GL3.txt revision 3414447011b6b25aeab22f4949a96c09cf4c5098
1 2Status of OpenGL 3.x features in Mesa 3 4 5Note: when an item is marked as "DONE" it means all the core Mesa 6infrastructure is complete but it may be the case that few (if any) drivers 7implement the features. 8 9 10Feature Status 11----------------------------------------------------- ------------------------ 12 13GL 3.0: 14 15GLSL 1.30 (GL_EXT_gpu_shader4, etc.) started 16Conditional rendering (GL_NV_conditional_render) DONE (swrast, softpipe, i965) 17Map buffer subranges (GL_ARB_map_buffer_range) DONE 18Clamping controls (GL_ARB_color_buffer_float) DONE 19Float textures, renderbuffers (GL_ARB_texture_float) DONE (gallium r300) 20GL_EXT_packed_float DONE (gallium r600) 21GL_EXT_texture_shared_exponent DONE (gallium, swrast) 22Float depth buffers (GL_ARB_depth_buffer_float) DONE 23Framebuffer objects (GL_EXT_framebuffer_object) DONE 24Half-float DONE 25Multisample blit DONE 26Non-normalized Integer texture/framebuffer formats ~50% done 271D/2D Texture arrays core Mesa, swrast done 28Packed depth/stencil formats DONE 29Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE 30GL_EXT_texture_compression_rgtc DONE (swrast, gallium r600) 31Red and red/green texture formats DONE (swrast, i965, gallium) 32Transform feedback (GL_EXT_transform_feedback) ~50% done 33 glBindFragDataLocation, glGetFragDataLocation, 34 glBindBufferRange, glBindBufferBase commands 35Vertex array objects (GL_APPLE_vertex_array_object) DONE 36sRGB framebuffer format (GL_EXT_framebuffer_sRGB) core GL done (i965, gallium), GLX todo 37glClearBuffer commands DONE 38glGetStringi command DONE 39glTexParameterI, glGetTexParameterI commands DONE 40glVertexAttribI commands DONE (but converts int 41 values to floats) 42Depth format cube textures 0% done 43GLX_ARB_create_context (GLX 1.4 is required) not started 44 45 46GL 3.1: 47 48GLSL 1.40 not started 49Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast) 50Buffer copying (GL_ARB_copy_buffer) DONE 51Primitive restart (GL_NV_primitive_restart) DONE (gallium) 5216 vertex texture image units DONE 53Texture buffer objs (GL_ARB_texture_buffer_object) not started 54Rectangular textures (GL_ARB_texture_rectangle) DONE 55Uniform buffer objs (GL_ARB_uniform_buffer_object) not started 56Signed normalized textures (GL_EXT_texture_snorm) DONE (gallium) 57 58 59GL 3.2: 60 61Core/compatibility profiles not started 62GLSL 1.50 not started 63Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack) 64BGRA vertex order (GL_ARB_vertex_array_bgra) DONE 65Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE 66Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast, gallium) 67Provoking vertex (GL_ARB_provoking_vertex) DONE 68Seamless cubemaps (GL_ARB_seamless_cube_map) DONE 69Multisample textures (GL_ARB_texture_multisample) not started 70Frag depth clamp (GL_ARB_depth_clamp) DONE 71Fence objects (GL_ARB_sync) DONE 72GLX_ARB_create_context_profile not started 73 74 75GL 3.3: 76 77GLSL 3.30 not started 78GL_ARB_blend_func_extended not started 79GL_ARB_explicit_attrib_location DONE (swrast, i915, i965) 80GL_ARB_occlusion_query2 DONE (swrast, gallium) 81GL_ARB_sampler_objects DONE (gallium) 82GL_ARB_texture_rgb10_a2ui not started 83GL_ARB_texture_swizzle DONE (same as EXT version) 84GL_ARB_timer_query ~60% done (the EXT variant) 85GL_ARB_instanced_arrays DONE (gallium) 86GL_ARB_vertex_type_2_10_10_10_rev not started 87 88 89GL 4.0: 90 91GLSL 4.0 not started 92GL_ARB_texture_query_lod not started 93GL_ARB_draw_buffers_blend DONE (gallium softpipe) 94GL_ARB_draw_indirect not started 95GL_ARB_gpu_shader_fp64 not started 96GL_ARB_sample_shading not started 97GL_ARB_shader_subroutine not started 98GL_ARB_tessellation_shader not started 99GL_ARB_texture_buffer_object_rgb32 not started 100GL_ARB_texture_cube_map_array not started 101GL_ARB_texture_gather not started 102GL_ARB_transform_feedback2 not started 103GL_ARB_transform_feedback3 not started 104 105 106GL 4.1: 107 108GLSL 4.1 not started 109GL_ARB_ES2_compatibility DONE (i965) 110GL_ARB_get_program_binary not started 111GL_ARB_separate_shader_objects some infrastructure done 112GL_ARB_shader_precision not started 113GL_ARB_vertex_attrib_64bit not started 114GL_ARB_viewport_array not started 115 116 117 118 119More info about these features and the work involved can be found at 120http://dri.freedesktop.org/wiki/MissingFunctionality 121