492b69f3be3e355064c67bc6f4a30d40e997ce9d |
|
30-Oct-2012 |
Marek Olšák <maraeo@gmail.com> |
vbo: fix glVertexAttribI* functions The functions were broken, because they converted ints to floats. Now we can finally advertise OpenGL 3.0. ;) In this commit, the vbo module also tracks the type for each attrib in addition to the size. It can be one of FLOAT, INT, UNSIGNED_INT. The little ugliness is the vertex attribs are declared as floats even though there may be integer values. The code just copies integer values into them without any conversion. This implementation passes the glVertexAttribI piglit test which I am going to commit in piglit soon. The test covers vertex arrays, immediate mode and display lists. NOTE: This is a candidate for the stable branches. Reviewed-by: Brian Paul <brianp@vmware.com> v2: cosmetic changes as suggested by Brian (cherry picked from commit acf438f5375e2426386694e541b843dc6f8fd11a)
/external/mesa3d/docs/GL3.txt
|
2d2f1fd164218eacf2b142bc808be1f25f66e72c |
|
31-Aug-2012 |
Ian Romanick <ian.d.romanick@intel.com> |
docs: Add some missing features to 9.0 release notes and GL3.txt Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/docs/GL3.txt
|
f0159018d7709b57d9916575512d75cb3f2fb395 |
|
18-Jul-2012 |
Eric Anholt <eric@anholt.net> |
i965/gen6+: Add support for GL_ARB_timer_query. Needs updated libdrm. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/docs/GL3.txt
|
9a2943ddf28eee417b692d9338b81aa89a51dea8 |
|
23-Aug-2012 |
Eric Anholt <eric@anholt.net> |
i965: Add support for GL_ARB_occlusion_query2. This extension is just a bit of core code on top of the GL_ARB_occlusion_query support. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/docs/GL3.txt
|
b3900ed5ad9bd5df112490dd2b5d2c17d6124067 |
|
09-Jun-2012 |
Jordan Justen <jordan.l.justen@intel.com> |
i965: add ARB_texture_rgb10_a2ui support Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/docs/GL3.txt
|
4a078516b6e9dd6876aaa2c95f0a98b7f5e08d19 |
|
27-Jun-2012 |
Eric Anholt <eric@anholt.net> |
i965: Enable uniform buffer objects on gen6+. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/docs/GL3.txt
|
e6227239186fa1d14beb9e18cd4dc596eb8747e6 |
|
07-Aug-2012 |
Brian Paul <brianp@vmware.com> |
docs: update ARB_debug_output status to DONE
/external/mesa3d/docs/GL3.txt
|
56c1f55c5179aa9c9a3d14daea2da453f41348e5 |
|
06-Aug-2012 |
Jason Wood <sandain@hotmail.com> |
docs: Add OpenGL 4.3 requirements v2: Note that GLSL 4.3 has not been started, and that ARB_compute_shader has been started in Gallium drivers. Signed-off-by: Jason Wood <sandain@hotmail.com> Signed-off-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/docs/GL3.txt
|
0f3659bb564c6b8cfcf7c1ab276fbdfdc018e439 |
|
05-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
docs: update relnotes-8.1 and GL3 status
/external/mesa3d/docs/GL3.txt
|
a0698b000b693fc1345fadd6d418dfd8d7548e44 |
|
11-Jul-2012 |
Kenneth Graunke <kenneth@whitecape.org> |
docs: Update GL3.txt. We neglected to list the deprecation model/forward compatible context support. inverse() has been done for a while. None of us know what "highp change" means; GLSL 1.30 already added the ability to recognize precision keywords, and it doesn't look like 1.40 has any new requirements there (precision keywords still have no meaning). Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/docs/GL3.txt
|
768589e836b91493f7f378b9d8daa4ad080a5d16 |
