1// 2// File: vk_sdk_platform.h 3// 4/* 5 * Copyright (c) 2015-2016 The Khronos Group Inc. 6 * Copyright (c) 2015-2016 Valve Corporation 7 * Copyright (c) 2015-2016 LunarG, Inc. 8 * 9 * Licensed under the Apache License, Version 2.0 (the "License"); 10 * you may not use this file except in compliance with the License. 11 * You may obtain a copy of the License at 12 * 13 * http://www.apache.org/licenses/LICENSE-2.0 14 * 15 * Unless required by applicable law or agreed to in writing, software 16 * distributed under the License is distributed on an "AS IS" BASIS, 17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18 * See the License for the specific language governing permissions and 19 * limitations under the License. 20 */ 21 22#ifndef VK_SDK_PLATFORM_H 23#define VK_SDK_PLATFORM_H 24 25#if defined(_WIN32) 26#define NOMINMAX 27#ifndef __cplusplus 28#undef inline 29#define inline __inline 30#endif // __cplusplus 31 32#if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/) 33// C99: 34// Microsoft didn't implement C99 in Visual Studio; but started adding it with 35// VS2013. However, VS2013 still didn't have snprintf(). The following is a 36// work-around (Note: The _CRT_SECURE_NO_WARNINGS macro must be set in the 37// "CMakeLists.txt" file). 38// NOTE: This is fixed in Visual Studio 2015. 39#define snprintf _snprintf 40#endif 41 42#define strdup _strdup 43 44#endif // _WIN32 45 46#endif // VK_SDK_PLATFORM_H 47