1/* WARNING: This is auto-generated file. Do not modify, since changes will
2 * be lost! Modify the generating script instead.
3 *
4 * Generated from Khronos GL API description (gl.xml) revision 32093.
5 */
6gl->activeShaderProgram							= (glActiveShaderProgramFunc)							loader->get("glActiveShaderProgram");
7gl->activeTexture								= (glActiveTextureFunc)									loader->get("glActiveTexture");
8gl->attachShader								= (glAttachShaderFunc)									loader->get("glAttachShader");
9gl->beginConditionalRender						= (glBeginConditionalRenderFunc)						loader->get("glBeginConditionalRender");
10gl->beginQuery									= (glBeginQueryFunc)									loader->get("glBeginQuery");
11gl->beginQueryIndexed							= (glBeginQueryIndexedFunc)								loader->get("glBeginQueryIndexed");
12gl->beginTransformFeedback						= (glBeginTransformFeedbackFunc)						loader->get("glBeginTransformFeedback");
13gl->bindAttribLocation							= (glBindAttribLocationFunc)							loader->get("glBindAttribLocation");
14gl->bindBuffer									= (glBindBufferFunc)									loader->get("glBindBuffer");
15gl->bindBufferBase								= (glBindBufferBaseFunc)								loader->get("glBindBufferBase");
16gl->bindBufferRange								= (glBindBufferRangeFunc)								loader->get("glBindBufferRange");
17gl->bindFragDataLocation						= (glBindFragDataLocationFunc)							loader->get("glBindFragDataLocation");
18gl->bindFragDataLocationIndexed					= (glBindFragDataLocationIndexedFunc)					loader->get("glBindFragDataLocationIndexed");
19gl->bindFramebuffer								= (glBindFramebufferFunc)								loader->get("glBindFramebuffer");
20gl->bindImageTexture							= (glBindImageTextureFunc)								loader->get("glBindImageTexture");
21gl->bindProgramPipeline							= (glBindProgramPipelineFunc)							loader->get("glBindProgramPipeline");
22gl->bindRenderbuffer							= (glBindRenderbufferFunc)								loader->get("glBindRenderbuffer");
23gl->bindSampler									= (glBindSamplerFunc)									loader->get("glBindSampler");
24gl->bindTexture									= (glBindTextureFunc)									loader->get("glBindTexture");
25gl->bindTransformFeedback						= (glBindTransformFeedbackFunc)							loader->get("glBindTransformFeedback");
26gl->bindVertexArray								= (glBindVertexArrayFunc)								loader->get("glBindVertexArray");
27gl->bindVertexBuffer							= (glBindVertexBufferFunc)								loader->get("glBindVertexBuffer");
28gl->blendColor									= (glBlendColorFunc)									loader->get("glBlendColor");
29gl->blendEquation								= (glBlendEquationFunc)									loader->get("glBlendEquation");
30gl->blendEquationSeparate						= (glBlendEquationSeparateFunc)							loader->get("glBlendEquationSeparate");
31gl->blendEquationSeparatei						= (glBlendEquationSeparateiFunc)						loader->get("glBlendEquationSeparatei");
32gl->blendEquationi								= (glBlendEquationiFunc)								loader->get("glBlendEquationi");
33gl->blendFunc									= (glBlendFuncFunc)										loader->get("glBlendFunc");
34gl->blendFuncSeparate							= (glBlendFuncSeparateFunc)								loader->get("glBlendFuncSeparate");
35gl->blendFuncSeparatei							= (glBlendFuncSeparateiFunc)							loader->get("glBlendFuncSeparatei");
36gl->blendFunci									= (glBlendFunciFunc)									loader->get("glBlendFunci");
37gl->blitFramebuffer								= (glBlitFramebufferFunc)								loader->get("glBlitFramebuffer");
38gl->bufferData									= (glBufferDataFunc)									loader->get("glBufferData");
39gl->bufferSubData								= (glBufferSubDataFunc)									loader->get("glBufferSubData");
40gl->checkFramebufferStatus						= (glCheckFramebufferStatusFunc)						loader->get("glCheckFramebufferStatus");
41gl->clampColor									= (glClampColorFunc)									loader->get("glClampColor");
42gl->clear										= (glClearFunc)											loader->get("glClear");
43gl->clearBufferData								= (glClearBufferDataFunc)								loader->get("glClearBufferData");
44gl->clearBufferSubData							= (glClearBufferSubDataFunc)							loader->get("glClearBufferSubData");
45gl->clearBufferfi								= (glClearBufferfiFunc)									loader->get("glClearBufferfi");
46gl->clearBufferfv								= (glClearBufferfvFunc)									loader->get("glClearBufferfv");
47gl->clearBufferiv								= (glClearBufferivFunc)									loader->get("glClearBufferiv");
48gl->clearBufferuiv								= (glClearBufferuivFunc)								loader->get("glClearBufferuiv");
49gl->clearColor									= (glClearColorFunc)									loader->get("glClearColor");
50gl->clearDepth									= (glClearDepthFunc)									loader->get("glClearDepth");
51gl->clearDepthf									= (glClearDepthfFunc)									loader->get("glClearDepthf");
52gl->clearStencil								= (glClearStencilFunc)									loader->get("glClearStencil");
53gl->clientWaitSync								= (glClientWaitSyncFunc)								loader->get("glClientWaitSync");
54gl->colorMask									= (glColorMaskFunc)										loader->get("glColorMask");
55gl->colorMaski									= (glColorMaskiFunc)									loader->get("glColorMaski");
56gl->compileShader								= (glCompileShaderFunc)									loader->get("glCompileShader");
57gl->compressedTexImage1D						= (glCompressedTexImage1DFunc)							loader->get("glCompressedTexImage1D");
58gl->compressedTexImage2D						= (glCompressedTexImage2DFunc)							loader->get("glCompressedTexImage2D");
59gl->compressedTexImage3D						= (glCompressedTexImage3DFunc)							loader->get("glCompressedTexImage3D");
60gl->compressedTexSubImage1D						= (glCompressedTexSubImage1DFunc)						loader->get("glCompressedTexSubImage1D");
61gl->compressedTexSubImage2D						= (glCompressedTexSubImage2DFunc)						loader->get("glCompressedTexSubImage2D");
62gl->compressedTexSubImage3D						= (glCompressedTexSubImage3DFunc)						loader->get("glCompressedTexSubImage3D");
63gl->copyBufferSubData							= (glCopyBufferSubDataFunc)								loader->get("glCopyBufferSubData");
64gl->copyImageSubData							= (glCopyImageSubDataFunc)								loader->get("glCopyImageSubData");
65gl->copyTexImage1D								= (glCopyTexImage1DFunc)								loader->get("glCopyTexImage1D");
66gl->copyTexImage2D								= (glCopyTexImage2DFunc)								loader->get("glCopyTexImage2D");
67gl->copyTexSubImage1D							= (glCopyTexSubImage1DFunc)								loader->get("glCopyTexSubImage1D");
68gl->copyTexSubImage2D							= (glCopyTexSubImage2DFunc)								loader->get("glCopyTexSubImage2D");
69gl->copyTexSubImage3D							= (glCopyTexSubImage3DFunc)								loader->get("glCopyTexSubImage3D");
70gl->createProgram								= (glCreateProgramFunc)									loader->get("glCreateProgram");
71gl->createShader								= (glCreateShaderFunc)									loader->get("glCreateShader");
72gl->createShaderProgramv						= (glCreateShaderProgramvFunc)							loader->get("glCreateShaderProgramv");
