1c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck/*
2c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck * Copyright 2016 Google Inc.
3c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck *
4c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck * Use of this source code is governed by a BSD-style license that can be
5c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck * found in the LICENSE file.
6c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck */
7c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
8c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck#include "gm.h"
933d2055e594177b27360f84e0631b26d74a55a9bMike Klein#include "sk_tool_utils.h"
10c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck#include "SkLightingShader.h"
11c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck#include "SkNormalSource.h"
12c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck#include "SkPoint3.h"
13c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck#include "SkShader.h"
14c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
15c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck// Create a truncated pyramid normal map
16c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeckstatic SkBitmap make_frustum_normalmap(int texSize) {
17c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    SkBitmap frustum;
18c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    frustum.allocN32Pixels(texSize, texSize);
19c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
20c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    sk_tool_utils::create_frustum_normal_map(&frustum, SkIRect::MakeWH(texSize, texSize));
21c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    return frustum;
22c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck}
23c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
24c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbecknamespace skiagm {
25c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
26c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck// This GM exercises lighting shaders. Specifically, nullptr arguments, scaling when using
276ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck// normal maps, paint transparency, zero directional lights, multiple directional lights.
28c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeckclass LightingShader2GM : public GM {
29c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeckpublic:
30c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    LightingShader2GM() {
31c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC));
32c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    }
33c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
34c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeckprotected:
35c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    SkString onShortName() override {
36c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        return SkString("lightingshader2");
37c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    }
38c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
39c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    SkISize onISize() override {
40680e2e9a9eea28aa816ecdb88b4af1b4861393a0dvonbeck        return SkISize::Make(600, 740);
41c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    }
42c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
43c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    void onOnceBeforeDraw() override {
44c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        const SkVector3 kLightFromUpperRight = SkVector3::Make(0.788f, 0.394f, 0.473f);
456ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        const SkVector3 kLightFromUpperLeft = SkVector3::Make(-0.788f, 0.394f, 0.473f);
46c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
476ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        // Standard set of lights
486ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        SkLights::Builder builder;
49772b5ee446d7545eec4ca7d6dc9d75461e2a9c38vjiaoblack        builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 1.0f, 1.0f),
50772b5ee446d7545eec4ca7d6dc9d75461e2a9c38vjiaoblack                                                     kLightFromUpperRight));
51a8eabc4a2a5559a1410fdbb348f967cd1554b325vjiaoblack        builder.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f));
52c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        fLights = builder.finish();
53c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
546ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        // No directional lights
556ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        SkLights::Builder builderNoDir;
56a8eabc4a2a5559a1410fdbb348f967cd1554b325vjiaoblack        builderNoDir.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f));
576ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        fLightsNoDir = builderNoDir.finish();
586ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck
596ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        // Two directional lights
606ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        SkLights::Builder builderTwoDir;
616ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        builderTwoDir.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 0.0f, 1.0f),
626ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck                                                           kLightFromUpperRight));
636ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        builderTwoDir.add(SkLights::Light::MakeDirectional(SkColor3f::Make(0.0f, 1.0f, 1.0f),
646ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck                                                           kLightFromUpperLeft));
65a8eabc4a2a5559a1410fdbb348f967cd1554b325vjiaoblack        builderTwoDir.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f));
666ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        fLightsTwoDir = builderTwoDir.finish();
676ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck
68c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        fRect = SkRect::MakeIWH(kTexSize, kTexSize);
69c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        SkMatrix matrix;
70c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        SkRect bitmapBounds = SkRect::MakeIWH(kTexSize, kTexSize);
71c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        matrix.setRectToRect(bitmapBounds, fRect, SkMatrix::kFill_ScaleToFit);
72c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
73c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        SkBitmap opaqueDiffuseMap = sk_tool_utils::create_checkerboard_bitmap(
74c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                kTexSize, kTexSize,
75c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                sk_tool_utils::color_to_565(0x0),
76c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                sk_tool_utils::color_to_565(0xFF804020),
77c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                8);
781ec04d9553af68b458c8dd6bd18d8c25ebd41d7areed        fOpaqueDiffuse = SkShader::MakeBitmapShader(opaqueDiffuseMap, SkShader::kClamp_TileMode,
791ec04d9553af68b458c8dd6bd18d8c25ebd41d7areed                                                    SkShader::kClamp_TileMode, &matrix);
80c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
81c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        SkBitmap translucentDiffuseMap = sk_tool_utils::create_checkerboard_bitmap(
82c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                kTexSize, kTexSize,
83c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                SkColorSetARGB(0x55, 0x00, 0x00, 0x00),
84c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                SkColorSetARGB(0x55, 0x80, 0x40, 0x20),
85c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                8);
861ec04d9553af68b458c8dd6bd18d8c25ebd41d7areed        fTranslucentDiffuse = SkShader::MakeBitmapShader(translucentDiffuseMap,
871ec04d9553af68b458c8dd6bd18d8c25ebd41d7areed                                                         SkShader::kClamp_TileMode,
881ec04d9553af68b458c8dd6bd18d8c25ebd41d7areed                                                         SkShader::kClamp_TileMode, &matrix);
89c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
