AudioTrackShared.h revision bfb1b832079bbb9426f72f3863199a54aefd02da
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_TRACK_SHARED_H
18#define ANDROID_AUDIO_TRACK_SHARED_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/threads.h>
24#include <utils/Log.h>
25#include <utils/RefBase.h>
26#include <media/nbaio/roundup.h>
27#include <media/SingleStateQueue.h>
28#include <private/media/StaticAudioTrackState.h>
29
30namespace android {
31
32// ----------------------------------------------------------------------------
33
34#define CBLK_UNDERRUN   0x01 // set by server immediately on output underrun, cleared by client
35#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger,
36                             // clear: track is ready when buffer full
37#define CBLK_INVALID    0x04 // track buffer invalidated by AudioFlinger, need to re-create
38#define CBLK_DISABLED   0x08 // output track disabled by AudioFlinger due to underrun,
39                             // need to re-start.  Unlike CBLK_UNDERRUN, this is not set
40                             // immediately, but only after a long string of underruns.
41// 0x10 unused
42#define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes
43#define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes
44#define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping
45#define CBLK_OVERRUN   0x100 // set by server immediately on input overrun, cleared by client
46#define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer()
47#define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client
48
49//EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation
50#define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 //assuming upto a maximum of 20 seconds of offloaded
51
52struct AudioTrackSharedStreaming {
53    // similar to NBAIO MonoPipe
54    // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2
55    volatile int32_t mFront;    // read by server
56    volatile int32_t mRear;     // write by client
57    volatile int32_t mFlush;    // incremented by client to indicate a request to flush;
58                                // server notices and discards all data between mFront and mRear
59    volatile uint32_t mUnderrunFrames;  // server increments for each unavailable but desired frame
60};
61
62typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue;
63
64struct AudioTrackSharedStatic {
65    StaticAudioTrackSingleStateQueue::Shared
66                    mSingleStateQueue;
67    size_t          mBufferPosition;    // updated asynchronously by server,
68                                        // "for entertainment purposes only"
69};
70
71// ----------------------------------------------------------------------------
72
73// Important: do not add any virtual methods, including ~
74struct audio_track_cblk_t
75{
76                // Since the control block is always located in shared memory, this constructor
77                // is only used for placement new().  It is never used for regular new() or stack.
78                            audio_track_cblk_t();
79                /*virtual*/ ~audio_track_cblk_t() { }
80
81                friend class Proxy;
82                friend class ClientProxy;
83                friend class AudioTrackClientProxy;
84                friend class AudioRecordClientProxy;
85                friend class ServerProxy;
86                friend class AudioTrackServerProxy;
87                friend class AudioRecordServerProxy;
88
89    // The data members are grouped so that members accessed frequently and in the same context
90    // are in the same line of data cache.
91
92    volatile    uint32_t    server;     // updated asynchronously by server,
93                                        // "for entertainment purposes only"
94
95                size_t      frameCount_;    // used during creation to pass actual track buffer size
96                                            // from AudioFlinger to client, and not referenced again
97                                            // FIXME remove here and replace by createTrack() in/out
98                                            // parameter
99                                            // renamed to "_" to detect incorrect use
100
101    volatile    int32_t     mFutex;     // event flag: down (P) by client,
102                                        // up (V) by server or binderDied() or interrupt()
103#define CBLK_FUTEX_WAKE 1               // if event flag bit is set, then a deferred wake is pending
104
105private:
106
107                size_t      mMinimum;       // server wakes up client if available >= mMinimum
108
109                // Channel volumes are fixed point U4.12, so 0x1000 means 1.0.
110                // Left channel is in [0:15], right channel is in [16:31].
111                // Always read and write the combined pair atomically.
112                // For AudioTrack only, not used by AudioRecord.
113                uint32_t    mVolumeLR;
114
115                uint32_t    mSampleRate;    // AudioTrack only: client's requested sample rate in Hz
116                                            // or 0 == default. Write-only client, read-only server.