73gl->cullFace									= (glCullFaceFunc)										loader->get("glCullFace");
74gl->debugMessageCallback						= (glDebugMessageCallbackFunc)							loader->get("glDebugMessageCallback");
75gl->debugMessageControl							= (glDebugMessageControlFunc)							loader->get("glDebugMessageControl");
76gl->debugMessageInsert							= (glDebugMessageInsertFunc)							loader->get("glDebugMessageInsert");
77gl->deleteBuffers								= (glDeleteBuffersFunc)									loader->get("glDeleteBuffers");
78gl->deleteFramebuffers							= (glDeleteFramebuffersFunc)							loader->get("glDeleteFramebuffers");
79gl->deleteProgram								= (glDeleteProgramFunc)									loader->get("glDeleteProgram");
80gl->deleteProgramPipelines						= (glDeleteProgramPipelinesFunc)						loader->get("glDeleteProgramPipelines");
81gl->deleteQueries								= (glDeleteQueriesFunc)									loader->get("glDeleteQueries");
82gl->deleteRenderbuffers							= (glDeleteRenderbuffersFunc)							loader->get("glDeleteRenderbuffers");
83gl->deleteSamplers								= (glDeleteSamplersFunc)								loader->get("glDeleteSamplers");
84gl->deleteShader								= (glDeleteShaderFunc)									loader->get("glDeleteShader");
85gl->deleteSync									= (glDeleteSyncFunc)									loader->get("glDeleteSync");
86gl->deleteTextures								= (glDeleteTexturesFunc)								loader->get("glDeleteTextures");
87gl->deleteTransformFeedbacks					= (glDeleteTransformFeedbacksFunc)						loader->get("glDeleteTransformFeedbacks");
88gl->deleteVertexArrays							= (glDeleteVertexArraysFunc)							loader->get("glDeleteVertexArrays");
89gl->depthFunc									= (glDepthFuncFunc)										loader->get("glDepthFunc");
90gl->depthMask									= (glDepthMaskFunc)										loader->get("glDepthMask");
91gl->depthRange									= (glDepthRangeFunc)									loader->get("glDepthRange");
92gl->depthRangeArrayv							= (glDepthRangeArrayvFunc)								loader->get("glDepthRangeArrayv");
93gl->depthRangeIndexed							= (glDepthRangeIndexedFunc)								loader->get("glDepthRangeIndexed");
94gl->depthRangef									= (glDepthRangefFunc)									loader->get("glDepthRangef");
95gl->detachShader								= (glDetachShaderFunc)									loader->get("glDetachShader");
96gl->disable										= (glDisableFunc)										loader->get("glDisable");
97gl->disableVertexAttribArray					= (glDisableVertexAttribArrayFunc)						loader->get("glDisableVertexAttribArray");
98gl->disablei									= (glDisableiFunc)										loader->get("glDisablei");
99gl->dispatchCompute								= (glDispatchComputeFunc)								loader->get("glDispatchCompute");
100gl->dispatchComputeIndirect						= (glDispatchComputeIndirectFunc)						loader->get("glDispatchComputeIndirect");
101gl->drawArrays									= (glDrawArraysFunc)									loader->get("glDrawArrays");
102gl->drawArraysIndirect							= (glDrawArraysIndirectFunc)							loader->get("glDrawArraysIndirect");
103gl->drawArraysInstanced							= (glDrawArraysInstancedFunc)							loader->get("glDrawArraysInstanced");
104gl->drawArraysInstancedBaseInstance				= (glDrawArraysInstancedBaseInstanceFunc)				loader->get("glDrawArraysInstancedBaseInstance");
105gl->drawBuffer									= (glDrawBufferFunc)									loader->get("glDrawBuffer");
106gl->drawBuffers									= (glDrawBuffersFunc)									loader->get("glDrawBuffers");
107gl->drawElements								= (glDrawElementsFunc)									loader->get("glDrawElements");
108gl->drawElementsBaseVertex						= (glDrawElementsBaseVertexFunc)						loader->get("glDrawElementsBaseVertex");
109gl->drawElementsIndirect						= (glDrawElementsIndirectFunc)							loader->get("glDrawElementsIndirect");
110gl->drawElementsInstanced						= (glDrawElementsInstancedFunc)							loader->get("glDrawElementsInstanced");
111gl->drawElementsInstancedBaseInstance			= (glDrawElementsInstancedBaseInstanceFunc)				loader->get("glDrawElementsInstancedBaseInstance");
112gl->drawElementsInstancedBaseVertex				= (glDrawElementsInstancedBaseVertexFunc)				loader->get("glDrawElementsInstancedBaseVertex");
113gl->drawElementsInstancedBaseVertexBaseInstance	= (glDrawElementsInstancedBaseVertexBaseInstanceFunc)	loader->get("glDrawElementsInstancedBaseVertexBaseInstance");
114gl->drawRangeElements							= (glDrawRangeElementsFunc)								loader->get("glDrawRangeElements");
115gl->drawRangeElementsBaseVertex					= (glDrawRangeElementsBaseVertexFunc)					loader->get("glDrawRangeElementsBaseVertex");
116gl->drawTransformFeedback						= (glDrawTransformFeedbackFunc)							loader->get("glDrawTransformFeedback");
117gl->drawTransformFeedbackInstanced				= (glDrawTransformFeedbackInstancedFunc)				loader->get("glDrawTransformFeedbackInstanced");
118gl->drawTransformFeedbackStream					= (glDrawTransformFeedbackStreamFunc)					loader->get("glDrawTransformFeedbackStream");
119gl->drawTransformFeedbackStreamInstanced		= (glDrawTransformFeedbackStreamInstancedFunc)			loader->get("glDrawTransformFeedbackStreamInstanced");
120gl->enable										= (glEnableFunc)										loader->get("glEnable");
121gl->enableVertexAttribArray						= (glEnableVertexAttribArrayFunc)						loader->get("glEnableVertexAttribArray");
122gl->enablei										= (glEnableiFunc)										loader->get("glEnablei");
123gl->endConditionalRender						= (glEndConditionalRenderFunc)							loader->get("glEndConditionalRender");
124gl->endQuery									= (glEndQueryFunc)										loader->get("glEndQuery");
125gl->endQueryIndexed								= (glEndQueryIndexedFunc)								loader->get("glEndQueryIndexed");
126gl->endTransformFeedback						= (glEndTransformFeedbackFunc)							loader->get("glEndTransformFeedback");
127gl->fenceSync									= (glFenceSyncFunc)										loader->get("glFenceSync");
128gl->finish										= (glFinishFunc)										loader->get("glFinish");
129gl->flush										= (glFlushFunc)											loader->get("glFlush");
130gl->flushMappedBufferRange						= (glFlushMappedBufferRangeFunc)						loader->get("glFlushMappedBufferRange");
131gl->framebufferParameteri						= (glFramebufferParameteriFunc)							loader->get("glFramebufferParameteri");
132gl->framebufferRenderbuffer						= (glFramebufferRenderbufferFunc)						loader->get("glFramebufferRenderbuffer");
133gl->framebufferTexture							= (glFramebufferTextureFunc)							loader->get("glFramebufferTexture");
134gl->framebufferTexture1D						= (glFramebufferTexture1DFunc)							loader->get("glFramebufferTexture1D");
135gl->framebufferTexture2D						= (glFramebufferTexture2DFunc)							loader->get("glFramebufferTexture2D");
136gl->framebufferTexture3D						= (glFramebufferTexture3DFunc)							loader->get("glFramebufferTexture3D");
137gl->framebufferTextureLayer						= (glFramebufferTextureLayerFunc)						loader->get("glFramebufferTextureLayer");
