1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_LAYER_UPDATE_QUEUE_H
18#define ANDROID_HWUI_LAYER_UPDATE_QUEUE_H
19
20#include "Rect.h"
21#include "utils/Macros.h"
22#include <utils/StrongPointer.h>
23
24#include <vector>
25#include <unordered_map>
26
27namespace android {
28namespace uirenderer {
29
30class RenderNode;
31
32class LayerUpdateQueue {
33    PREVENT_COPY_AND_ASSIGN(LayerUpdateQueue);
34public:
35    struct Entry {
36        Entry(RenderNode* renderNode, const Rect& damage)
37                : renderNode(renderNode)
38                , damage(damage) {}
39        sp<RenderNode> renderNode;
40        Rect damage;
41    };
42
43    LayerUpdateQueue() {}
44    void enqueueLayerWithDamage(RenderNode* renderNode, Rect dirty);
45    void clear();
46    const std::vector<Entry>& entries() const { return mEntries; }
47private:
48    std::vector<Entry> mEntries;
49};
50
51}; // namespace uirenderer
52}; // namespace android
53
54#endif // ANDROID_HWUI_LAYER_UPDATE_QUEUE_H
55