ProgramCache.cpp revision 39284b763a09688468ed3799ebd2ebb76ea5dfd5
1ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/*
2ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Copyright (C) 2010 The Android Open Source Project
3ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy *
4ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * you may not use this file except in compliance with the License.
6ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * You may obtain a copy of the License at
7ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy *
8ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy *
10ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Unless required by applicable law or agreed to in writing, software
11ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * See the License for the specific language governing permissions and
14ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * limitations under the License.
15ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy */
16ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
17ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy#define LOG_TAG "OpenGLRenderer"
18ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
19ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy#include <utils/String8.h>
20ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
21a60c3889718f4513a6c9d8b80f655db5d6346905Romain Guy#include "Caches.h"
22ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy#include "ProgramCache.h"
23ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
24ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guynamespace android {
25ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guynamespace uirenderer {
26ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
27ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
28707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy// Defines
29707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy///////////////////////////////////////////////////////////////////////////////
30707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
31707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy#define MODULATE_OP_NO_MODULATE 0
32707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy#define MODULATE_OP_MODULATE 1
33707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy#define MODULATE_OP_MODULATE_A8 2
34707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
35707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy///////////////////////////////////////////////////////////////////////////////
36ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Vertex shaders snippets
37ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
38ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
39ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Attributes =
40ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "attribute vec4 position;\n";
41ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Attributes_TexCoords =
42ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "attribute vec2 texCoords;\n";
43710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gVS_Header_Attributes_AALineParameters =
4499585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase        "attribute float vtxWidth;\n"
4599585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase        "attribute float vtxLength;\n";
46710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gVS_Header_Attributes_AAVertexShapeParameters =
476ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        "attribute float vtxAlpha;\n";
48aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gVS_Header_Uniforms_TextureTransform =
49aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        "uniform mat4 mainTextureTransform;\n";
50ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Uniforms =
5139284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy        "uniform mat4 projection;\n" \
52ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "uniform mat4 transform;\n";
53ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyconst char* gVS_Header_Uniforms_IsPoint =
5480bbfb19eefe3cb9be8833b136381cece069e24dRomain Guy        "uniform mediump float pointSize;\n";
55ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guyconst char* gVS_Header_Uniforms_HasGradient[3] = {
56ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Linear
57a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "uniform mat4 screenSpace;\n"
58a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "uniform float ditherSize;\n",
59ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Circular
60a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "uniform mat4 screenSpace;\n"
61a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "uniform float ditherSize;\n",
62ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Sweep
63ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        "uniform mat4 screenSpace;\n"
64a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "uniform float ditherSize;\n"
65ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy};
66889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyconst char* gVS_Header_Uniforms_HasBitmap =
67889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        "uniform mat4 textureTransform;\n"
6880bbfb19eefe3cb9be8833b136381cece069e24dRomain Guy        "uniform mediump vec2 textureDimension;\n";
69ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Varyings_HasTexture =
70ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "varying vec2 outTexCoords;\n";
71710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gVS_Header_Varyings_IsAALine =
7299585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase        "varying float widthProportion;\n"
7399585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase        "varying float lengthProportion;\n";
74710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gVS_Header_Varyings_IsAAVertexShape =
756ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        "varying float alpha;\n";
7663553478130f78d44c8fbeaebc610e19925544a5Romain Guyconst char* gVS_Header_Varyings_HasBitmap =
7763553478130f78d44c8fbeaebc610e19925544a5Romain Guy        "varying highp vec2 outBitmapTexCoords;\n";
7863553478130f78d44c8fbeaebc610e19925544a5Romain Guyconst char* gVS_Header_Varyings_PointHasBitmap =
7963553478130f78d44c8fbeaebc610e19925544a5Romain Guy        "varying highp vec2 outPointBitmapTexCoords;\n";
8042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gVS_Header_Varyings_HasGradient[6] = {
81ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Linear
82a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying highp vec2 linear;\n"
83a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
84a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying float linear;\n"
85a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
86211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
87ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Circular
88a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying highp vec2 circular;\n"
89a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
90a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying highp vec2 circular;\n"
91a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
92211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
93ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Sweep
94a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying highp vec2 sweep;\n"
95a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
96a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying highp vec2 sweep;\n"
97a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
98ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy};
99ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Main =
100ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "\nvoid main(void) {\n";
101ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Main_OutTexCoords =
102ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    outTexCoords = texCoords;\n";
103aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gVS_Main_OutTransformedTexCoords =
104aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        "    outTexCoords = (mainTextureTransform * vec4(texCoords, 0.0, 1.0)).xy;\n";
10542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gVS_Main_OutGradient[6] = {
106ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Linear
107a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    linear = vec2((screenSpace * position).x, 0.5);\n"
10839284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy        "    ditherTexCoords = (transform * position).xy * ditherSize;\n",
109a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    linear = (screenSpace * position).x;\n"
11039284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy        "    ditherTexCoords = (transform * position).xy * ditherSize;\n",
111211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
112ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Circular
113a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    circular = (screenSpace * position).xy;\n"
