1// Generated Code - DO NOT EDIT !!
2// generated by 'emugen'
3
4
5#include <string.h>
6#include "gl2_client_context.h"
7
8
9#include <stdio.h>
10
11int gl2_client_context_t::initDispatchByName(void *(*getProc)(const char *, void *userData), void *userData)
12{
13	glActiveTexture = (glActiveTexture_client_proc_t) getProc("glActiveTexture", userData);
14	glAttachShader = (glAttachShader_client_proc_t) getProc("glAttachShader", userData);
15	glBindAttribLocation = (glBindAttribLocation_client_proc_t) getProc("glBindAttribLocation", userData);
16	glBindBuffer = (glBindBuffer_client_proc_t) getProc("glBindBuffer", userData);
17	glBindFramebuffer = (glBindFramebuffer_client_proc_t) getProc("glBindFramebuffer", userData);
18	glBindRenderbuffer = (glBindRenderbuffer_client_proc_t) getProc("glBindRenderbuffer", userData);
19	glBindTexture = (glBindTexture_client_proc_t) getProc("glBindTexture", userData);
20	glBlendColor = (glBlendColor_client_proc_t) getProc("glBlendColor", userData);
21	glBlendEquation = (glBlendEquation_client_proc_t) getProc("glBlendEquation", userData);
22	glBlendEquationSeparate = (glBlendEquationSeparate_client_proc_t) getProc("glBlendEquationSeparate", userData);
23	glBlendFunc = (glBlendFunc_client_proc_t) getProc("glBlendFunc", userData);
24	glBlendFuncSeparate = (glBlendFuncSeparate_client_proc_t) getProc("glBlendFuncSeparate", userData);
25	glBufferData = (glBufferData_client_proc_t) getProc("glBufferData", userData);
26	glBufferSubData = (glBufferSubData_client_proc_t) getProc("glBufferSubData", userData);
27	glCheckFramebufferStatus = (glCheckFramebufferStatus_client_proc_t) getProc("glCheckFramebufferStatus", userData);
28	glClear = (glClear_client_proc_t) getProc("glClear", userData);
29	glClearColor = (glClearColor_client_proc_t) getProc("glClearColor", userData);
30	glClearDepthf = (glClearDepthf_client_proc_t) getProc("glClearDepthf", userData);
31	glClearStencil = (glClearStencil_client_proc_t) getProc("glClearStencil", userData);
32	glColorMask = (glColorMask_client_proc_t) getProc("glColorMask", userData);
33	glCompileShader = (glCompileShader_client_proc_t) getProc("glCompileShader", userData);
34	glCompressedTexImage2D = (glCompressedTexImage2D_client_proc_t) getProc("glCompressedTexImage2D", userData);
35	glCompressedTexSubImage2D = (glCompressedTexSubImage2D_client_proc_t) getProc("glCompressedTexSubImage2D", userData);
36	glCopyTexImage2D = (glCopyTexImage2D_client_proc_t) getProc("glCopyTexImage2D", userData);
37	glCopyTexSubImage2D = (glCopyTexSubImage2D_client_proc_t) getProc("glCopyTexSubImage2D", userData);
38	glCreateProgram = (glCreateProgram_client_proc_t) getProc("glCreateProgram", userData);
39	glCreateShader = (glCreateShader_client_proc_t) getProc("glCreateShader", userData);
40	glCullFace = (glCullFace_client_proc_t) getProc("glCullFace", userData);
41	glDeleteBuffers = (glDeleteBuffers_client_proc_t) getProc("glDeleteBuffers", userData);
42	glDeleteFramebuffers = (glDeleteFramebuffers_client_proc_t) getProc("glDeleteFramebuffers", userData);
43	glDeleteProgram = (glDeleteProgram_client_proc_t) getProc("glDeleteProgram", userData);
44	glDeleteRenderbuffers = (glDeleteRenderbuffers_client_proc_t) getProc("glDeleteRenderbuffers", userData);
45	glDeleteShader = (glDeleteShader_client_proc_t) getProc("glDeleteShader", userData);
46	glDeleteTextures = (glDeleteTextures_client_proc_t) getProc("glDeleteTextures", userData);
47	glDepthFunc = (glDepthFunc_client_proc_t) getProc("glDepthFunc", userData);
48	glDepthMask = (glDepthMask_client_proc_t) getProc("glDepthMask", userData);
49	glDepthRangef = (glDepthRangef_client_proc_t) getProc("glDepthRangef", userData);
50	glDetachShader = (glDetachShader_client_proc_t) getProc("glDetachShader", userData);
51	glDisable = (glDisable_client_proc_t) getProc("glDisable", userData);
52	glDisableVertexAttribArray = (glDisableVertexAttribArray_client_proc_t) getProc("glDisableVertexAttribArray", userData);
53	glDrawArrays = (glDrawArrays_client_proc_t) getProc("glDrawArrays", userData);
54	glDrawElements = (glDrawElements_client_proc_t) getProc("glDrawElements", userData);
55	glEnable = (glEnable_client_proc_t) getProc("glEnable", userData);
56	glEnableVertexAttribArray = (glEnableVertexAttribArray_client_proc_t) getProc("glEnableVertexAttribArray", userData);
57	glFinish = (glFinish_client_proc_t) getProc("glFinish", userData);
58	glFlush = (glFlush_client_proc_t) getProc("glFlush", userData);
59	glFramebufferRenderbuffer = (glFramebufferRenderbuffer_client_proc_t) getProc("glFramebufferRenderbuffer", userData);
60	glFramebufferTexture2D = (glFramebufferTexture2D_client_proc_t) getProc("glFramebufferTexture2D", userData);
61	glFrontFace = (glFrontFace_client_proc_t) getProc("glFrontFace", userData);
62	glGenBuffers = (glGenBuffers_client_proc_t) getProc("glGenBuffers", userData);
63	glGenerateMipmap = (glGenerateMipmap_client_proc_t) getProc("glGenerateMipmap", userData);
64	glGenFramebuffers = (glGenFramebuffers_client_proc_t) getProc("glGenFramebuffers", userData);
65	glGenRenderbuffers = (glGenRenderbuffers_client_proc_t) getProc("glGenRenderbuffers", userData);
66	glGenTextures = (glGenTextures_client_proc_t) getProc("glGenTextures", userData);
67	glGetActiveAttrib = (glGetActiveAttrib_client_proc_t) getProc("glGetActiveAttrib", userData);
