1//
2// File: vk_sdk_platform.h
3//
4/*
5 * Copyright (c) 2015-2016 The Khronos Group Inc.
6 * Copyright (c) 2015-2016 Valve Corporation
7 * Copyright (c) 2015-2016 LunarG, Inc.
8 *
9 * Licensed under the Apache License, Version 2.0 (the "License");
10 * you may not use this file except in compliance with the License.
11 * You may obtain a copy of the License at
12 *
13 *     http://www.apache.org/licenses/LICENSE-2.0
14 *
15 * Unless required by applicable law or agreed to in writing, software
16 * distributed under the License is distributed on an "AS IS" BASIS,
17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18 * See the License for the specific language governing permissions and
19 * limitations under the License.
20 */
21
22#ifndef VK_SDK_PLATFORM_H
23#define VK_SDK_PLATFORM_H
24
25#if defined(_WIN32)
26#define NOMINMAX
27#ifndef __cplusplus
28#undef inline
29#define inline __inline
30#endif // __cplusplus
31
32#if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/)
33// C99:
34// Microsoft didn't implement C99 in Visual Studio; but started adding it with
35// VS2013.  However, VS2013 still didn't have snprintf().  The following is a
36// work-around (Note: The _CRT_SECURE_NO_WARNINGS macro must be set in the
37// "CMakeLists.txt" file).
38// NOTE: This is fixed in Visual Studio 2015.
39#define snprintf _snprintf
40#endif
41
42#define strdup _strdup
43
44#endif // _WIN32
45
46#endif // VK_SDK_PLATFORM_H
47