117
118                // client write-only, server read-only
119                uint16_t    mSendLevel;      // Fixed point U4.12 so 0x1000 means 1.0
120
121                uint8_t     mPad2;           // unused
122
123public:
124                // read-only for client, server writes once at initialization and is then read-only
125                uint8_t     mName;           // normal tracks: track name, fast tracks: track index
126
127    volatile    int32_t     flags;
128
129                // Cache line boundary (32 bytes)
130
131public:
132                union {
133                    AudioTrackSharedStreaming   mStreaming;
134                    AudioTrackSharedStatic      mStatic;
135                    int                         mAlign[8];
136                } u;
137
138                // Cache line boundary (32 bytes)
139};
140
141// ----------------------------------------------------------------------------
142
143// Proxy for shared memory control block, to isolate callers from needing to know the details.
144// There is exactly one ClientProxy and one ServerProxy per shared memory control block.
145// The proxies are located in normal memory, and are not multi-thread safe within a given side.
146class Proxy : public RefBase {
147protected:
148    Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut,
149            bool clientInServer);
150    virtual ~Proxy() { }
151
152public:
153    struct Buffer {
154        size_t  mFrameCount;            // number of frames available in this buffer
155        void*   mRaw;                   // pointer to first frame
156        size_t  mNonContig;             // number of additional non-contiguous frames available
157    };
158
159protected:
160    // These refer to shared memory, and are virtual addresses with respect to the current process.
161    // They may have different virtual addresses within the other process.
162    audio_track_cblk_t* const   mCblk;  // the control block
163    void* const     mBuffers;           // starting address of buffers
164
165    const size_t    mFrameCount;        // not necessarily a power of 2
166    const size_t    mFrameSize;         // in bytes
167    const size_t    mFrameCountP2;      // mFrameCount rounded to power of 2, streaming mode
168    const bool      mIsOut;             // true for AudioTrack, false for AudioRecord
169    const bool      mClientInServer;    // true for OutputTrack, false for AudioTrack & AudioRecord
170    bool            mIsShutdown;        // latch set to true when shared memory corruption detected
171    size_t          mUnreleased;        // unreleased frames remaining from most recent obtainBuffer
172};
173
174// ----------------------------------------------------------------------------
175
176// Proxy seen by AudioTrack client and AudioRecord client
177class ClientProxy : public Proxy {
178protected:
179    ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
180            bool isOut, bool clientInServer);
181    virtual ~ClientProxy() { }
182
183public:
184    static const struct timespec kForever;
185    static const struct timespec kNonBlocking;
186
187    // Obtain a buffer with filled frames (reading) or empty frames (writing).
188    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
189    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
190    // sets or extends the unreleased frame count.
191    // On entry:
192    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
193    //      which must be > 0.
194    //  buffer->mNonContig is unused.
195    //  buffer->mRaw is unused.
196    //  requested is the requested timeout in local monotonic delta time units:
197    //      NULL or &kNonBlocking means non-blocking (zero timeout).
198    //      &kForever means block forever (infinite timeout).
199    //      Other values mean a specific timeout in local monotonic delta time units.
200    //  elapsed is a pointer to a location that will hold the total local monotonic time that
201    //      elapsed while blocked, or NULL if not needed.
202    // On exit:
203    //  buffer->mFrameCount has the actual number of contiguous available frames,
204    //      which is always 0 when the return status != NO_ERROR.
205    //  buffer->mNonContig is the number of additional non-contiguous available frames.
206    //  buffer->mRaw is a pointer to the first available frame,
207    //      or NULL when buffer->mFrameCount == 0.
208    // The return status is one of:
209    //  NO_ERROR    Success, buffer->mFrameCount > 0.
210    //  WOULD_BLOCK Non-blocking mode and no frames are available.
211    //  TIMED_OUT   Timeout occurred before any frames became available.
212    //              This can happen even for infinite timeout, due to a spurious wakeup.
213    //              In this case, the caller should investigate and then re-try as appropriate.
214    //  DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create.
215    //  -EINTR      Call has been interrupted.  Look around to see why, and then perhaps try again.
216    //  NO_INIT     Shared memory is corrupt.