68	glGetActiveUniform = (glGetActiveUniform_client_proc_t) getProc("glGetActiveUniform", userData);
69	glGetAttachedShaders = (glGetAttachedShaders_client_proc_t) getProc("glGetAttachedShaders", userData);
70	glGetAttribLocation = (glGetAttribLocation_client_proc_t) getProc("glGetAttribLocation", userData);
71	glGetBooleanv = (glGetBooleanv_client_proc_t) getProc("glGetBooleanv", userData);
72	glGetBufferParameteriv = (glGetBufferParameteriv_client_proc_t) getProc("glGetBufferParameteriv", userData);
73	glGetError = (glGetError_client_proc_t) getProc("glGetError", userData);
74	glGetFloatv = (glGetFloatv_client_proc_t) getProc("glGetFloatv", userData);
75	glGetFramebufferAttachmentParameteriv = (glGetFramebufferAttachmentParameteriv_client_proc_t) getProc("glGetFramebufferAttachmentParameteriv", userData);
76	glGetIntegerv = (glGetIntegerv_client_proc_t) getProc("glGetIntegerv", userData);
77	glGetProgramiv = (glGetProgramiv_client_proc_t) getProc("glGetProgramiv", userData);
78	glGetProgramInfoLog = (glGetProgramInfoLog_client_proc_t) getProc("glGetProgramInfoLog", userData);
79	glGetRenderbufferParameteriv = (glGetRenderbufferParameteriv_client_proc_t) getProc("glGetRenderbufferParameteriv", userData);
80	glGetShaderiv = (glGetShaderiv_client_proc_t) getProc("glGetShaderiv", userData);
81	glGetShaderInfoLog = (glGetShaderInfoLog_client_proc_t) getProc("glGetShaderInfoLog", userData);
82	glGetShaderPrecisionFormat = (glGetShaderPrecisionFormat_client_proc_t) getProc("glGetShaderPrecisionFormat", userData);
83	glGetShaderSource = (glGetShaderSource_client_proc_t) getProc("glGetShaderSource", userData);
84	glGetString = (glGetString_client_proc_t) getProc("glGetString", userData);
85	glGetTexParameterfv = (glGetTexParameterfv_client_proc_t) getProc("glGetTexParameterfv", userData);
86	glGetTexParameteriv = (glGetTexParameteriv_client_proc_t) getProc("glGetTexParameteriv", userData);
87	glGetUniformfv = (glGetUniformfv_client_proc_t) getProc("glGetUniformfv", userData);
88	glGetUniformiv = (glGetUniformiv_client_proc_t) getProc("glGetUniformiv", userData);
89	glGetUniformLocation = (glGetUniformLocation_client_proc_t) getProc("glGetUniformLocation", userData);
90	glGetVertexAttribfv = (glGetVertexAttribfv_client_proc_t) getProc("glGetVertexAttribfv", userData);
91	glGetVertexAttribiv = (glGetVertexAttribiv_client_proc_t) getProc("glGetVertexAttribiv", userData);
92	glGetVertexAttribPointerv = (glGetVertexAttribPointerv_client_proc_t) getProc("glGetVertexAttribPointerv", userData);
93	glHint = (glHint_client_proc_t) getProc("glHint", userData);
94	glIsBuffer = (glIsBuffer_client_proc_t) getProc("glIsBuffer", userData);
95	glIsEnabled = (glIsEnabled_client_proc_t) getProc("glIsEnabled", userData);
96	glIsFramebuffer = (glIsFramebuffer_client_proc_t) getProc("glIsFramebuffer", userData);
97	glIsProgram = (glIsProgram_client_proc_t) getProc("glIsProgram", userData);
98	glIsRenderbuffer = (glIsRenderbuffer_client_proc_t) getProc("glIsRenderbuffer", userData);
99	glIsShader = (glIsShader_client_proc_t) getProc("glIsShader", userData);
100	glIsTexture = (glIsTexture_client_proc_t) getProc("glIsTexture", userData);
101	glLineWidth = (glLineWidth_client_proc_t) getProc("glLineWidth", userData);
102	glLinkProgram = (glLinkProgram_client_proc_t) getProc("glLinkProgram", userData);
103	glPixelStorei = (glPixelStorei_client_proc_t) getProc("glPixelStorei", userData);
104	glPolygonOffset = (glPolygonOffset_client_proc_t) getProc("glPolygonOffset", userData);
105	glReadPixels = (glReadPixels_client_proc_t) getProc("glReadPixels", userData);
106	glReleaseShaderCompiler = (glReleaseShaderCompiler_client_proc_t) getProc("glReleaseShaderCompiler", userData);
107	glRenderbufferStorage = (glRenderbufferStorage_client_proc_t) getProc("glRenderbufferStorage", userData);
108	glSampleCoverage = (glSampleCoverage_client_proc_t) getProc("glSampleCoverage", userData);
109	glScissor = (glScissor_client_proc_t) getProc("glScissor", userData);
110	glShaderBinary = (glShaderBinary_client_proc_t) getProc("glShaderBinary", userData);
111	glShaderSource = (glShaderSource_client_proc_t) getProc("glShaderSource", userData);
112	glStencilFunc = (glStencilFunc_client_proc_t) getProc("glStencilFunc", userData);
113	glStencilFuncSeparate = (glStencilFuncSeparate_client_proc_t) getProc("glStencilFuncSeparate", userData);
114	glStencilMask = (glStencilMask_client_proc_t) getProc("glStencilMask", userData);
115	glStencilMaskSeparate = (glStencilMaskSeparate_client_proc_t) getProc("glStencilMaskSeparate", userData);
116	glStencilOp = (glStencilOp_client_proc_t) getProc("glStencilOp", userData);
117	glStencilOpSeparate = (glStencilOpSeparate_client_proc_t) getProc("glStencilOpSeparate", userData);
118	glTexImage2D = (glTexImage2D_client_proc_t) getProc("glTexImage2D", userData);
119	glTexParameterf = (glTexParameterf_client_proc_t) getProc("glTexParameterf", userData);
120	glTexParameterfv = (glTexParameterfv_client_proc_t) getProc("glTexParameterfv", userData);
121	glTexParameteri = (glTexParameteri_client_proc_t) getProc("glTexParameteri", userData);
122	glTexParameteriv = (glTexParameteriv_client_proc_t) getProc("glTexParameteriv", userData);
123	glTexSubImage2D = (glTexSubImage2D_client_proc_t) getProc("glTexSubImage2D", userData);
124	glUniform1f = (glUniform1f_client_proc_t) getProc("glUniform1f", userData);
