1/**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#ifndef _I830_REG_H_
30#define _I830_REG_H_
31
32
33#include "intel_reg.h"
34
35#define I830_SET_FIELD( var, mask, value ) (var &= ~(mask), var |= value)
36
37#define _3DSTATE_AA_CMD			(CMD_3D | (0x06<<24))
38#define AA_LINE_ECAAR_WIDTH_ENABLE	(1<<16)
39#define AA_LINE_ECAAR_WIDTH_0_5 	0
40#define AA_LINE_ECAAR_WIDTH_1_0		(1<<14)
41#define AA_LINE_ECAAR_WIDTH_2_0 	(2<<14)
42#define AA_LINE_ECAAR_WIDTH_4_0 	(3<<14)
43#define AA_LINE_REGION_WIDTH_ENABLE	(1<<8)
44#define AA_LINE_REGION_WIDTH_0_5	0
45#define AA_LINE_REGION_WIDTH_1_0	(1<<6)
46#define AA_LINE_REGION_WIDTH_2_0	(2<<6)
47#define AA_LINE_REGION_WIDTH_4_0	(3<<6)
48#define AA_LINE_ENABLE			((1<<1) | 1)
49#define AA_LINE_DISABLE			(1<<1)
50
51#define _3DSTATE_COLOR_FACTOR_CMD	(CMD_3D | (0x1d<<24) | (0x1<<16))
52
53#define _3DSTATE_COLOR_FACTOR_N_CMD(stage)	(CMD_3D | (0x1d<<24) | \
54					         ((0x90+(stage))<<16))
55
56#define _3DSTATE_CONST_BLEND_COLOR_CMD	(CMD_3D | (0x1d<<24) | (0x88<<16))
57
58#define _3DSTATE_DFLT_DIFFUSE_CMD	(CMD_3D | (0x1d<<24) | (0x99<<16))
59
60#define _3DSTATE_DFLT_SPEC_CMD		(CMD_3D | (0x1d<<24) | (0x9a<<16))
61
62#define _3DSTATE_DFLT_Z_CMD		(CMD_3D | (0x1d<<24) | (0x98<<16))
63
64
65#define _3DSTATE_DST_BUF_VARS_CMD	(CMD_3D | (0x1d<<24) | (0x85<<16))
66/* Dword 1 */
67#define DSTORG_HORT_BIAS(x)		((x)<<20)
68#define DSTORG_VERT_BIAS(x)		((x)<<16)
69#define COLOR_4_2_2_CHNL_WRT_ALL	0
70#define COLOR_4_2_2_CHNL_WRT_Y		(1<<12)
71#define COLOR_4_2_2_CHNL_WRT_CR		(2<<12)
72#define COLOR_4_2_2_CHNL_WRT_CB		(3<<12)
73#define COLOR_4_2_2_CHNL_WRT_CRCB	(4<<12)
74#define COLR_BUF_8BIT			0
75#define COLR_BUF_RGB555 		(1<<8)
76#define COLR_BUF_RGB565 		(2<<8)
77#define COLR_BUF_ARGB8888		(3<<8)
78#define DEPTH_IS_Z			0
79#define DEPTH_IS_W			(1<<6)
80#define DEPTH_FRMT_16_FIXED		0
81#define DEPTH_FRMT_16_FLOAT		(1<<2)
82#define DEPTH_FRMT_24_FIXED_8_OTHER	(2<<2)
83#define DEPTH_FRMT_24_FLOAT_8_OTHER	(3<<2)
84#define VERT_LINE_STRIDE_1		(1<<1)
85#define VERT_LINE_STRIDE_0		0
86#define VERT_LINE_STRIDE_OFS_1		1
87#define VERT_LINE_STRIDE_OFS_0		0
88
89
90#define _3DSTATE_DRAW_RECT_CMD		(CMD_3D|(0x1d<<24)|(0x80<<16)|3)
91/* Dword 1 */
92#define DRAW_RECT_DIS_DEPTH_OFS 	(1<<30)
93#define DRAW_DITHER_OFS_X(x)		((x)<<26)
94#define DRAW_DITHER_OFS_Y(x)		((x)<<24)
95/* Dword 2 */
96#define DRAW_YMIN(x)			((x)<<16)
97#define DRAW_XMIN(x)			(x)
98/* Dword 3 */
99#define DRAW_YMAX(x)			((x)<<16)
100#define DRAW_XMAX(x)			(x)
101/* Dword 4 */
102#define DRAW_YORG(x)			((x)<<16)
103#define DRAW_XORG(x)			(x)
104
105
106#define _3DSTATE_ENABLES_1_CMD		(CMD_3D|(0x3<<24))
107#define ENABLE_LOGIC_OP_MASK		((1<<23)|(1<<22))
108#define ENABLE_LOGIC_OP 		((1<<23)|(1<<22))
109#define DISABLE_LOGIC_OP		(1<<23)
110#define ENABLE_STENCIL_TEST		((1<<21)|(1<<20))
111#define DISABLE_STENCIL_TEST		(1<<21)