138gl->frontFace									= (glFrontFaceFunc)										loader->get("glFrontFace");
139gl->genBuffers									= (glGenBuffersFunc)									loader->get("glGenBuffers");
140gl->genFramebuffers								= (glGenFramebuffersFunc)								loader->get("glGenFramebuffers");
141gl->genProgramPipelines							= (glGenProgramPipelinesFunc)							loader->get("glGenProgramPipelines");
142gl->genQueries									= (glGenQueriesFunc)									loader->get("glGenQueries");
143gl->genRenderbuffers							= (glGenRenderbuffersFunc)								loader->get("glGenRenderbuffers");
144gl->genSamplers									= (glGenSamplersFunc)									loader->get("glGenSamplers");
145gl->genTextures									= (glGenTexturesFunc)									loader->get("glGenTextures");
146gl->genTransformFeedbacks						= (glGenTransformFeedbacksFunc)							loader->get("glGenTransformFeedbacks");
147gl->genVertexArrays								= (glGenVertexArraysFunc)								loader->get("glGenVertexArrays");
148gl->generateMipmap								= (glGenerateMipmapFunc)								loader->get("glGenerateMipmap");
149gl->getActiveAtomicCounterBufferiv				= (glGetActiveAtomicCounterBufferivFunc)				loader->get("glGetActiveAtomicCounterBufferiv");
150gl->getActiveAttrib								= (glGetActiveAttribFunc)								loader->get("glGetActiveAttrib");
151gl->getActiveSubroutineName						= (glGetActiveSubroutineNameFunc)						loader->get("glGetActiveSubroutineName");
152gl->getActiveSubroutineUniformName				= (glGetActiveSubroutineUniformNameFunc)				loader->get("glGetActiveSubroutineUniformName");
153gl->getActiveSubroutineUniformiv				= (glGetActiveSubroutineUniformivFunc)					loader->get("glGetActiveSubroutineUniformiv");
154gl->getActiveUniform							= (glGetActiveUniformFunc)								loader->get("glGetActiveUniform");
155gl->getActiveUniformBlockName					= (glGetActiveUniformBlockNameFunc)						loader->get("glGetActiveUniformBlockName");
156gl->getActiveUniformBlockiv						= (glGetActiveUniformBlockivFunc)						loader->get("glGetActiveUniformBlockiv");
157gl->getActiveUniformName						= (glGetActiveUniformNameFunc)							loader->get("glGetActiveUniformName");
158gl->getActiveUniformsiv							= (glGetActiveUniformsivFunc)							loader->get("glGetActiveUniformsiv");
159gl->getAttachedShaders							= (glGetAttachedShadersFunc)							loader->get("glGetAttachedShaders");
160gl->getAttribLocation							= (glGetAttribLocationFunc)								loader->get("glGetAttribLocation");
161gl->getBooleani_v								= (glGetBooleani_vFunc)									loader->get("glGetBooleani_v");
162gl->getBooleanv									= (glGetBooleanvFunc)									loader->get("glGetBooleanv");
163gl->getBufferParameteri64v						= (glGetBufferParameteri64vFunc)						loader->get("glGetBufferParameteri64v");
164gl->getBufferParameteriv						= (glGetBufferParameterivFunc)							loader->get("glGetBufferParameteriv");
165gl->getBufferPointerv							= (glGetBufferPointervFunc)								loader->get("glGetBufferPointerv");
166gl->getBufferSubData							= (glGetBufferSubDataFunc)								loader->get("glGetBufferSubData");
167gl->getCompressedTexImage						= (glGetCompressedTexImageFunc)							loader->get("glGetCompressedTexImage");
168gl->getDebugMessageLog							= (glGetDebugMessageLogFunc)							loader->get("glGetDebugMessageLog");
169gl->getDoublei_v								= (glGetDoublei_vFunc)									loader->get("glGetDoublei_v");
170gl->getDoublev									= (glGetDoublevFunc)									loader->get("glGetDoublev");
171gl->getError									= (glGetErrorFunc)										loader->get("glGetError");
172gl->getFloati_v									= (glGetFloati_vFunc)									loader->get("glGetFloati_v");
173gl->getFloatv									= (glGetFloatvFunc)										loader->get("glGetFloatv");
174gl->getFragDataIndex							= (glGetFragDataIndexFunc)								loader->get("glGetFragDataIndex");
175gl->getFragDataLocation							= (glGetFragDataLocationFunc)							loader->get("glGetFragDataLocation");
176gl->getFramebufferAttachmentParameteriv			= (glGetFramebufferAttachmentParameterivFunc)			loader->get("glGetFramebufferAttachmentParameteriv");
177gl->getFramebufferParameteriv					= (glGetFramebufferParameterivFunc)						loader->get("glGetFramebufferParameteriv");
178gl->getInteger64i_v								= (glGetInteger64i_vFunc)								loader->get("glGetInteger64i_v");
179gl->getInteger64v								= (glGetInteger64vFunc)									loader->get("glGetInteger64v");
180gl->getIntegeri_v								= (glGetIntegeri_vFunc)									loader->get("glGetIntegeri_v");
181gl->getIntegerv									= (glGetIntegervFunc)									loader->get("glGetIntegerv");
182gl->getInternalformati64v						= (glGetInternalformati64vFunc)							loader->get("glGetInternalformati64v");
183gl->getInternalformativ							= (glGetInternalformativFunc)							loader->get("glGetInternalformativ");
184gl->getMultisamplefv							= (glGetMultisamplefvFunc)								loader->get("glGetMultisamplefv");
185gl->getObjectLabel								= (glGetObjectLabelFunc)								loader->get("glGetObjectLabel");
186gl->getObjectPtrLabel							= (glGetObjectPtrLabelFunc)								loader->get("glGetObjectPtrLabel");
187gl->getPointerv									= (glGetPointervFunc)									loader->get("glGetPointerv");
188gl->getProgramBinary							= (glGetProgramBinaryFunc)								loader->get("glGetProgramBinary");
189gl->getProgramInfoLog							= (glGetProgramInfoLogFunc)								loader->get("glGetProgramInfoLog");
190gl->getProgramInterfaceiv						= (glGetProgramInterfaceivFunc)							loader->get("glGetProgramInterfaceiv");
191gl->getProgramPipelineInfoLog					= (glGetProgramPipelineInfoLogFunc)						loader->get("glGetProgramPipelineInfoLog");
192gl->getProgramPipelineiv						= (glGetProgramPipelineivFunc)							loader->get("glGetProgramPipelineiv");
193gl->getProgramResourceIndex						= (glGetProgramResourceIndexFunc)						loader->get("glGetProgramResourceIndex");
194gl->getProgramResourceLocation					= (glGetProgramResourceLocationFunc)					loader->get("glGetProgramResourceLocation");
195gl->getProgramResourceLocationIndex				= (glGetProgramResourceLocationIndexFunc)				loader->get("glGetProgramResourceLocationIndex");
196gl->getProgramResourceName						= (glGetProgramResourceNameFunc)						loader->get("glGetProgramResourceName");
197gl->getProgramResourceiv						= (glGetProgramResourceivFunc)							loader->get("glGetProgramResourceiv");
198gl->getProgramStageiv							= (glGetProgramStageivFunc)								loader->get("glGetProgramStageiv");
199gl->getProgramiv								= (glGetProgramivFunc)									loader->get("glGetProgramiv");
200gl->getQueryIndexediv							= (glGetQueryIndexedivFunc)								loader->get("glGetQueryIndexediv");
201gl->getQueryObjecti64v							= (glGetQueryObjecti64vFunc)							loader->get("glGetQueryObjecti64v");