11439284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy        "    ditherTexCoords = (transform * position).xy * ditherSize;\n",
115a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    circular = (screenSpace * position).xy;\n"
11639284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy        "    ditherTexCoords = (transform * position).xy * ditherSize;\n",
117211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
118ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Sweep
119a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    sweep = (screenSpace * position).xy;\n"
12039284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy        "    ditherTexCoords = (transform * position).xy * ditherSize;\n",
121a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    sweep = (screenSpace * position).xy;\n"
12239284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy        "    ditherTexCoords = (transform * position).xy * ditherSize;\n",
123ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy};
124889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyconst char* gVS_Main_OutBitmapTexCoords =
125707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "    outBitmapTexCoords = (textureTransform * position).xy * textureDimension;\n";
126ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyconst char* gVS_Main_OutPointBitmapTexCoords =
127ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        "    outPointBitmapTexCoords = (textureTransform * position).xy * textureDimension;\n";
128ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Main_Position =
12939284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy        "    gl_Position = projection * transform * position;\n";
130ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyconst char* gVS_Main_PointSize =
131ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        "    gl_PointSize = pointSize;\n";
132710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gVS_Main_AALine =
13399585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase        "    widthProportion = vtxWidth;\n"
13499585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase        "    lengthProportion = vtxLength;\n";
135710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gVS_Main_AAVertexShape =
1366ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        "    alpha = vtxAlpha;\n";
137ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Footer =
138ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "}\n\n";
139ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
140ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
141ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Fragment shaders snippets
142ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
143ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
144a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyconst char* gFS_Header_Extension_FramebufferFetch =
145a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        "#extension GL_NV_shader_framebuffer_fetch : enable\n\n";
146aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gFS_Header_Extension_ExternalTexture =
147aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        "#extension GL_OES_EGL_image_external : require\n\n";
148ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Header =
149ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "precision mediump float;\n\n";
150ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_Color =
151ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "uniform vec4 color;\n";
152710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gFS_Uniforms_AALine =
1535b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase        "uniform float boundaryWidth;\n"
154a798b95a9ef328720febec72d01462cd97e3d4c7Chris Craik        "uniform float boundaryLength;\n";
155ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyconst char* gFS_Header_Uniforms_PointHasBitmap =
156ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        "uniform vec2 textureDimension;\n"
157ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        "uniform float pointSize;\n";
158ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_TextureSampler =
159a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "uniform sampler2D baseSampler;\n";
160aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gFS_Uniforms_ExternalTextureSampler =
161a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "uniform samplerExternalOES baseSampler;\n";
162211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy#define FS_UNIFORMS_DITHER \
163a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "uniform float ditherSizeSquared;\n" \
164211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy        "uniform sampler2D ditherSampler;\n"
165211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy#define FS_UNIFORMS_GRADIENT \
166211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy        "uniform vec4 startColor;\n" \
167211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy        "uniform vec4 endColor;\n"
16842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Uniforms_GradientSampler[6] = {
169ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Linear
170211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy        FS_UNIFORMS_DITHER "uniform sampler2D gradientSampler;\n",
171211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy        FS_UNIFORMS_DITHER FS_UNIFORMS_GRADIENT,
172211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
173ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Circular
174211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy        FS_UNIFORMS_DITHER "uniform sampler2D gradientSampler;\n",
175211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy        FS_UNIFORMS_DITHER FS_UNIFORMS_GRADIENT,
176211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
177ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Sweep
178211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy        FS_UNIFORMS_DITHER "uniform sampler2D gradientSampler;\n",
179211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy        FS_UNIFORMS_DITHER FS_UNIFORMS_GRADIENT
180ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy};
181ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_BitmapSampler =
182ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "uniform sampler2D bitmapSampler;\n";
183ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_ColorOp[4] = {
184ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // None
185ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "",
186ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Matrix
187ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "uniform mat4 colorMatrix;\n"
188ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "uniform vec4 colorMatrixVector;\n",
189ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Lighting
190db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        "uniform vec4 lightingMul;\n"
191db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        "uniform vec4 lightingAdd;\n",
192ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // PorterDuff
193db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        "uniform vec4 colorBlend;\n"
194ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy};
1954121063313ac0d6f69f6253cac821d0c1c122086Romain Guyconst char* gFS_Uniforms_Gamma =
1964121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        "uniform float gamma;\n";
1974121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
198ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main =
199ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "\nvoid main(void) {\n"
2007fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy        "    lowp vec4 fragColor;\n";
201707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
202ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guyconst char* gFS_Main_PointBitmapTexCoords =
20363553478130f78d44c8fbeaebc610e19925544a5Romain Guy        "    highp vec2 outBitmapTexCoords = outPointBitmapTexCoords + "
204ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        "((gl_PointCoord - vec2(0.5, 0.5)) * textureDimension * vec2(pointSize, pointSize));\n";
205ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy
206211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy#define FS_MAIN_DITHER \
207a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "texture2D(ditherSampler, ditherTexCoords).a * ditherSizeSquared"
208211efea7376371ee755edd2ad03e83ef6eea464eRomain Guyconst char* gFS_Main_AddDitherToGradient =
209211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy        "    gradientColor += " FS_MAIN_DITHER ";\n";
210211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
211707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy// Fast cases
212707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleColor =
213707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
214707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "    gl_FragColor = color;\n"
215707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "}\n\n";