112#define ENABLE_DEPTH_BIAS		((1<<11)|(1<<10))
113#define DISABLE_DEPTH_BIAS		(1<<11)
114#define ENABLE_SPEC_ADD_MASK		((1<<9)|(1<<8))
115#define ENABLE_SPEC_ADD 		((1<<9)|(1<<8))
116#define DISABLE_SPEC_ADD		(1<<9)
117#define ENABLE_DIS_FOG_MASK		((1<<7)|(1<<6))
118#define ENABLE_FOG			((1<<7)|(1<<6))
119#define DISABLE_FOG			(1<<7)
120#define ENABLE_DIS_ALPHA_TEST_MASK	((1<<5)|(1<<4))
121#define ENABLE_ALPHA_TEST		((1<<5)|(1<<4))
122#define DISABLE_ALPHA_TEST		(1<<5)
123#define ENABLE_DIS_CBLEND_MASK		((1<<3)|(1<<2))
124#define ENABLE_COLOR_BLEND		((1<<3)|(1<<2))
125#define DISABLE_COLOR_BLEND		(1<<3)
126#define ENABLE_DIS_DEPTH_TEST_MASK	((1<<1)|1)
127#define ENABLE_DEPTH_TEST		((1<<1)|1)
128#define DISABLE_DEPTH_TEST		(1<<1)
129
130/* _3DSTATE_ENABLES_2, p138 */
131#define _3DSTATE_ENABLES_2_CMD		(CMD_3D|(0x4<<24))
132#define ENABLE_STENCIL_WRITE		((1<<21)|(1<<20))
133#define DISABLE_STENCIL_WRITE		(1<<21)
134#define ENABLE_TEX_CACHE		((1<<17)|(1<<16))
135#define DISABLE_TEX_CACHE		(1<<17)
136#define ENABLE_DITHER			((1<<9)|(1<<8))
137#define DISABLE_DITHER			(1<<9)
138#define ENABLE_COLOR_MASK		(1<<10)
139#define WRITEMASK_ALPHA			(1<<7)
140#define WRITEMASK_ALPHA_SHIFT		7
141#define WRITEMASK_RED			(1<<6)
142#define WRITEMASK_RED_SHIFT		6
143#define WRITEMASK_GREEN 		(1<<5)
144#define WRITEMASK_GREEN_SHIFT		5
145#define WRITEMASK_BLUE			(1<<4)
146#define WRITEMASK_BLUE_SHIFT		4
147#define WRITEMASK_MASK			((1<<4)|(1<<5)|(1<<6)|(1<<7))
148#define ENABLE_COLOR_WRITE		((1<<3)|(1<<2))
149#define DISABLE_COLOR_WRITE		(1<<3)
150#define ENABLE_DIS_DEPTH_WRITE_MASK	0x3
151#define ENABLE_DEPTH_WRITE		((1<<1)|1)
152#define DISABLE_DEPTH_WRITE		(1<<1)
153
154/* _3DSTATE_FOG_COLOR, p139 */
155#define _3DSTATE_FOG_COLOR_CMD		(CMD_3D|(0x15<<24))
156#define FOG_COLOR_RED(x)		((x)<<16)
157#define FOG_COLOR_GREEN(x)		((x)<<8)
158#define FOG_COLOR_BLUE(x)		(x)
159
160/* _3DSTATE_FOG_MODE, p140 */
161#define _3DSTATE_FOG_MODE_CMD		(CMD_3D|(0x1d<<24)|(0x89<<16)|2)
162/* Dword 1 */
163#define FOGFUNC_ENABLE			(1<<31)
164#define FOGFUNC_VERTEX			0
165#define FOGFUNC_PIXEL_EXP		(1<<28)
166#define FOGFUNC_PIXEL_EXP2		(2<<28)
167#define FOGFUNC_PIXEL_LINEAR		(3<<28)
168#define FOGSRC_INDEX_Z			(1<<27)
169#define FOGSRC_INDEX_W			((1<<27)|(1<<25))
170#define FOG_LINEAR_CONST		(1<<24)
171#define FOG_CONST_1(x)			((x)<<4)
172#define ENABLE_FOG_DENSITY		(1<<23)
173/* Dword 2 */
174#define FOG_CONST_2(x)			(x)
175/* Dword 3 */
176#define FOG_DENSITY(x)			(x)
177
178/* _3DSTATE_INDEPENDENT_ALPHA_BLEND, p142 */
179#define _3DSTATE_INDPT_ALPHA_BLEND_CMD	(CMD_3D|(0x0b<<24))
180#define ENABLE_INDPT_ALPHA_BLEND	((1<<23)|(1<<22))
181#define DISABLE_INDPT_ALPHA_BLEND	(1<<23)
182#define ALPHA_BLENDFUNC_MASK		0x3f0000
183#define ENABLE_ALPHA_BLENDFUNC		(1<<21)
184#define ABLENDFUNC_ADD			0
