1/*
2 *  Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
3 *
4 *  Use of this source code is governed by a BSD-style license
5 *  that can be found in the LICENSE file in the root of the source
6 *  tree. An additional intellectual property rights grant can be found
7 *  in the file PATENTS.  All contributing project authors may
8 *  be found in the AUTHORS file in the root of the source tree.
9 */
10
11#include "webrtc/modules/audio_device/include/audio_device.h"
12#include "webrtc/voice_engine/test/auto_test/fixtures/after_streaming_fixture.h"
13
14class HardwareTest : public AfterStreamingFixture {
15};
16
17#if !defined(WEBRTC_IOS) && !defined(WEBRTC_ANDROID)
18TEST_F(HardwareTest, AbleToQueryForDevices) {
19  int num_recording_devices = 0;
20  int num_playout_devices = 0;
21  EXPECT_EQ(0, voe_hardware_->GetNumOfRecordingDevices(num_recording_devices));
22  EXPECT_EQ(0, voe_hardware_->GetNumOfPlayoutDevices(num_playout_devices));
23
24  ASSERT_GT(num_recording_devices, 0) <<
25      "There seem to be no recording devices on your system, "
26      "and this test really doesn't make sense then.";
27  ASSERT_GT(num_playout_devices, 0) <<
28      "There seem to be no playout devices on your system, "
29      "and this test really doesn't make sense then.";
30
31  // Recording devices are handled a bit differently on Windows - we can
32  // just tell it to set the 'default' communication device there.
33#ifdef _WIN32
34  // Should also work while already recording.
35  EXPECT_EQ(0, voe_hardware_->SetRecordingDevice(
36      webrtc::AudioDeviceModule::kDefaultCommunicationDevice));
37  // Should also work while already playing.
38  EXPECT_EQ(0, voe_hardware_->SetPlayoutDevice(
39      webrtc::AudioDeviceModule::kDefaultCommunicationDevice));
40#else
41  // For other platforms, just use the first device encountered.
42  EXPECT_EQ(0, voe_hardware_->SetRecordingDevice(0));
43  EXPECT_EQ(0, voe_hardware_->SetPlayoutDevice(0));
44#endif
45
46  // It's hard to know what names this will return (it's system-dependent),
47  // so just check that it's possible to do it.
48  char device_name[128] = {0};
49  char guid_name[128] = {0};
50  EXPECT_EQ(0, voe_hardware_->GetRecordingDeviceName(
51      0, device_name, guid_name));
52  EXPECT_EQ(0, voe_hardware_->GetPlayoutDeviceName(
53      0, device_name, guid_name));
54}
55#endif
56