202gl->getQueryObjectiv							= (glGetQueryObjectivFunc)								loader->get("glGetQueryObjectiv");
203gl->getQueryObjectui64v							= (glGetQueryObjectui64vFunc)							loader->get("glGetQueryObjectui64v");
204gl->getQueryObjectuiv							= (glGetQueryObjectuivFunc)								loader->get("glGetQueryObjectuiv");
205gl->getQueryiv									= (glGetQueryivFunc)									loader->get("glGetQueryiv");
206gl->getRenderbufferParameteriv					= (glGetRenderbufferParameterivFunc)					loader->get("glGetRenderbufferParameteriv");
207gl->getSamplerParameterIiv						= (glGetSamplerParameterIivFunc)						loader->get("glGetSamplerParameterIiv");
208gl->getSamplerParameterIuiv						= (glGetSamplerParameterIuivFunc)						loader->get("glGetSamplerParameterIuiv");
209gl->getSamplerParameterfv						= (glGetSamplerParameterfvFunc)							loader->get("glGetSamplerParameterfv");
210gl->getSamplerParameteriv						= (glGetSamplerParameterivFunc)							loader->get("glGetSamplerParameteriv");
211gl->getShaderInfoLog							= (glGetShaderInfoLogFunc)								loader->get("glGetShaderInfoLog");
212gl->getShaderPrecisionFormat					= (glGetShaderPrecisionFormatFunc)						loader->get("glGetShaderPrecisionFormat");
213gl->getShaderSource								= (glGetShaderSourceFunc)								loader->get("glGetShaderSource");
214gl->getShaderiv									= (glGetShaderivFunc)									loader->get("glGetShaderiv");
215gl->getString									= (glGetStringFunc)										loader->get("glGetString");
216gl->getStringi									= (glGetStringiFunc)									loader->get("glGetStringi");
217gl->getSubroutineIndex							= (glGetSubroutineIndexFunc)							loader->get("glGetSubroutineIndex");
218gl->getSubroutineUniformLocation				= (glGetSubroutineUniformLocationFunc)					loader->get("glGetSubroutineUniformLocation");
219gl->getSynciv									= (glGetSyncivFunc)										loader->get("glGetSynciv");
220gl->getTexImage									= (glGetTexImageFunc)									loader->get("glGetTexImage");
221gl->getTexLevelParameterfv						= (glGetTexLevelParameterfvFunc)						loader->get("glGetTexLevelParameterfv");
222gl->getTexLevelParameteriv						= (glGetTexLevelParameterivFunc)						loader->get("glGetTexLevelParameteriv");
223gl->getTexParameterIiv							= (glGetTexParameterIivFunc)							loader->get("glGetTexParameterIiv");
224gl->getTexParameterIuiv							= (glGetTexParameterIuivFunc)							loader->get("glGetTexParameterIuiv");
225gl->getTexParameterfv							= (glGetTexParameterfvFunc)								loader->get("glGetTexParameterfv");
226gl->getTexParameteriv							= (glGetTexParameterivFunc)								loader->get("glGetTexParameteriv");
227gl->getTransformFeedbackVarying					= (glGetTransformFeedbackVaryingFunc)					loader->get("glGetTransformFeedbackVarying");
228gl->getUniformBlockIndex						= (glGetUniformBlockIndexFunc)							loader->get("glGetUniformBlockIndex");
229gl->getUniformIndices							= (glGetUniformIndicesFunc)								loader->get("glGetUniformIndices");
230gl->getUniformLocation							= (glGetUniformLocationFunc)							loader->get("glGetUniformLocation");
231gl->getUniformSubroutineuiv						= (glGetUniformSubroutineuivFunc)						loader->get("glGetUniformSubroutineuiv");
232gl->getUniformdv								= (glGetUniformdvFunc)									loader->get("glGetUniformdv");
233gl->getUniformfv								= (glGetUniformfvFunc)									loader->get("glGetUniformfv");
234gl->getUniformiv								= (glGetUniformivFunc)									loader->get("glGetUniformiv");
235gl->getUniformuiv								= (glGetUniformuivFunc)									loader->get("glGetUniformuiv");
236gl->getVertexAttribIiv							= (glGetVertexAttribIivFunc)							loader->get("glGetVertexAttribIiv");
237gl->getVertexAttribIuiv							= (glGetVertexAttribIuivFunc)							loader->get("glGetVertexAttribIuiv");
238gl->getVertexAttribLdv							= (glGetVertexAttribLdvFunc)							loader->get("glGetVertexAttribLdv");
239gl->getVertexAttribPointerv						= (glGetVertexAttribPointervFunc)						loader->get("glGetVertexAttribPointerv");
240gl->getVertexAttribdv							= (glGetVertexAttribdvFunc)								loader->get("glGetVertexAttribdv");
241gl->getVertexAttribfv							= (glGetVertexAttribfvFunc)								loader->get("glGetVertexAttribfv");
242gl->getVertexAttribiv							= (glGetVertexAttribivFunc)								loader->get("glGetVertexAttribiv");
243gl->hint										= (glHintFunc)											loader->get("glHint");
244gl->invalidateBufferData						= (glInvalidateBufferDataFunc)							loader->get("glInvalidateBufferData");
245gl->invalidateBufferSubData						= (glInvalidateBufferSubDataFunc)						loader->get("glInvalidateBufferSubData");
246gl->invalidateFramebuffer						= (glInvalidateFramebufferFunc)							loader->get("glInvalidateFramebuffer");
247gl->invalidateSubFramebuffer					= (glInvalidateSubFramebufferFunc)						loader->get("glInvalidateSubFramebuffer");
248gl->invalidateTexImage							= (glInvalidateTexImageFunc)							loader->get("glInvalidateTexImage");
249gl->invalidateTexSubImage						= (glInvalidateTexSubImageFunc)							loader->get("glInvalidateTexSubImage");
250gl->isBuffer									= (glIsBufferFunc)										loader->get("glIsBuffer");
251gl->isEnabled									= (glIsEnabledFunc)										loader->get("glIsEnabled");
252gl->isEnabledi									= (glIsEnablediFunc)									loader->get("glIsEnabledi");
253gl->isFramebuffer								= (glIsFramebufferFunc)									loader->get("glIsFramebuffer");
254gl->isProgram									= (glIsProgramFunc)										loader->get("glIsProgram");
255gl->isProgramPipeline							= (glIsProgramPipelineFunc)								loader->get("glIsProgramPipeline");
256gl->isQuery										= (glIsQueryFunc)										loader->get("glIsQuery");
257gl->isRenderbuffer								= (glIsRenderbufferFunc)								loader->get("glIsRenderbuffer");
258gl->isSampler									= (glIsSamplerFunc)										loader->get("glIsSampler");
259gl->isShader									= (glIsShaderFunc)										loader->get("glIsShader");
260gl->isSync										= (glIsSyncFunc)										loader->get("glIsSync");
261gl->isTexture									= (glIsTextureFunc)										loader->get("glIsTexture");
262gl->isTransformFeedback							= (glIsTransformFeedbackFunc)							loader->get("glIsTransformFeedback");
263gl->isVertexArray								= (glIsVertexArrayFunc)									loader->get("glIsVertexArray");
264gl->lineWidth									= (glLineWidthFunc)										loader->get("glLineWidth");
265gl->linkProgram									= (glLinkProgramFunc)									loader->get("glLinkProgram");
266gl->logicOp										= (glLogicOpFunc)										loader->get("glLogicOp");
267gl->mapBuffer									= (glMapBufferFunc)										loader->get("glMapBuffer");
268gl->mapBufferRange								= (glMapBufferRangeFunc)								loader->get("glMapBufferRange");
269gl->memoryBarrier								= (glMemoryBarrierFunc)									loader->get("glMemoryBarrier");