125	glUniform1fv = (glUniform1fv_client_proc_t) getProc("glUniform1fv", userData);
126	glUniform1i = (glUniform1i_client_proc_t) getProc("glUniform1i", userData);
127	glUniform1iv = (glUniform1iv_client_proc_t) getProc("glUniform1iv", userData);
128	glUniform2f = (glUniform2f_client_proc_t) getProc("glUniform2f", userData);
129	glUniform2fv = (glUniform2fv_client_proc_t) getProc("glUniform2fv", userData);
130	glUniform2i = (glUniform2i_client_proc_t) getProc("glUniform2i", userData);
131	glUniform2iv = (glUniform2iv_client_proc_t) getProc("glUniform2iv", userData);
132	glUniform3f = (glUniform3f_client_proc_t) getProc("glUniform3f", userData);
133	glUniform3fv = (glUniform3fv_client_proc_t) getProc("glUniform3fv", userData);
134	glUniform3i = (glUniform3i_client_proc_t) getProc("glUniform3i", userData);
135	glUniform3iv = (glUniform3iv_client_proc_t) getProc("glUniform3iv", userData);
136	glUniform4f = (glUniform4f_client_proc_t) getProc("glUniform4f", userData);
137	glUniform4fv = (glUniform4fv_client_proc_t) getProc("glUniform4fv", userData);
138	glUniform4i = (glUniform4i_client_proc_t) getProc("glUniform4i", userData);
139	glUniform4iv = (glUniform4iv_client_proc_t) getProc("glUniform4iv", userData);
140	glUniformMatrix2fv = (glUniformMatrix2fv_client_proc_t) getProc("glUniformMatrix2fv", userData);
141	glUniformMatrix3fv = (glUniformMatrix3fv_client_proc_t) getProc("glUniformMatrix3fv", userData);
142	glUniformMatrix4fv = (glUniformMatrix4fv_client_proc_t) getProc("glUniformMatrix4fv", userData);
143	glUseProgram = (glUseProgram_client_proc_t) getProc("glUseProgram", userData);
144	glValidateProgram = (glValidateProgram_client_proc_t) getProc("glValidateProgram", userData);
145	glVertexAttrib1f = (glVertexAttrib1f_client_proc_t) getProc("glVertexAttrib1f", userData);
146	glVertexAttrib1fv = (glVertexAttrib1fv_client_proc_t) getProc("glVertexAttrib1fv", userData);
147	glVertexAttrib2f = (glVertexAttrib2f_client_proc_t) getProc("glVertexAttrib2f", userData);
148	glVertexAttrib2fv = (glVertexAttrib2fv_client_proc_t) getProc("glVertexAttrib2fv", userData);
149	glVertexAttrib3f = (glVertexAttrib3f_client_proc_t) getProc("glVertexAttrib3f", userData);
150	glVertexAttrib3fv = (glVertexAttrib3fv_client_proc_t) getProc("glVertexAttrib3fv", userData);
151	glVertexAttrib4f = (glVertexAttrib4f_client_proc_t) getProc("glVertexAttrib4f", userData);
152	glVertexAttrib4fv = (glVertexAttrib4fv_client_proc_t) getProc("glVertexAttrib4fv", userData);
153	glVertexAttribPointer = (glVertexAttribPointer_client_proc_t) getProc("glVertexAttribPointer", userData);
154	glViewport = (glViewport_client_proc_t) getProc("glViewport", userData);
155	glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_client_proc_t) getProc("glEGLImageTargetTexture2DOES", userData);
156	glEGLImageTargetRenderbufferStorageOES = (glEGLImageTargetRenderbufferStorageOES_client_proc_t) getProc("glEGLImageTargetRenderbufferStorageOES", userData);
157	glGetProgramBinaryOES = (glGetProgramBinaryOES_client_proc_t) getProc("glGetProgramBinaryOES", userData);
158	glProgramBinaryOES = (glProgramBinaryOES_client_proc_t) getProc("glProgramBinaryOES", userData);
159	glMapBufferOES = (glMapBufferOES_client_proc_t) getProc("glMapBufferOES", userData);
160	glUnmapBufferOES = (glUnmapBufferOES_client_proc_t) getProc("glUnmapBufferOES", userData);
161	glTexImage3DOES = (glTexImage3DOES_client_proc_t) getProc("glTexImage3DOES", userData);
162	glTexSubImage3DOES = (glTexSubImage3DOES_client_proc_t) getProc("glTexSubImage3DOES", userData);
163	glCopyTexSubImage3DOES = (glCopyTexSubImage3DOES_client_proc_t) getProc("glCopyTexSubImage3DOES", userData);
164	glCompressedTexImage3DOES = (glCompressedTexImage3DOES_client_proc_t) getProc("glCompressedTexImage3DOES", userData);
165	glCompressedTexSubImage3DOES = (glCompressedTexSubImage3DOES_client_proc_t) getProc("glCompressedTexSubImage3DOES", userData);
166	glFramebufferTexture3DOES = (glFramebufferTexture3DOES_client_proc_t) getProc("glFramebufferTexture3DOES", userData);
167	glBindVertexArrayOES = (glBindVertexArrayOES_client_proc_t) getProc("glBindVertexArrayOES", userData);
168	glDeleteVertexArraysOES = (glDeleteVertexArraysOES_client_proc_t) getProc("glDeleteVertexArraysOES", userData);
169	glGenVertexArraysOES = (glGenVertexArraysOES_client_proc_t) getProc("glGenVertexArraysOES", userData);
170	glIsVertexArrayOES = (glIsVertexArrayOES_client_proc_t) getProc("glIsVertexArrayOES", userData);
171	glDiscardFramebufferEXT = (glDiscardFramebufferEXT_client_proc_t) getProc("glDiscardFramebufferEXT", userData);
172	glMultiDrawArraysEXT = (glMultiDrawArraysEXT_client_proc_t) getProc("glMultiDrawArraysEXT", userData);
173	glMultiDrawElementsEXT = (glMultiDrawElementsEXT_client_proc_t) getProc("glMultiDrawElementsEXT", userData);
174	glGetPerfMonitorGroupsAMD = (glGetPerfMonitorGroupsAMD_client_proc_t) getProc("glGetPerfMonitorGroupsAMD", userData);
175	glGetPerfMonitorCountersAMD = (glGetPerfMonitorCountersAMD_client_proc_t) getProc("glGetPerfMonitorCountersAMD", userData);
176	glGetPerfMonitorGroupStringAMD = (glGetPerfMonitorGroupStringAMD_client_proc_t) getProc("glGetPerfMonitorGroupStringAMD", userData);
177	glGetPerfMonitorCounterStringAMD = (glGetPerfMonitorCounterStringAMD_client_proc_t) getProc("glGetPerfMonitorCounterStringAMD", userData);
