1/* 2 * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11#include "webrtc/modules/audio_device/android/opensles_player.h" 12 13#include <android/log.h> 14 15#include "webrtc/base/arraysize.h" 16#include "webrtc/base/checks.h" 17#include "webrtc/base/format_macros.h" 18#include "webrtc/base/timeutils.h" 19#include "webrtc/modules/audio_device/android/audio_manager.h" 20#include "webrtc/modules/audio_device/fine_audio_buffer.h" 21 22#define TAG "OpenSLESPlayer" 23#define ALOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, TAG, __VA_ARGS__) 24#define ALOGD(...) __android_log_print(ANDROID_LOG_DEBUG, TAG, __VA_ARGS__) 25#define ALOGE(...) __android_log_print(ANDROID_LOG_ERROR, TAG, __VA_ARGS__) 26#define ALOGW(...) __android_log_print(ANDROID_LOG_WARN, TAG, __VA_ARGS__) 27#define ALOGI(...) __android_log_print(ANDROID_LOG_INFO, TAG, __VA_ARGS__) 28 29#define RETURN_ON_ERROR(op, ...) \ 30 do { \ 31 SLresult err = (op); \ 32 if (err != SL_RESULT_SUCCESS) { \ 33 ALOGE("%s failed: %d", #op, err); \ 34 return __VA_ARGS__; \ 35 } \ 36 } while (0) 37 38namespace webrtc { 39 40OpenSLESPlayer::OpenSLESPlayer(AudioManager* audio_manager) 41 : audio_parameters_(audio_manager->GetPlayoutAudioParameters()), 42 audio_device_buffer_(NULL), 43 initialized_(false), 44 playing_(false), 45 bytes_per_buffer_(0), 46 buffer_index_(0), 47 engine_(nullptr), 48 player_(nullptr), 49 simple_buffer_queue_(nullptr), 50 volume_(nullptr), 51 last_play_time_(0) { 52 ALOGD("ctor%s", GetThreadInfo().c_str()); 53 // Use native audio output parameters provided by the audio manager and 54 // define the PCM format structure. 55 pcm_format_ = CreatePCMConfiguration(audio_parameters_.channels(), 56 audio_parameters_.sample_rate(), 57 audio_parameters_.bits_per_sample()); 58 // Detach from this thread since we want to use the checker to verify calls 59 // from the internal audio thread. 60 thread_checker_opensles_.DetachFromThread(); 61} 62 63OpenSLESPlayer::~OpenSLESPlayer() { 64 ALOGD("dtor%s", GetThreadInfo().c_str()); 65 RTC_DCHECK(thread_checker_.CalledOnValidThread()); 66 Terminate(); 67 DestroyAudioPlayer(); 68 DestroyMix(); 69 DestroyEngine(); 70 RTC_DCHECK(!engine_object_.Get()); 71 RTC_DCHECK(!engine_); 72 RTC_DCHECK(!output_mix_.Get()); 73 RTC_DCHECK(!player_); 74 RTC_DCHECK(!simple_buffer_queue_); 75 RTC_DCHECK(!volume_); 76} 77 78int OpenSLESPlayer::Init() { 79 ALOGD("Init%s", GetThreadInfo().c_str()); 80 RTC_DCHECK(thread_checker_.CalledOnValidThread()); 81 return 0; 82} 83 84int OpenSLESPlayer::Terminate() { 85 ALOGD("Terminate%s", GetThreadInfo().c_str()); 86 RTC_DCHECK(thread_checker_.CalledOnValidThread()); 87 StopPlayout(); 88 return 0; 89} 90 91int OpenSLESPlayer::InitPlayout() { 92 ALOGD("InitPlayout%s", GetThreadInfo().c_str()); 93 RTC_DCHECK(thread_checker_.CalledOnValidThread()); 94 RTC_DCHECK(!initialized_); 95 RTC_DCHECK(!playing_); 96 CreateEngine(); 97 CreateMix(); 98 initialized_ = true; 99 buffer_index_ = 0; 100 last_play_time_ = rtc::Time(); 101 return 0; 102} 103 104int OpenSLESPlayer::StartPlayout() { 105 ALOGD("StartPlayout%s", GetThreadInfo().c_str()); 106 RTC_DCHECK(thread_checker_.CalledOnValidThread()); 107 RTC_DCHECK(initialized_); 108 RTC_DCHECK(!playing_); 109 // The number of lower latency audio players is limited, hence we create the 110 // audio player in Start() and destroy it in Stop(). 