90c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        SkBitmap normalMap = make_frustum_normalmap(kTexSize);
911ec04d9553af68b458c8dd6bd18d8c25ebd41d7areed        fNormalMapShader = SkShader::MakeBitmapShader(normalMap, SkShader::kClamp_TileMode,
921ec04d9553af68b458c8dd6bd18d8c25ebd41d7areed                                                      SkShader::kClamp_TileMode, &matrix);
93c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
94c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    }
95c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
96c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    // Scales shape around origin, rotates shape around origin, then translates shape to origin
97c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    void positionCTM(SkCanvas *canvas, SkScalar scaleX, SkScalar scaleY, SkScalar rotate) const {
98c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        canvas->translate(kTexSize/2.0f, kTexSize/2.0f);
99c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        canvas->scale(scaleX, scaleY);
100c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        canvas->rotate(rotate);
101c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        canvas->translate(-kTexSize/2.0f, -kTexSize/2.0f);
102c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    }
103c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
104c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    static constexpr int NUM_BOOLEAN_PARAMS = 4;
105c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    void drawRect(SkCanvas* canvas, SkScalar scaleX, SkScalar scaleY,
106c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                  SkScalar rotate, bool useNormalSource, bool useDiffuseShader,
1076ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck                  bool useTranslucentPaint, bool useTranslucentShader, sk_sp<SkLights> lights) {
108c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        canvas->save();
109c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
110c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        this->positionCTM(canvas, scaleX, scaleY, rotate);
111c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
112c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        const SkMatrix& ctm = canvas->getTotalMatrix();
113c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
114c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        SkPaint paint;
115c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        sk_sp<SkNormalSource> normalSource = nullptr;
116c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        sk_sp<SkShader> diffuseShader = nullptr;
117c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
118c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        if (useNormalSource) {
119c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            normalSource = SkNormalSource::MakeFromNormalMap(fNormalMapShader, ctm);
120c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        }
121c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
122c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        if (useDiffuseShader) {
123c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            diffuseShader = (useTranslucentShader) ? fTranslucentDiffuse : fOpaqueDiffuse;
124c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        } else {
125c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            paint.setColor(0xFF00FF00);
126c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        }
127c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
128c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        if (useTranslucentPaint) {
129c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            paint.setAlpha(0x99);
130c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        }
131c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
132c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        paint.setShader(SkLightingShader::Make(std::move(diffuseShader), std::move(normalSource),
1336ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck                                               std::move(lights)));
134c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        canvas->drawRect(fRect, paint);
135c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
136c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        canvas->restore();
137c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    }
138c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
139c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    void onDraw(SkCanvas* canvas) override {
140c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
141c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        constexpr SkScalar LABEL_SIZE = 10.0f;
142c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        SkPaint labelPaint;
143c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        labelPaint.setTypeface(sk_tool_utils::create_portable_typeface("sans-serif",
144c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                                                                       SkFontStyle()));
145c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        labelPaint.setAntiAlias(true);
146c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        labelPaint.setTextSize(LABEL_SIZE);
147c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
148c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        constexpr int GRID_COLUMN_NUM = 4;
149c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        constexpr SkScalar GRID_CELL_WIDTH = kTexSize + 20.0f + NUM_BOOLEAN_PARAMS * LABEL_SIZE;
150c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
151c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        int gridNum = 0;
152c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
153c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        // Running through all possible bool parameter combinations
154c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        for (bool useNormalSource : {true, false}) {
155c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            for (bool useDiffuseShader : {true, false}) {
156c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                for (bool useTranslucentPaint : {true, false}) {
157c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                    for (bool useTranslucentShader : {true, false}) {
158c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
159c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        // Determining position
160c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        SkScalar xPos = (gridNum % GRID_COLUMN_NUM) * GRID_CELL_WIDTH;
161c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        SkScalar yPos = (gridNum / GRID_COLUMN_NUM) * GRID_CELL_WIDTH;
162c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
163c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        canvas->save();
164c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
165c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        canvas->translate(xPos, yPos);
166c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        this->drawRect(canvas, 1.0f, 1.0f, 0.f, useNormalSource, useDiffuseShader,
1676ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck                                       useTranslucentPaint, useTranslucentShader, fLights);
168c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        // Drawing labels
169c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        canvas->translate(0.0f, SkIntToScalar(kTexSize));
170c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        {
171c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            canvas->translate(0.0f, LABEL_SIZE);
172c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            SkString label;
173c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            label.appendf("useNormalSource: %d", useNormalSource);
174c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint);
175c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        }
176c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        {
177c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            canvas->translate(0.0f, LABEL_SIZE);
