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all.gyp | 29-Aug-2017 | 646 | |
Android.mk | 29-Aug-2017 | 2 KiB | |
AUTHORS | 29-Aug-2017 | 98 | |
BUILD.gn | 29-Aug-2017 | 7.8 KiB | |
build_overrides/ | 29-Aug-2017 | 4 KiB | |
chromium/ | 29-Aug-2017 | 4 KiB | |
cleanup_links.py | 29-Aug-2017 | 3.8 KiB | |
CM_linux_packages.cmake | 29-Aug-2017 | 2.6 KiB | |
CMakeLists.txt | 29-Aug-2017 | 2.9 KiB | |
codereview.settings | 29-Aug-2017 | 229 | |
DEPS | 29-Aug-2017 | 15.3 KiB | |
docs/ | 29-Aug-2017 | 4 KiB | |
download_vs_toolchain.py | 29-Aug-2017 | 982 | |
gyp_libyuv | 29-Aug-2017 | 3.4 KiB | |
gyp_libyuv.py | 29-Aug-2017 | 1.1 KiB | |
include/ | 29-Aug-2017 | 4 KiB | |
infra/ | 29-Aug-2017 | 4 KiB | |
libyuv.gni | 29-Aug-2017 | 806 | |
libyuv.gyp | 29-Aug-2017 | 4.7 KiB | |
libyuv.gypi | 29-Aug-2017 | 2.5 KiB | |
libyuv_nacl.gyp | 29-Aug-2017 | 963 | |
libyuv_test.gyp | 29-Aug-2017 | 5.3 KiB | |
LICENSE | 29-Aug-2017 | 1.5 KiB | |
LICENSE_THIRD_PARTY | 29-Aug-2017 | 297 | |
linux.mk | 29-Aug-2017 | 2.3 KiB | |
OWNERS | 29-Aug-2017 | 370 | |
PATENTS | 29-Aug-2017 | 1.4 KiB | |
PRESUBMIT.py | 29-Aug-2017 | 2.5 KiB | |
public.mk | 29-Aug-2017 | 328 | |
pylintrc | 29-Aug-2017 | 704 | |
README.chromium | 29-Aug-2017 | 203 | |
README.md | 29-Aug-2017 | 772 | |
setup_links.py | 29-Aug-2017 | 16.5 KiB | |
source/ | 29-Aug-2017 | 4 KiB | |
sync_chromium.py | 29-Aug-2017 | 5.4 KiB | |
third_party/ | 29-Aug-2017 | 4 KiB | |
tools/ | 29-Aug-2017 | 4 KiB | |
tools_libyuv/ | 29-Aug-2017 | 4 KiB | |
unit_test/ | 29-Aug-2017 | 4 KiB | |
util/ | 29-Aug-2017 | 4 KiB | |
winarm.mk | 29-Aug-2017 | 1.1 KiB |
README.chromium
1Name: libyuv 2URL: http://code.google.com/p/libyuv/ 3Version: 1649 4License: BSD 5License File: LICENSE 6 7Description: 8libyuv is an open source project that includes YUV conversion and scaling functionality. 9
README.md
1**libyuv** is an open source project that includes YUV scaling and conversion functionality. 2 3* Scale YUV to prepare content for compression, with point, bilinear or box filter. 4* Convert to YUV from webcam formats. 5* Convert from YUV to formats for rendering/effects. 6* Rotate by 90/180/270 degrees to adjust for mobile devices in portrait mode. 7* Optimized for SSE2/SSSE3/AVX2 on x86/x64. 8* Optimized for Neon on Arm. 9* Optimized for DSP R2 on Mips. 10 11### Development 12 13See [Getting started] [1] for instructions on how to get started developing. 14 15You can also browse the [docs directory] [2] for more documentation. 16 17[1]: https://chromium.googlesource.com/libyuv/libyuv/+/master/docs/getting_started.md 18[2]: https://chromium.googlesource.com/libyuv/libyuv/+/master/docs/ 19