1/* 2** $Id: ltable.c,v 2.72.1.1 2013/04/12 18:48:47 roberto Exp $ 3** Lua tables (hash) 4** See Copyright Notice in lua.h 5*/ 6 7 8/* 9** Implementation of tables (aka arrays, objects, or hash tables). 10** Tables keep its elements in two parts: an array part and a hash part. 11** Non-negative integer keys are all candidates to be kept in the array 12** part. The actual size of the array is the largest `n' such that at 13** least half the slots between 0 and n are in use. 14** Hash uses a mix of chained scatter table with Brent's variation. 15** A main invariant of these tables is that, if an element is not 16** in its main position (i.e. the `original' position that its hash gives 17** to it), then the colliding element is in its own main position. 18** Hence even when the load factor reaches 100%, performance remains good. 19*/ 20 21#include <string.h> 22 23#define ltable_c 24#define LUA_CORE 25 26#include "lua.h" 27 28#include "ldebug.h" 29#include "ldo.h" 30#include "lgc.h" 31#include "lmem.h" 32#include "lobject.h" 33#include "lstate.h" 34#include "lstring.h" 35#include "ltable.h" 36#include "lvm.h" 37 38 39/* 40** max size of array part is 2^MAXBITS 41*/ 42#if LUAI_BITSINT >= 32 43#define MAXBITS 30 44#else 45#define MAXBITS (LUAI_BITSINT-2) 46#endif 47 48#define MAXASIZE (1 << MAXBITS) 49 50 51#define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t)))) 52 53#define hashstr(t,str) hashpow2(t, (str)->tsv.hash) 54#define hashboolean(t,p) hashpow2(t, p) 55 56 57/* 58** for some types, it is better to avoid modulus by power of 2, as 59** they tend to have many 2 factors. 60*/ 61#define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1)))) 62 63 64#define hashpointer(t,p) hashmod(t, IntPoint(p)) 65 66 67#define dummynode (&dummynode_) 68 69#define isdummy(n) ((n) == dummynode) 70 71static const Node dummynode_ = { 72 {NILCONSTANT}, /* value */ 73 {{NILCONSTANT, NULL}} /* key */ 74}; 75 76 77/* 78** hash for lua_Numbers 79*/ 80/* Taken from Lua 5.1 to avoid frexp() */ 81#define numints cast_int(sizeof(lua_Number)/sizeof(int)) 82static Node *hashnum (const Table *t, lua_Number n) { 83 unsigned int a[numints]; 84 int i; 85 if (luai_numeq(n, 0)) /* avoid problems with -0 */ 86 return gnode(t, 0); 87 memcpy(a, &n, sizeof(a)); 88 for (i = 1; i < numints; i++) a[0] += a[i]; 89 return hashmod(t, a[0]); 90} 91 92 93 94/* 95** returns the `main' position of an element in a table (that is, the index 96** of its hash value) 97*/ 98static Node *mainposition (const Table *t, const TValue *key) { 99 switch (ttype(key)) { 100 case LUA_TNUMBER: 101 return hashnum(t, nvalue(key)); 102 case LUA_TLNGSTR: { 103 TString *s = rawtsvalue(key); 104 if (s->tsv.extra == 0) { /* no hash? */ 105 s->tsv.hash = luaS_hash(getstr(s), s->tsv.len, s->tsv.hash); 106 s->tsv.extra = 1; /* now it has its hash */ 107 } 108 return hashstr(t, rawtsvalue(key)); 109 } 110 case LUA_TSHRSTR: 111 return hashstr(t, rawtsvalue(key)); 112 case LUA_TBOOLEAN: 113 return hashboolean(t, bvalue(key)); 114 case LUA_TLIGHTUSERDATA: 115 return hashpointer(t, pvalue(key)); 116 case LUA_TLCF: 117 return hashpointer(t, fvalue(key)); 118 default: 119 return hashpointer(t, gcvalue(key)); 120 } 121} 122 123 124/* 125** returns the index for `key' if `key' is an appropriate key to live in 126** the array part of the table, -1 otherwise. 