185#define ABLENDFUNC_SUB			(1<<16)
186#define ABLENDFUNC_RVSE_SUB		(2<<16)
187#define ABLENDFUNC_MIN			(3<<16)
188#define ABLENDFUNC_MAX			(4<<16)
189#define SRC_DST_ABLEND_MASK		0xfff
190#define ENABLE_SRC_ABLEND_FACTOR	(1<<11)
191#define SRC_ABLEND_FACT(x)		((x)<<6)
192#define ENABLE_DST_ABLEND_FACTOR	(1<<5)
193#define DST_ABLEND_FACT(x)		(x)
194
195
196/* _3DSTATE_MAP_BLEND_ARG, p152 */
197#define _3DSTATE_MAP_BLEND_ARG_CMD(stage)	(CMD_3D|(0x0e<<24)|((stage)<<20))
198
199#define TEXPIPE_COLOR			0
200#define TEXPIPE_ALPHA			(1<<18)
201#define TEXPIPE_KILL			(2<<18)
202#define TEXBLEND_ARG0			0
203#define TEXBLEND_ARG1			(1<<15)
204#define TEXBLEND_ARG2			(2<<15)
205#define TEXBLEND_ARG3			(3<<15)
206#define TEXBLENDARG_MODIFY_PARMS	(1<<6)
207#define TEXBLENDARG_REPLICATE_ALPHA 	(1<<5)
208#define TEXBLENDARG_INV_ARG 		(1<<4)
209#define TEXBLENDARG_ONE 		0
210#define TEXBLENDARG_FACTOR		0x01
211#define TEXBLENDARG_ACCUM		0x02
212#define TEXBLENDARG_DIFFUSE		0x03
213#define TEXBLENDARG_SPEC		0x04
214#define TEXBLENDARG_CURRENT		0x05
215#define TEXBLENDARG_TEXEL0		0x06
216#define TEXBLENDARG_TEXEL1		0x07
217#define TEXBLENDARG_TEXEL2		0x08
218#define TEXBLENDARG_TEXEL3		0x09
219#define TEXBLENDARG_FACTOR_N		0x0e
220
221/* _3DSTATE_MAP_BLEND_OP, p155 */
222#define _3DSTATE_MAP_BLEND_OP_CMD(stage)	(CMD_3D|(0x0d<<24)|((stage)<<20))
223#if 0
224#   define TEXPIPE_COLOR		0
225#   define TEXPIPE_ALPHA		(1<<18)
226#   define TEXPIPE_KILL			(2<<18)
227#endif
228#define ENABLE_TEXOUTPUT_WRT_SEL	(1<<17)
229#define TEXOP_OUTPUT_CURRENT		0
230#define TEXOP_OUTPUT_ACCUM		(1<<15)
231#define ENABLE_TEX_CNTRL_STAGE		((1<<12)|(1<<11))
232#define DISABLE_TEX_CNTRL_STAGE		(1<<12)
233#define TEXOP_SCALE_SHIFT		9
234#define TEXOP_SCALE_1X			(0 << TEXOP_SCALE_SHIFT)
235#define TEXOP_SCALE_2X			(1 << TEXOP_SCALE_SHIFT)
236#define TEXOP_SCALE_4X			(2 << TEXOP_SCALE_SHIFT)
237#define TEXOP_MODIFY_PARMS		(1<<8)
238#define TEXOP_LAST_STAGE		(1<<7)
239#define TEXBLENDOP_KILLPIXEL		0x02
240#define TEXBLENDOP_ARG1 		0x01
241#define TEXBLENDOP_ARG2 		0x02
242#define TEXBLENDOP_MODULATE		0x03
243#define TEXBLENDOP_ADD			0x06
244#define TEXBLENDOP_ADDSIGNED		0x07
245#define TEXBLENDOP_BLEND		0x08
246#define TEXBLENDOP_BLEND_AND_ADD	0x09
247#define TEXBLENDOP_SUBTRACT		0x0a
248#define TEXBLENDOP_DOT3 		0x0b
249#define TEXBLENDOP_DOT4 		0x0c
250#define TEXBLENDOP_MODULATE_AND_ADD	0x0d
251#define TEXBLENDOP_MODULATE_2X_AND_ADD	0x0e
252#define TEXBLENDOP_MODULATE_4X_AND_ADD	0x0f
253
254/* _3DSTATE_MAP_BUMP_TABLE, p160 TODO */
255/* _3DSTATE_MAP_COLOR_CHROMA_KEY, p161 TODO */
256
257#define _3DSTATE_MAP_COORD_TRANSFORM	((3<<29)|(0x1d<<24)|(0x8c<<16))
258#define DISABLE_TEX_TRANSFORM		(1<<28)
259#define TEXTURE_SET(x)			(x<<29)
260
261#define _3DSTATE_VERTEX_TRANSFORM	((3<<29)|(0x1d<<24)|(0x8b<<16))
262#define DISABLE_VIEWPORT_TRANSFORM	(1<<31)