178c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            SkString label;
179c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            label.appendf("useDiffuseShader: %d", useDiffuseShader);
180c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint);
181c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        }
182c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        {
183c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            canvas->translate(0.0f, LABEL_SIZE);
184c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            SkString label;
185c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            label.appendf("useTranslucentPaint: %d", useTranslucentPaint);
186c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint);
187c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        }
188c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        {
189c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            canvas->translate(0.0f, LABEL_SIZE);
190c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            SkString label;
191c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            label.appendf("useTranslucentShader: %d", useTranslucentShader);
192c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                            canvas->drawText(label.c_str(), label.size(), 0.0f, 0.0f, labelPaint);
193c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        }
194c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
195c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        canvas->restore();
196c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
197c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                        gridNum++;
198c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                    }
199c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck                }
200c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            }
201c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        }
202c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
203c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
204c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        // Rotation/scale test
205c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        {
206c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            SkScalar xPos = (gridNum % GRID_COLUMN_NUM) * GRID_CELL_WIDTH;
207c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            SkScalar yPos = (gridNum / GRID_COLUMN_NUM) * GRID_CELL_WIDTH;
208c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
209c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            canvas->save();
210c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            canvas->translate(xPos, yPos);
2116ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            this->drawRect(canvas, 0.6f, 0.6f, 45.0f, true, true, true, true, fLights);
212c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            canvas->restore();
213c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
214c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            gridNum++;
215c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        }
216c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
217c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        // Anisotropic scale test
218c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        {
219c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            SkScalar xPos = (gridNum % GRID_COLUMN_NUM) * GRID_CELL_WIDTH;
220c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            SkScalar yPos = (gridNum / GRID_COLUMN_NUM) * GRID_CELL_WIDTH;
221c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
222c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            canvas->save();
223c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            canvas->translate(xPos, yPos);
2246ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            this->drawRect(canvas, 0.6f, 0.4f, 30.0f, true, true, true, true, fLights);
2256ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            canvas->restore();
2266ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck
2276ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            gridNum++;
2286ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        }
2296ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck
2306ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        // No directional lights test
2316ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        {
2326ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            SkScalar xPos = (gridNum % GRID_COLUMN_NUM) * GRID_CELL_WIDTH;
2336ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            SkScalar yPos = (gridNum / GRID_COLUMN_NUM) * GRID_CELL_WIDTH;
2346ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck
2356ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            canvas->save();
2366ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            canvas->translate(xPos, yPos);
2376ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            this->drawRect(canvas, 1.0f, 1.0f, 0.0f, true, true, false, false, fLightsNoDir);
2386ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            canvas->restore();
2396ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck
2406ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            gridNum++;
2416ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        }
2426ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck
2436ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        // Two directional lights test
2446ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck        {
2456ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            SkScalar xPos = (gridNum % GRID_COLUMN_NUM) * GRID_CELL_WIDTH;
2466ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            SkScalar yPos = (gridNum / GRID_COLUMN_NUM) * GRID_CELL_WIDTH;
2476ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck
2486ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            canvas->save();
2496ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            canvas->translate(xPos, yPos);
2506ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck            this->drawRect(canvas, 1.0f, 1.0f, 0.0f, true, true, false, false, fLightsTwoDir);
251c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            canvas->restore();
252c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
253c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck            gridNum++;
254c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck        }
255c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    }
256c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
257c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeckprivate:
258dbfd7ab10883f173f5c1b653a233e18dc6142002mtklein    static constexpr int kTexSize = 96;
259c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
260c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    sk_sp<SkShader> fOpaqueDiffuse;
261c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    sk_sp<SkShader> fTranslucentDiffuse;
262c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    sk_sp<SkShader> fNormalMapShader;
263c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
264c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    SkRect fRect;
265c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    sk_sp<SkLights> fLights;
2666ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck    sk_sp<SkLights> fLightsNoDir;
2676ad75d10eb2462e614f2b7cba293144a7e91a842dvonbeck    sk_sp<SkLights> fLightsTwoDir;
268c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
269c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck    typedef GM INHERITED;
270c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck};
271c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
272c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck//////////////////////////////////////////////////////////////////////////////
273c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck
274c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeckDEF_GM(return new LightingShader2GM;)
275c526da94e4f2dc0c8521099dad2118c5d6b8da4advonbeck}
276