127*/ 128static int arrayindex (const TValue *key) { 129 if (ttisnumber(key)) { 130 lua_Number n = nvalue(key); 131 int k; 132 lua_number2int(k, n); 133 if (luai_numeq(cast_num(k), n)) 134 return k; 135 } 136 return -1; /* `key' did not match some condition */ 137} 138 139 140/* 141** returns the index of a `key' for table traversals. First goes all 142** elements in the array part, then elements in the hash part. The 143** beginning of a traversal is signaled by -1. 144*/ 145static int findindex (lua_State *L, Table *t, StkId key) { 146 int i; 147 if (ttisnil(key)) return -1; /* first iteration */ 148 i = arrayindex(key); 149 if (0 < i && i <= t->sizearray) /* is `key' inside array part? */ 150 return i-1; /* yes; that's the index (corrected to C) */ 151 else { 152 Node *n = mainposition(t, key); 153 for (;;) { /* check whether `key' is somewhere in the chain */ 154 /* key may be dead already, but it is ok to use it in `next' */ 155 if (luaV_rawequalobj(gkey(n), key) || 156 (ttisdeadkey(gkey(n)) && iscollectable(key) && 157 deadvalue(gkey(n)) == gcvalue(key))) { 158 i = cast_int(n - gnode(t, 0)); /* key index in hash table */ 159 /* hash elements are numbered after array ones */ 160 return i + t->sizearray; 161 } 162 else n = gnext(n); 163 if (n == NULL) 164 luaG_runerror(L, "invalid key to " LUA_QL("next")); /* key not found */ 165 } 166 } 167} 168 169 170int luaH_next (lua_State *L, Table *t, StkId key) { 171 int i = findindex(L, t, key); /* find original element */ 172 for (i++; i < t->sizearray; i++) { /* try first array part */ 173 if (!ttisnil(&t->array[i])) { /* a non-nil value? */ 174 setnvalue(key, cast_num(i+1)); 175 setobj2s(L, key+1, &t->array[i]); 176 return 1; 177 } 178 } 179 for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */ 180 if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */ 181 setobj2s(L, key, gkey(gnode(t, i))); 182 setobj2s(L, key+1, gval(gnode(t, i))); 183 return 1; 184 } 185 } 186 return 0; /* no more elements */ 187} 188 189 190/* 191** {============================================================= 192** Rehash 193** ============================================================== 194*/ 195 196 197static int computesizes (int nums[], int *narray) { 198 int i; 199 int twotoi; /* 2^i */ 200 int a = 0; /* number of elements smaller than 2^i */ 201 int na = 0; /* number of elements to go to array part */ 202 int n = 0; /* optimal size for array part */ 203 for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) { 204 if (nums[i] > 0) { 205 a += nums[i]; 206 if (a > twotoi/2) { /* more than half elements present? */ 207 n = twotoi; /* optimal size (till now) */ 208 na = a; /* all elements smaller than n will go to array part */ 209 } 210 } 211 if (a == *narray) break; /* all elements already counted */ 212 } 213 *narray = n; 214 lua_assert(*narray/2 <= na && na <= *narray); 215 return na; 216} 217 218 219static int countint (const TValue *key, int *nums) { 220 int k = arrayindex(key); 221 if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */ 222 nums[luaO_ceillog2(k)]++; /* count as such */ 223 return 1; 224 } 225 else 226 return 0; 227} 228 229 230static int numusearray (const Table *t, int *nums) { 231 int lg; 232 int ttlg; /* 2^lg */ 233 int ause = 0; /* summation of `nums' */ 234 int i = 1; /* count to traverse all array keys */ 235 for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */ 236 int lc = 0; /* counter */ 237 int lim = ttlg; 238 if (lim > t->sizearray) { 239 lim = t->sizearray; /* adjust