|
05-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
docs: update relnotes-8.1 and GL3 status
/external/mesa3d/docs/GL3.txt
|
3588098ed85bbd6bacac5a8dd3774569f1314783 |
|
27-May-2012 |
Jordan Justen <jordan.l.justen@intel.com> |
i965: enable ARB_instanced_arrays extension Set the step_rate value when drawing to implement ARB_instanced_arrays for gen >= 4. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/docs/GL3.txt
|
0f530d2dff20ccccb016341d0b65123e5868bbb4 |
|
25-Jun-2012 |
Marek Olšák <maraeo@gmail.com> |
docs: update GL3.3 status
/external/mesa3d/docs/GL3.txt
|
4e943c375b4924e0f719a2295ae154947e34f71f |
|
18-Jun-2012 |
Fredrik Höglund <fredrik@kde.org> |
docs: update GL3.txt for ARB_base_instance Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/docs/GL3.txt
|
df7d1323de08274c816a8e5fab7e99b6f00f4fa3 |
|
13-May-2012 |
Jordan Justen <jordan.l.justen@intel.com> |
i965: create code path to handle primitive restart in hardware For newer hardware we disable the VBO module's software handling of primitive restart. We now handle primitive restarts in brw_handle_primitive_restart. The initial version of brw_handle_primitive_restart simply calls vbo_sw_primitive_restart, and therefore still uses the VBO module software primitive restart support. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/docs/GL3.txt
|
29362875f2613ad87abe7725ce3c56c36d16cf9b |
|
25-Apr-2012 |
Eric Anholt <eric@anholt.net> |
i965/gen6+: Add support for GL_ARB_blend_func_extended. v2: Add support for gen6, and don't turn it on if blending is disabled. (fixes GPU hang), and note it in docs/GL3.txt Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/docs/GL3.txt
|
b7932e183c15a224adc4b04835f82f3c867a4a24 |
|
25-Apr-2012 |
Eric Anholt <eric@anholt.net> |
i965: Add support for GL_ARB_draw_buffers_blend. Tested with piglit fbo-draw-buffers-blend and intel oglconform. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/docs/GL3.txt
|
f084b5ad323f021e9a0f667b977942fb25f69c43 |
|
13-Apr-2012 |
Eric Anholt <eric@anholt.net> |
docs: Update GLSL 1.40 status. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/docs/GL3.txt
|
252d99e4fae95a19871a9aa087b6308cbe1755d6 |
|
13-Apr-2012 |
Eric Anholt <eric@anholt.net> |
docs: Update that int textures got done for GL3. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/docs/GL3.txt
|
45f460f61ef27b42063737ac48d85115438057f3 |
|
13-Apr-2012 |
Eric Anholt <eric@anholt.net> |
docs: Update that ARB_draw_instanced is on in i965. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/docs/GL3.txt
|
61c4e5cd68a59434863d3c650ac1672f18acc857 |
|
13-Apr-2012 |
Eric Anholt <eric@anholt.net> |
docs: Update TBO support. All I know of that needs finishing in Mesa is to enable the extension in a GL3.1 core context on i965 -- we're not going to expose it in non-3.1 core contexts. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/docs/GL3.txt
|
7308b6e75fe64f4e3f318bc7b5d276585e4f6957 |
|
13-Apr-2012 |
Dave Airlie <airlied@redhat.com> |
docs: update GL3.txt for ARB_blend_func_extended Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/docs/GL3.txt
|
ea663d56e2000ba02f53cc8a99ded78ccad0a126 |
|
24-Mar-2012 |
Dave Airlie <airlied@redhat.com> |
docs/GL3.txt: document ARB_blend_func_extended state I've written softpipe version in my tree, + gallium/mesa/glsl changes, however r600 currently hangs the GPU.
