1/*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24#include "intel_fbo.h"
25
26#include "brw_blorp.h"
27#include "brw_defines.h"
28#include "gen6_blorp.h"
29#include "gen7_blorp.h"
30
31brw_blorp_mip_info::brw_blorp_mip_info()
32   : mt(NULL),
33     width(0),
34     height(0),
35     x_offset(0),
36     y_offset(0)
37{
38}
39
40brw_blorp_surface_info::brw_blorp_surface_info()
41   : map_stencil_as_y_tiled(false),
42     num_samples(0)
43{
44}
45
46void
47brw_blorp_mip_info::set(struct intel_mipmap_tree *mt,
48                        unsigned int level, unsigned int layer)
49{
50   intel_miptree_check_level_layer(mt, level, layer);
51
52   this->mt = mt;
53   this->width = mt->level[level].width;
54   this->height = mt->level[level].height;
55
56   /* Construct a dummy renderbuffer just to extract tile offsets. */
57   struct intel_renderbuffer rb;
58   rb.mt = mt;
59   rb.mt_level = level;
60   rb.mt_layer = layer;
61   intel_renderbuffer_set_draw_offset(&rb);
62   x_offset = rb.draw_x;
63   y_offset = rb.draw_y;
64}
65
66void
67brw_blorp_surface_info::set(struct brw_context *brw,
68                            struct intel_mipmap_tree *mt,
69                            unsigned int level, unsigned int layer)
70{
71   brw_blorp_mip_info::set(mt, level, layer);
72   this->num_samples = mt->num_samples;
73   this->array_spacing_lod0 = mt->array_spacing_lod0;
74   this->map_stencil_as_y_tiled = false;
75   this->msaa_layout = mt->msaa_layout;
76
77   switch (mt->format) {
78   case MESA_FORMAT_S8:
79      /* The miptree is a W-tiled stencil buffer.  Surface states can't be set
80       * up for W tiling, so we'll need to use Y tiling and have the WM
81       * program swizzle the coordinates.
82       */
83      this->map_stencil_as_y_tiled = true;
84      this->brw_surfaceformat = BRW_SURFACEFORMAT_R8_UNORM;
85      break;
86   case MESA_FORMAT_X8_Z24:
87   case MESA_FORMAT_Z32_FLOAT:
88      /* The miptree consists of 32 bits per pixel, arranged either as 24-bit
89       * depth values interleaved with 8 "don't care" bits, or as 32-bit
90       * floating point depth values.  Since depth values don't require any
91       * blending, it doesn't matter how we interpret the bit pattern as long
92       * as we copy the right amount of data, so just map it as 8-bit BGRA.
93       */
94      this->brw_surfaceformat = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
95      break;
96   case MESA_FORMAT_Z16:
97      /* The miptree consists of 16 bits per pixel of depth data.  Since depth
98       * values don't require any blending, it doesn't matter how we interpret
99       * the bit pattern as long as we copy the right amount of data, so just
100       * map is as 8-bit RG.
101       */
102      this->brw_surfaceformat = BRW_SURFACEFORMAT_R8G8_UNORM;
103      break;
104   default:
105      /* Blorp blits don't support any sort of format conversion (except
106       * between sRGB and linear), so we can safely assume that the format is
107       * supported as a render target, even if this is the source image.  So
108       * we can convert to a surface format using brw->render_target_format.
109       */
110      assert(brw->format_supported_as_render_target[mt->format]);
111      this->brw_surfaceformat = brw->render_target_format[mt->format];
112      break;
113   }
114}
115
116
117/**
118 * Split x_offset and y_offset into a base offset (in bytes) and a remaining
119 * x/y offset (in pixels).  Note: we can't do this by calling
120 * intel_renderbuffer_tile_offsets(), because the offsets may have been
121 * adjusted to account for Y vs. W tiling differences.  So we compute it
122 * directly from the adjusted offsets.
123 */
124uint32_t
125brw_blorp_surface_info::compute_tile_offsets(uint32_t *tile_x,
126                                             uint32_t *tile_y) const
127{
128   struct intel_region *region = mt->region;
129   uint32_t mask_x, mask_y;
130
131   intel_region_get_tile_masks(region, &mask_x, &mask_y,
132                               map_stencil_as_y_tiled);
133
134   *tile_x = x_offset & mask_x;
135   *tile_y = y_offset & mask_y;
136
137   return intel_region_get_aligned_offset(region, x_offset & ~mask_x,
138                                          y_offset & ~mask_y,
139                                          map_stencil_as_y_tiled);
140}
141
142
143brw_blorp_params::brw_blorp_params()
144   : x0(0),
145     y0(0),
146     x1(0),
147     y1(0),
148     depth_format(0),
149     hiz_op(GEN6_HIZ_OP_NONE),
150     num_samples(0),
151     use_wm_prog(false)
152{
153}
154
155extern "C" {
156void
157intel_hiz_exec(struct intel_context *intel, struct intel_mipmap_tree *mt,
158	       unsigned int level, unsigned int layer, gen6_hiz_op op)
159{
160   brw_hiz_op_params params(mt, level, layer, op);
161   brw_blorp_exec(intel, &params);
162}
163
164} /* extern "C" */
165
166void
167brw_blorp_exec(struct intel_context *intel, const brw_blorp_params *params)
168{
169   switch (intel->gen) {
170   case 6:
171      gen6_blorp_exec(intel, params);
172      break;
173   case 7:
174      gen7_blorp_exec(intel, params);
175      break;
176   default:
177      /* BLORP is not supported before Gen6. */
178      assert(false);
179      break;
180   }
181}
182
183brw_hiz_op_params::brw_hiz_op_params(struct intel_mipmap_tree *mt,
184                                     unsigned int level,
185                                     unsigned int layer,
186                                     gen6_hiz_op op)
187{
188   this->hiz_op = op;
189
190   depth.set(mt, level, layer);
191   x1 = depth.width;
192   y1 = depth.height;
193
194   assert(mt->hiz_mt != NULL);
195
196   switch (mt->format) {
197   case MESA_FORMAT_Z16:       depth_format = BRW_DEPTHFORMAT_D16_UNORM; break;
198   case MESA_FORMAT_Z32_FLOAT: depth_format = BRW_DEPTHFORMAT_D32_FLOAT; break;
199   case MESA_FORMAT_X8_Z24:    depth_format = BRW_DEPTHFORMAT_D24_UNORM_X8_UINT; break;
200   default:                    assert(0); break;
201   }
202}
203
204uint32_t
205brw_hiz_op_params::get_wm_prog(struct brw_context *brw,
206                               brw_blorp_prog_data **prog_data) const
207{
208   return 0;
209}
210