111 CreateAudioPlayer(); 112 // Fill up audio buffers to avoid initial glitch and to ensure that playback 113 // starts when mode is later changed to SL_PLAYSTATE_PLAYING. 114 // TODO(henrika): we can save some delay by only making one call to 115 // EnqueuePlayoutData. Most likely not worth the risk of adding a glitch. 116 for (int i = 0; i < kNumOfOpenSLESBuffers; ++i) { 117 EnqueuePlayoutData(); 118 } 119 // Start streaming data by setting the play state to SL_PLAYSTATE_PLAYING. 120 // For a player object, when the object is in the SL_PLAYSTATE_PLAYING 121 // state, adding buffers will implicitly start playback. 122 RETURN_ON_ERROR((*player_)->SetPlayState(player_, SL_PLAYSTATE_PLAYING), -1); 123 playing_ = (GetPlayState() == SL_PLAYSTATE_PLAYING); 124 RTC_DCHECK(playing_); 125 return 0; 126} 127 128int OpenSLESPlayer::StopPlayout() { 129 ALOGD("StopPlayout%s", GetThreadInfo().c_str()); 130 RTC_DCHECK(thread_checker_.CalledOnValidThread()); 131 if (!initialized_ || !playing_) { 132 return 0; 133 } 134 // Stop playing by setting the play state to SL_PLAYSTATE_STOPPED. 135 RETURN_ON_ERROR((*player_)->SetPlayState(player_, SL_PLAYSTATE_STOPPED), -1); 136 // Clear the buffer queue to flush out any remaining data. 137 RETURN_ON_ERROR((*simple_buffer_queue_)->Clear(simple_buffer_queue_), -1); 138#ifndef NDEBUG 139 // Verify that the buffer queue is in fact cleared as it should. 140 SLAndroidSimpleBufferQueueState buffer_queue_state; 141 (*simple_buffer_queue_)->GetState(simple_buffer_queue_, &buffer_queue_state); 142 RTC_DCHECK_EQ(0u, buffer_queue_state.count); 143 RTC_DCHECK_EQ(0u, buffer_queue_state.index); 144#endif 145 // The number of lower latency audio players is limited, hence we create the 146 // audio player in Start() and destroy it in Stop(). 147 DestroyAudioPlayer(); 148 thread_checker_opensles_.DetachFromThread(); 149 initialized_ = false; 150 playing_ = false; 151 return 0; 152} 153 154int OpenSLESPlayer::SpeakerVolumeIsAvailable(bool& available) { 155 available = false; 156 return 0; 157} 158 159int OpenSLESPlayer::MaxSpeakerVolume(uint32_t& maxVolume) const { 160 return -1; 161} 162 163int OpenSLESPlayer::MinSpeakerVolume(uint32_t& minVolume) const { 164 return -1; 165} 166 167int OpenSLESPlayer::SetSpeakerVolume(uint32_t volume) { 168 return -1; 169} 170 171int OpenSLESPlayer::SpeakerVolume(uint32_t& volume) const { 172 return -1; 173} 174 175void OpenSLESPlayer::AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) { 176 ALOGD("AttachAudioBuffer"); 177 RTC_DCHECK(thread_checker_.CalledOnValidThread()); 178 audio_device_buffer_ = audioBuffer; 179 const int sample_rate_hz = audio_parameters_.sample_rate(); 180 ALOGD("SetPlayoutSampleRate(%d)", sample_rate_hz); 181 audio_device_buffer_->SetPlayoutSampleRate(sample_rate_hz); 182 const size_t channels = audio_parameters_.channels(); 183 ALOGD("SetPlayoutChannels(%" PRIuS ")", channels); 184 audio_device_buffer_->SetPlayoutChannels(channels); 185 RTC_CHECK(audio_device_buffer_); 186 AllocateDataBuffers(); 187} 188 189SLDataFormat_PCM OpenSLESPlayer::CreatePCMConfiguration( 190 size_t channels, 191 int sample_rate, 192 size_t bits_per_sample) { 193 ALOGD("CreatePCMConfiguration"); 194 RTC_CHECK_EQ(bits_per_sample, SL_PCMSAMPLEFORMAT_FIXED_16); 195 SLDataFormat_PCM format; 196 format.formatType = SL_DATAFORMAT_PCM; 197 format.numChannels = static_cast<SLuint32>(channels); 198 // Note that, the unit of sample rate is actually in milliHertz and not Hertz. 