/external/mesa3d/docs/GL3.txt
|
4c0d88c14514346438c4d6c0c3af76a0deee2af6 |
|
12-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
docs/GL3: consolidate FBO extensions into one ARB
/external/mesa3d/docs/GL3.txt
|
571e1947d0f9058a14b7f2b7798ebfacab1547a5 |
|
12-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
docs/GL3: document r300 extension support
/external/mesa3d/docs/GL3.txt
|
272896b885a942b993afb3926a5b6c3ad5abca74 |
|
12-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
docs/GL3: document what's missing for GL3
/external/mesa3d/docs/GL3.txt
|
151b4f336934d283961e28e111aa30544e3ceb50 |
|
11-Jan-2012 |
Matt Turner <mattst88@gmail.com> |
Clean up GL3 status Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Matt Turner <mattst88@gmail.com>
/external/mesa3d/docs/GL3.txt
|
06dcb177255f9f841a408069bed7339b0e7d86a5 |
|
17-Dec-2011 |
Marek Olšák <maraeo@gmail.com> |
docs: update GL3 status
/external/mesa3d/docs/GL3.txt
|
ee47e19738356c2c97a40c5306769b0f7445c32e |
|
27-Nov-2011 |
Dave Airlie <airlied@redhat.com> |
mesa/docs: add ARB_texture_rgb10_a2ui to relnotes/gl3.txt Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/docs/GL3.txt
|
c33d2e6b08be42d3e4d779777f73ab91b036809f |
|
27-Nov-2011 |
Dave Airlie <airlied@redhat.com> |
docs/gl3: these two interfaces are complete now. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/docs/GL3.txt
|
2318443ebd6bf9727676b530a3b057dcf13a3ca6 |
|
06-Nov-2011 |
Dave Airlie <airlied@redhat.com> |
gl3.txt: update for ARB_texture_storage. As per Brian's suggestion. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/docs/GL3.txt
|
7494c814ef642468c8e6838027443703d311602f |
|
05-Nov-2011 |
Dave Airlie <airlied@redhat.com> |
gl3.txt: add not of ARB_texture_storage work started.
/external/mesa3d/docs/GL3.txt
|
0fbc8d301b66aebb95507d715b3128ff711610fd |
|
27-Oct-2011 |
Marek Olšák <maraeo@gmail.com> |
docs: update GL3 status EXT_texture_array has been completed for quite a while. Removing BindBufferBase+Range, because they're part of EXT_transform_feedback.
/external/mesa3d/docs/GL3.txt
|
2957e4466428e3b028e07a1b79ba51c68db17b8e |
|
04-Sep-2011 |
Dave Airlie <airlied@redhat.com> |
docs: update gl3.txt for ARB_vertex_type_2_10_10_10_rev
/external/mesa3d/docs/GL3.txt
|
b9eb4d8a59699e233255113acafae220c3d8fe3c |
|
09-Aug-2011 |
Kenneth Graunke <kenneth@whitecape.org> |
glsl: Implement the GL_ARB_conservative_depth extension. It's the same as GL_AMD_conservative_depth. The specs have slight differences in wording, but don't differ in content or behavior. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/docs/GL3.txt
|
36291173c20b7b90da8e765871efb37205786922 |
|
09-Aug-2011 |
Dave Airlie <airlied@gmail.com> |
docs: update GL3.txt with new GL 4.2 extensions
/external/mesa3d/docs/GL3.txt
|
3414447011b6b25aeab22f4949a96c09cf4c5098 |
|
29-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
docs: update GL3 status
/external/mesa3d/docs/GL3.txt
|
47362c2a6180e7d6db4f1d4a6a9b8920a3d8dd82 |
|
30-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
docs: add GL3 GLX todo
/external/mesa3d/docs/GL3.txt
|
9e9d73ef100bb49c832d6f8c62cfcabbb5225928 |
|
30-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
docs: update GL3 status - vertex textures They work fine on r600g.
/external/mesa3d/docs/GL3.txt
|
483d2ea5e35ca0d1aa97f0f6601c46195cd0c3e8 |
|
02-May-2011 |
Marek Olšák <maraeo@gmail.com> |
docs: update GL3 status
/external/mesa3d/docs/GL3.txt
|
aed76e5af323d181cd280e856a32d7ea612489e5 |
|
28-Apr-2011 |
Marek Olšák <maraeo@gmail.com> |
docs: update GL3 status
/external/mesa3d/docs/GL3.txt
|
33afdf835654cc21377fd1f57af03b3fa34f97f8 |
|
27-Apr-2011 |
Eric Anholt <eric@anholt.net> |
docs: Note that ES2_compatibility is already done.
