brw_wm_pass2.c revision 51e7b058750cc480c296d45f773d7a5a662457f5
1/*
2 Copyright (C) Intel Corp.  2006.  All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28  * Authors:
29  *   Keith Whitwell <keith@tungstengraphics.com>
30  */
31
32
33#include "brw_context.h"
34#include "brw_wm.h"
35
36
37/* Use these to force spilling so that that functionality can be
38 * tested with known-good examples rather than having to construct new
39 * tests.
40 */
41#define TEST_PAYLOAD_SPILLS 0
42#define TEST_DST_SPILLS 0
43
44static void spill_value(struct brw_wm_compile *c,
45			struct brw_wm_value *value);
46
47static void prealloc_reg(struct brw_wm_compile *c,
48			 struct brw_wm_value *value,
49			 GLuint reg)
50{
51   if (value->lastuse) {
52      /* Set nextuse to zero, it will be corrected by
53       * update_register_usage().
54       */
55      c->pass2_grf[reg].value = value;
56      c->pass2_grf[reg].nextuse = 0;
57
58      value->resident = &c->pass2_grf[reg];
59      value->hw_reg = brw_vec8_grf(reg*2, 0);
60
61      if (TEST_PAYLOAD_SPILLS)
62	 spill_value(c, value);
63   }
64}
65
66
67/* Initialize all the register values.  Do the initial setup
68 * calculations for interpolants.
69 */
70static void init_registers( struct brw_wm_compile *c )
71{
72   struct brw_context *brw = c->func.brw;
73   struct intel_context *intel = &brw->intel;
74   GLuint nr_interp_regs = 0;
75   GLuint i = 0;
76   GLuint j;
77
78   for (j = 0; j < c->grf_limit; j++)
79      c->pass2_grf[j].nextuse = BRW_WM_MAX_INSN;
80
81   for (j = 0; j < (c->nr_payload_regs + 1) / 2; j++)
82      prealloc_reg(c, &c->payload.depth[j], i++);
83
84   for (j = 0; j < c->nr_creg; j++)
85      prealloc_reg(c, &c->creg[j], i++);
86
87   if (intel->gen >= 6) {
88      for (unsigned int j = 0; j < FRAG_ATTRIB_MAX; j++) {
89	 if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(j)) {
90	    nr_interp_regs++;
91	    prealloc_reg(c, &c->payload.input_interp[j], i++);
92	 }
93      }
94   } else {
95      for (j = 0; j < VERT_RESULT_MAX; j++) {
96	 if (c->key.vp_outputs_written & BITFIELD64_BIT(j)) {
97	    int fp_index = _mesa_vert_result_to_frag_attrib(j);
98
99	    nr_interp_regs++;
100	    if (fp_index >= 0)
101	       prealloc_reg(c, &c->payload.input_interp[fp_index], i++);
102	 }
103      }
104      assert(nr_interp_regs >= 1);
105   }
106
107
108   c->prog_data.first_curbe_grf = ALIGN(c->nr_payload_regs, 2);
109   c->prog_data.urb_read_length = nr_interp_regs * 2;
110   c->prog_data.curb_read_length = c->nr_creg * 2;
111
112   c->max_wm_grf = i * 2;
113}
114
115
116/* Update the nextuse value for each register in our file.
117 */
118static void update_register_usage(struct brw_wm_compile *c,
119				  GLuint thisinsn)
120{
121   GLuint i;
122
123   for (i = 1; i < c->grf_limit; i++) {
124      struct brw_wm_grf *grf = &c->pass2_grf[i];
125
126      /* Only search those which can change:
127       */
128      if (grf->nextuse < thisinsn) {
129	 const struct brw_wm_ref *ref = grf->value->lastuse;
130
131	 /* Has last use of value been passed?
132	  */
133	 if (ref->insn < thisinsn) {
134	    grf->value->resident = 0;
135	    grf->value = 0;
136	    grf->nextuse = BRW_WM_MAX_INSN;
137	 }
138	 else {
139	    /* Else loop through chain to update:
140	     */
141	    while (ref->prevuse && ref->prevuse->insn >= thisinsn)
142	       ref = ref->prevuse;
143
144	    grf->nextuse = ref->insn;
145	 }
146      }
147   }
148}
149
150
151static void spill_value(struct brw_wm_compile *c,
152			struct brw_wm_value *value)
153{
154   /* Allocate a spill slot.  Note that allocations start from 0x40 -
155    * the first slot is reserved to mean "undef" in brw_wm_emit.c
156    */
157   if (!value->spill_slot) {
158      c->last_scratch += 0x40;
159      value->spill_slot = c->last_scratch;
160   }
161
162   /* The spill will be done in brw_wm_emit.c immediately after the
163    * value is calculated, so we can just take this reg without any
164    * further work.
165    */
166   value->resident->value = NULL;
167   value->resident->nextuse = BRW_WM_MAX_INSN;
168   value->resident = NULL;
169}
170
171
172
173/* Search for contiguous region with the most distant nearest
174 * member.  Free regs count as very distant.
175 *
176 * TODO: implement spill-to-reg so that we can rearrange discontigous
177 * free regs and then spill the oldest non-free regs in sequence.
178 * This would mean inserting instructions in this pass.