217    // Assertion failure on entry, if buffer == NULL or buffer->mFrameCount == 0.
218    status_t    obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL,
219            struct timespec *elapsed = NULL);
220
221    // Release (some of) the frames last obtained.
222    // On entry, buffer->mFrameCount should have the number of frames to release,
223    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
224    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
225    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
226    // On exit:
227    //  buffer->mFrameCount is zero.
228    //  buffer->mRaw is NULL.
229    void        releaseBuffer(Buffer* buffer);
230
231    // Call after detecting server's death
232    void        binderDied();
233
234    // Call to force an obtainBuffer() to return quickly with -EINTR
235    void        interrupt();
236
237    size_t      getPosition() {
238        return mEpoch + mCblk->server;
239    }
240
241    void        setEpoch(size_t epoch) {
242        mEpoch = epoch;
243    }
244
245    void        setMinimum(size_t minimum) {
246        mCblk->mMinimum = minimum;
247    }
248
249    // Return the number of frames that would need to be obtained and released
250    // in order for the client to be aligned at start of buffer
251    virtual size_t  getMisalignment();
252
253    size_t      getEpoch() const {
254        return mEpoch;
255    }
256
257private:
258    size_t      mEpoch;
259};
260
261// ----------------------------------------------------------------------------
262
263// Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack
264class AudioTrackClientProxy : public ClientProxy {
265public:
266    AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
267            size_t frameSize, bool clientInServer = false)
268        : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/,
269          clientInServer) { }
270    virtual ~AudioTrackClientProxy() { }
271
272    // No barriers on the following operations, so the ordering of loads/stores
273    // with respect to other parameters is UNPREDICTABLE. That's considered safe.
274
275    // caller must limit to 0.0 <= sendLevel <= 1.0
276    void        setSendLevel(float sendLevel) {
277        mCblk->mSendLevel = uint16_t(sendLevel * 0x1000);
278    }
279
280    // caller must limit to 0 <= volumeLR <= 0x10001000
281    void        setVolumeLR(uint32_t volumeLR) {
282        mCblk->mVolumeLR = volumeLR;
283    }
284
285    void        setSampleRate(uint32_t sampleRate) {
286        mCblk->mSampleRate = sampleRate;
287    }
288
289    virtual void flush();
290
291    virtual uint32_t    getUnderrunFrames() const {
292        return mCblk->u.mStreaming.mUnderrunFrames;
293    }
294
295    bool        clearStreamEndDone();   // and return previous value
296
297    bool        getStreamEndDone() const;
298
299};
300
301class StaticAudioTrackClientProxy : public AudioTrackClientProxy {
302public:
303    StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
304            size_t frameSize);
305    virtual ~StaticAudioTrackClientProxy() { }
306
307    virtual void    flush();
308
309#define MIN_LOOP    16  // minimum length of each loop iteration in frames
310            void    setLoop(size_t loopStart, size_t loopEnd, int loopCount);
311            size_t  getBufferPosition();
312
313    virtual size_t  getMisalignment() {
314        return 0;
315    }
316
317    virtual uint32_t    getUnderrunFrames() const {
318        return 0;
319    }
320
321private:
322    StaticAudioTrackSingleStateQueue::Mutator   mMutator;
323    size_t          mBufferPosition;    // so that getBufferPosition() appears to be synchronous
324};
325
326// ----------------------------------------------------------------------------
327
328// Proxy used by AudioRecord client
329class AudioRecordClientProxy : public ClientProxy {
330public:
331    AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
332            size_t frameSize)
333        : ClientProxy(cblk, buffers, frameCount, frameSize,
334            false /*isOut*/, false /*clientInServer*/) { }
335    ~AudioRecordClientProxy() { }
336};
337
338// ----------------------------------------------------------------------------
339
340// Proxy used by AudioFlinger server
341class ServerProxy : public Proxy {
342protected:
343    ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
344            bool isOut, bool clientInServer);
345public:
346    virtual ~ServerProxy() { }
347
348    // Obtain a buffer with filled frames (writing) or empty frames (reading).
349    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
350    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
351    // sets or extends the unreleased frame count.