199 switch (sample_rate) { 200 case 8000: 201 format.samplesPerSec = SL_SAMPLINGRATE_8; 202 break; 203 case 16000: 204 format.samplesPerSec = SL_SAMPLINGRATE_16; 205 break; 206 case 22050: 207 format.samplesPerSec = SL_SAMPLINGRATE_22_05; 208 break; 209 case 32000: 210 format.samplesPerSec = SL_SAMPLINGRATE_32; 211 break; 212 case 44100: 213 format.samplesPerSec = SL_SAMPLINGRATE_44_1; 214 break; 215 case 48000: 216 format.samplesPerSec = SL_SAMPLINGRATE_48; 217 break; 218 default: 219 RTC_CHECK(false) << "Unsupported sample rate: " << sample_rate; 220 } 221 format.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16; 222 format.containerSize = SL_PCMSAMPLEFORMAT_FIXED_16; 223 format.endianness = SL_BYTEORDER_LITTLEENDIAN; 224 if (format.numChannels == 1) 225 format.channelMask = SL_SPEAKER_FRONT_CENTER; 226 else if (format.numChannels == 2) 227 format.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT; 228 else 229 RTC_CHECK(false) << "Unsupported number of channels: " 230 << format.numChannels; 231 return format; 232} 233 234void OpenSLESPlayer::AllocateDataBuffers() { 235 ALOGD("AllocateDataBuffers"); 236 RTC_DCHECK(thread_checker_.CalledOnValidThread()); 237 RTC_DCHECK(!simple_buffer_queue_); 238 RTC_CHECK(audio_device_buffer_); 239 // Don't use the lowest possible size as native buffer size. Instead, 240 // use 10ms to better match the frame size that WebRTC uses. It will result 241 // in a reduced risk for audio glitches and also in a more "clean" sequence 242 // of callbacks from the OpenSL ES thread in to WebRTC when asking for audio 243 // to render. 244 ALOGD("lowest possible buffer size: %" PRIuS, 245 audio_parameters_.GetBytesPerBuffer()); 246 bytes_per_buffer_ = audio_parameters_.GetBytesPerFrame() * 247 audio_parameters_.frames_per_10ms_buffer(); 248 RTC_DCHECK_GE(bytes_per_buffer_, audio_parameters_.GetBytesPerBuffer()); 249 ALOGD("native buffer size: %" PRIuS, bytes_per_buffer_); 250 // Create a modified audio buffer class which allows us to ask for any number 251 // of samples (and not only multiple of 10ms) to match the native OpenSL ES 252 // buffer size. 253 fine_buffer_.reset(new FineAudioBuffer(audio_device_buffer_, 254 bytes_per_buffer_, 255 audio_parameters_.sample_rate())); 256 // Each buffer must be of this size to avoid unnecessary memcpy while caching 257 // data between successive callbacks. 258 const size_t required_buffer_size = 259 fine_buffer_->RequiredPlayoutBufferSizeBytes(); 260 ALOGD("required buffer size: %" PRIuS, required_buffer_size); 261 for (int i = 0; i < kNumOfOpenSLESBuffers; ++i) { 262 audio_buffers_[i].reset(new SLint8[required_buffer_size]); 263 } 264} 265 266bool OpenSLESPlayer::CreateEngine() { 267 ALOGD("CreateEngine"); 268 RTC_DCHECK(thread_checker_.CalledOnValidThread()); 269 if (engine_object_.Get()) 270 return true; 271 RTC_DCHECK(!engine_); 272 const SLEngineOption option[] = { 273 {SL_ENGINEOPTION_THREADSAFE, static_cast<SLuint32>(SL_BOOLEAN_TRUE)}}; 274 RETURN_ON_ERROR( 275 slCreateEngine(engine_object_.Receive(), 1, option, 0, NULL, NULL), 276 false); 277 RETURN_ON_ERROR( 278 engine_object_->Realize(engine_object_.Get(), SL_BOOLEAN_FALSE), false); 