263#define DISABLE_PERSPECTIVE_DIVIDE	(1<<29)
264
265
266/* _3DSTATE_MAP_COORD_SET_BINDINGS, p162 */
267#define _3DSTATE_MAP_COORD_SETBIND_CMD	(CMD_3D|(0x1d<<24)|(0x02<<16))
268#define TEXBIND_MASK3			((1<<15)|(1<<14)|(1<<13)|(1<<12))
269#define TEXBIND_MASK2			((1<<11)|(1<<10)|(1<<9)|(1<<8))
270#define TEXBIND_MASK1			((1<<7)|(1<<6)|(1<<5)|(1<<4))
271#define TEXBIND_MASK0			((1<<3)|(1<<2)|(1<<1)|1)
272
273#define TEXBIND_SET3(x) 		((x)<<12)
274#define TEXBIND_SET2(x) 		((x)<<8)
275#define TEXBIND_SET1(x) 		((x)<<4)
276#define TEXBIND_SET0(x) 		(x)
277
278#define TEXCOORDSRC_KEEP		0
279#define TEXCOORDSRC_DEFAULT		0x01
280#define TEXCOORDSRC_VTXSET_0		0x08
281#define TEXCOORDSRC_VTXSET_1		0x09
282#define TEXCOORDSRC_VTXSET_2		0x0a
283#define TEXCOORDSRC_VTXSET_3		0x0b
284#define TEXCOORDSRC_VTXSET_4		0x0c
285#define TEXCOORDSRC_VTXSET_5		0x0d
286#define TEXCOORDSRC_VTXSET_6		0x0e
287#define TEXCOORDSRC_VTXSET_7		0x0f
288
289#define MAP_UNIT(unit)			((unit)<<16)
290#define MAP_UNIT_MASK			(0x7<<16)
291
292/* _3DSTATE_MAP_COORD_SETS, p164 */
293#define _3DSTATE_MAP_COORD_SET_CMD	(CMD_3D|(0x1c<<24)|(0x01<<19))
294#define ENABLE_TEXCOORD_PARAMS		(1<<15)
295#define TEXCOORDS_ARE_NORMAL		(1<<14)
296#define TEXCOORDS_ARE_IN_TEXELUNITS	0
297#define TEXCOORDTYPE_CARTESIAN		0
298#define TEXCOORDTYPE_HOMOGENEOUS	(1<<11)
299#define TEXCOORDTYPE_VECTOR		(2<<11)
300#define TEXCOORDTYPE_MASK	        (0x7<<11)
301#define ENABLE_ADDR_V_CNTL		(1<<7)
302#define ENABLE_ADDR_U_CNTL		(1<<3)
303#define TEXCOORD_ADDR_V_MODE(x) 	((x)<<4)
304#define TEXCOORD_ADDR_U_MODE(x) 	(x)
305#define TEXCOORDMODE_WRAP		0
306#define TEXCOORDMODE_MIRROR		1
307#define TEXCOORDMODE_CLAMP		2
308#define TEXCOORDMODE_WRAP_SHORTEST	3
309#define TEXCOORDMODE_CLAMP_BORDER	4
310#define TEXCOORD_ADDR_V_MASK		0x70
311#define TEXCOORD_ADDR_U_MASK		0x7
312
313/* _3DSTATE_MAP_CUBE, p168 TODO */
314#define _3DSTATE_MAP_CUBE		(CMD_3D|(0x1c<<24)|(0x0a<<19))
315#define CUBE_NEGX_ENABLE                (1<<5)
316#define CUBE_POSX_ENABLE                (1<<4)
317#define CUBE_NEGY_ENABLE                (1<<3)
318#define CUBE_POSY_ENABLE                (1<<2)
319#define CUBE_NEGZ_ENABLE                (1<<1)
320#define CUBE_POSZ_ENABLE                (1<<0)
321
322
323/* _3DSTATE_MODES_1, p190 */
324#define _3DSTATE_MODES_1_CMD		(CMD_3D|(0x08<<24))
325#define BLENDFUNC_MASK			0x3f0000
326#define ENABLE_COLR_BLND_FUNC		(1<<21)
327#define BLENDFUNC_ADD			0
328#define BLENDFUNC_SUB			(1<<16)
329#define BLENDFUNC_RVRSE_SUB		(2<<16)
330#define BLENDFUNC_MIN			(3<<16)
331#define BLENDFUNC_MAX			(4<<16)
332#define SRC_DST_BLND_MASK		0xfff
333#define ENABLE_SRC_BLND_FACTOR		(1<<11)
334#define ENABLE_DST_BLND_FACTOR		(1<<5)
335#define SRC_BLND_FACT(x)		((x)<<6)
336#define DST_BLND_FACT(x)		(x)
337
338
339/* _3DSTATE_MODES_2, p192 */