178	glGetPerfMonitorCounterInfoAMD = (glGetPerfMonitorCounterInfoAMD_client_proc_t) getProc("glGetPerfMonitorCounterInfoAMD", userData);
179	glGenPerfMonitorsAMD = (glGenPerfMonitorsAMD_client_proc_t) getProc("glGenPerfMonitorsAMD", userData);
180	glDeletePerfMonitorsAMD = (glDeletePerfMonitorsAMD_client_proc_t) getProc("glDeletePerfMonitorsAMD", userData);
181	glSelectPerfMonitorCountersAMD = (glSelectPerfMonitorCountersAMD_client_proc_t) getProc("glSelectPerfMonitorCountersAMD", userData);
182	glBeginPerfMonitorAMD = (glBeginPerfMonitorAMD_client_proc_t) getProc("glBeginPerfMonitorAMD", userData);
183	glEndPerfMonitorAMD = (glEndPerfMonitorAMD_client_proc_t) getProc("glEndPerfMonitorAMD", userData);
184	glGetPerfMonitorCounterDataAMD = (glGetPerfMonitorCounterDataAMD_client_proc_t) getProc("glGetPerfMonitorCounterDataAMD", userData);
185	glRenderbufferStorageMultisampleIMG = (glRenderbufferStorageMultisampleIMG_client_proc_t) getProc("glRenderbufferStorageMultisampleIMG", userData);
186	glFramebufferTexture2DMultisampleIMG = (glFramebufferTexture2DMultisampleIMG_client_proc_t) getProc("glFramebufferTexture2DMultisampleIMG", userData);
187	glDeleteFencesNV = (glDeleteFencesNV_client_proc_t) getProc("glDeleteFencesNV", userData);
188	glGenFencesNV = (glGenFencesNV_client_proc_t) getProc("glGenFencesNV", userData);
189	glIsFenceNV = (glIsFenceNV_client_proc_t) getProc("glIsFenceNV", userData);
190	glTestFenceNV = (glTestFenceNV_client_proc_t) getProc("glTestFenceNV", userData);
191	glGetFenceivNV = (glGetFenceivNV_client_proc_t) getProc("glGetFenceivNV", userData);
192	glFinishFenceNV = (glFinishFenceNV_client_proc_t) getProc("glFinishFenceNV", userData);
193	glSetFenceNV = (glSetFenceNV_client_proc_t) getProc("glSetFenceNV", userData);
194	glCoverageMaskNV = (glCoverageMaskNV_client_proc_t) getProc("glCoverageMaskNV", userData);
195	glCoverageOperationNV = (glCoverageOperationNV_client_proc_t) getProc("glCoverageOperationNV", userData);
196	glGetDriverControlsQCOM = (glGetDriverControlsQCOM_client_proc_t) getProc("glGetDriverControlsQCOM", userData);
197	glGetDriverControlStringQCOM = (glGetDriverControlStringQCOM_client_proc_t) getProc("glGetDriverControlStringQCOM", userData);
198	glEnableDriverControlQCOM = (glEnableDriverControlQCOM_client_proc_t) getProc("glEnableDriverControlQCOM", userData);
199	glDisableDriverControlQCOM = (glDisableDriverControlQCOM_client_proc_t) getProc("glDisableDriverControlQCOM", userData);
200	glExtGetTexturesQCOM = (glExtGetTexturesQCOM_client_proc_t) getProc("glExtGetTexturesQCOM", userData);
201	glExtGetBuffersQCOM = (glExtGetBuffersQCOM_client_proc_t) getProc("glExtGetBuffersQCOM", userData);
202	glExtGetRenderbuffersQCOM = (glExtGetRenderbuffersQCOM_client_proc_t) getProc("glExtGetRenderbuffersQCOM", userData);
203	glExtGetFramebuffersQCOM = (glExtGetFramebuffersQCOM_client_proc_t) getProc("glExtGetFramebuffersQCOM", userData);
204	glExtGetTexLevelParameterivQCOM = (glExtGetTexLevelParameterivQCOM_client_proc_t) getProc("glExtGetTexLevelParameterivQCOM", userData);
205	glExtTexObjectStateOverrideiQCOM = (glExtTexObjectStateOverrideiQCOM_client_proc_t) getProc("glExtTexObjectStateOverrideiQCOM", userData);
206	glExtGetTexSubImageQCOM = (glExtGetTexSubImageQCOM_client_proc_t) getProc("glExtGetTexSubImageQCOM", userData);
207	glExtGetBufferPointervQCOM = (glExtGetBufferPointervQCOM_client_proc_t) getProc("glExtGetBufferPointervQCOM", userData);
208	glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) getProc("glExtGetShadersQCOM", userData);
209	glExtGetProgramsQCOM = (glExtGetProgramsQCOM_client_proc_t) getProc("glExtGetProgramsQCOM", userData);
210	glExtIsProgramBinaryQCOM = (glExtIsProgramBinaryQCOM_client_proc_t) getProc("glExtIsProgramBinaryQCOM", userData);
211	glExtGetProgramBinarySourceQCOM = (glExtGetProgramBinarySourceQCOM_client_proc_t) getProc("glExtGetProgramBinarySourceQCOM", userData);
212	glStartTilingQCOM = (glStartTilingQCOM_client_proc_t) getProc("glStartTilingQCOM", userData);
213	glEndTilingQCOM = (glEndTilingQCOM_client_proc_t) getProc("glEndTilingQCOM", userData);
214	glVertexAttribPointerData = (glVertexAttribPointerData_client_proc_t) getProc("glVertexAttribPointerData", userData);
215	glVertexAttribPointerOffset = (glVertexAttribPointerOffset_client_proc_t) getProc("glVertexAttribPointerOffset", userData);
216	glDrawElementsOffset = (glDrawElementsOffset_client_proc_t) getProc("glDrawElementsOffset", userData);
217	glDrawElementsData = (glDrawElementsData_client_proc_t) getProc("glDrawElementsData", userData);
218	glGetCompressedTextureFormats = (glGetCompressedTextureFormats_client_proc_t) getProc("glGetCompressedTextureFormats", userData);
219	glShaderString = (glShaderString_client_proc_t) getProc("glShaderString", userData);
220	glFinishRoundTrip = (glFinishRoundTrip_client_proc_t) getProc("glFinishRoundTrip", userData);
221	glGenVertexArrays = (glGenVertexArrays_client_proc_t) getProc("glGenVertexArrays", userData);
222	glBindVertexArray = (glBindVertexArray_client_proc_t) getProc("glBindVertexArray", userData);
223	glDeleteVertexArrays = (glDeleteVertexArrays_client_proc_t) getProc("glDeleteVertexArrays", userData);
224	glIsVertexArray = (glIsVertexArray_client_proc_t) getProc("glIsVertexArray", userData);
225	glMapBufferRange = (glMapBufferRange_client_proc_t) getProc("glMapBufferRange", userData);
