brw_wm_pass2.c revision dc657f3929fbe03275b3fae4ef84f02e74b51114
1/*
2 Copyright (C) Intel Corp.  2006.  All Rights Reserved.
3 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28  * Authors:
29  *   Keith Whitwell <keith@tungstengraphics.com>
30  */
31
32
33#include "brw_context.h"
34#include "brw_wm.h"
35
36
37/* Use these to force spilling so that that functionality can be
38 * tested with known-good examples rather than having to construct new
39 * tests.
40 */
41#define TEST_PAYLOAD_SPILLS 0
42#define TEST_DST_SPILLS 0
43
44static void spill_value(struct brw_wm_compile *c,
45			struct brw_wm_value *value);
46
47static void prealloc_reg(struct brw_wm_compile *c,
48			 struct brw_wm_value *value,
49			 GLuint reg)
50{
51   if (value->lastuse) {
52      /* Set nextuse to zero, it will be corrected by
53       * update_register_usage().
54       */
55      c->pass2_grf[reg].value = value;
56      c->pass2_grf[reg].nextuse = 0;
57
58      value->resident = &c->pass2_grf[reg];
59      value->hw_reg = brw_vec8_grf(reg*2, 0);
60
61      if (TEST_PAYLOAD_SPILLS)
62	 spill_value(c, value);
63   }
64}
65
66
67/* Initialize all the register values.  Do the initial setup
68 * calculations for interpolants.
69 */
70static void init_registers( struct brw_wm_compile *c )
71{
72   GLuint nr_interp_regs = 0;
73   GLuint i = 0;
74   GLuint j;
75
76   for (j = 0; j < c->grf_limit; j++)
77      c->pass2_grf[j].nextuse = BRW_WM_MAX_INSN;
78
79   for (j = 0; j < c->key.nr_depth_regs; j++)
80      prealloc_reg(c, &c->payload.depth[j], i++);
81
82   for (j = 0; j < c->nr_creg; j++)
83      prealloc_reg(c, &c->creg[j], i++);
84
85   for (j = 0; j < FRAG_ATTRIB_MAX; j++) {
86      if (c->key.vp_outputs_written & (1<<j)) {
87	 int fp_index;
88
89	 if (j >= VERT_RESULT_VAR0)
90	    fp_index = j - (VERT_RESULT_VAR0 - FRAG_ATTRIB_VAR0);
91	 else if (j <= VERT_RESULT_TEX7)
92	    fp_index = j;
93	 else
94	    fp_index = -1;
95
96	 nr_interp_regs++;
97	 if (fp_index >= 0)
98	    prealloc_reg(c, &c->payload.input_interp[fp_index], i++);
99      }
100   }
101
102   assert(nr_interp_regs >= 1);
103
104   c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2;
105   c->prog_data.urb_read_length = nr_interp_regs * 2;
106   c->prog_data.curb_read_length = c->nr_creg * 2;
107
108   c->max_wm_grf = i * 2;
109}
110
111
112/* Update the nextuse value for each register in our file.
113 */
114static void update_register_usage(struct brw_wm_compile *c,
115				  GLuint thisinsn)
116{
117   GLuint i;
118
119   for (i = 1; i < c->grf_limit; i++) {
120      struct brw_wm_grf *grf = &c->pass2_grf[i];
121
122      /* Only search those which can change:
123       */
124      if (grf->nextuse < thisinsn) {
125	 const struct brw_wm_ref *ref = grf->value->lastuse;
126
127	 /* Has last use of value been passed?
128	  */
129	 if (ref->insn < thisinsn) {
130	    grf->value->resident = 0;
131	    grf->value = 0;
132	    grf->nextuse = BRW_WM_MAX_INSN;
133	 }
134	 else {
135	    /* Else loop through chain to update:
136	     */
137	    while (ref->prevuse && ref->prevuse->insn >= thisinsn)
138	       ref = ref->prevuse;
139
140	    grf->nextuse = ref->insn;
141	 }
142      }
143   }
144}
145
146
147static void spill_value(struct brw_wm_compile *c,
148			struct brw_wm_value *value)
149{
150   /* Allocate a spill slot.  Note that allocations start from 0x40 -
151    * the first slot is reserved to mean "undef" in brw_wm_emit.c
152    */
153   if (!value->spill_slot) {
154      c->last_scratch += 0x40;
155      value->spill_slot = c->last_scratch;
156   }
157
158   /* The spill will be done in brw_wm_emit.c immediately after the
159    * value is calculated, so we can just take this reg without any
160    * further work.
161    */
162   value->resident->value = NULL;
163   value->resident->nextuse = BRW_WM_MAX_INSN;
164   value->resident = NULL;
165}
166
167
168
169/* Search for contiguous region with the most distant nearest
170 * member.  Free regs count as very distant.
171 *
172 * TODO: implement spill-to-reg so that we can rearrange discontigous
173 * free regs and then spill the oldest non-free regs in sequence.
174 * This would mean inserting instructions in this pass.
175 */
176static GLuint search_contiguous_regs(struct brw_wm_compile *c,
177				     GLuint nr,
178				     GLuint thisinsn)
179{
180   struct brw_wm_grf *grf = c->pass2_grf;
181   GLuint furthest = 0;
182   GLuint reg = 0;
183   GLuint i, j;
184
185   /* Start search at 1: r0 is special and can't be used or spilled.