340#define _3DSTATE_MODES_2_CMD		(CMD_3D|(0x0f<<24))
341#define ENABLE_GLOBAL_DEPTH_BIAS	(1<<22)
342#define GLOBAL_DEPTH_BIAS(x)		((x)<<14)
343#define ENABLE_ALPHA_TEST_FUNC		(1<<13)
344#define ENABLE_ALPHA_REF_VALUE		(1<<8)
345#define ALPHA_TEST_FUNC(x)		((x)<<9)
346#define ALPHA_REF_VALUE(x)		(x)
347
348#define ALPHA_TEST_REF_MASK		0x3fff
349
350/* _3DSTATE_MODES_3, p193 */
351#define _3DSTATE_MODES_3_CMD		(CMD_3D|(0x02<<24))
352#define DEPTH_TEST_FUNC_MASK		0x1f0000
353#define ENABLE_DEPTH_TEST_FUNC		(1<<20)
354/* Uses COMPAREFUNC */
355#define DEPTH_TEST_FUNC(x)		((x)<<16)
356#define ENABLE_ALPHA_SHADE_MODE 	(1<<11)
357#define ENABLE_FOG_SHADE_MODE		(1<<9)
358#define ENABLE_SPEC_SHADE_MODE		(1<<7)
359#define ENABLE_COLOR_SHADE_MODE 	(1<<5)
360#define ALPHA_SHADE_MODE(x)		((x)<<10)
361#define FOG_SHADE_MODE(x)		((x)<<8)
362#define SPEC_SHADE_MODE(x)		((x)<<6)
363#define COLOR_SHADE_MODE(x)		((x)<<4)
364#define CULLMODE_MASK			0xf
365#define ENABLE_CULL_MODE		(1<<3)
366#define CULLMODE_BOTH			0
367#define CULLMODE_NONE			1
368#define CULLMODE_CW			2
369#define CULLMODE_CCW			3
370
371#define SHADE_MODE_LINEAR		0
372#define SHADE_MODE_FLAT 		0x1
373
374/* _3DSTATE_MODES_4, p195 */
375#define _3DSTATE_MODES_4_CMD		(CMD_3D|(0x16<<24))
376#define ENABLE_LOGIC_OP_FUNC		(1<<23)
377#define LOGIC_OP_FUNC(x)		((x)<<18)
378#define LOGICOP_MASK			((1<<18)|(1<<19)|(1<<20)|(1<<21))
379#define LOGICOP_CLEAR			0
380#define LOGICOP_NOR			0x1
381#define LOGICOP_AND_INV 		0x2
382#define LOGICOP_COPY_INV		0x3
383#define LOGICOP_AND_RVRSE		0x4
384#define LOGICOP_INV			0x5
385#define LOGICOP_XOR			0x6
386#define LOGICOP_NAND			0x7
387#define LOGICOP_AND			0x8
388#define LOGICOP_EQUIV			0x9
389#define LOGICOP_NOOP			0xa
390#define LOGICOP_OR_INV			0xb
391#define LOGICOP_COPY			0xc
392#define LOGICOP_OR_RVRSE		0xd
393#define LOGICOP_OR			0xe
394#define LOGICOP_SET			0xf
395#define MODE4_ENABLE_STENCIL_TEST_MASK	((1<<17)|(0xff00))
396#define ENABLE_STENCIL_TEST_MASK	(1<<17)
397#define STENCIL_TEST_MASK(x)		(((x)&0xff)<<8)
398#define MODE4_ENABLE_STENCIL_WRITE_MASK	((1<<16)|(0x00ff))
399#define ENABLE_STENCIL_WRITE_MASK	(1<<16)
400#define STENCIL_WRITE_MASK(x)		((x)&0xff)
401
402/* _3DSTATE_MODES_5, p196 */
403#define _3DSTATE_MODES_5_CMD		(CMD_3D|(0x0c<<24))
404#define ENABLE_SPRITE_POINT_TEX 	(1<<23)
405#define SPRITE_POINT_TEX_ON		(1<<22)
406#define SPRITE_POINT_TEX_OFF		0
407#define FLUSH_RENDER_CACHE		(1<<18)
408#define FLUSH_TEXTURE_CACHE		(1<<16)
409#define FIXED_LINE_WIDTH_MASK		0xfc00
410#define ENABLE_FIXED_LINE_WIDTH 	(1<<15)
411#define FIXED_LINE_WIDTH(x)		((x)<<10)
412#define FIXED_POINT_WIDTH_MASK		0x3ff
413#define ENABLE_FIXED_POINT_WIDTH	(1<<9)
414#define FIXED_POINT_WIDTH(x)		(x)
415
416/* _3DSTATE_RASTERIZATION_RULES, p198 */
417#define _3DSTATE_RASTER_RULES_CMD	(CMD_3D|(0x07<<24))
418#define ENABLE_POINT_RASTER_RULE	(1<<15)