216707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleTexture =
217707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
218a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = texture2D(baseSampler, outTexCoords);\n"
219707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "}\n\n";
220707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleModulateTexture =
221707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
222a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = color.a * texture2D(baseSampler, outTexCoords);\n"
223707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "}\n\n";
224707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleA8Texture =
225707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
226a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = texture2D(baseSampler, outTexCoords);\n"
227707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "}\n\n";
2284121063313ac0d6f69f6253cac821d0c1c122086Romain Guyconst char* gFS_Fast_SingleA8Texture_ApplyGamma =
2294121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        "\nvoid main(void) {\n"
230a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = vec4(0.0, 0.0, 0.0, pow(texture2D(baseSampler, outTexCoords).a, gamma));\n"
2314121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        "}\n\n";
232707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleModulateA8Texture =
233707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
234a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = color * texture2D(baseSampler, outTexCoords).a;\n"
235707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "}\n\n";
2364121063313ac0d6f69f6253cac821d0c1c122086Romain Guyconst char* gFS_Fast_SingleModulateA8Texture_ApplyGamma =
2374121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        "\nvoid main(void) {\n"
238a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = color * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n"
2394121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        "}\n\n";
24042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Fast_SingleGradient[2] = {
241707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
242211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy        "    gl_FragColor = " FS_MAIN_DITHER " + texture2D(gradientSampler, linear);\n"
24342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "}\n\n",
24442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "\nvoid main(void) {\n"
245211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy        "    gl_FragColor = " FS_MAIN_DITHER " + mix(startColor, endColor, clamp(linear, 0.0, 1.0));\n"
24642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "}\n\n"
24742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy};
24842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Fast_SingleModulateGradient[2] = {
249707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
2501c5c206953d673f8424908c77c974c06d5b99a9cChet Haase        "    gl_FragColor = " FS_MAIN_DITHER " + color.a * texture2D(gradientSampler, linear);\n"
25142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "}\n\n",
25242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "\nvoid main(void) {\n"
2531c5c206953d673f8424908c77c974c06d5b99a9cChet Haase        "    gl_FragColor = " FS_MAIN_DITHER " + color.a * mix(startColor, endColor, clamp(linear, 0.0, 1.0));\n"
25442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "}\n\n"
25542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy};
256707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
257707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy// General case
258ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_FetchColor =
259ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    fragColor = color;\n";
260740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guyconst char* gFS_Main_ModulateColor =
261740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy        "    fragColor *= color.a;\n";
262710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gFS_Main_AccountForAALine =
263a798b95a9ef328720febec72d01462cd97e3d4c7Chris Craik        "    fragColor *= (1.0 - smoothstep(boundaryWidth, 0.5, abs(0.5 - widthProportion)))\n"
264a798b95a9ef328720febec72d01462cd97e3d4c7Chris Craik        "               * (1.0 - smoothstep(boundaryLength, 0.5, abs(0.5 - lengthProportion)));\n";
265710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gFS_Main_AccountForAAVertexShape =
2666ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        "    fragColor *= alpha;\n";
267a798b95a9ef328720febec72d01462cd97e3d4c7Chris Craik
268707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Main_FetchTexture[2] = {
269707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Don't modulate
270a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = texture2D(baseSampler, outTexCoords);\n",
271707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate
272a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = color * texture2D(baseSampler, outTexCoords);\n"
273707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy};
274a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_FetchA8Texture[4] = {
275707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Don't modulate
276a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = texture2D(baseSampler, outTexCoords);\n",
277a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = texture2D(baseSampler, outTexCoords);\n",
278707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate
279a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = color * texture2D(baseSampler, outTexCoords).a;\n",
280a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = color * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n"
281707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy};
28242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Main_FetchGradient[6] = {
283ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Linear
284320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = texture2D(gradientSampler, linear);\n",
285211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
286320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = mix(startColor, endColor, clamp(linear, 0.0, 1.0));\n",
287211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
288ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Circular
289320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = texture2D(gradientSampler, vec2(length(circular), 0.5));\n",
290211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
291320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = mix(startColor, endColor, clamp(length(circular), 0.0, 1.0));\n",
292211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
293ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Sweep
29463553478130f78d44c8fbeaebc610e19925544a5Romain Guy        "    highp float index = atan(sweep.y, sweep.x) * 0.15915494309; // inv(2 * PI)\n"
295320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = texture2D(gradientSampler, vec2(index - floor(index), 0.5));\n",
296211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
29742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "    highp float index = atan(sweep.y, sweep.x) * 0.15915494309; // inv(2 * PI)\n"
298320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = mix(startColor, endColor, clamp(index - floor(index), 0.0, 1.0));\n"
299ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy};
300ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_FetchBitmap =
301ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    vec4 bitmapColor = texture2D(bitmapSampler, outBitmapTexCoords);\n";
302889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyconst char* gFS_Main_FetchBitmapNpot =
303889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        "    vec4 bitmapColor = texture2D(bitmapSampler, wrap(outBitmapTexCoords));\n";
304ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_BlendShadersBG =
305ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    fragColor = blendShaders(gradientColor, bitmapColor)";
30606f96e2652e4855b6520ad9dd70583677605b79aRomain Guyconst char* gFS_Main_BlendShadersGB =
30706f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "    fragColor = blendShaders(bitmapColor, gradientColor)";
308a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_BlendShaders_Modulate[6] = {
309707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Don't modulate
310707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        ";\n",
311a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        ";\n",
312707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate
3130990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase        " * color.a;\n",
3140990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase        " * color.a;\n",
315707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate with alpha 8 texture
316a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        " * texture2D(baseSampler, outTexCoords).a;\n",