270gl->minSampleShading							= (glMinSampleShadingFunc)								loader->get("glMinSampleShading");
271gl->multiDrawArrays								= (glMultiDrawArraysFunc)								loader->get("glMultiDrawArrays");
272gl->multiDrawArraysIndirect						= (glMultiDrawArraysIndirectFunc)						loader->get("glMultiDrawArraysIndirect");
273gl->multiDrawElements							= (glMultiDrawElementsFunc)								loader->get("glMultiDrawElements");
274gl->multiDrawElementsBaseVertex					= (glMultiDrawElementsBaseVertexFunc)					loader->get("glMultiDrawElementsBaseVertex");
275gl->multiDrawElementsIndirect					= (glMultiDrawElementsIndirectFunc)						loader->get("glMultiDrawElementsIndirect");
276gl->objectLabel									= (glObjectLabelFunc)									loader->get("glObjectLabel");
277gl->objectPtrLabel								= (glObjectPtrLabelFunc)								loader->get("glObjectPtrLabel");
278gl->patchParameterfv							= (glPatchParameterfvFunc)								loader->get("glPatchParameterfv");
279gl->patchParameteri								= (glPatchParameteriFunc)								loader->get("glPatchParameteri");
280gl->pauseTransformFeedback						= (glPauseTransformFeedbackFunc)						loader->get("glPauseTransformFeedback");
281gl->pixelStoref									= (glPixelStorefFunc)									loader->get("glPixelStoref");
282gl->pixelStorei									= (glPixelStoreiFunc)									loader->get("glPixelStorei");
283gl->pointParameterf								= (glPointParameterfFunc)								loader->get("glPointParameterf");
284gl->pointParameterfv							= (glPointParameterfvFunc)								loader->get("glPointParameterfv");
285gl->pointParameteri								= (glPointParameteriFunc)								loader->get("glPointParameteri");
286gl->pointParameteriv							= (glPointParameterivFunc)								loader->get("glPointParameteriv");
287gl->pointSize									= (glPointSizeFunc)										loader->get("glPointSize");
288gl->polygonMode									= (glPolygonModeFunc)									loader->get("glPolygonMode");
289gl->polygonOffset								= (glPolygonOffsetFunc)									loader->get("glPolygonOffset");
290gl->popDebugGroup								= (glPopDebugGroupFunc)									loader->get("glPopDebugGroup");
291gl->primitiveRestartIndex						= (glPrimitiveRestartIndexFunc)							loader->get("glPrimitiveRestartIndex");
292gl->programBinary								= (glProgramBinaryFunc)									loader->get("glProgramBinary");
293gl->programParameteri							= (glProgramParameteriFunc)								loader->get("glProgramParameteri");
294gl->programUniform1d							= (glProgramUniform1dFunc)								loader->get("glProgramUniform1d");
295gl->programUniform1dv							= (glProgramUniform1dvFunc)								loader->get("glProgramUniform1dv");
296gl->programUniform1f							= (glProgramUniform1fFunc)								loader->get("glProgramUniform1f");
297gl->programUniform1fv							= (glProgramUniform1fvFunc)								loader->get("glProgramUniform1fv");
298gl->programUniform1i							= (glProgramUniform1iFunc)								loader->get("glProgramUniform1i");
299gl->programUniform1iv							= (glProgramUniform1ivFunc)								loader->get("glProgramUniform1iv");
300gl->programUniform1ui							= (glProgramUniform1uiFunc)								loader->get("glProgramUniform1ui");
301gl->programUniform1uiv							= (glProgramUniform1uivFunc)							loader->get("glProgramUniform1uiv");
302gl->programUniform2d							= (glProgramUniform2dFunc)								loader->get("glProgramUniform2d");
303gl->programUniform2dv							= (glProgramUniform2dvFunc)								loader->get("glProgramUniform2dv");
304gl->programUniform2f							= (glProgramUniform2fFunc)								loader->get("glProgramUniform2f");
305gl->programUniform2fv							= (glProgramUniform2fvFunc)								loader->get("glProgramUniform2fv");
306gl->programUniform2i							= (glProgramUniform2iFunc)								loader->get("glProgramUniform2i");
307gl->programUniform2iv							= (glProgramUniform2ivFunc)								loader->get("glProgramUniform2iv");
308gl->programUniform2ui							= (glProgramUniform2uiFunc)								loader->get("glProgramUniform2ui");
309gl->programUniform2uiv							= (glProgramUniform2uivFunc)							loader->get("glProgramUniform2uiv");
310gl->programUniform3d							= (glProgramUniform3dFunc)								loader->get("glProgramUniform3d");
311gl->programUniform3dv							= (glProgramUniform3dvFunc)								loader->get("glProgramUniform3dv");
312gl->programUniform3f							= (glProgramUniform3fFunc)								loader->get("glProgramUniform3f");
313gl->programUniform3fv							= (glProgramUniform3fvFunc)								loader->get("glProgramUniform3fv");
314gl->programUniform3i							= (glProgramUniform3iFunc)								loader->get("glProgramUniform3i");
315gl->programUniform3iv							= (glProgramUniform3ivFunc)								loader->get("glProgramUniform3iv");
316gl->programUniform3ui							= (glProgramUniform3uiFunc)								loader->get("glProgramUniform3ui");
317gl->programUniform3uiv							= (glProgramUniform3uivFunc)							loader->get("glProgramUniform3uiv");
318gl->programUniform4d							= (glProgramUniform4dFunc)								loader->get("glProgramUniform4d");
319gl->programUniform4dv							= (glProgramUniform4dvFunc)								loader->get("glProgramUniform4dv");
320gl->programUniform4f							= (glProgramUniform4fFunc)								loader->get("glProgramUniform4f");
321gl->programUniform4fv							= (glProgramUniform4fvFunc)								loader->get("glProgramUniform4fv");
322gl->programUniform4i							= (glProgramUniform4iFunc)								loader->get("glProgramUniform4i");
323gl->programUniform4iv							= (glProgramUniform4ivFunc)								loader->get("glProgramUniform4iv");
324gl->programUniform4ui							= (glProgramUniform4uiFunc)								loader->get("glProgramUniform4ui");
325gl->programUniform4uiv							= (glProgramUniform4uivFunc)							loader->get("glProgramUniform4uiv");
326gl->programUniformMatrix2dv						= (glProgramUniformMatrix2dvFunc)						loader->get("glProgramUniformMatrix2dv");
327gl->programUniformMatrix2fv						= (glProgramUniformMatrix2fvFunc)						loader->get("glProgramUniformMatrix2fv");
328gl->programUniformMatrix2x3dv					= (glProgramUniformMatrix2x3dvFunc)						loader->get("glProgramUniformMatrix2x3dv");
329gl->programUniformMatrix2x3fv					= (glProgramUniformMatrix2x3fvFunc)						loader->get("glProgramUniformMatrix2x3fv");
330gl->programUniformMatrix2x4dv					= (glProgramUniformMatrix2x4dvFunc)						loader->get("glProgramUniformMatrix2x4dv");
331gl->programUniformMatrix2x4fv					= (glProgramUniformMatrix2x4fvFunc)						loader->get("glProgramUniformMatrix2x4fv");
332gl->programUniformMatrix3dv						= (glProgramUniformMatrix3dvFunc)						loader->get("glProgramUniformMatrix3dv");
333gl->programUniformMatrix3fv						= (glProgramUniformMatrix3fvFunc)						loader->get("glProgramUniformMatrix3fv");
334gl->programUniformMatrix3x2dv					= (glProgramUniformMatrix3x2dvFunc)						loader->get("glProgramUniformMatrix3x2dv");