419#define OGL_POINT_RASTER_RULE		(1<<13)
420#define ENABLE_LINE_STRIP_PROVOKE_VRTX	(1<<8)
421#define ENABLE_TRI_FAN_PROVOKE_VRTX	(1<<5)
422#define ENABLE_TRI_STRIP_PROVOKE_VRTX	(1<<2)
423#define LINE_STRIP_PROVOKE_VRTX_MASK	(3<<6)
424#define LINE_STRIP_PROVOKE_VRTX(x)	((x)<<6)
425#define TRI_FAN_PROVOKE_VRTX_MASK	(3<<3)
426#define TRI_FAN_PROVOKE_VRTX(x) 	((x)<<3)
427#define TRI_STRIP_PROVOKE_VRTX_MASK	(3<<0)
428#define TRI_STRIP_PROVOKE_VRTX(x)	(x)
429
430/* _3DSTATE_SCISSOR_ENABLE, p200 */
431#define _3DSTATE_SCISSOR_ENABLE_CMD	(CMD_3D|(0x1c<<24)|(0x10<<19))
432#define ENABLE_SCISSOR_RECT		((1<<1) | 1)
433#define DISABLE_SCISSOR_RECT		(1<<1)
434
435/* _3DSTATE_SCISSOR_RECTANGLE_0, p201 */
436#define _3DSTATE_SCISSOR_RECT_0_CMD	(CMD_3D|(0x1d<<24)|(0x81<<16)|1)
437/* Dword 1 */
438#define SCISSOR_RECT_0_YMIN(x)		((x)<<16)
439#define SCISSOR_RECT_0_XMIN(x)		(x)
440/* Dword 2 */
441#define SCISSOR_RECT_0_YMAX(x)		((x)<<16)
442#define SCISSOR_RECT_0_XMAX(x)		(x)
443
444/* _3DSTATE_STENCIL_TEST, p202 */
445#define _3DSTATE_STENCIL_TEST_CMD	(CMD_3D|(0x09<<24))
446#define ENABLE_STENCIL_PARMS		(1<<23)
447#define STENCIL_OPS_MASK		(0xffc000)
448#define STENCIL_FAIL_OP(x)		((x)<<20)
449#define STENCIL_PASS_DEPTH_FAIL_OP(x)	((x)<<17)
450#define STENCIL_PASS_DEPTH_PASS_OP(x)	((x)<<14)
451
452#define ENABLE_STENCIL_TEST_FUNC_MASK	((1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9))
453#define ENABLE_STENCIL_TEST_FUNC	(1<<13)
454/* Uses COMPAREFUNC */
455#define STENCIL_TEST_FUNC(x)		((x)<<9)
456#define STENCIL_REF_VALUE_MASK		((1<<8)|0xff)
457#define ENABLE_STENCIL_REF_VALUE	(1<<8)
458#define STENCIL_REF_VALUE(x)		(x)
459
460/* _3DSTATE_VERTEX_FORMAT, p204 */
461#define _3DSTATE_VFT0_CMD	(CMD_3D|(0x05<<24))
462#define VFT0_POINT_WIDTH	(1<<12)
463#define VFT0_TEX_COUNT_MASK    	(7<<8)
464#define VFT0_TEX_COUNT_SHIFT    8
465#define VFT0_TEX_COUNT(x) 	((x)<<8)
466#define VFT0_SPEC		(1<<7)
467#define VFT0_DIFFUSE		(1<<6)
468#define VFT0_DEPTH_OFFSET  	(1<<5)
469#define VFT0_XYZ		(1<<1)
470#define VFT0_XYZW		(2<<1)
471#define VFT0_XY			(3<<1)
472#define VFT0_XYW		(4<<1)
473#define VFT0_XYZW_MASK          (7<<1)
474
475/* _3DSTATE_VERTEX_FORMAT_2, p206 */
476#define _3DSTATE_VFT1_CMD	(CMD_3D|(0x0a<<24))
477#define VFT1_TEX7_FMT(x)	((x)<<14)
478#define VFT1_TEX6_FMT(x)	((x)<<12)
479#define VFT1_TEX5_FMT(x)	((x)<<10)
480#define VFT1_TEX4_FMT(x)	((x)<<8)
481#define VFT1_TEX3_FMT(x)	((x)<<6)
482#define VFT1_TEX2_FMT(x)	((x)<<4)
483#define VFT1_TEX1_FMT(x)	((x)<<2)
484#define VFT1_TEX0_FMT(x)	(x)
485#define VFT1_TEX0_MASK          3
486#define VFT1_TEX1_SHIFT         2
487
488/*New stuff picked up along the way */
489
490#define MLC_LOD_BIAS_MASK ((1<<7)-1)
491
492
493/* _3DSTATE_VERTEX_TRANSFORM, p207 */
494#define _3DSTATE_VERTEX_TRANS_CMD	(CMD_3D|(0x1d<<24)|(0x8b<<16)|0)