317a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        " * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n"
318707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy};
319a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_GradientShader_Modulate[6] = {
320707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Don't modulate
321707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "    fragColor = gradientColor;\n",
322a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = gradientColor;\n",
323707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate
3240990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase        "    fragColor = gradientColor * color.a;\n",
3250990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase        "    fragColor = gradientColor * color.a;\n",
326707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate with alpha 8 texture
327a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = gradientColor * texture2D(baseSampler, outTexCoords).a;\n",
328a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = gradientColor * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n"
329707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    };
330a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_BitmapShader_Modulate[6] = {
331707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Don't modulate
332707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "    fragColor = bitmapColor;\n",
333a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = bitmapColor;\n",
334707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate
3350990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase        "    fragColor = bitmapColor * color.a;\n",
3360990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase        "    fragColor = bitmapColor * color.a;\n",
337707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate with alpha 8 texture
338a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = bitmapColor * texture2D(baseSampler, outTexCoords).a;\n",
339a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = bitmapColor * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n"
340707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    };
341ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_FragColor =
342ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    gl_FragColor = fragColor;\n";
343a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyconst char* gFS_Main_FragColor_Blend =
344a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        "    gl_FragColor = blendFramebuffer(fragColor, gl_LastFragColor);\n";
345f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guyconst char* gFS_Main_FragColor_Blend_Swap =
346f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        "    gl_FragColor = blendFramebuffer(gl_LastFragColor, fragColor);\n";
347ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_ApplyColorOp[4] = {
348ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // None
349ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "",
350ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Matrix
351ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    fragColor *= colorMatrix;\n"
352db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        "    fragColor += colorMatrixVector;\n"
353db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        "    fragColor.rgb *= fragColor.a;\n",
354ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Lighting
355db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        "    float lightingAlpha = fragColor.a;\n"
356db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        "    fragColor = min(fragColor * lightingMul + (lightingAdd * lightingAlpha), lightingAlpha);\n"
357db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        "    fragColor.a = lightingAlpha;\n",
358ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // PorterDuff
359ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    fragColor = blendColors(colorBlend, fragColor);\n"
360ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy};
361ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Footer =
362ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "}\n\n";
363ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
364ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
365ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// PorterDuff snippets
366ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
367ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
36848daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guyconst char* gBlendOps[18] = {
369ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Clear
370ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "return vec4(0.0, 0.0, 0.0, 0.0);\n",
371ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Src
372ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "return src;\n",
373ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Dst
374ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "return dst;\n",
375ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // SrcOver
37606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return src + dst * (1.0 - src.a);\n",
377ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // DstOver
37806f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return dst + src * (1.0 - dst.a);\n",
379ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // SrcIn
38006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return src * dst.a;\n",
381ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // DstIn
38206f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return dst * src.a;\n",
383ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // SrcOut
38406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return src * (1.0 - dst.a);\n",
385ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // DstOut
38606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return dst * (1.0 - src.a);\n",
387ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // SrcAtop
388ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "return vec4(src.rgb * dst.a + (1.0 - src.a) * dst.rgb, dst.a);\n",
389ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // DstAtop
390ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "return vec4(dst.rgb * src.a + (1.0 - dst.a) * src.rgb, src.a);\n",
391ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Xor
39248daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb, "
393ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy                "src.a + dst.a - 2.0 * src.a * dst.a);\n",
39448daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Add
39548daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return min(src + dst, 1.0);\n",
39648daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Multiply
39748daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return src * dst;\n",
39848daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Screen
39948daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return src + dst - src * dst;\n",
40048daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Overlay
40148daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return clamp(vec4(mix("
40248daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "2.0 * src.rgb * dst.rgb + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), "
40348daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "src.a * dst.a - 2.0 * (dst.a - dst.rgb) * (src.a - src.rgb) + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), "
40448daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "step(dst.a, 2.0 * dst.rgb)), "
40548daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "src.a + dst.a - src.a * dst.a), 0.0, 1.0);\n",
40648daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Darken
40748daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb + "
40848daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "min(src.rgb * dst.a, dst.rgb * src.a), src.a + dst.a - src.a * dst.a);\n",
40948daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Lighten
41048daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb + "
41148daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "max(src.rgb * dst.a, dst.rgb * src.a), src.a + dst.a - src.a * dst.a);\n",
412ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy};
413ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
414ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
415ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Constructors/destructors
416ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
417ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
418ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyProgramCache::ProgramCache() {
419ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
420ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
421ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyProgramCache::~ProgramCache() {
422ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    clear();
423ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
424ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
425ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
426ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Cache management
427ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
428ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
429ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyvoid ProgramCache::clear() {
43067f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy    PROGRAM_LOGD("Clearing program cache");
43167f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy
432ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    size_t count = mCache.size();
433ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    for (size_t i = 0; i < count; i++) {
434ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        delete mCache.valueAt(i);
435ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
436ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    mCache.clear();
437ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
438ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
439ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyProgram* ProgramCache::get(const ProgramDescription& description) {
440ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    programid key = description.key();
441ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    ssize_t index = mCache.indexOfKey(key);
442ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    Program* program = NULL;
443ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (index < 0) {
444ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        description.log("Could not find program");
445ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        program = generateProgram(description, key);
446ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        mCache.add(key, program);
447ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    } else {
448ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        program = mCache.valueAt(index);
449ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
450ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    return program;
451ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
452ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
453ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
454ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Program generation
455ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
456ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
457ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyProgram* ProgramCache::generateProgram(const ProgramDescription& description, programid key) {
458ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    String8 vertexShader = generateVertexShader(description);
459ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    String8 fragmentShader = generateFragmentShader(description);
460ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
46142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy    return new Program(description, vertexShader.string(), fragmentShader.string());
46242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy}
46342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy
46442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guystatic inline size_t gradientIndex(const ProgramDescription& description) {
46542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy    return description.gradientType * 2 + description.isSimpleGradient;
466ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
467ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
468ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyString8 ProgramCache::generateVertexShader(const ProgramDescription& description) {
469ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Add attributes
470ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    String8 shader(gVS_Header_Attributes);
471aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    if (description.hasTexture || description.hasExternalTexture) {
472ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gVS_Header_Attributes_TexCoords);
473ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
474710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (description.isAA) {
475710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        if (description.isVertexShape) {
476710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            shader.append(gVS_Header_Attributes_AAVertexShapeParameters);
477710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        } else {
478710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            shader.append(gVS_Header_Attributes_AALineParameters);
479710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        }
4805b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    }
481ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Uniforms
482ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gVS_Header_Uniforms);
4838f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    if (description.hasTextureTransform) {
484aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        shader.append(gVS_Header_Uniforms_TextureTransform);
485aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
486ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasGradient) {
487ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        shader.append(gVS_Header_Uniforms_HasGradient[description.gradientType]);
488ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
489889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    if (description.hasBitmap) {
490889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        shader.append(gVS_Header_Uniforms_HasBitmap);
491889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
492ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    if (description.isPoint) {
493ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        shader.append(gVS_Header_Uniforms_IsPoint);
494ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    }
495ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Varyings
496aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    if (description.hasTexture || description.hasExternalTexture) {
497ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gVS_Header_Varyings_HasTexture);
498ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
499710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (description.isAA) {
500710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        if (description.isVertexShape) {
501710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            shader.append(gVS_Header_Varyings_IsAAVertexShape);
502710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        } else {
503710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            shader.append(gVS_Header_Varyings_IsAALine);
504710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        }
5055b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    }
506ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasGradient) {
50742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        shader.append(gVS_Header_Varyings_HasGradient[gradientIndex(description)]);
508ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
509ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasBitmap) {
510ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        shader.append(description.isPoint ?
51163553478130f78d44c8fbeaebc610e19925544a5Romain Guy                gVS_Header_Varyings_PointHasBitmap :
51263553478130f78d44c8fbeaebc610e19925544a5Romain Guy                gVS_Header_Varyings_HasBitmap);
513ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
514ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
515ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Begin the shader
516ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gVS_Main); {
5178f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        if (description.hasTextureTransform) {
518aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy            shader.append(gVS_Main_OutTransformedTexCoords);
5198f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        } else if (description.hasTexture || description.hasExternalTexture) {
5208f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy            shader.append(gVS_Main_OutTexCoords);
521aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        }
522710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        if (description.isAA) {
523710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            if (description.isVertexShape) {
524710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                shader.append(gVS_Main_AAVertexShape);
525710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            } else {
526710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                shader.append(gVS_Main_AALine);
527710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            }
5285b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase        }
529889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        if (description.hasBitmap) {
530ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy            shader.append(description.isPoint ?
531ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy                    gVS_Main_OutPointBitmapTexCoords :
532ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy                    gVS_Main_OutBitmapTexCoords);
533ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        }
534ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        if (description.isPoint) {
535ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy            shader.append(gVS_Main_PointSize);
536889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        }
537ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Output transformed position
538ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gVS_Main_Position);
539a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        if (description.hasGradient) {
540a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase            shader.append(gVS_Main_OutGradient[gradientIndex(description)]);
541a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        }
542ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
543ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // End the shader
544ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gVS_Footer);
545ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
546ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    PROGRAM_LOGD("*** Generated vertex shader:\n\n%s", shader.string());
547ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
548ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    return shader;
549ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
550ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
551a938f569ce206c1ed68d736181016b5b708c0084Romain Guystatic bool shaderOp(const ProgramDescription& description, String8& shader,
552a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        const int modulateOp, const char** snippets) {
553a938f569ce206c1ed68d736181016b5b708c0084Romain Guy    int op = description.hasAlpha8Texture ? MODULATE_OP_MODULATE_A8 : modulateOp;
554a938f569ce206c1ed68d736181016b5b708c0084Romain Guy    op = op * 2 + description.hasGammaCorrection;
555a938f569ce206c1ed68d736181016b5b708c0084Romain Guy    shader.append(snippets[op]);
556a938f569ce206c1ed68d736181016b5b708c0084Romain Guy    return description.hasAlpha8Texture;
557a938f569ce206c1ed68d736181016b5b708c0084Romain Guy}
558a938f569ce206c1ed68d736181016b5b708c0084Romain Guy
559ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyString8 ProgramCache::generateFragmentShader(const ProgramDescription& description) {
560a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    String8 shader;
561a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
562707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    const bool blendFramebuffer = description.framebufferMode >= SkXfermode::kPlus_Mode;
563a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    if (blendFramebuffer) {
564a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        shader.append(gFS_Header_Extension_FramebufferFetch);
565a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    }
566aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    if (description.hasExternalTexture) {
567aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        shader.append(gFS_Header_Extension_ExternalTexture);
568aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
569a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
570a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    shader.append(gFS_Header);
571ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
572ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Varyings
573aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    if (description.hasTexture || description.hasExternalTexture) {
574ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gVS_Header_Varyings_HasTexture);
575ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
576710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (description.isAA) {
577710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        if (description.isVertexShape) {
578710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            shader.append(gVS_Header_Varyings_IsAAVertexShape);
579710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        } else {
580710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            shader.append(gVS_Header_Varyings_IsAALine);
581710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        }
5825b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    }
583ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasGradient) {
58442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        shader.append(gVS_Header_Varyings_HasGradient[gradientIndex(description)]);
585ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
586ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasBitmap) {
587ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        shader.append(description.isPoint ?
58863553478130f78d44c8fbeaebc610e19925544a5Romain Guy                gVS_Header_Varyings_PointHasBitmap :
58963553478130f78d44c8fbeaebc610e19925544a5Romain Guy                gVS_Header_Varyings_HasBitmap);
590ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
591ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
592ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Uniforms
593707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    int modulateOp = MODULATE_OP_NO_MODULATE;
594aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    const bool singleColor = !description.hasTexture && !description.hasExternalTexture &&
595707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            !description.hasGradient && !description.hasBitmap;
596707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
597707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    if (description.modulate || singleColor) {
598707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        shader.append(gFS_Uniforms_Color);
599707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        if (!singleColor) modulateOp = MODULATE_OP_MODULATE;
600707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    }
601ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasTexture) {
602ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gFS_Uniforms_TextureSampler);
6038f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else if (description.hasExternalTexture) {
604aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        shader.append(gFS_Uniforms_ExternalTextureSampler);
605aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
606710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (description.isAA && !description.isVertexShape) {
607710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        shader.append(gFS_Uniforms_AALine);
6085b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    }
609ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasGradient) {
61042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        shader.append(gFS_Uniforms_GradientSampler[gradientIndex(description)]);
611ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
612ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    if (description.hasBitmap && description.isPoint) {
613ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy        shader.append(gFS_Header_Uniforms_PointHasBitmap);
614ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy    }
6154121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    if (description.hasGammaCorrection) {
6164121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        shader.append(gFS_Uniforms_Gamma);
6174121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    }
618707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
619707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    // Optimization for common cases
62099585adeb4167ca357a72eb866f34c1af944f4b9Chet Haase    if (!description.isAA && !blendFramebuffer &&
6216ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik            description.colorOp == ProgramDescription::kColorNone &&
622710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            !description.isPoint && !description.isVertexShape) {
623707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        bool fast = false;
624707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
625707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        const bool noShader = !description.hasGradient && !description.hasBitmap;
626aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const bool singleTexture = (description.hasTexture || description.hasExternalTexture) &&
627707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                !description.hasAlpha8Texture && noShader;
628707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        const bool singleA8Texture = description.hasTexture &&
629707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                description.hasAlpha8Texture && noShader;
630aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const bool singleGradient = !description.hasTexture && !description.hasExternalTexture &&
631707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                description.hasGradient && !description.hasBitmap &&
632707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                description.gradientType == ProgramDescription::kGradientLinear;
633707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
634707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        if (singleColor) {