/external/mesa3d/docs/GL3.txt
|
774c165d76fdaf1875acb32abf4c278da38e9ca3 |
|
25-Apr-2011 |
Marek Olšák <maraeo@gmail.com> |
docs: update GL3 status
/external/mesa3d/docs/GL3.txt
|
1df72402d99145425531297eef6772b88ce5225d |
|
20-Apr-2011 |
Eric Anholt <eric@anholt.net> |
i965: Add support for NV_conditional_render. Since we lack hardware support for it, this is a simple matter of checking _mesa_check_conditional_render at the entrypoints, and suppressing it for the metaops where it doesn't apply. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/docs/GL3.txt
|
2ea0aa4cd9eeea17b84860fd5ab7a70aabcf1efc |
|
18-Apr-2011 |
Eric Anholt <eric@anholt.net> |
docs: Mention that GLSL 1.30 is started. Things definitely remaining todo: switch statements, clip distances. On 965, we also need real integers in the VS, and implementations of some things like isinf/isnan. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/docs/GL3.txt
|
397e47868378c386c483fda94631597af6d58405 |
|
13-Apr-2011 |
Marek Olšák <maraeo@gmail.com> |
docs: update GL3 status
/external/mesa3d/docs/GL3.txt
|
da8d0c965cc71058b570b7e34ba9c03639173da7 |
|
10-Apr-2011 |
Brian Paul <brianp@vmware.com> |
docs: GL_ARB_sampler_objects updates
/external/mesa3d/docs/GL3.txt
|
8cbdfe1de4a5793d2d43dca81dd8996419b7aeed |
|
29-Mar-2011 |
Marek Olšák <maraeo@gmail.com> |
docs: update GL3 status
/external/mesa3d/docs/GL3.txt
|
9181a75c4dfd07a6464c80aed5c21f2af39dd63f |
|
08-Mar-2011 |
Brian Paul <brianp@vmware.com> |
docs: added Depth format cube textures to GL3.txt list
/external/mesa3d/docs/GL3.txt
|
e107a3aa08cc3106fd7b939ea203c4b5195f1b5b |
|
28-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
rgtc: update docs
/external/mesa3d/docs/GL3.txt
|
0f912534fd843ab03ec1774c8fa660b0d3a70b72 |
|
14-Feb-2011 |
Sedat Dilek <sedat.dilek@gmail.com> |
docs: Fix typo in GL3.txt
/external/mesa3d/docs/GL3.txt
|
a6b7393eb8b4ef14c0d9ba8d64e57ed8ca82a9f7 |
|
12-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
update GL3.txt for GL_EXT_framebuffer_sRGB status
/external/mesa3d/docs/GL3.txt
|
e0b98cde41a9d39b6099950585d9516f8136dafe |
|
27-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
docs: update GL3 status
/external/mesa3d/docs/GL3.txt
|
3bee900a720685a96b39ce25307197512e457b6e |
|
16-Jan-2011 |
Brian Paul <brianp@vmware.com> |
docs: document GL_ARB_draw_buffers_blend
/external/mesa3d/docs/GL3.txt
|
3dab2b1795e9f9ff3584f612397d118459b12731 |
|
16-Jan-2011 |
Brian Paul <brianp@vmware.com> |
docs: update GL3.txt status
/external/mesa3d/docs/GL3.txt
|
ff7aa554a11863de2c4c0b4b6d1ec7b07c819739 |
|
11-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