335gl->programUniformMatrix3x2fv					= (glProgramUniformMatrix3x2fvFunc)						loader->get("glProgramUniformMatrix3x2fv");
336gl->programUniformMatrix3x4dv					= (glProgramUniformMatrix3x4dvFunc)						loader->get("glProgramUniformMatrix3x4dv");
337gl->programUniformMatrix3x4fv					= (glProgramUniformMatrix3x4fvFunc)						loader->get("glProgramUniformMatrix3x4fv");
338gl->programUniformMatrix4dv						= (glProgramUniformMatrix4dvFunc)						loader->get("glProgramUniformMatrix4dv");
339gl->programUniformMatrix4fv						= (glProgramUniformMatrix4fvFunc)						loader->get("glProgramUniformMatrix4fv");
340gl->programUniformMatrix4x2dv					= (glProgramUniformMatrix4x2dvFunc)						loader->get("glProgramUniformMatrix4x2dv");
341gl->programUniformMatrix4x2fv					= (glProgramUniformMatrix4x2fvFunc)						loader->get("glProgramUniformMatrix4x2fv");
342gl->programUniformMatrix4x3dv					= (glProgramUniformMatrix4x3dvFunc)						loader->get("glProgramUniformMatrix4x3dv");
343gl->programUniformMatrix4x3fv					= (glProgramUniformMatrix4x3fvFunc)						loader->get("glProgramUniformMatrix4x3fv");
344gl->provokingVertex								= (glProvokingVertexFunc)								loader->get("glProvokingVertex");
345gl->pushDebugGroup								= (glPushDebugGroupFunc)								loader->get("glPushDebugGroup");
346gl->queryCounter								= (glQueryCounterFunc)									loader->get("glQueryCounter");
347gl->readBuffer									= (glReadBufferFunc)									loader->get("glReadBuffer");
348gl->readPixels									= (glReadPixelsFunc)									loader->get("glReadPixels");
349gl->releaseShaderCompiler						= (glReleaseShaderCompilerFunc)							loader->get("glReleaseShaderCompiler");
350gl->renderbufferStorage							= (glRenderbufferStorageFunc)							loader->get("glRenderbufferStorage");
351gl->renderbufferStorageMultisample				= (glRenderbufferStorageMultisampleFunc)				loader->get("glRenderbufferStorageMultisample");
352gl->resumeTransformFeedback						= (glResumeTransformFeedbackFunc)						loader->get("glResumeTransformFeedback");
353gl->sampleCoverage								= (glSampleCoverageFunc)								loader->get("glSampleCoverage");
354gl->sampleMaski									= (glSampleMaskiFunc)									loader->get("glSampleMaski");
355gl->samplerParameterIiv							= (glSamplerParameterIivFunc)							loader->get("glSamplerParameterIiv");
356gl->samplerParameterIuiv						= (glSamplerParameterIuivFunc)							loader->get("glSamplerParameterIuiv");
357gl->samplerParameterf							= (glSamplerParameterfFunc)								loader->get("glSamplerParameterf");
358gl->samplerParameterfv							= (glSamplerParameterfvFunc)							loader->get("glSamplerParameterfv");
359gl->samplerParameteri							= (glSamplerParameteriFunc)								loader->get("glSamplerParameteri");
360gl->samplerParameteriv							= (glSamplerParameterivFunc)							loader->get("glSamplerParameteriv");
361gl->scissor										= (glScissorFunc)										loader->get("glScissor");
362gl->scissorArrayv								= (glScissorArrayvFunc)									loader->get("glScissorArrayv");
363gl->scissorIndexed								= (glScissorIndexedFunc)								loader->get("glScissorIndexed");
364gl->scissorIndexedv								= (glScissorIndexedvFunc)								loader->get("glScissorIndexedv");
365gl->shaderBinary								= (glShaderBinaryFunc)									loader->get("glShaderBinary");
366gl->shaderSource								= (glShaderSourceFunc)									loader->get("glShaderSource");
367gl->shaderStorageBlockBinding					= (glShaderStorageBlockBindingFunc)						loader->get("glShaderStorageBlockBinding");
368gl->stencilFunc									= (glStencilFuncFunc)									loader->get("glStencilFunc");
369gl->stencilFuncSeparate							= (glStencilFuncSeparateFunc)							loader->get("glStencilFuncSeparate");
370gl->stencilMask									= (glStencilMaskFunc)									loader->get("glStencilMask");
371gl->stencilMaskSeparate							= (glStencilMaskSeparateFunc)							loader->get("glStencilMaskSeparate");
372gl->stencilOp									= (glStencilOpFunc)										loader->get("glStencilOp");
373gl->stencilOpSeparate							= (glStencilOpSeparateFunc)								loader->get("glStencilOpSeparate");
374gl->texBuffer									= (glTexBufferFunc)										loader->get("glTexBuffer");
375gl->texBufferRange								= (glTexBufferRangeFunc)								loader->get("glTexBufferRange");
376gl->texImage1D									= (glTexImage1DFunc)									loader->get("glTexImage1D");
377gl->texImage2D									= (glTexImage2DFunc)									loader->get("glTexImage2D");
378gl->texImage2DMultisample						= (glTexImage2DMultisampleFunc)							loader->get("glTexImage2DMultisample");
379gl->texImage3D									= (glTexImage3DFunc)									loader->get("glTexImage3D");
380gl->texImage3DMultisample						= (glTexImage3DMultisampleFunc)							loader->get("glTexImage3DMultisample");
381gl->texParameterIiv								= (glTexParameterIivFunc)								loader->get("glTexParameterIiv");
382gl->texParameterIuiv							= (glTexParameterIuivFunc)								loader->get("glTexParameterIuiv");
383gl->texParameterf								= (glTexParameterfFunc)									loader->get("glTexParameterf");
384gl->texParameterfv								= (glTexParameterfvFunc)								loader->get("glTexParameterfv");
385gl->texParameteri								= (glTexParameteriFunc)									loader->get("glTexParameteri");
386gl->texParameteriv								= (glTexParameterivFunc)								loader->get("glTexParameteriv");
387gl->texStorage1D								= (glTexStorage1DFunc)									loader->get("glTexStorage1D");
388gl->texStorage2D								= (glTexStorage2DFunc)									loader->get("glTexStorage2D");
389gl->texStorage2DMultisample						= (glTexStorage2DMultisampleFunc)						loader->get("glTexStorage2DMultisample");
390gl->texStorage3D								= (glTexStorage3DFunc)									loader->get("glTexStorage3D");
391gl->texStorage3DMultisample						= (glTexStorage3DMultisampleFunc)						loader->get("glTexStorage3DMultisample");
392gl->texSubImage1D								= (glTexSubImage1DFunc)									loader->get("glTexSubImage1D");
393gl->texSubImage2D								= (glTexSubImage2DFunc)									loader->get("glTexSubImage2D");
394gl->texSubImage3D								= (glTexSubImage3DFunc)									loader->get("glTexSubImage3D");
395gl->textureView									= (glTextureViewFunc)									loader->get("glTextureView");
396gl->transformFeedbackVaryings					= (glTransformFeedbackVaryingsFunc)						loader->get("glTransformFeedbackVaryings");
397gl->uniform1d									= (glUniform1dFunc)										loader->get("glUniform1d");
398gl->uniform1dv									= (glUniform1dvFunc)									loader->get("glUniform1dv");
399gl->uniform1f									= (glUniform1fFunc)										loader->get("glUniform1f");
400gl->uniform1fv									= (glUniform1fvFunc)									loader->get("glUniform1fv");