635707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            shader.append(gFS_Fast_SingleColor);
636707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            fast = true;
637707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        } else if (singleTexture) {
638707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            if (!description.modulate) {
639707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                shader.append(gFS_Fast_SingleTexture);
640707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            } else {
641707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                shader.append(gFS_Fast_SingleModulateTexture);
642707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            }
643707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            fast = true;
644707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        } else if (singleA8Texture) {
645707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            if (!description.modulate) {
6464121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                if (description.hasGammaCorrection) {
6474121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                    shader.append(gFS_Fast_SingleA8Texture_ApplyGamma);
6484121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                } else {
6494121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                    shader.append(gFS_Fast_SingleA8Texture);
6504121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                }
651707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            } else {
6524121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                if (description.hasGammaCorrection) {
6534121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                    shader.append(gFS_Fast_SingleModulateA8Texture_ApplyGamma);
6544121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                } else {
6554121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                    shader.append(gFS_Fast_SingleModulateA8Texture);
6564121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                }
657707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            }
658707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            fast = true;
659707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        } else if (singleGradient) {
660707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            if (!description.modulate) {
66142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy                shader.append(gFS_Fast_SingleGradient[description.isSimpleGradient]);
662707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            } else {
66342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy                shader.append(gFS_Fast_SingleModulateGradient[description.isSimpleGradient]);
664707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            }
665707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            fast = true;
666707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        }
667707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
668707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        if (fast) {
669c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_PROGRAMS
670707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                PROGRAM_LOGD("*** Fast case:\n");
671707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                PROGRAM_LOGD("*** Generated fragment shader:\n\n");
672707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                printLongString(shader);
673c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
674707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
675707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            return shader;
676707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        }
677707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    }
678707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
679ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasBitmap) {
680ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gFS_Uniforms_BitmapSampler);
681ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
682ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gFS_Uniforms_ColorOp[description.colorOp]);
683ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
684ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Generate required functions
685ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasGradient && description.hasBitmap) {
68648daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        generateBlend(shader, "blendShaders", description.shadersMode);
687ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
688ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.colorOp == ProgramDescription::kColorBlend) {
68948daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        generateBlend(shader, "blendColors", description.colorMode);
690ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
691a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    if (blendFramebuffer) {
692a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        generateBlend(shader, "blendFramebuffer", description.framebufferMode);
693a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    }
694889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    if (description.isBitmapNpot) {
695889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        generateTextureWrap(shader, description.bitmapWrapS, description.bitmapWrapT);
696889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
697ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
698ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Begin the shader
699ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gFS_Main); {
700ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Stores the result in fragColor directly
701aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        if (description.hasTexture || description.hasExternalTexture) {
702ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            if (description.hasAlpha8Texture) {
703707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                if (!description.hasGradient && !description.hasBitmap) {
704a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                    shader.append(gFS_Main_FetchA8Texture[modulateOp * 2 +
705a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                                                          description.hasGammaCorrection]);
706707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                }
707ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            } else {
708707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                shader.append(gFS_Main_FetchTexture[modulateOp]);
709ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            }
710ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        } else {
711a938f569ce206c1ed68d736181016b5b708c0084Romain Guy            if (!description.hasGradient && !description.hasBitmap) {
712707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                shader.append(gFS_Main_FetchColor);
713707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            }
714ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        }
715ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        if (description.hasGradient) {
71642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy            shader.append(gFS_Main_FetchGradient[gradientIndex(description)]);
717211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy            shader.append(gFS_Main_AddDitherToGradient);
718ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        }
719ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        if (description.hasBitmap) {
720ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy            if (description.isPoint) {
721ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy                shader.append(gFS_Main_PointBitmapTexCoords);
722ed6fcb034b44d9a6ac2fc72fee6030417811f234Romain Guy            }
723889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            if (!description.isBitmapNpot) {
724889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy                shader.append(gFS_Main_FetchBitmap);
725889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            } else {
726889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy                shader.append(gFS_Main_FetchBitmapNpot);
727889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            }
728ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        }
729740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy        bool applyModulate = false;
730ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Case when we have two shaders set
731ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        if (description.hasGradient && description.hasBitmap) {
732ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            if (description.isBitmapFirst) {
733ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy                shader.append(gFS_Main_BlendShadersBG);
734ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            } else {
735ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy                shader.append(gFS_Main_BlendShadersGB);
736ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            }
