1/* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#ifndef GrContextFactory_DEFINED 9#define GrContextFactory_DEFINED 10 11#include "GrContext.h" 12#include "GrContextOptions.h" 13 14#include "gl/GLTestContext.h" 15#include "vk/VkTestContext.h" 16#include "SkTArray.h" 17 18struct GrVkBackendContext; 19 20namespace sk_gpu_test { 21 22class ContextInfo { 23public: 24 ContextInfo() = default; 25 ContextInfo& operator=(const ContextInfo&) = default; 26 27 GrBackend backend() const { return fBackend; } 28 29 GrContext* grContext() const { return fGrContext; } 30 31 TestContext* testContext() const { return fTestContext; } 32 33 GLTestContext* glContext() const { 34 SkASSERT(kOpenGL_GrBackend == fBackend); 35 return static_cast<GLTestContext*>(fTestContext); 36 } 37 38#ifdef SK_VULKAN 39 VkTestContext* vkContext() const { 40 SkASSERT(kVulkan_GrBackend == fBackend); 41 return static_cast<VkTestContext*>(fTestContext); 42 } 43#endif 44 45private: 46 ContextInfo(GrBackend backend, TestContext* testContext, GrContext* grContext) 47 : fBackend(backend) 48 , fTestContext(testContext) 49 , fGrContext(grContext) {} 50 51 GrBackend fBackend = kOpenGL_GrBackend; 52 // Valid until the factory destroys it via abandonContexts() or destroyContexts(). 53 TestContext* fTestContext = nullptr; 54 GrContext* fGrContext = nullptr; 55 56 friend class GrContextFactory; 57}; 58 59/** 60 * This is a simple class that is useful in test apps that use different 61 * GrContexts backed by different types of GL contexts. It manages creating the 62 * GL context and a GrContext that uses it. The GL/Gr contexts persist until the 63 * factory is destroyed (though the caller can always grab a ref on the returned 64 * Gr and GL contexts to make them outlive the factory). 65 */ 66class GrContextFactory : SkNoncopyable { 67public: 68 // The availability of context types is subject to platform and build configuration 69 // restrictions. 70 enum ContextType { 71 kGL_ContextType, //! OpenGL context. 72 kGLES_ContextType, //! OpenGL ES context. 73 kANGLE_D3D9_ES2_ContextType, //! ANGLE on Direct3D9 OpenGL ES 2 context. 74 kANGLE_D3D11_ES2_ContextType,//! ANGLE on Direct3D11 OpenGL ES 2 context. 75 kANGLE_D3D11_ES3_ContextType,//! ANGLE on Direct3D11 OpenGL ES 3 context. 76 kANGLE_GL_ES2_ContextType, //! ANGLE on OpenGL OpenGL ES 2 context. 77 kANGLE_GL_ES3_ContextType, //! ANGLE on OpenGL OpenGL ES 3 context. 78 kCommandBuffer_ContextType, //! Chromium command buffer OpenGL ES context. 79 kMESA_ContextType, //! MESA OpenGL context 80 kNullGL_ContextType, //! Non-rendering OpenGL mock context. 81 kDebugGL_ContextType, //! Non-rendering, state verifying OpenGL context. 82 kVulkan_ContextType, //! Vulkan 83 kLastContextType = kVulkan_ContextType 84 }; 85 86 static const int kContextTypeCnt = kLastContextType + 1; 87 88 /** 89 * Overrides for the initial GrContextOptions provided at construction time, and required 90 * features that will cause context creation to fail if not present. 91 */ 92 enum class ContextOverrides { 93 kNone = 0x0, 94 kDisableNVPR = 0x1, 95 kUseInstanced = 0x2, 96 kAllowSRGBWithoutDecodeControl = 0x4, 97 98 kRequireNVPRSupport = 0x8, 99 kRequireSRGBSupport = 0x10 100 }; 101 102 static bool IsRenderingContext(ContextType type) { 103 switch (type) { 104 case kNullGL_ContextType: 105 case kDebugGL_ContextType: 106 return false; 107 default: 108 return true; 109 } 110 } 111 112 static GrBackend ContextTypeBackend(ContextType type) { 113 switch (type) { 114 case kVulkan_ContextType: 115 return kVulkan_GrBackend; 116 default: 117 return kOpenGL_GrBackend; 118 } 119 } 120 121 explicit GrContextFactory(const GrContextOptions& opts); 122 GrContextFactory(); 123 124 ~GrContextFactory(); 125 126 void destroyContexts(); 127 void abandonContexts(); 128 void releaseResourcesAndAbandonContexts(); 129 130 /** 131 * Get a context initialized with a type of GL context. It also makes the GL context current. 132 */ 133 ContextInfo getContextInfo(ContextType type, 134 ContextOverrides overrides = ContextOverrides::kNone); 135 136 /** 137 * Get a context in the same share group as the passed in GrContext, with the same type and 138 * overrides. To get multiple contexts in a single share group, pass the same shareContext, 139 * with different values for shareIndex. 140 */ 141 ContextInfo getSharedContextInfo(GrContext* shareContext, uint32_t shareIndex = 0); 142 143 /** 144 * Get a GrContext initialized with a type of GL context. It also makes the GL context current. 145 */ 146 GrContext* get(ContextType type, ContextOverrides overrides = ContextOverrides::kNone) { 147 return this->getContextInfo(type, overrides).grContext(); 148 } 149 const GrContextOptions& getGlobalOptions() const { return fGlobalOptions; } 150 151private: 152 ContextInfo getContextInfoInternal(ContextType type, ContextOverrides overrides, 153 GrContext* shareContext, uint32_t shareIndex); 154 155 struct Context { 156 ContextType fType; 157 ContextOverrides fOverrides; 158 GrBackend fBackend; 159 TestContext* fTestContext; 160 GrContext* fGrContext; 161 GrContext* fShareContext; 162 uint32_t fShareIndex; 163 164 bool fAbandoned; 165 }; 166 SkTArray<Context, true> fContexts; 167 std::unique_ptr<GLTestContext> fSentinelGLContext; 168 const GrContextOptions fGlobalOptions; 169}; 170} // namespace sk_gpu_test 171 172GR_MAKE_BITFIELD_CLASS_OPS(sk_gpu_test::GrContextFactory::ContextOverrides); 173 174#endif 175