226	glUnmapBuffer = (glUnmapBuffer_client_proc_t) getProc("glUnmapBuffer", userData);
227	glFlushMappedBufferRange = (glFlushMappedBufferRange_client_proc_t) getProc("glFlushMappedBufferRange", userData);
228	glMapBufferRangeAEMU = (glMapBufferRangeAEMU_client_proc_t) getProc("glMapBufferRangeAEMU", userData);
229	glUnmapBufferAEMU = (glUnmapBufferAEMU_client_proc_t) getProc("glUnmapBufferAEMU", userData);
230	glFlushMappedBufferRangeAEMU = (glFlushMappedBufferRangeAEMU_client_proc_t) getProc("glFlushMappedBufferRangeAEMU", userData);
231	glReadPixelsOffsetAEMU = (glReadPixelsOffsetAEMU_client_proc_t) getProc("glReadPixelsOffsetAEMU", userData);
232	glCompressedTexImage2DOffsetAEMU = (glCompressedTexImage2DOffsetAEMU_client_proc_t) getProc("glCompressedTexImage2DOffsetAEMU", userData);
233	glCompressedTexSubImage2DOffsetAEMU = (glCompressedTexSubImage2DOffsetAEMU_client_proc_t) getProc("glCompressedTexSubImage2DOffsetAEMU", userData);
234	glTexImage2DOffsetAEMU = (glTexImage2DOffsetAEMU_client_proc_t) getProc("glTexImage2DOffsetAEMU", userData);
235	glTexSubImage2DOffsetAEMU = (glTexSubImage2DOffsetAEMU_client_proc_t) getProc("glTexSubImage2DOffsetAEMU", userData);
236	glBindBufferRange = (glBindBufferRange_client_proc_t) getProc("glBindBufferRange", userData);
237	glBindBufferBase = (glBindBufferBase_client_proc_t) getProc("glBindBufferBase", userData);
238	glCopyBufferSubData = (glCopyBufferSubData_client_proc_t) getProc("glCopyBufferSubData", userData);
239	glClearBufferiv = (glClearBufferiv_client_proc_t) getProc("glClearBufferiv", userData);
240	glClearBufferuiv = (glClearBufferuiv_client_proc_t) getProc("glClearBufferuiv", userData);
241	glClearBufferfv = (glClearBufferfv_client_proc_t) getProc("glClearBufferfv", userData);
242	glClearBufferfi = (glClearBufferfi_client_proc_t) getProc("glClearBufferfi", userData);
243	glGetBufferParameteri64v = (glGetBufferParameteri64v_client_proc_t) getProc("glGetBufferParameteri64v", userData);
244	glGetBufferPointerv = (glGetBufferPointerv_client_proc_t) getProc("glGetBufferPointerv", userData);
245	glUniformBlockBinding = (glUniformBlockBinding_client_proc_t) getProc("glUniformBlockBinding", userData);
246	glGetUniformBlockIndex = (glGetUniformBlockIndex_client_proc_t) getProc("glGetUniformBlockIndex", userData);
247	glGetUniformIndices = (glGetUniformIndices_client_proc_t) getProc("glGetUniformIndices", userData);
248	glGetUniformIndicesAEMU = (glGetUniformIndicesAEMU_client_proc_t) getProc("glGetUniformIndicesAEMU", userData);
249	glGetActiveUniformBlockiv = (glGetActiveUniformBlockiv_client_proc_t) getProc("glGetActiveUniformBlockiv", userData);
250	glGetActiveUniformBlockName = (glGetActiveUniformBlockName_client_proc_t) getProc("glGetActiveUniformBlockName", userData);
251	glUniform1ui = (glUniform1ui_client_proc_t) getProc("glUniform1ui", userData);
252	glUniform2ui = (glUniform2ui_client_proc_t) getProc("glUniform2ui", userData);
253	glUniform3ui = (glUniform3ui_client_proc_t) getProc("glUniform3ui", userData);
254	glUniform4ui = (glUniform4ui_client_proc_t) getProc("glUniform4ui", userData);
255	glUniform1uiv = (glUniform1uiv_client_proc_t) getProc("glUniform1uiv", userData);
256	glUniform2uiv = (glUniform2uiv_client_proc_t) getProc("glUniform2uiv", userData);
257	glUniform3uiv = (glUniform3uiv_client_proc_t) getProc("glUniform3uiv", userData);
258	glUniform4uiv = (glUniform4uiv_client_proc_t) getProc("glUniform4uiv", userData);
259	glUniformMatrix2x3fv = (glUniformMatrix2x3fv_client_proc_t) getProc("glUniformMatrix2x3fv", userData);
260	glUniformMatrix3x2fv = (glUniformMatrix3x2fv_client_proc_t) getProc("glUniformMatrix3x2fv", userData);
261	glUniformMatrix2x4fv = (glUniformMatrix2x4fv_client_proc_t) getProc("glUniformMatrix2x4fv", userData);
262	glUniformMatrix4x2fv = (glUniformMatrix4x2fv_client_proc_t) getProc("glUniformMatrix4x2fv", userData);
263	glUniformMatrix3x4fv = (glUniformMatrix3x4fv_client_proc_t) getProc("glUniformMatrix3x4fv", userData);
264	glUniformMatrix4x3fv = (glUniformMatrix4x3fv_client_proc_t) getProc("glUniformMatrix4x3fv", userData);
265	glGetUniformuiv = (glGetUniformuiv_client_proc_t) getProc("glGetUniformuiv", userData);
266	glGetActiveUniformsiv = (glGetActiveUniformsiv_client_proc_t) getProc("glGetActiveUniformsiv", userData);
267	glVertexAttribI4i = (glVertexAttribI4i_client_proc_t) getProc("glVertexAttribI4i", userData);
268	glVertexAttribI4ui = (glVertexAttribI4ui_client_proc_t) getProc("glVertexAttribI4ui", userData);
269	glVertexAttribI4iv = (glVertexAttribI4iv_client_proc_t) getProc("glVertexAttribI4iv", userData);
270	glVertexAttribI4uiv = (glVertexAttribI4uiv_client_proc_t) getProc("glVertexAttribI4uiv", userData);
271	glVertexAttribIPointer = (glVertexAttribIPointer_client_proc_t) getProc("glVertexAttribIPointer", userData);
272	glVertexAttribIPointerOffsetAEMU = (glVertexAttribIPointerOffsetAEMU_client_proc_t) getProc("glVertexAttribIPointerOffsetAEMU", userData);
273	glVertexAttribIPointerDataAEMU = (glVertexAttribIPointerDataAEMU_client_proc_t) getProc("glVertexAttribIPointerDataAEMU", userData);
274	glGetVertexAttribIiv = (glGetVertexAttribIiv_client_proc_t) getProc("glGetVertexAttribIiv", userData);
275	glGetVertexAttribIuiv = (glGetVertexAttribIuiv_client_proc_t) getProc("glGetVertexAttribIuiv", userData);