401gl->uniform1i									= (glUniform1iFunc)										loader->get("glUniform1i");
402gl->uniform1iv									= (glUniform1ivFunc)									loader->get("glUniform1iv");
403gl->uniform1ui									= (glUniform1uiFunc)									loader->get("glUniform1ui");
404gl->uniform1uiv									= (glUniform1uivFunc)									loader->get("glUniform1uiv");
405gl->uniform2d									= (glUniform2dFunc)										loader->get("glUniform2d");
406gl->uniform2dv									= (glUniform2dvFunc)									loader->get("glUniform2dv");
407gl->uniform2f									= (glUniform2fFunc)										loader->get("glUniform2f");
408gl->uniform2fv									= (glUniform2fvFunc)									loader->get("glUniform2fv");
409gl->uniform2i									= (glUniform2iFunc)										loader->get("glUniform2i");
410gl->uniform2iv									= (glUniform2ivFunc)									loader->get("glUniform2iv");
411gl->uniform2ui									= (glUniform2uiFunc)									loader->get("glUniform2ui");
412gl->uniform2uiv									= (glUniform2uivFunc)									loader->get("glUniform2uiv");
413gl->uniform3d									= (glUniform3dFunc)										loader->get("glUniform3d");
414gl->uniform3dv									= (glUniform3dvFunc)									loader->get("glUniform3dv");
415gl->uniform3f									= (glUniform3fFunc)										loader->get("glUniform3f");
416gl->uniform3fv									= (glUniform3fvFunc)									loader->get("glUniform3fv");
417gl->uniform3i									= (glUniform3iFunc)										loader->get("glUniform3i");
418gl->uniform3iv									= (glUniform3ivFunc)									loader->get("glUniform3iv");
419gl->uniform3ui									= (glUniform3uiFunc)									loader->get("glUniform3ui");
420gl->uniform3uiv									= (glUniform3uivFunc)									loader->get("glUniform3uiv");
421gl->uniform4d									= (glUniform4dFunc)										loader->get("glUniform4d");
422gl->uniform4dv									= (glUniform4dvFunc)									loader->get("glUniform4dv");
423gl->uniform4f									= (glUniform4fFunc)										loader->get("glUniform4f");
424gl->uniform4fv									= (glUniform4fvFunc)									loader->get("glUniform4fv");
425gl->uniform4i									= (glUniform4iFunc)										loader->get("glUniform4i");
426gl->uniform4iv									= (glUniform4ivFunc)									loader->get("glUniform4iv");
427gl->uniform4ui									= (glUniform4uiFunc)									loader->get("glUniform4ui");
428gl->uniform4uiv									= (glUniform4uivFunc)									loader->get("glUniform4uiv");
429gl->uniformBlockBinding							= (glUniformBlockBindingFunc)							loader->get("glUniformBlockBinding");
430gl->uniformMatrix2dv							= (glUniformMatrix2dvFunc)								loader->get("glUniformMatrix2dv");
431gl->uniformMatrix2fv							= (glUniformMatrix2fvFunc)								loader->get("glUniformMatrix2fv");
432gl->uniformMatrix2x3dv							= (glUniformMatrix2x3dvFunc)							loader->get("glUniformMatrix2x3dv");
433gl->uniformMatrix2x3fv							= (glUniformMatrix2x3fvFunc)							loader->get("glUniformMatrix2x3fv");
434gl->uniformMatrix2x4dv							= (glUniformMatrix2x4dvFunc)							loader->get("glUniformMatrix2x4dv");
435gl->uniformMatrix2x4fv							= (glUniformMatrix2x4fvFunc)							loader->get("glUniformMatrix2x4fv");
436gl->uniformMatrix3dv							= (glUniformMatrix3dvFunc)								loader->get("glUniformMatrix3dv");
437gl->uniformMatrix3fv							= (glUniformMatrix3fvFunc)								loader->get("glUniformMatrix3fv");
438gl->uniformMatrix3x2dv							= (glUniformMatrix3x2dvFunc)							loader->get("glUniformMatrix3x2dv");
439gl->uniformMatrix3x2fv							= (glUniformMatrix3x2fvFunc)							loader->get("glUniformMatrix3x2fv");
440gl->uniformMatrix3x4dv							= (glUniformMatrix3x4dvFunc)							loader->get("glUniformMatrix3x4dv");
441gl->uniformMatrix3x4fv							= (glUniformMatrix3x4fvFunc)							loader->get("glUniformMatrix3x4fv");
442gl->uniformMatrix4dv							= (glUniformMatrix4dvFunc)								loader->get("glUniformMatrix4dv");
443gl->uniformMatrix4fv							= (glUniformMatrix4fvFunc)								loader->get("glUniformMatrix4fv");
444gl->uniformMatrix4x2dv							= (glUniformMatrix4x2dvFunc)							loader->get("glUniformMatrix4x2dv");
445gl->uniformMatrix4x2fv							= (glUniformMatrix4x2fvFunc)							loader->get("glUniformMatrix4x2fv");
446gl->uniformMatrix4x3dv							= (glUniformMatrix4x3dvFunc)							loader->get("glUniformMatrix4x3dv");
447gl->uniformMatrix4x3fv							= (glUniformMatrix4x3fvFunc)							loader->get("glUniformMatrix4x3fv");
448gl->uniformSubroutinesuiv						= (glUniformSubroutinesuivFunc)							loader->get("glUniformSubroutinesuiv");
449gl->unmapBuffer									= (glUnmapBufferFunc)									loader->get("glUnmapBuffer");
450gl->useProgram									= (glUseProgramFunc)									loader->get("glUseProgram");
451gl->useProgramStages							= (glUseProgramStagesFunc)								loader->get("glUseProgramStages");
452gl->validateProgram								= (glValidateProgramFunc)								loader->get("glValidateProgram");
453gl->validateProgramPipeline						= (glValidateProgramPipelineFunc)						loader->get("glValidateProgramPipeline");
454gl->vertexAttrib1d								= (glVertexAttrib1dFunc)								loader->get("glVertexAttrib1d");
455gl->vertexAttrib1dv								= (glVertexAttrib1dvFunc)								loader->get("glVertexAttrib1dv");
456gl->vertexAttrib1f								= (glVertexAttrib1fFunc)								loader->get("glVertexAttrib1f");
457gl->vertexAttrib1fv								= (glVertexAttrib1fvFunc)								loader->get("glVertexAttrib1fv");
458gl->vertexAttrib1s								= (glVertexAttrib1sFunc)								loader->get("glVertexAttrib1s");
459gl->vertexAttrib1sv								= (glVertexAttrib1svFunc)								loader->get("glVertexAttrib1sv");
460gl->vertexAttrib2d								= (glVertexAttrib2dFunc)								loader->get("glVertexAttrib2d");
461gl->vertexAttrib2dv								= (glVertexAttrib2dvFunc)								loader->get("glVertexAttrib2dv");
462gl->vertexAttrib2f								= (glVertexAttrib2fFunc)								loader->get("glVertexAttrib2f");
463gl->vertexAttrib2fv								= (glVertexAttrib2fvFunc)								loader->get("glVertexAttrib2fv");
464gl->vertexAttrib2s								= (glVertexAttrib2sFunc)								loader->get("glVertexAttrib2s");
465gl->vertexAttrib2sv								= (glVertexAttrib2svFunc)								loader->get("glVertexAttrib2sv");
466gl->vertexAttrib3d								= (glVertexAttrib3dFunc)								loader->get("glVertexAttrib3d");
467gl->vertexAttrib3dv								= (glVertexAttrib3dvFunc)								loader->get("glVertexAttrib3dv");
468gl->vertexAttrib3f								= (glVertexAttrib3fFunc)								loader->get("glVertexAttrib3f");
469gl->vertexAttrib3fv								= (glVertexAttrib3fvFunc)								loader->get("glVertexAttrib3fv");
470gl->vertexAttrib3s								= (glVertexAttrib3sFunc)								loader->get("glVertexAttrib3s");
471gl->vertexAttrib3sv								= (glVertexAttrib3svFunc)								loader->get("glVertexAttrib3sv");
472gl->vertexAttrib4Nbv							= (glVertexAttrib4NbvFunc)								loader->get("glVertexAttrib4Nbv");