352    // Always non-blocking.
353    // On entry:
354    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
355    //      which must be > 0.
356    //  buffer->mNonContig is unused.
357    //  buffer->mRaw is unused.
358    // On exit:
359    //  buffer->mFrameCount has the actual number of contiguous available frames,
360    //      which is always 0 when the return status != NO_ERROR.
361    //  buffer->mNonContig is the number of additional non-contiguous available frames.
362    //  buffer->mRaw is a pointer to the first available frame,
363    //      or NULL when buffer->mFrameCount == 0.
364    // The return status is one of:
365    //  NO_ERROR    Success, buffer->mFrameCount > 0.
366    //  WOULD_BLOCK No frames are available.
367    //  NO_INIT     Shared memory is corrupt.
368    virtual status_t    obtainBuffer(Buffer* buffer);
369
370    // Release (some of) the frames last obtained.
371    // On entry, buffer->mFrameCount should have the number of frames to release,
372    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
373    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
374    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
375    // On exit:
376    //  buffer->mFrameCount is zero.
377    //  buffer->mRaw is NULL.
378    virtual void        releaseBuffer(Buffer* buffer);
379
380protected:
381    size_t      mAvailToClient; // estimated frames available to client prior to releaseBuffer()
382private:
383    int32_t     mFlush;         // our copy of cblk->u.mStreaming.mFlush, for streaming output only
384    bool        mDeferWake;     // whether another releaseBuffer() is expected soon
385};
386
387// Proxy used by AudioFlinger for servicing AudioTrack
388class AudioTrackServerProxy : public ServerProxy {
389public:
390    AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
391            size_t frameSize, bool clientInServer = false)
392        : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer) { }
393protected:
394    virtual ~AudioTrackServerProxy() { }
395
396public:
397    // return value of these methods must be validated by the caller
398    uint32_t    getSampleRate() const { return mCblk->mSampleRate; }
399    uint16_t    getSendLevel_U4_12() const { return mCblk->mSendLevel; }
400    uint32_t    getVolumeLR() const { return mCblk->mVolumeLR; }
401
402    // estimated total number of filled frames available to server to read,
403    // which may include non-contiguous frames
404    virtual size_t      framesReady();
405
406    // Currently AudioFlinger will call framesReady() for a fast track from two threads:
407    // FastMixer thread, and normal mixer thread.  This is dangerous, as the proxy is intended
408    // to be called from at most one thread of server, and one thread of client.
409    // As a temporary workaround, this method informs the proxy implementation that it
410    // should avoid doing a state queue poll from within framesReady().
411    // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread.
412    virtual void        framesReadyIsCalledByMultipleThreads() { }
413
414    bool     setStreamEndDone();    // and return previous value
415};
416
417class StaticAudioTrackServerProxy : public AudioTrackServerProxy {
418public:
419    StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
420            size_t frameSize);
421protected:
422    virtual ~StaticAudioTrackServerProxy() { }
423
424public:
425    virtual size_t      framesReady();
426    virtual void        framesReadyIsCalledByMultipleThreads();
427    virtual status_t    obtainBuffer(Buffer* buffer);
428    virtual void        releaseBuffer(Buffer* buffer);
429
430private:
431    ssize_t             pollPosition(); // poll for state queue update, and return current position
432    StaticAudioTrackSingleStateQueue::Observer  mObserver;
433    size_t              mPosition;  // server's current play position in frames, relative to 0
434    size_t              mEnd;       // cached value computed from mState, safe for asynchronous read
435    bool                mFramesReadyIsCalledByMultipleThreads;
436    StaticAudioTrackState   mState;
437};
438
439// Proxy used by AudioFlinger for servicing AudioRecord
440class AudioRecordServerProxy : public ServerProxy {
441public:
442    AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
443            size_t frameSize)
444        : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/,
445            false /*clientInServer*/) { }
446protected:
447    virtual ~AudioRecordServerProxy() { }
448};
449
450// ----------------------------------------------------------------------------
451
452}; // namespace android
453
454#endif // ANDROID_AUDIO_TRACK_SHARED_H
455