276	glVertexAttribDivisor = (glVertexAttribDivisor_client_proc_t) getProc("glVertexAttribDivisor", userData);
277	glDrawArraysInstanced = (glDrawArraysInstanced_client_proc_t) getProc("glDrawArraysInstanced", userData);
278	glDrawElementsInstanced = (glDrawElementsInstanced_client_proc_t) getProc("glDrawElementsInstanced", userData);
279	glDrawElementsInstancedDataAEMU = (glDrawElementsInstancedDataAEMU_client_proc_t) getProc("glDrawElementsInstancedDataAEMU", userData);
280	glDrawElementsInstancedOffsetAEMU = (glDrawElementsInstancedOffsetAEMU_client_proc_t) getProc("glDrawElementsInstancedOffsetAEMU", userData);
281	glDrawRangeElements = (glDrawRangeElements_client_proc_t) getProc("glDrawRangeElements", userData);
282	glDrawRangeElementsDataAEMU = (glDrawRangeElementsDataAEMU_client_proc_t) getProc("glDrawRangeElementsDataAEMU", userData);
283	glDrawRangeElementsOffsetAEMU = (glDrawRangeElementsOffsetAEMU_client_proc_t) getProc("glDrawRangeElementsOffsetAEMU", userData);
284	glFenceSync = (glFenceSync_client_proc_t) getProc("glFenceSync", userData);
285	glClientWaitSync = (glClientWaitSync_client_proc_t) getProc("glClientWaitSync", userData);
286	glWaitSync = (glWaitSync_client_proc_t) getProc("glWaitSync", userData);
287	glDeleteSync = (glDeleteSync_client_proc_t) getProc("glDeleteSync", userData);
288	glIsSync = (glIsSync_client_proc_t) getProc("glIsSync", userData);
289	glGetSynciv = (glGetSynciv_client_proc_t) getProc("glGetSynciv", userData);
290	glFenceSyncAEMU = (glFenceSyncAEMU_client_proc_t) getProc("glFenceSyncAEMU", userData);
291	glClientWaitSyncAEMU = (glClientWaitSyncAEMU_client_proc_t) getProc("glClientWaitSyncAEMU", userData);
292	glWaitSyncAEMU = (glWaitSyncAEMU_client_proc_t) getProc("glWaitSyncAEMU", userData);
293	glDeleteSyncAEMU = (glDeleteSyncAEMU_client_proc_t) getProc("glDeleteSyncAEMU", userData);
294	glIsSyncAEMU = (glIsSyncAEMU_client_proc_t) getProc("glIsSyncAEMU", userData);
295	glGetSyncivAEMU = (glGetSyncivAEMU_client_proc_t) getProc("glGetSyncivAEMU", userData);
296	glDrawBuffers = (glDrawBuffers_client_proc_t) getProc("glDrawBuffers", userData);
297	glReadBuffer = (glReadBuffer_client_proc_t) getProc("glReadBuffer", userData);
298	glBlitFramebuffer = (glBlitFramebuffer_client_proc_t) getProc("glBlitFramebuffer", userData);
299	glInvalidateFramebuffer = (glInvalidateFramebuffer_client_proc_t) getProc("glInvalidateFramebuffer", userData);
300	glInvalidateSubFramebuffer = (glInvalidateSubFramebuffer_client_proc_t) getProc("glInvalidateSubFramebuffer", userData);
301	glFramebufferTextureLayer = (glFramebufferTextureLayer_client_proc_t) getProc("glFramebufferTextureLayer", userData);
302	glRenderbufferStorageMultisample = (glRenderbufferStorageMultisample_client_proc_t) getProc("glRenderbufferStorageMultisample", userData);
303	glTexStorage2D = (glTexStorage2D_client_proc_t) getProc("glTexStorage2D", userData);
304	glGetInternalformativ = (glGetInternalformativ_client_proc_t) getProc("glGetInternalformativ", userData);
305	glBeginTransformFeedback = (glBeginTransformFeedback_client_proc_t) getProc("glBeginTransformFeedback", userData);
306	glEndTransformFeedback = (glEndTransformFeedback_client_proc_t) getProc("glEndTransformFeedback", userData);
307	glGenTransformFeedbacks = (glGenTransformFeedbacks_client_proc_t) getProc("glGenTransformFeedbacks", userData);
308	glDeleteTransformFeedbacks = (glDeleteTransformFeedbacks_client_proc_t) getProc("glDeleteTransformFeedbacks", userData);
309	glBindTransformFeedback = (glBindTransformFeedback_client_proc_t) getProc("glBindTransformFeedback", userData);
310	glPauseTransformFeedback = (glPauseTransformFeedback_client_proc_t) getProc("glPauseTransformFeedback", userData);
311	glResumeTransformFeedback = (glResumeTransformFeedback_client_proc_t) getProc("glResumeTransformFeedback", userData);
312	glIsTransformFeedback = (glIsTransformFeedback_client_proc_t) getProc("glIsTransformFeedback", userData);
313	glTransformFeedbackVaryings = (glTransformFeedbackVaryings_client_proc_t) getProc("glTransformFeedbackVaryings", userData);
314	glTransformFeedbackVaryingsAEMU = (glTransformFeedbackVaryingsAEMU_client_proc_t) getProc("glTransformFeedbackVaryingsAEMU", userData);
315	glGetTransformFeedbackVarying = (glGetTransformFeedbackVarying_client_proc_t) getProc("glGetTransformFeedbackVarying", userData);
316	glGenSamplers = (glGenSamplers_client_proc_t) getProc("glGenSamplers", userData);
317	glDeleteSamplers = (glDeleteSamplers_client_proc_t) getProc("glDeleteSamplers", userData);
318	glBindSampler = (glBindSampler_client_proc_t) getProc("glBindSampler", userData);
319	glSamplerParameterf = (glSamplerParameterf_client_proc_t) getProc("glSamplerParameterf", userData);
320	glSamplerParameteri = (glSamplerParameteri_client_proc_t) getProc("glSamplerParameteri", userData);
321	glSamplerParameterfv = (glSamplerParameterfv_client_proc_t) getProc("glSamplerParameterfv", userData);
322	glSamplerParameteriv = (glSamplerParameteriv_client_proc_t) getProc("glSamplerParameteriv", userData);
323	glGetSamplerParameterfv = (glGetSamplerParameterfv_client_proc_t) getProc("glGetSamplerParameterfv", userData);
324	glGetSamplerParameteriv = (glGetSamplerParameteriv_client_proc_t) getProc("glGetSamplerParameteriv", userData);
325	glIsSampler = (glIsSampler_client_proc_t) getProc("glIsSampler", userData);