upper limit */ 240 if (i > lim) 241 break; /* no more elements to count */ 242 } 243 /* count elements in range (2^(lg-1), 2^lg] */ 244 for (; i <= lim; i++) { 245 if (!ttisnil(&t->array[i-1])) 246 lc++; 247 } 248 nums[lg] += lc; 249 ause += lc; 250 } 251 return ause; 252} 253 254 255static int numusehash (const Table *t, int *nums, int *pnasize) { 256 int totaluse = 0; /* total number of elements */ 257 int ause = 0; /* summation of `nums' */ 258 int i = sizenode(t); 259 while (i--) { 260 Node *n = &t->node[i]; 261 if (!ttisnil(gval(n))) { 262 ause += countint(gkey(n), nums); 263 totaluse++; 264 } 265 } 266 *pnasize += ause; 267 return totaluse; 268} 269 270 271static void setarrayvector (lua_State *L, Table *t, int size) { 272 int i; 273 luaM_reallocvector(L, t->array, t->sizearray, size, TValue); 274 for (i=t->sizearray; i<size; i++) 275 setnilvalue(&t->array[i]); 276 t->sizearray = size; 277} 278 279 280static void setnodevector (lua_State *L, Table *t, int size) { 281 int lsize; 282 if (size == 0) { /* no elements to hash part? */ 283 t->node = cast(Node *, dummynode); /* use common `dummynode' */ 284 lsize = 0; 285 } 286 else { 287 int i; 288 lsize = luaO_ceillog2(size); 289 if (lsize > MAXBITS) 290 luaG_runerror(L, "table overflow"); 291 size = twoto(lsize); 292 t->node = luaM_newvector(L, size, Node); 293 for (i=0; i<size; i++) { 294 Node *n = gnode(t, i); 295 gnext(n) = NULL; 296 setnilvalue(gkey(n)); 297 setnilvalue(gval(n)); 298 } 299 } 300 t->lsizenode = cast_byte(lsize); 301 t->lastfree = gnode(t, size); /* all positions are free */ 302} 303 304 305void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize) { 306 int i; 307 int oldasize = t->sizearray; 308 int oldhsize = t->lsizenode; 309 Node *nold = t->node; /* save old hash ... */ 310 if (nasize > oldasize) /* array part must grow? */ 311 setarrayvector(L, t, nasize); 312 /* create new hash part with appropriate size */ 313 setnodevector(L, t, nhsize); 314 if (nasize < oldasize) { /* array part must shrink? */ 315 t->sizearray = nasize; 316 /* re-insert elements from vanishing slice */ 317 for (i=nasize; i<oldasize; i++) { 318 if (!ttisnil(&t->array[i])) 319 luaH_setint(L, t, i + 1, &t->array[i]); 320 } 321 /* shrink array */ 322 luaM_reallocvector(L, t->array, oldasize, nasize, TValue); 323 } 324 /* re-insert elements from hash part */ 325 for (i = twoto(oldhsize) - 1; i >= 0; i--) { 326 Node *old = nold+i; 327 if (!ttisnil(gval(old))) { 328 /* doesn't need barrier/invalidate cache, as entry was 329 already present in the table */ 330 setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old)); 331 } 332 } 333 if (!isdummy(nold)) 334 luaM_freearray(L, nold, cast(size_t, twoto(oldhsize))); /* free old array */ 335} 336 337 338void luaH_resizearray (lua_State *L, Table *t, int nasize) { 339 int nsize = isdummy(t->node) ? 0 : sizenode(t); 340 luaH_resize(L, t, nasize, nsize); 341} 342 343 344static void rehash (lua_State *L, Table *t, const TValue *ek) { 345 int nasize, na; 346 int nums[MAXBITS+1]; /* nums[i] = number of keys with 2^(i-1) < k <= 2^i */ 347 int i; 348 int totaluse; 349 for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* reset counts */ 350 nasize = numusearray(t, nums); /* count keys in array part */ 351 totaluse = nasize; /* all those keys are integer keys */ 352 totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */ 353 /* count extra key */ 354 nasize += countint(ek, nums); 