalexOES},
204	{"glTexEnvxOES", (void*)glTexEnvxOES},
205	{"glTexEnvxvOES", (void*)glTexEnvxvOES},
206	{"glTexParameterxOES", (void*)glTexParameterxOES},
207	{"glTexParameterxvOES", (void*)glTexParameterxvOES},
208	{"glTranslatexOES", (void*)glTranslatexOES},
209	{"glIsRenderbufferOES", (void*)glIsRenderbufferOES},
210	{"glBindRenderbufferOES", (void*)glBindRenderbufferOES},
211	{"glDeleteRenderbuffersOES", (void*)glDeleteRenderbuffersOES},
212	{"glGenRenderbuffersOES", (void*)glGenRenderbuffersOES},
213	{"glRenderbufferStorageOES", (void*)glRenderbufferStorageOES},
214	{"glGetRenderbufferParameterivOES", (void*)glGetRenderbufferParameterivOES},
215	{"glIsFramebufferOES", (void*)glIsFramebufferOES},
216	{"glBindFramebufferOES", (void*)glBindFramebufferOES},
217	{"glDeleteFramebuffersOES", (void*)glDeleteFramebuffersOES},
218	{"glGenFramebuffersOES", (void*)glGenFramebuffersOES},
219	{"glCheckFramebufferStatusOES", (void*)glCheckFramebufferStatusOES},
220	{"glFramebufferRenderbufferOES", (void*)glFramebufferRenderbufferOES},
221	{"glFramebufferTexture2DOES", (void*)glFramebufferTexture2DOES},
222	{"glGetFramebufferAttachmentParameterivOES", (void*)glGetFramebufferAttachmentParameterivOES},
223	{"glGenerateMipmapOES", (void*)glGenerateMipmapOES},
224	{"glMapBufferOES", (void*)glMapBufferOES},
225	{"glUnmapBufferOES", (void*)glUnmapBufferOES},
226	{"glGetBufferPointervOES", (void*)glGetBufferPointervOES},
227	{"glCurrentPaletteMatrixOES", (void*)glCurrentPaletteMatrixOES},
228	{"glLoadPaletteFromModelViewMatrixOES", (void*)glLoadPaletteFromModelViewMatrixOES},
229	{"glMatrixIndexPointerOES", (void*)glMatrixIndexPointerOES},
230	{"glWeightPointerOES", (void*)glWeightPointerOES},
231	{"glQueryMatrixxOES", (void*)glQueryMatrixxOES},
232	{"glDepthRangefOES", (void*)glDepthRangefOES},
233	{"glFrustumfOES", (void*)glFrustumfOES},
234	{"glOrthofOES", (void*)glOrthofOES},
235	{"glClipPlanefOES", (void*)glClipPlanefOES},
236	{"glClipPlanefIMG", (void*)glClipPlanefIMG},
237	{"glGetClipPlanefOES", (void*)glGetClipPlanefOES},
238	{"glClearDepthfOES", (void*)glClearDepthfOES},
239	{"glTexGenfOES", (void*)glTexGenfOES},
240	{"glTexGenfvOES", (void*)glTexGenfvOES},
241	{"glTexGeniOES", (void*)glTexGeniOES},
242	{"glTexGenivOES", (void*)glTexGenivOES},
243	{"glTexGenxOES", (void*)glTexGenxOES},
244	{"glTexGenxvOES", (void*)glTexGenxvOES},
245	{"glGetTexGenfvOES", (void*)glGetTexGenfvOES},
246	{"glGetTexGenivOES", (void*)glGetTexGenivOES},
247	{"glGetTexGenxvOES", (void*)glGetTexGenxvOES},
248	{"glBindVertexArrayOES", (void*)glBindVertexArrayOES},
249	{"glDeleteVertexArraysOES", (void*)glDeleteVertexArraysOES},
250	{"glGenVertexArraysOES", (void*)glGenVertexArraysOES},
251	{"glIsVertexArrayOES", (void*)glIsVertexArrayOES},
252	{"glDiscardFramebufferEXT", (void*)glDiscardFramebufferEXT},
253	{"glMultiDrawArraysEXT", (void*)glMultiDrawArraysEXT},
254	{"glMultiDrawElementsEXT", (void*)glMultiDrawElementsEXT},
255	{"glMultiDrawArraysSUN", (void*)glMultiDrawArraysSUN},
256	{"glMultiDrawElementsSUN", (void*)glMultiDrawElementsSUN},
257	{"glRenderbufferStorageMultisampleIMG", (void*)glRenderbufferStorageMultisampleIMG},
258	{"glFramebufferTexture2DMultisampleIMG", (void*)glFramebufferTexture2DMultisampleIMG},
259	{"glDeleteFencesNV", (void*)glDeleteFencesNV},
260	{"glGenFencesNV", (void*)glGenFencesNV},
261	{"glIsFenceNV", (void*)glIsFenceNV},
262	{"glTestFenceNV", (void*)glTestFenceNV},
263	{"glGetFenceivNV", (void*)glGetFenceivNV},
264	{"glFinishFenceNV", (void*)glFinishFenceNV},
265	{"glSetFenceNV", (void*)glSetFenceNV},
266	{"glGetDriverControlsQCOM", (void*)glGetDriverControlsQCOM},
267	{"glGetDriverControlStringQCOM", (void*)glGetDriverControlStringQCOM},
268	{"glEnableDriverControlQCOM", (void*)glEnableDriverControlQCOM},
269	{"glDisableDriverControlQCOM", (void*)glDisableDriverControlQCOM},
270	{"glExtGetTexturesQCOM", (void*)glExtGetTexturesQCOM},
271	{"glExtGetBuffersQCOM", (void*)glExtGetBuffersQCOM},
272	{"glExtGetRenderbuffersQCOM", (void*)glExtGetRenderbuffersQCOM},
273	{"glExtGetFramebuffersQCOM", (void*)glExtGetFramebuffersQCOM},
274	{"glExtGetTexLevelParameterivQCOM", (void*)glExtGetTexLevelParameterivQCOM},
275	{"glExtTexObjectStateOverrideiQCOM", (void*)glExtTexObjectStateOverrideiQCOM},
276	{"glExtGetTexSubImageQCOM", (void*)glExtGetTexSubImageQCOM},
277	{"glExtGetBufferPointervQCOM", (void*)glExtGetBufferPointervQCOM},
278	{"glExtGetShadersQCOM", (void*)glExtGetShadersQCOM},
279	{"glExtGetProgramsQCOM", (void*)glExtGetProgramsQCOM},
280	{"glExtIsProgramBinaryQCOM", (void*)glExtIsProgramBinaryQCOM},
281	{"glExtGetProgramBinarySourceQCOM", (void*)glExtGetProgramBinarySourceQCOM},
282	{"glStartTilingQCOM", (void*)glStartTilingQCOM},
283	{"glEndTilingQCOM", (void*)glEndTilingQCOM},
284};
285static const int gl_num_funcs = sizeof(gl_funcs_by_name) / sizeof(struct _gl_funcs_by_name);
286
287
288#endif
289