mesa/swrast/st: add ARB_occlusion_query2 support. This gets my vote for most pointless extension of all time, I'm guessing some driver could possibly optimise for this instead of counting it might just get a true/false, but I'm not really sure. need this to eventually advertise 3.3 despite its total uselessness. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/docs/GL3.txt
|
2892c8bdbc7ae4b3e59a0900329f037ab67510c5 |
|
21-Nov-2010 |
Marek Olšák <maraeo@gmail.com> |
docs: add GL 4.1 status
/external/mesa3d/docs/GL3.txt
|
0ec0f1025d70d0fc353acd9f6184e3aeb8a0f464 |
|
21-Nov-2010 |
Brian Paul <brianp@vmware.com> |
docs: update some GL 3.0 status
/external/mesa3d/docs/GL3.txt
|
b4c013307b23a09ac46a076ef180bf0e838cd37e |
|
22-Oct-2010 |
Brian Paul <brianp@vmware.com> |
docs: updated GL3 status for primitive restart
/external/mesa3d/docs/GL3.txt
|
9ad4589e7e742d420527e6725929f802b24f5a3c |
|
22-Oct-2010 |
Brian Paul <brianp@vmware.com> |
docs: update texture red/green support in GL3.txt
/external/mesa3d/docs/GL3.txt
|
48156b87bc9d3e09ec34372d69504a787332ea0b |
|
08-Oct-2010 |
Ian Romanick <ian.d.romanick@intel.com> |
docs: Update status of GL 3.x related extensions
/external/mesa3d/docs/GL3.txt
|
d35c2ca345d98801ddeb59b7b1a0515b8ac84219 |
|
12-May-2010 |
Brian Paul <brianp@vmware.com> |
docs: update GL3.txt w/ GL 3.3, 4.0 lists
/external/mesa3d/docs/GL3.txt
|
0fcea8a411e1c5ecae32a9a88187a80a07bc90d4 |
|
27-Apr-2010 |
Brian Paul <brianp@vmware.com> |
docs: update some GL3 status
/external/mesa3d/docs/GL3.txt
|
a437601bee5f79d66c61215ed381a240d1ea7287 |
|
05-Apr-2010 |
Brian Paul <brianp@vmware.com> |
docs: update status of transform feedback and instanced drawing
/external/mesa3d/docs/GL3.txt
|
50a75a0b4a1ebbc54feff1a7dc2c71b27d8a5067 |
|
02-Apr-2010 |
Brian Paul <brianp@vmware.com> |
docs: update GL3 / GL_ARB_fragment_coord_conventions status
/external/mesa3d/docs/GL3.txt
|
449721a3d0082879c504b7a3b25cdf38c2293a85 |
|
20-Mar-2010 |
Brian Paul <brianp@vmware.com> |
docs: note GL_EXT_packed_float, GL_EXT_shared_exponent extensions
/external/mesa3d/docs/GL3.txt
|
70d5c48341bd2cd36ac89540bd4de44834b50bf6 |
|
26-Feb-2010 |
Brian Paul <brianp@vmware.com> |
docs: GL_EXT_texture_array updates
/external/mesa3d/docs/GL3.txt
|
a6975507adb12e2147ede43224b2e21b4e7fc3ae |
|
06-Jan-2010 |
Brian Paul <brianp@vmware.com> |
docs: added more GL3 items
/external/mesa3d/docs/GL3.txt
|
9089436930b9c18c670e0990ec34d097eec156ba |
|
06-Jan-2010 |
Brian Paul <brianp@vmware.com> |
docs: added link to wiki page about missing Mesa features
/external/mesa3d/docs/GL3.txt
|
c28b451e406da1b46c7e5bb85951c6cbf36198f9 |
|
31-Dec-2009 |
Brian Paul <brianp@vmware.com> |
docs: update status for conditional rendering
/external/mesa3d/docs/GL3.txt
|
9b0bbe15a54b3d5d0ba015a71b1cf10da04ab892 |
|
30-Dec-2009 |
Brian Paul <brianp@vmware.com> |
docs: added GL 3.x feature checklist to track what's done in Mesa
/external/mesa3d/docs/GL3.txt
|