355 totaluse++; 356 /* compute new size for array part */ 357 na = computesizes(nums, &nasize); 358 /* resize the table to new computed sizes */ 359 luaH_resize(L, t, nasize, totaluse - na); 360} 361 362 363 364/* 365** }============================================================= 366*/ 367 368 369Table *luaH_new (lua_State *L) { 370 Table *t = &luaC_newobj(L, LUA_TTABLE, sizeof(Table), NULL, 0)->h; 371 t->metatable = NULL; 372 t->flags = cast_byte(~0); 373 t->array = NULL; 374 t->sizearray = 0; 375 setnodevector(L, t, 0); 376 return t; 377} 378 379 380void luaH_free (lua_State *L, Table *t) { 381 if (!isdummy(t->node)) 382 luaM_freearray(L, t->node, cast(size_t, sizenode(t))); 383 luaM_freearray(L, t->array, t->sizearray); 384 luaM_free(L, t); 385} 386 387 388static Node *getfreepos (Table *t) { 389 while (t->lastfree > t->node) { 390 t->lastfree--; 391 if (ttisnil(gkey(t->lastfree))) 392 return t->lastfree; 393 } 394 return NULL; /* could not find a free place */ 395} 396 397 398 399/* 400** inserts a new key into a hash table; first, check whether key's main 401** position is free. If not, check whether colliding node is in its main 402** position or not: if it is not, move colliding node to an empty place and 403** put new key in its main position; otherwise (colliding node is in its main 404** position), new key goes to an empty position. 405*/ 406TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) { 407 Node *mp; 408 if (ttisnil(key)) luaG_runerror(L, "table index is nil"); 409 else if (ttisnumber(key) && luai_numisnan(L, nvalue(key))) 410 luaG_runerror(L, "table index is NaN"); 411 mp = mainposition(t, key); 412 if (!ttisnil(gval(mp)) || isdummy(mp)) { /* main position is taken? */ 413 Node *othern; 414 Node *n = getfreepos(t); /* get a free place */ 415 if (n == NULL) { /* cannot find a free place? */ 416 rehash(L, t, key); /* grow table */ 417 /* whatever called 'newkey' take care of TM cache and GC barrier */ 418 return luaH_set(L, t, key); /* insert key into grown table */ 419 } 420 lua_assert(!isdummy(n)); 421 othern = mainposition(t, gkey(mp)); 422 if (othern != mp) { /* is colliding node out of its main position? */ 423 /* yes; move colliding node into free position */ 424 while (gnext(othern) != mp) othern = gnext(othern); /* find previous */ 425 gnext(othern) = n; /* redo the chain with `n' in place of `mp' */ 426 *n = *mp; /* copy colliding node into free pos. (mp->next also goes) */ 427 gnext(mp) = NULL; /* now `mp' is free */ 428 setnilvalue(gval(mp)); 429 } 430 else { /* colliding node is in its own main position */ 431 /* new node will go into free position */ 432 gnext(n) = gnext(mp); /* chain new position */ 433 gnext(mp) = n; 434 mp = n; 435 } 436 } 437 setobj2t(L, gkey(mp), key); 438 luaC_barrierback(L, obj2gco(t), key); 439 lua_assert(ttisnil(gval(mp))); 440 return gval(mp); 441} 442 443 444/* 445** search function for integers 446*/ 447const TValue *luaH_getint (Table *t, int key) { 448 /* (1 <= key && key <= t->sizearray) */ 449 if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray)) 450 return &t->array[key-1]; 451 else { 452 lua_Number nk = cast_num(key); 453 Node *n = hashnum(t, nk); 454 do { /* check whether `key' is somewhere in the chain */ 455 if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk)) 456 return gval(n); /* that's it */ 457 else n = gnext(n); 458 } while (n); 459 return luaO_nilobject; 460 } 