179 */
180static GLuint search_contiguous_regs(struct brw_wm_compile *c,
181				     GLuint nr,
182				     GLuint thisinsn)
183{
184   struct brw_wm_grf *grf = c->pass2_grf;
185   GLuint furthest = 0;
186   GLuint reg = 0;
187   GLuint i, j;
188
189   /* Start search at 1: r0 is special and can't be used or spilled.
190    */
191   for (i = 1; i < c->grf_limit && furthest < BRW_WM_MAX_INSN; i++) {
192      GLuint group_nextuse = BRW_WM_MAX_INSN;
193
194      for (j = 0; j < nr; j++) {
195	 if (grf[i+j].nextuse < group_nextuse)
196	    group_nextuse = grf[i+j].nextuse;
197      }
198
199      if (group_nextuse > furthest) {
200	 furthest = group_nextuse;
201	 reg = i;
202      }
203   }
204
205   assert(furthest != thisinsn);
206
207   /* Any non-empty regs will need to be spilled:
208    */
209   for (j = 0; j < nr; j++)
210      if (grf[reg+j].value)
211	 spill_value(c, grf[reg+j].value);
212
213   return reg;
214}
215
216
217static void alloc_contiguous_dest(struct brw_wm_compile *c,
218				  struct brw_wm_value *dst[],
219				  GLuint nr,
220				  GLuint thisinsn)
221{
222   GLuint reg = search_contiguous_regs(c, nr, thisinsn);
223   GLuint i;
224
225   for (i = 0; i < nr; i++) {
226      if (!dst[i]) {
227	 /* Need to grab a dummy value in TEX case.  Don't introduce
228	  * it into the tracking scheme.
229	  */
230	 dst[i] = &c->vreg[c->nr_vreg++];
231      }
232      else {
233	 assert(!dst[i]->resident);
234	 assert(c->pass2_grf[reg+i].nextuse != thisinsn);
235
236	 c->pass2_grf[reg+i].value = dst[i];
237	 c->pass2_grf[reg+i].nextuse = thisinsn;
238
239	 dst[i]->resident = &c->pass2_grf[reg+i];
240      }
241
242      dst[i]->hw_reg = brw_vec8_grf((reg+i)*2, 0);
243   }
244
245   if ((reg+nr)*2 > c->max_wm_grf)
246      c->max_wm_grf = (reg+nr) * 2;
247}
248
249
250static void load_args(struct brw_wm_compile *c,
251		      struct brw_wm_instruction *inst)
252{
253   GLuint thisinsn = inst - c->instruction;
254   GLuint i,j;
255
256   for (i = 0; i < 3; i++) {
257      for (j = 0; j < 4; j++) {
258	 struct brw_wm_ref *ref = inst->src[i][j];
259
260	 if (ref) {
261	    if (!ref->value->resident) {
262	       /* Need to bring the value in from scratch space.  The code for
263		* this will be done in brw_wm_emit.c, here we just do the
264		* register allocation and mark the ref as requiring a fill.
265		*/
266	       GLuint reg = search_contiguous_regs(c, 1, thisinsn);
267
268	       c->pass2_grf[reg].value = ref->value;
269	       c->pass2_grf[reg].nextuse = thisinsn;
270
271	       ref->value->resident = &c->pass2_grf[reg];
272
273	       /* Note that a fill is required:
274		*/
275	       ref->unspill_reg = reg*2;
276	    }
277
278	    /* Adjust the hw_reg to point at the value's current location:
279	     */
280	    assert(ref->value == ref->value->resident->value);
281	    ref->hw_reg.nr += (ref->value->resident - c->pass2_grf) * 2;
282	 }
283      }
284   }
285}
286
287
288
289/* Step 3: Work forwards once again.  Perform register allocations,
290 * taking into account instructions like TEX which require contiguous
291 * result registers.  Where necessary spill registers to scratch space
292 * and reload later.
293 */
294void brw_wm_pass2( struct brw_wm_compile *c )
295{
296   GLuint insn;
297   GLuint i;
298
299   init_registers(c);
300
301   for (insn = 0; insn < c->nr_insns; insn++) {
302      struct brw_wm_instruction *inst = &c->instruction[insn];
303
304      /* Update registers' nextuse values:
305       */
306      update_register_usage(c, insn);
307
308      /* May need to unspill some args.
309       */
310      load_args(c, inst);
311
312      /* Allocate registers to hold results:
313       */
314      switch (inst->opcode) {
315      case OPCODE_TEX:
316      case OPCODE_TXB:
317      case OPCODE_TXP:
318	 alloc_contiguous_dest(c, inst->dst, 4, insn);
319	 break;
320
321      default:
322	 for (i = 0; i < 4; i++) {
323	    if (inst->writemask & (1<<i)) {
324	       assert(inst->dst[i]);
325	       alloc_contiguous_dest(c, &inst->dst[i], 1, insn);
326	    }
327	 }
328	 break;
329      }
330
331      if (TEST_DST_SPILLS && inst->opcode != WM_PIXELXY) {
332	 for (i = 0; i < 4; i++)
333	    if (inst->dst[i])
334	       spill_value(c, inst->dst[i]);
335      }
336   }
337
338   if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
339      brw_wm_print_program(c, "pass2");
340   }
341
342   c->state = PASS2_DONE;
343
344   if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
345       brw_wm_print_program(c, "pass2/done");
346   }
347}
348