186    */
187   for (i = 1; i < c->grf_limit && furthest < BRW_WM_MAX_INSN; i++) {
188      GLuint group_nextuse = BRW_WM_MAX_INSN;
189
190      for (j = 0; j < nr; j++) {
191	 if (grf[i+j].nextuse < group_nextuse)
192	    group_nextuse = grf[i+j].nextuse;
193      }
194
195      if (group_nextuse > furthest) {
196	 furthest = group_nextuse;
197	 reg = i;
198      }
199   }
200
201   assert(furthest != thisinsn);
202
203   /* Any non-empty regs will need to be spilled:
204    */
205   for (j = 0; j < nr; j++)
206      if (grf[reg+j].value)
207	 spill_value(c, grf[reg+j].value);
208
209   return reg;
210}
211
212
213static void alloc_contiguous_dest(struct brw_wm_compile *c,
214				  struct brw_wm_value *dst[],
215				  GLuint nr,
216				  GLuint thisinsn)
217{
218   GLuint reg = search_contiguous_regs(c, nr, thisinsn);
219   GLuint i;
220
221   for (i = 0; i < nr; i++) {
222      if (!dst[i]) {
223	 /* Need to grab a dummy value in TEX case.  Don't introduce
224	  * it into the tracking scheme.
225	  */
226	 dst[i] = &c->vreg[c->nr_vreg++];
227      }
228      else {
229	 assert(!dst[i]->resident);
230	 assert(c->pass2_grf[reg+i].nextuse != thisinsn);
231
232	 c->pass2_grf[reg+i].value = dst[i];
233	 c->pass2_grf[reg+i].nextuse = thisinsn;
234
235	 dst[i]->resident = &c->pass2_grf[reg+i];
236      }
237
238      dst[i]->hw_reg = brw_vec8_grf((reg+i)*2, 0);
239   }
240
241   if ((reg+nr)*2 > c->max_wm_grf)
242      c->max_wm_grf = (reg+nr) * 2;
243}
244
245
246static void load_args(struct brw_wm_compile *c,
247		      struct brw_wm_instruction *inst)
248{
249   GLuint thisinsn = inst - c->instruction;
250   GLuint i,j;
251
252   for (i = 0; i < 3; i++) {
253      for (j = 0; j < 4; j++) {
254	 struct brw_wm_ref *ref = inst->src[i][j];
255
256	 if (ref) {
257	    if (!ref->value->resident) {
258	       /* Need to bring the value in from scratch space.  The code for
259		* this will be done in brw_wm_emit.c, here we just do the
260		* register allocation and mark the ref as requiring a fill.
261		*/
262	       GLuint reg = search_contiguous_regs(c, 1, thisinsn);
263
264	       c->pass2_grf[reg].value = ref->value;
265	       c->pass2_grf[reg].nextuse = thisinsn;
266
267	       ref->value->resident = &c->pass2_grf[reg];
268
269	       /* Note that a fill is required:
270		*/
271	       ref->unspill_reg = reg*2;
272	    }
273
274	    /* Adjust the hw_reg to point at the value's current location:
275	     */
276	    assert(ref->value == ref->value->resident->value);
277	    ref->hw_reg.nr += (ref->value->resident - c->pass2_grf) * 2;
278	 }
279      }
280   }
281}
282
283
284
285/* Step 3: Work forwards once again.  Perform register allocations,
286 * taking into account instructions like TEX which require contiguous
287 * result registers.  Where necessary spill registers to scratch space
288 * and reload later.
289 */
290void brw_wm_pass2( struct brw_wm_compile *c )
291{
292   GLuint insn;
293   GLuint i;
294
295   init_registers(c);
296
297   for (insn = 0; insn < c->nr_insns; insn++) {
298      struct brw_wm_instruction *inst = &c->instruction[insn];
299
300      /* Update registers' nextuse values:
301       */
302      update_register_usage(c, insn);
303
304      /* May need to unspill some args.
305       */
306      load_args(c, inst);
307
308      /* Allocate registers to hold results:
309       */
310      switch (inst->opcode) {
311      case OPCODE_TEX:
312      case OPCODE_TXB:
313      case OPCODE_TXP:
314	 alloc_contiguous_dest(c, inst->dst, 4, insn);
315	 break;
316
317      default:
318	 for (i = 0; i < 4; i++) {
319	    if (inst->writemask & (1<<i)) {
320	       assert(inst->dst[i]);
321	       alloc_contiguous_dest(c, &inst->dst[i], 1, insn);
322	    }
323	 }
324	 break;
325      }
326
327      if (TEST_DST_SPILLS && inst->opcode != WM_PIXELXY) {
328	 for (i = 0; i < 4; i++)
329	    if (inst->dst[i])
330	       spill_value(c, inst->dst[i]);
331      }
332   }
333
334   if (INTEL_DEBUG & DEBUG_WM) {
335      brw_wm_print_program(c, "pass2");
336   }
337
338   c->state = PASS2_DONE;
339
340   if (INTEL_DEBUG & DEBUG_WM) {
341       brw_wm_print_program(c, "pass2/done");
342   }
343}
344