461} 462 463 464/* 465** search function for short strings 466*/ 467const TValue *luaH_getstr (Table *t, TString *key) { 468 Node *n = hashstr(t, key); 469 lua_assert(key->tsv.tt == LUA_TSHRSTR); 470 do { /* check whether `key' is somewhere in the chain */ 471 if (ttisshrstring(gkey(n)) && eqshrstr(rawtsvalue(gkey(n)), key)) 472 return gval(n); /* that's it */ 473 else n = gnext(n); 474 } while (n); 475 return luaO_nilobject; 476} 477 478 479/* 480** main search function 481*/ 482const TValue *luaH_get (Table *t, const TValue *key) { 483 switch (ttype(key)) { 484 case LUA_TSHRSTR: return luaH_getstr(t, rawtsvalue(key)); 485 case LUA_TNIL: return luaO_nilobject; 486 case LUA_TNUMBER: { 487 int k; 488 lua_Number n = nvalue(key); 489 lua_number2int(k, n); 490 if (luai_numeq(cast_num(k), n)) /* index is int? */ 491 return luaH_getint(t, k); /* use specialized version */ 492 /* else go through */ 493 } 494 default: { 495 Node *n = mainposition(t, key); 496 do { /* check whether `key' is somewhere in the chain */ 497 if (luaV_rawequalobj(gkey(n), key)) 498 return gval(n); /* that's it */ 499 else n = gnext(n); 500 } while (n); 501 return luaO_nilobject; 502 } 503 } 504} 505 506 507/* 508** beware: when using this function you probably need to check a GC 509** barrier and invalidate the TM cache. 510*/ 511TValue *luaH_set (lua_State *L, Table *t, const TValue *key) { 512 const TValue *p = luaH_get(t, key); 513 if (p != luaO_nilobject) 514 return cast(TValue *, p); 515 else return luaH_newkey(L, t, key); 516} 517 518 519void luaH_setint (lua_State *L, Table *t, int key, TValue *value) { 520 const TValue *p = luaH_getint(t, key); 521 TValue *cell; 522 if (p != luaO_nilobject) 523 cell = cast(TValue *, p); 524 else { 525 TValue k; 526 setnvalue(&k, cast_num(key)); 527 cell = luaH_newkey(L, t, &k); 528 } 529 setobj2t(L, cell, value); 530} 531 532 533static int unbound_search (Table *t, unsigned int j) { 534 unsigned int i = j; /* i is zero or a present index */ 535 j++; 536 /* find `i' and `j' such that i is present and j is not */ 537 while (!ttisnil(luaH_getint(t, j))) { 538 i = j; 539 j *= 2; 540 if (j > cast(unsigned int, MAX_INT)) { /* overflow? */ 541 /* table was built with bad purposes: resort to linear search */ 542 i = 1; 543 while (!ttisnil(luaH_getint(t, i))) i++; 544 return i - 1; 545 } 546 } 547 /* now do a binary search between them */ 548 while (j - i > 1) { 549 unsigned int m = (i+j)/2; 550 if (ttisnil(luaH_getint(t, m))) j = m; 551 else i = m; 552 } 553 return i; 554} 555 556 557/* 558** Try to find a boundary in table `t'. A `boundary' is an integer index 559** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil). 560*/ 561int luaH_getn (Table *t) { 562 unsigned int j = t->sizearray; 563 if (j > 0 && ttisnil(&t->array[j - 1])) { 564 /* there is a boundary in the array part: (binary) search for it */ 565 unsigned int i = 0; 566 while (j - i > 1) { 567 unsigned int m = (i+j)/2; 568 if (ttisnil(&t->array[m - 1])) j = m; 569 else i = m; 570 } 571 return i; 572 } 573 /* else must find a boundary in hash part */ 574 else if (isdummy(t->node)) /* hash part is empty? */ 575 return j; /* that is easy... */ 576 else return unbound_search(t, j); 577} 578 579 580 581#if defined(LUA_DEBUG) 582 583Node *luaH_mainposition (const Table *t, const TValue *key) { 584 return mainposition(t, key); 585} 586 587int luaH_isdummy (Node *n) { return isdummy(n); } 588 589#endif 590