495#define _3DSTATE_VERTEX_TRANS_MTX_CMD	(CMD_3D|(0x1d<<24)|(0x8b<<16)|6)
496/* Dword 1 */
497#define ENABLE_VIEWPORT_TRANSFORM	((1<<31)|(1<<30))
498#define DISABLE_VIEWPORT_TRANSFORM	(1<<31)
499#define ENABLE_PERSP_DIVIDE		((1<<29)|(1<<28))
500#define DISABLE_PERSP_DIVIDE		(1<<29)
501#define VRTX_TRANS_LOAD_MATRICES	0x7421
502#define VRTX_TRANS_NO_LOAD_MATRICES	0x0000
503/* Dword 2 -> 7  are matrix elements */
504
505/* _3DSTATE_W_STATE, p209 */
506#define _3DSTATE_W_STATE_CMD		(CMD_3D|(0x1d<<24)|(0x8d<<16)|1)
507/* Dword 1 */
508#define MAGIC_W_STATE_DWORD1		0x00000008
509/* Dword 2 */
510#define WFAR_VALUE(x)			(x)
511
512
513/* Stipple command, carried over from the i810, apparently:
514 */
515#define _3DSTATE_STIPPLE           ((0x3<<29)|(0x1d<<24)|(0x83<<16))
516#define ST1_ENABLE               (1<<16)
517#define ST1_MASK                 (0xffff)
518
519
520
521#define _3DSTATE_LOAD_STATE_IMMEDIATE_2      ((0x3<<29)|(0x1d<<24)|(0x03<<16))
522#define LOAD_TEXTURE_MAP0                   (1<<11)
523#define LOAD_GLOBAL_COLOR_FACTOR            (1<<6)
524
525#define TM0S0_ADDRESS_MASK              0xfffffffc
526#define TM0S0_USE_FENCE                 (1<<1)
527
528#define TM0S1_HEIGHT_SHIFT              21
529#define TM0S1_WIDTH_SHIFT               10
530#define TM0S1_PALETTE_SELECT            (1<<9)
531#define TM0S1_MAPSURF_FORMAT_MASK       (0x7 << 6)
532#define TM0S1_MAPSURF_FORMAT_SHIFT      6
533#define    MAPSURF_8BIT_INDEXED		   (0<<6)
534#define    MAPSURF_8BIT		 	   (1<<6)
535#define    MAPSURF_16BIT		   (2<<6)
536#define    MAPSURF_32BIT		   (3<<6)
537#define    MAPSURF_411			   (4<<6)
538#define    MAPSURF_422			   (5<<6)
539#define    MAPSURF_COMPRESSED		   (6<<6)
540#define    MAPSURF_4BIT_INDEXED		   (7<<6)
541#define TM0S1_MT_FORMAT_MASK         (0x7 << 3)
542#define TM0S1_MT_FORMAT_SHIFT        3
543#define    MT_4BIT_IDX_ARGB8888	           (7<<3)       /* SURFACE_4BIT_INDEXED */
544#define    MT_8BIT_IDX_RGB565	           (0<<3)       /* SURFACE_8BIT_INDEXED */
545#define    MT_8BIT_IDX_ARGB1555	           (1<<3)
546#define    MT_8BIT_IDX_ARGB4444	           (2<<3)
547#define    MT_8BIT_IDX_AY88		   (3<<3)
548#define    MT_8BIT_IDX_ABGR8888	           (4<<3)
549#define    MT_8BIT_IDX_BUMP_88DVDU 	   (5<<3)
550#define    MT_8BIT_IDX_BUMP_655LDVDU	   (6<<3)
551#define    MT_8BIT_IDX_ARGB8888	           (7<<3)
552#define    MT_8BIT_I8		           (0<<3)       /* SURFACE_8BIT */
553#define    MT_8BIT_L8		           (1<<3)
554#define    MT_16BIT_RGB565 		   (0<<3)       /* SURFACE_16BIT */
555#define    MT_16BIT_ARGB1555		   (1<<3)
556#define    MT_16BIT_ARGB4444		   (2<<3)
557#define    MT_16BIT_AY88		   (3<<3)
558#define    MT_16BIT_DIB_ARGB1555_8888      (4<<3)
559#define    MT_16BIT_BUMP_88DVDU	           (5<<3)
560#define    MT_16BIT_BUMP_655LDVDU	   (6<<3)
561#define    MT_16BIT_DIB_RGB565_8888	   (7<<3)