279 RETURN_ON_ERROR(engine_object_->GetInterface(engine_object_.Get(), 280 SL_IID_ENGINE, &engine_), 281 false); 282 return true; 283} 284 285void OpenSLESPlayer::DestroyEngine() { 286 ALOGD("DestroyEngine"); 287 RTC_DCHECK(thread_checker_.CalledOnValidThread()); 288 if (!engine_object_.Get()) 289 return; 290 engine_ = nullptr; 291 engine_object_.Reset(); 292} 293 294bool OpenSLESPlayer::CreateMix() { 295 ALOGD("CreateMix"); 296 RTC_DCHECK(thread_checker_.CalledOnValidThread()); 297 RTC_DCHECK(engine_); 298 if (output_mix_.Get()) 299 return true; 300 301 // Create the ouput mix on the engine object. No interfaces will be used. 302 RETURN_ON_ERROR((*engine_)->CreateOutputMix(engine_, output_mix_.Receive(), 0, 303 NULL, NULL), 304 false); 305 RETURN_ON_ERROR(output_mix_->Realize(output_mix_.Get(), SL_BOOLEAN_FALSE), 306 false); 307 return true; 308} 309 310void OpenSLESPlayer::DestroyMix() { 311 ALOGD("DestroyMix"); 312 RTC_DCHECK(thread_checker_.CalledOnValidThread()); 313 if (!output_mix_.Get()) 314 return; 315 output_mix_.Reset(); 316} 317 318bool OpenSLESPlayer::CreateAudioPlayer() { 319 ALOGD("CreateAudioPlayer"); 320 RTC_DCHECK(thread_checker_.CalledOnValidThread()); 321 RTC_DCHECK(engine_object_.Get()); 322 RTC_DCHECK(output_mix_.Get()); 323 if (player_object_.Get()) 324 return true; 325 RTC_DCHECK(!player_); 326 RTC_DCHECK(!simple_buffer_queue_); 327 RTC_DCHECK(!volume_); 328 329 // source: Android Simple Buffer Queue Data Locator is source. 330 SLDataLocator_AndroidSimpleBufferQueue simple_buffer_queue = { 331 SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 332 static_cast<SLuint32>(kNumOfOpenSLESBuffers)}; 333 SLDataSource audio_source = {&simple_buffer_queue, &pcm_format_}; 334 335 // sink: OutputMix-based data is sink. 336 SLDataLocator_OutputMix locator_output_mix = {SL_DATALOCATOR_OUTPUTMIX, 337 output_mix_.Get()}; 338 SLDataSink audio_sink = {&locator_output_mix, NULL}; 339 340 // Define interfaces that we indend to use and realize. 341 const SLInterfaceID interface_ids[] = { 342 SL_IID_ANDROIDCONFIGURATION, SL_IID_BUFFERQUEUE, SL_IID_VOLUME}; 343 const SLboolean interface_required[] = { 344 SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE}; 345 346 // Create the audio player on the engine interface. 347 RETURN_ON_ERROR( 348 (*engine_)->CreateAudioPlayer( 349 engine_, player_object_.Receive(), &audio_source, &audio_sink, 350 arraysize(interface_ids), interface_ids, interface_required), 351 false); 352 353 // Use the Android configuration interface to set platform-specific 354 // parameters. Should be done before player is realized. 355 SLAndroidConfigurationItf player_config; 356 RETURN_ON_ERROR( 357 player_object_->GetInterface(player_object_.Get(), 358 SL_IID_ANDROIDCONFIGURATION, &player_config), 359 false); 360 // Set audio player configuration to SL_ANDROID_STREAM_VOICE which 361 // corresponds to android.media.AudioManager.STREAM_VOICE_CALL. 362 SLint32 stream_type = SL_ANDROID_STREAM_VOICE; 363 RETURN_ON_ERROR( 364 (*player_config) 365 ->SetConfiguration(player_config, SL_ANDROID_KEY_STREAM_TYPE, 366 &stream_type, sizeof(SLint32)), 367 false); 368 369 // Realize the audio player object after configuration has been set. 370 RETURN_ON_ERROR( 371 player_object_->Realize(player_object_.Get(), SL_BOOLEAN_FALSE), false); 372 373 // Get the SLPlayItf interface on the audio player. 