473gl->vertexAttrib4Niv							= (glVertexAttrib4NivFunc)								loader->get("glVertexAttrib4Niv");
474gl->vertexAttrib4Nsv							= (glVertexAttrib4NsvFunc)								loader->get("glVertexAttrib4Nsv");
475gl->vertexAttrib4Nub							= (glVertexAttrib4NubFunc)								loader->get("glVertexAttrib4Nub");
476gl->vertexAttrib4Nubv							= (glVertexAttrib4NubvFunc)								loader->get("glVertexAttrib4Nubv");
477gl->vertexAttrib4Nuiv							= (glVertexAttrib4NuivFunc)								loader->get("glVertexAttrib4Nuiv");
478gl->vertexAttrib4Nusv							= (glVertexAttrib4NusvFunc)								loader->get("glVertexAttrib4Nusv");
479gl->vertexAttrib4bv								= (glVertexAttrib4bvFunc)								loader->get("glVertexAttrib4bv");
480gl->vertexAttrib4d								= (glVertexAttrib4dFunc)								loader->get("glVertexAttrib4d");
481gl->vertexAttrib4dv								= (glVertexAttrib4dvFunc)								loader->get("glVertexAttrib4dv");
482gl->vertexAttrib4f								= (glVertexAttrib4fFunc)								loader->get("glVertexAttrib4f");
483gl->vertexAttrib4fv								= (glVertexAttrib4fvFunc)								loader->get("glVertexAttrib4fv");
484gl->vertexAttrib4iv								= (glVertexAttrib4ivFunc)								loader->get("glVertexAttrib4iv");
485gl->vertexAttrib4s								= (glVertexAttrib4sFunc)								loader->get("glVertexAttrib4s");
486gl->vertexAttrib4sv								= (glVertexAttrib4svFunc)								loader->get("glVertexAttrib4sv");
487gl->vertexAttrib4ubv							= (glVertexAttrib4ubvFunc)								loader->get("glVertexAttrib4ubv");
488gl->vertexAttrib4uiv							= (glVertexAttrib4uivFunc)								loader->get("glVertexAttrib4uiv");
489gl->vertexAttrib4usv							= (glVertexAttrib4usvFunc)								loader->get("glVertexAttrib4usv");
490gl->vertexAttribBinding							= (glVertexAttribBindingFunc)							loader->get("glVertexAttribBinding");
491gl->vertexAttribDivisor							= (glVertexAttribDivisorFunc)							loader->get("glVertexAttribDivisor");
492gl->vertexAttribFormat							= (glVertexAttribFormatFunc)							loader->get("glVertexAttribFormat");
493gl->vertexAttribI1i								= (glVertexAttribI1iFunc)								loader->get("glVertexAttribI1i");
494gl->vertexAttribI1iv							= (glVertexAttribI1ivFunc)								loader->get("glVertexAttribI1iv");
495gl->vertexAttribI1ui							= (glVertexAttribI1uiFunc)								loader->get("glVertexAttribI1ui");
496gl->vertexAttribI1uiv							= (glVertexAttribI1uivFunc)								loader->get("glVertexAttribI1uiv");
497gl->vertexAttribI2i								= (glVertexAttribI2iFunc)								loader->get("glVertexAttribI2i");
498gl->vertexAttribI2iv							= (glVertexAttribI2ivFunc)								loader->get("glVertexAttribI2iv");
499gl->vertexAttribI2ui							= (glVertexAttribI2uiFunc)								loader->get("glVertexAttribI2ui");
500gl->vertexAttribI2uiv							= (glVertexAttribI2uivFunc)								loader->get("glVertexAttribI2uiv");
501gl->vertexAttribI3i								= (glVertexAttribI3iFunc)								loader->get("glVertexAttribI3i");
502gl->vertexAttribI3iv							= (glVertexAttribI3ivFunc)								loader->get("glVertexAttribI3iv");
503gl->vertexAttribI3ui							= (glVertexAttribI3uiFunc)								loader->get("glVertexAttribI3ui");
504gl->vertexAttribI3uiv							= (glVertexAttribI3uivFunc)								loader->get("glVertexAttribI3uiv");
505gl->vertexAttribI4bv							= (glVertexAttribI4bvFunc)								loader->get("glVertexAttribI4bv");
506gl->vertexAttribI4i								= (glVertexAttribI4iFunc)								loader->get("glVertexAttribI4i");
507gl->vertexAttribI4iv							= (glVertexAttribI4ivFunc)								loader->get("glVertexAttribI4iv");
508gl->vertexAttribI4sv							= (glVertexAttribI4svFunc)								loader->get("glVertexAttribI4sv");
509gl->vertexAttribI4ubv							= (glVertexAttribI4ubvFunc)								loader->get("glVertexAttribI4ubv");
510gl->vertexAttribI4ui							= (glVertexAttribI4uiFunc)								loader->get("glVertexAttribI4ui");
511gl->vertexAttribI4uiv							= (glVertexAttribI4uivFunc)								loader->get("glVertexAttribI4uiv");
512gl->vertexAttribI4usv							= (glVertexAttribI4usvFunc)								loader->get("glVertexAttribI4usv");
513gl->vertexAttribIFormat							= (glVertexAttribIFormatFunc)							loader->get("glVertexAttribIFormat");
514gl->vertexAttribIPointer						= (glVertexAttribIPointerFunc)							loader->get("glVertexAttribIPointer");
515gl->vertexAttribL1d								= (glVertexAttribL1dFunc)								loader->get("glVertexAttribL1d");
516gl->vertexAttribL1dv							= (glVertexAttribL1dvFunc)								loader->get("glVertexAttribL1dv");
517gl->vertexAttribL2d								= (glVertexAttribL2dFunc)								loader->get("glVertexAttribL2d");
518gl->vertexAttribL2dv							= (glVertexAttribL2dvFunc)								loader->get("glVertexAttribL2dv");
519gl->vertexAttribL3d								= (glVertexAttribL3dFunc)								loader->get("glVertexAttribL3d");
520gl->vertexAttribL3dv							= (glVertexAttribL3dvFunc)								loader->get("glVertexAttribL3dv");
521gl->vertexAttribL4d								= (glVertexAttribL4dFunc)								loader->get("glVertexAttribL4d");
522gl->vertexAttribL4dv							= (glVertexAttribL4dvFunc)								loader->get("glVertexAttribL4dv");
523gl->vertexAttribLFormat							= (glVertexAttribLFormatFunc)							loader->get("glVertexAttribLFormat");
524gl->vertexAttribLPointer						= (glVertexAttribLPointerFunc)							loader->get("glVertexAttribLPointer");
525gl->vertexAttribP1ui							= (glVertexAttribP1uiFunc)								loader->get("glVertexAttribP1ui");
526gl->vertexAttribP1uiv							= (glVertexAttribP1uivFunc)								loader->get("glVertexAttribP1uiv");
527gl->vertexAttribP2ui							= (glVertexAttribP2uiFunc)								loader->get("glVertexAttribP2ui");
528gl->vertexAttribP2uiv							= (glVertexAttribP2uivFunc)								loader->get("glVertexAttribP2uiv");
529gl->vertexAttribP3ui							= (glVertexAttribP3uiFunc)								loader->get("glVertexAttribP3ui");
530gl->vertexAttribP3uiv							= (glVertexAttribP3uivFunc)								loader->get("glVertexAttribP3uiv");
531gl->vertexAttribP4ui							= (glVertexAttribP4uiFunc)								loader->get("glVertexAttribP4ui");
532gl->vertexAttribP4uiv							= (glVertexAttribP4uivFunc)								loader->get("glVertexAttribP4uiv");
533gl->vertexAttribPointer							= (glVertexAttribPointerFunc)							loader->get("glVertexAttribPointer");
534gl->vertexBindingDivisor						= (glVertexBindingDivisorFunc)							loader->get("glVertexBindingDivisor");
535gl->viewport									= (glViewportFunc)										loader->get("glViewport");
536gl->viewportArrayv								= (glViewportArrayvFunc)								loader->get("glViewportArrayv");
537gl->viewportIndexedf							= (glViewportIndexedfFunc)								loader->get("glViewportIndexedf");
538gl->viewportIndexedfv							= (glViewportIndexedfvFunc)								loader->get("glViewportIndexedfv");
539gl->waitSync									= (glWaitSyncFunc)										loader->get("glWaitSync");
540