326	glGenQueries = (glGenQueries_client_proc_t) getProc("glGenQueries", userData);
327	glDeleteQueries = (glDeleteQueries_client_proc_t) getProc("glDeleteQueries", userData);
328	glBeginQuery = (glBeginQuery_client_proc_t) getProc("glBeginQuery", userData);
329	glEndQuery = (glEndQuery_client_proc_t) getProc("glEndQuery", userData);
330	glGetQueryiv = (glGetQueryiv_client_proc_t) getProc("glGetQueryiv", userData);
331	glGetQueryObjectuiv = (glGetQueryObjectuiv_client_proc_t) getProc("glGetQueryObjectuiv", userData);
332	glIsQuery = (glIsQuery_client_proc_t) getProc("glIsQuery", userData);
333	glProgramParameteri = (glProgramParameteri_client_proc_t) getProc("glProgramParameteri", userData);
334	glProgramBinary = (glProgramBinary_client_proc_t) getProc("glProgramBinary", userData);
335	glGetProgramBinary = (glGetProgramBinary_client_proc_t) getProc("glGetProgramBinary", userData);
336	glGetFragDataLocation = (glGetFragDataLocation_client_proc_t) getProc("glGetFragDataLocation", userData);
337	glGetInteger64v = (glGetInteger64v_client_proc_t) getProc("glGetInteger64v", userData);
338	glGetIntegeri_v = (glGetIntegeri_v_client_proc_t) getProc("glGetIntegeri_v", userData);
339	glGetInteger64i_v = (glGetInteger64i_v_client_proc_t) getProc("glGetInteger64i_v", userData);
340	glTexImage3D = (glTexImage3D_client_proc_t) getProc("glTexImage3D", userData);
341	glTexImage3DOffsetAEMU = (glTexImage3DOffsetAEMU_client_proc_t) getProc("glTexImage3DOffsetAEMU", userData);
342	glTexStorage3D = (glTexStorage3D_client_proc_t) getProc("glTexStorage3D", userData);
343	glTexSubImage3D = (glTexSubImage3D_client_proc_t) getProc("glTexSubImage3D", userData);
344	glTexSubImage3DOffsetAEMU = (glTexSubImage3DOffsetAEMU_client_proc_t) getProc("glTexSubImage3DOffsetAEMU", userData);
345	glCompressedTexImage3D = (glCompressedTexImage3D_client_proc_t) getProc("glCompressedTexImage3D", userData);
346	glCompressedTexImage3DOffsetAEMU = (glCompressedTexImage3DOffsetAEMU_client_proc_t) getProc("glCompressedTexImage3DOffsetAEMU", userData);
347	glCompressedTexSubImage3D = (glCompressedTexSubImage3D_client_proc_t) getProc("glCompressedTexSubImage3D", userData);
348	glCompressedTexSubImage3DOffsetAEMU = (glCompressedTexSubImage3DOffsetAEMU_client_proc_t) getProc("glCompressedTexSubImage3DOffsetAEMU", userData);
349	glCopyTexSubImage3D = (glCopyTexSubImage3D_client_proc_t) getProc("glCopyTexSubImage3D", userData);
350	glGetStringi = (glGetStringi_client_proc_t) getProc("glGetStringi", userData);
351	glGetBooleani_v = (glGetBooleani_v_client_proc_t) getProc("glGetBooleani_v", userData);
352	glMemoryBarrier = (glMemoryBarrier_client_proc_t) getProc("glMemoryBarrier", userData);
353	glMemoryBarrierByRegion = (glMemoryBarrierByRegion_client_proc_t) getProc("glMemoryBarrierByRegion", userData);
354	glGenProgramPipelines = (glGenProgramPipelines_client_proc_t) getProc("glGenProgramPipelines", userData);
355	glDeleteProgramPipelines = (glDeleteProgramPipelines_client_proc_t) getProc("glDeleteProgramPipelines", userData);
356	glBindProgramPipeline = (glBindProgramPipeline_client_proc_t) getProc("glBindProgramPipeline", userData);
357	glGetProgramPipelineiv = (glGetProgramPipelineiv_client_proc_t) getProc("glGetProgramPipelineiv", userData);
358	glGetProgramPipelineInfoLog = (glGetProgramPipelineInfoLog_client_proc_t) getProc("glGetProgramPipelineInfoLog", userData);
359	glValidateProgramPipeline = (glValidateProgramPipeline_client_proc_t) getProc("glValidateProgramPipeline", userData);
360	glIsProgramPipeline = (glIsProgramPipeline_client_proc_t) getProc("glIsProgramPipeline", userData);
361	glUseProgramStages = (glUseProgramStages_client_proc_t) getProc("glUseProgramStages", userData);
362	glActiveShaderProgram = (glActiveShaderProgram_client_proc_t) getProc("glActiveShaderProgram", userData);
363	glCreateShaderProgramv = (glCreateShaderProgramv_client_proc_t) getProc("glCreateShaderProgramv", userData);
364	glCreateShaderProgramvAEMU = (glCreateShaderProgramvAEMU_client_proc_t) getProc("glCreateShaderProgramvAEMU", userData);
365	glProgramUniform1f = (glProgramUniform1f_client_proc_t) getProc("glProgramUniform1f", userData);
366	glProgramUniform2f = (glProgramUniform2f_client_proc_t) getProc("glProgramUniform2f", userData);
367	glProgramUniform3f = (glProgramUniform3f_client_proc_t) getProc("glProgramUniform3f", userData);
368	glProgramUniform4f = (glProgramUniform4f_client_proc_t) getProc("glProgramUniform4f", userData);
369	glProgramUniform1i = (glProgramUniform1i_client_proc_t) getProc("glProgramUniform1i", userData);
370	glProgramUniform2i = (glProgramUniform2i_client_proc_t) getProc("glProgramUniform2i", userData);
371	glProgramUniform3i = (glProgramUniform3i_client_proc_t) getProc("glProgramUniform3i", userData);
372	glProgramUniform4i = (glProgramUniform4i_client_proc_t) getProc("glProgramUniform4i", userData);
373	glProgramUniform1ui = (glProgramUniform1ui_client_proc_t) getProc("glProgramUniform1ui", userData);
374	glProgramUniform2ui = (glProgramUniform2ui_client_proc_t) getProc("glProgramUniform2ui", userData);
375	glProgramUniform3ui = (glProgramUniform3ui_client_proc_t) getProc("glProgramUniform3ui", userData);
376	glProgramUniform4ui = (glProgramUniform4ui_client_proc_t) getProc("glProgramUniform4ui", userData);
377	glProgramUniform1fv = (glProgramUniform1fv_client_proc_t) getProc("glProgramUniform1fv", userData);