374 RETURN_ON_ERROR( 375 player_object_->GetInterface(player_object_.Get(), SL_IID_PLAY, &player_), 376 false); 377 378 // Get the SLAndroidSimpleBufferQueueItf interface on the audio player. 379 RETURN_ON_ERROR( 380 player_object_->GetInterface(player_object_.Get(), SL_IID_BUFFERQUEUE, 381 &simple_buffer_queue_), 382 false); 383 384 // Register callback method for the Android Simple Buffer Queue interface. 385 // This method will be called when the native audio layer needs audio data. 386 RETURN_ON_ERROR((*simple_buffer_queue_) 387 ->RegisterCallback(simple_buffer_queue_, 388 SimpleBufferQueueCallback, this), 389 false); 390 391 // Get the SLVolumeItf interface on the audio player. 392 RETURN_ON_ERROR(player_object_->GetInterface(player_object_.Get(), 393 SL_IID_VOLUME, &volume_), 394 false); 395 396 // TODO(henrika): might not be required to set volume to max here since it 397 // seems to be default on most devices. Might be required for unit tests. 398 // RETURN_ON_ERROR((*volume_)->SetVolumeLevel(volume_, 0), false); 399 400 return true; 401} 402 403void OpenSLESPlayer::DestroyAudioPlayer() { 404 ALOGD("DestroyAudioPlayer"); 405 RTC_DCHECK(thread_checker_.CalledOnValidThread()); 406 if (!player_object_.Get()) 407 return; 408 player_object_.Reset(); 409 player_ = nullptr; 410 simple_buffer_queue_ = nullptr; 411 volume_ = nullptr; 412} 413 414// static 415void OpenSLESPlayer::SimpleBufferQueueCallback( 416 SLAndroidSimpleBufferQueueItf caller, 417 void* context) { 418 OpenSLESPlayer* stream = reinterpret_cast<OpenSLESPlayer*>(context); 419 stream->FillBufferQueue(); 420} 421 422void OpenSLESPlayer::FillBufferQueue() { 423 RTC_DCHECK(thread_checker_opensles_.CalledOnValidThread()); 424 SLuint32 state = GetPlayState(); 425 if (state != SL_PLAYSTATE_PLAYING) { 426 ALOGW("Buffer callback in non-playing state!"); 427 return; 428 } 429 EnqueuePlayoutData(); 430} 431 432void OpenSLESPlayer::EnqueuePlayoutData() { 433 // Check delta time between two successive callbacks and provide a warning 434 // if it becomes very large. 435 // TODO(henrika): using 100ms as upper limit but this value is rather random. 436 const uint32_t current_time = rtc::Time(); 437 const uint32_t diff = current_time - last_play_time_; 438 if (diff > 100) { 439 ALOGW("Bad OpenSL ES playout timing, dT=%u [ms]", diff); 440 } 441 last_play_time_ = current_time; 442 // Read audio data from the WebRTC source using the FineAudioBuffer object 443 // to adjust for differences in buffer size between WebRTC (10ms) and native 444 // OpenSL ES. 445 SLint8* audio_ptr = audio_buffers_[buffer_index_].get(); 446 fine_buffer_->GetPlayoutData(audio_ptr); 447 // Enqueue the decoded audio buffer for playback. 448 SLresult err = 449 (*simple_buffer_queue_) 450 ->Enqueue(simple_buffer_queue_, audio_ptr, bytes_per_buffer_); 451 if (SL_RESULT_SUCCESS != err) { 452 ALOGE("Enqueue failed: %d", err); 453 } 454 buffer_index_ = (buffer_index_ + 1) % kNumOfOpenSLESBuffers; 455} 456 457SLuint32 OpenSLESPlayer::GetPlayState() const { 458 RTC_DCHECK(player_); 459 SLuint32 state; 460 SLresult err = (*player_)->GetPlayState(player_, &state); 461 if (SL_RESULT_SUCCESS != err) { 462 ALOGE("GetPlayState failed: %d", err); 463 } 464 return state; 465} 466 467} // namespace webrtc 468