562#define    MT_32BIT_ARGB8888		   (0<<3)       /* SURFACE_32BIT */
563#define    MT_32BIT_ABGR8888		   (1<<3)
564#define    MT_32BIT_XRGB8888		   (2<<3)       /* XXX: Guess from i915_reg.h */
565#define    MT_32BIT_BUMP_XLDVDU_8888	   (6<<3)
566#define    MT_32BIT_DIB_8888		   (7<<3)
567#define    MT_411_YUV411		   (0<<3)       /* SURFACE_411 */
568#define    MT_422_YCRCB_SWAPY	           (0<<3)       /* SURFACE_422 */
569#define    MT_422_YCRCB_NORMAL	           (1<<3)
570#define    MT_422_YCRCB_SWAPUV	           (2<<3)
571#define    MT_422_YCRCB_SWAPUVY	           (3<<3)
572#define    MT_COMPRESS_DXT1		   (0<<3)       /* SURFACE_COMPRESSED */
573#define    MT_COMPRESS_DXT2_3	           (1<<3)
574#define    MT_COMPRESS_DXT4_5	           (2<<3)
575#define    MT_COMPRESS_FXT1		   (3<<3)
576#define TM0S1_COLORSPACE_CONVERSION     (1 << 2)
577#define TM0S1_TILED_SURFACE             (1 << 1)
578#define TM0S1_TILE_WALK                 (1 << 0)
579
580#define TM0S2_PITCH_SHIFT               21
581#define TM0S2_CUBE_FACE_ENA_SHIFT       15
582#define TM0S2_CUBE_FACE_ENA_MASK        (1<<15)
583#define TM0S2_MAP_FORMAT                (1<<14)
584#define TM0S2_VERTICAL_LINE_STRIDE      (1<<13)
585#define TM0S2_VERITCAL_LINE_STRIDE_OFF  (1<<12)
586#define TM0S2_OUTPUT_CHAN_SHIFT         10
587#define TM0S2_OUTPUT_CHAN_MASK          (3<<10)
588#define TM0S2_BASE_MIP_LEVEL_SHIFT      1
589#define TM0S2_LOD_PRECLAMP              (1 << 0)
590
591#define TM0S3_MIP_FILTER_MASK           (0x3<<30)
592#define TM0S3_MIP_FILTER_SHIFT          30
593#define MIPFILTER_NONE		0
594#define MIPFILTER_NEAREST	1
595#define MIPFILTER_LINEAR	3
596#define TM0S3_MAG_FILTER_MASK           (0x3<<28)
597#define TM0S3_MAG_FILTER_SHIFT          28
598#define TM0S3_MIN_FILTER_MASK           (0x3<<26)
599#define TM0S3_MIN_FILTER_SHIFT          26
600#define FILTER_NEAREST		0
601#define FILTER_LINEAR		1
602#define FILTER_ANISOTROPIC	2
603
604#define TM0S3_LOD_BIAS_SHIFT		17
605#define TM0S3_LOD_BIAS_MASK		(0x1ff<<17)
606#define TM0S3_MAX_MIP_SHIFT		9
607#define TM0S3_MAX_MIP_MASK		(0xff<<9)
608#define TM0S3_MIN_MIP_SHIFT		3
609#define TM0S3_MIN_MIP_MASK		(0x3f<<3)
610#define TM0S3_MIN_MIP_SHIFT_830		5
611#define TM0S3_MIN_MIP_MASK_830		(0x3f<<5)
612#define TM0S3_KILL_PIXEL		(1<<2)
613#define TM0S3_KEYED_FILTER		(1<<1)
614#define TM0S3_CHROMA_KEY		(1<<0)
615
616
617/* _3DSTATE_MAP_TEXEL_STREAM, p188 */
618#define _3DSTATE_MAP_TEX_STREAM_CMD	(CMD_3D|(0x1c<<24)|(0x05<<19))
619#define DISABLE_TEX_STREAM_BUMP 	(1<<12)
620#define ENABLE_TEX_STREAM_BUMP		((1<<12)|(1<<11))
621#define TEX_MODIFY_UNIT_0		0
622#define TEX_MODIFY_UNIT_1		(1<<8)
623#define ENABLE_TEX_STREAM_COORD_SET	(1<<7)
624#define TEX_STREAM_COORD_SET(x) 	((x)<<4)
625#define ENABLE_TEX_STREAM_MAP_IDX	(1<<3)
626#define TEX_STREAM_MAP_IDX(x)		(x)
627
628#endif
629