1/*
2 * Copyright (C) 2016 Google, Inc.
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *     http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <string>
18#include <vector>
19
20#include "Smoke.h"
21
22namespace {
23
24Game *create_game(int argc, char **argv)
25{
26    std::vector<std::string> args(argv, argv + argc);
27    return new Smoke(args);
28}
29
30} // namespace
31
32#if defined(VK_USE_PLATFORM_XCB_KHR)
33
34#include "ShellXcb.h"
35
36int main(int argc, char **argv)
37{
38    Game *game = create_game(argc, argv);
39    {
40        ShellXcb shell(*game);
41        shell.run();
42    }
43    delete game;
44
45    return 0;
46}
47
48#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
49
50#include "ShellWayland.h"
51
52int main(int argc, char **argv) {
53    Game *game = create_game(argc, argv);
54    {
55        ShellWayland shell(*game);
56        shell.run();
57    }
58    delete game;
59
60    return 0;
61}
62
63#elif defined(VK_USE_PLATFORM_ANDROID_KHR)
64
65#include <android/log.h>
66#include "ShellAndroid.h"
67
68void android_main(android_app *app)
69{
70    Game *game = create_game(0, nullptr);
71
72    try {
73        ShellAndroid shell(*app, *game);
74        shell.run();
75    } catch (const std::runtime_error &e) {
76        __android_log_print(ANDROID_LOG_ERROR, game->settings().name.c_str(),
77                "%s", e.what());
78    }
79
80    delete game;
81}
82
83#elif defined(VK_USE_PLATFORM_WIN32_KHR)
84
85#include "ShellWin32.h"
86
87int main(int argc, char **argv)
88{
89    Game *game = create_game(argc, argv);
90    {
91        ShellWin32 shell(*game);
92        shell.run();
93    }
94    delete game;
95
96    return 0;
97}
98
99#endif // VK_USE_PLATFORM_XCB_KHR
100