378	glProgramUniform2fv = (glProgramUniform2fv_client_proc_t) getProc("glProgramUniform2fv", userData);
379	glProgramUniform3fv = (glProgramUniform3fv_client_proc_t) getProc("glProgramUniform3fv", userData);
380	glProgramUniform4fv = (glProgramUniform4fv_client_proc_t) getProc("glProgramUniform4fv", userData);
381	glProgramUniform1iv = (glProgramUniform1iv_client_proc_t) getProc("glProgramUniform1iv", userData);
382	glProgramUniform2iv = (glProgramUniform2iv_client_proc_t) getProc("glProgramUniform2iv", userData);
383	glProgramUniform3iv = (glProgramUniform3iv_client_proc_t) getProc("glProgramUniform3iv", userData);
384	glProgramUniform4iv = (glProgramUniform4iv_client_proc_t) getProc("glProgramUniform4iv", userData);
385	glProgramUniform1uiv = (glProgramUniform1uiv_client_proc_t) getProc("glProgramUniform1uiv", userData);
386	glProgramUniform2uiv = (glProgramUniform2uiv_client_proc_t) getProc("glProgramUniform2uiv", userData);
387	glProgramUniform3uiv = (glProgramUniform3uiv_client_proc_t) getProc("glProgramUniform3uiv", userData);
388	glProgramUniform4uiv = (glProgramUniform4uiv_client_proc_t) getProc("glProgramUniform4uiv", userData);
389	glProgramUniformMatrix2fv = (glProgramUniformMatrix2fv_client_proc_t) getProc("glProgramUniformMatrix2fv", userData);
390	glProgramUniformMatrix3fv = (glProgramUniformMatrix3fv_client_proc_t) getProc("glProgramUniformMatrix3fv", userData);
391	glProgramUniformMatrix4fv = (glProgramUniformMatrix4fv_client_proc_t) getProc("glProgramUniformMatrix4fv", userData);
392	glProgramUniformMatrix2x3fv = (glProgramUniformMatrix2x3fv_client_proc_t) getProc("glProgramUniformMatrix2x3fv", userData);
393	glProgramUniformMatrix3x2fv = (glProgramUniformMatrix3x2fv_client_proc_t) getProc("glProgramUniformMatrix3x2fv", userData);
394	glProgramUniformMatrix2x4fv = (glProgramUniformMatrix2x4fv_client_proc_t) getProc("glProgramUniformMatrix2x4fv", userData);
395	glProgramUniformMatrix4x2fv = (glProgramUniformMatrix4x2fv_client_proc_t) getProc("glProgramUniformMatrix4x2fv", userData);
396	glProgramUniformMatrix3x4fv = (glProgramUniformMatrix3x4fv_client_proc_t) getProc("glProgramUniformMatrix3x4fv", userData);
397	glProgramUniformMatrix4x3fv = (glProgramUniformMatrix4x3fv_client_proc_t) getProc("glProgramUniformMatrix4x3fv", userData);
398	glGetProgramInterfaceiv = (glGetProgramInterfaceiv_client_proc_t) getProc("glGetProgramInterfaceiv", userData);
399	glGetProgramResourceiv = (glGetProgramResourceiv_client_proc_t) getProc("glGetProgramResourceiv", userData);
400	glGetProgramResourceIndex = (glGetProgramResourceIndex_client_proc_t) getProc("glGetProgramResourceIndex", userData);
401	glGetProgramResourceLocation = (glGetProgramResourceLocation_client_proc_t) getProc("glGetProgramResourceLocation", userData);
402	glGetProgramResourceName = (glGetProgramResourceName_client_proc_t) getProc("glGetProgramResourceName", userData);
403	glBindImageTexture = (glBindImageTexture_client_proc_t) getProc("glBindImageTexture", userData);
404	glDispatchCompute = (glDispatchCompute_client_proc_t) getProc("glDispatchCompute", userData);
405	glDispatchComputeIndirect = (glDispatchComputeIndirect_client_proc_t) getProc("glDispatchComputeIndirect", userData);
406	glBindVertexBuffer = (glBindVertexBuffer_client_proc_t) getProc("glBindVertexBuffer", userData);
407	glVertexAttribBinding = (glVertexAttribBinding_client_proc_t) getProc("glVertexAttribBinding", userData);
408	glVertexAttribFormat = (glVertexAttribFormat_client_proc_t) getProc("glVertexAttribFormat", userData);
409	glVertexAttribIFormat = (glVertexAttribIFormat_client_proc_t) getProc("glVertexAttribIFormat", userData);
410	glVertexBindingDivisor = (glVertexBindingDivisor_client_proc_t) getProc("glVertexBindingDivisor", userData);
411	glDrawArraysIndirect = (glDrawArraysIndirect_client_proc_t) getProc("glDrawArraysIndirect", userData);
412	glDrawArraysIndirectDataAEMU = (glDrawArraysIndirectDataAEMU_client_proc_t) getProc("glDrawArraysIndirectDataAEMU", userData);
413	glDrawArraysIndirectOffsetAEMU = (glDrawArraysIndirectOffsetAEMU_client_proc_t) getProc("glDrawArraysIndirectOffsetAEMU", userData);
414	glDrawElementsIndirect = (glDrawElementsIndirect_client_proc_t) getProc("glDrawElementsIndirect", userData);
415	glDrawElementsIndirectDataAEMU = (glDrawElementsIndirectDataAEMU_client_proc_t) getProc("glDrawElementsIndirectDataAEMU", userData);
416	glDrawElementsIndirectOffsetAEMU = (glDrawElementsIndirectOffsetAEMU_client_proc_t) getProc("glDrawElementsIndirectOffsetAEMU", userData);
417	glTexStorage2DMultisample = (glTexStorage2DMultisample_client_proc_t) getProc("glTexStorage2DMultisample", userData);
418	glSampleMaski = (glSampleMaski_client_proc_t) getProc("glSampleMaski", userData);
419	glGetMultisamplefv = (glGetMultisamplefv_client_proc_t) getProc("glGetMultisamplefv", userData);
420	glFramebufferParameteri = (glFramebufferParameteri_client_proc_t) getProc("glFramebufferParameteri", userData);
421	glGetFramebufferParameteriv = (glGetFramebufferParameteriv_client_proc_t) getProc("glGetFramebufferParameteriv", userData);
422	glGetTexLevelParameterfv = (glGetTexLevelParameterfv_client_proc_t) getProc("glGetTexLevelParameterfv", userData);
423	glGetTexLevelParameteriv = (glGetTexLevelParameteriv_client_proc_t) getProc("glGetTexLevelParameteriv", userData);
424	return 0;
425}
426
427