1/*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "SkCanvas.h"
9#include "SkTLazy.h"
10#include "SkSVGRenderContext.h"
11#include "SkSVGPoly.h"
12#include "SkSVGValue.h"
13
14SkSVGPoly::SkSVGPoly(SkSVGTag t) : INHERITED(t) {}
15
16void SkSVGPoly::setPoints(const SkSVGPointsType& pts) {
17    fPath.reset();
18    fPath.addPoly(pts.value().begin(),
19                  pts.value().count(),
20                  this->tag() == SkSVGTag::kPolygon); // only polygons are auto-closed
21}
22
23void SkSVGPoly::onSetAttribute(SkSVGAttribute attr, const SkSVGValue& v) {
24    switch (attr) {
25    case SkSVGAttribute::kPoints:
26        if (const auto* pts = v.as<SkSVGPointsValue>()) {
27            this->setPoints(*pts);
28        }
29        break;
30    default:
31        this->INHERITED::onSetAttribute(attr, v);
32    }
33}
34
35void SkSVGPoly::onDraw(SkCanvas* canvas, const SkSVGLengthContext&, const SkPaint& paint,
36                       SkPath::FillType fillType) const {
37    // the passed fillType follows inheritance rules and needs to be applied at draw time.
38    fPath.setFillType(fillType);
39    canvas->drawPath(fPath, paint);
40}
41
42SkPath SkSVGPoly::onAsPath(const SkSVGRenderContext& ctx) const {
43    // the computed fillType follows inheritance rules and needs to be applied at draw time.
44    fPath.setFillType(FillRuleToFillType(*ctx.presentationContext().fInherited.fFillRule.get()));
45
46    SkPath path = fPath;
47    this->mapToParent(&path);
48    return path;
49}
50