737a938f569ce206c1ed68d736181016b5b708c0084Romain Guy            applyModulate = shaderOp(description, shader, modulateOp,
738a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                    gFS_Main_BlendShaders_Modulate);
739889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        } else {
740889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            if (description.hasGradient) {
741a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                applyModulate = shaderOp(description, shader, modulateOp,
742a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                        gFS_Main_GradientShader_Modulate);
743889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            } else if (description.hasBitmap) {
744a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                applyModulate = shaderOp(description, shader, modulateOp,
745a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                        gFS_Main_BitmapShader_Modulate);
746889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            }
747ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        }
748a938f569ce206c1ed68d736181016b5b708c0084Romain Guy
749740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy        if (description.modulate && applyModulate) {
750a938f569ce206c1ed68d736181016b5b708c0084Romain Guy            shader.append(gFS_Main_ModulateColor);
751740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy        }
752a938f569ce206c1ed68d736181016b5b708c0084Romain Guy
753ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Apply the color op if needed
754ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gFS_Main_ApplyColorOp[description.colorOp]);
7559f44a13a125980fee92cdc76376063129f0eebc9Chris Craik
756710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        if (description.isAA) {
757710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            if (description.isVertexShape) {
758710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                shader.append(gFS_Main_AccountForAAVertexShape);
759710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            } else {
760710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                shader.append(gFS_Main_AccountForAALine);
761710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik            }
7629f44a13a125980fee92cdc76376063129f0eebc9Chris Craik        }
7639f44a13a125980fee92cdc76376063129f0eebc9Chris Craik
764ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Output the fragment
765a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        if (!blendFramebuffer) {
766a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy            shader.append(gFS_Main_FragColor);
767a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        } else {
768f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy            shader.append(!description.swapSrcDst ?
769f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy                    gFS_Main_FragColor_Blend : gFS_Main_FragColor_Blend_Swap);
770a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        }
771ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
772ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // End the shader
773ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gFS_Footer);
774ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
775c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_PROGRAMS
776db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        PROGRAM_LOGD("*** Generated fragment shader:\n\n");
777db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        printLongString(shader);
778c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
779db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
780ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    return shader;
781ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
782ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
78348daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guyvoid ProgramCache::generateBlend(String8& shader, const char* name, SkXfermode::Mode mode) {
784ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append("\nvec4 ");
785ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(name);
786ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append("(vec4 src, vec4 dst) {\n");
787ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append("    ");
78848daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy    shader.append(gBlendOps[mode]);
789ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append("}\n");
790ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
791ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
792889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyvoid ProgramCache::generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT) {
79363553478130f78d44c8fbeaebc610e19925544a5Romain Guy    shader.append("\nhighp vec2 wrap(highp vec2 texCoords) {\n");
794889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    if (wrapS == GL_MIRRORED_REPEAT) {
79563553478130f78d44c8fbeaebc610e19925544a5Romain Guy        shader.append("    highp float xMod2 = mod(texCoords.x, 2.0);\n");
796889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        shader.append("    if (xMod2 > 1.0) xMod2 = 2.0 - xMod2;\n");
797889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
798889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    if (wrapT == GL_MIRRORED_REPEAT) {
79963553478130f78d44c8fbeaebc610e19925544a5Romain Guy        shader.append("    highp float yMod2 = mod(texCoords.y, 2.0);\n");
800889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        shader.append("    if (yMod2 > 1.0) yMod2 = 2.0 - yMod2;\n");
801889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
802889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    shader.append("    return vec2(");
803889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    switch (wrapS) {
80461c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy        case GL_CLAMP_TO_EDGE:
80561c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy            shader.append("texCoords.x");
80661c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy            break;
807889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        case GL_REPEAT:
808889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            shader.append("mod(texCoords.x, 1.0)");
809889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            break;
810889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        case GL_MIRRORED_REPEAT:
811889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            shader.append("xMod2");
812889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            break;
813889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
814889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    shader.append(", ");
815889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    switch (wrapT) {
81661c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy        case GL_CLAMP_TO_EDGE:
81761c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy            shader.append("texCoords.y");
81861c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy            break;
819889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        case GL_REPEAT:
820889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            shader.append("mod(texCoords.y, 1.0)");
821889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            break;
822889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        case GL_MIRRORED_REPEAT:
823889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            shader.append("yMod2");
824889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            break;
825889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
826889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    shader.append(");\n");
827889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    shader.append("}\n");
828889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy}
829889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
830db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid ProgramCache::printLongString(const String8& shader) const {
831db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    ssize_t index = 0;
832db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    ssize_t lastIndex = 0;
833db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    const char* str = shader.string();
834db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    while ((index = shader.find("\n", index)) > -1) {
835db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        String8 line(str, index - lastIndex);
836db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        if (line.length() == 0) line.append("\n");
837db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        PROGRAM_LOGD("%s", line.string());
838db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        index++;
839db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        str += (index - lastIndex);
840db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        lastIndex = index;
841db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    }
842db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
843db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
844ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; // namespace uirenderer
845ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; // namespace android
846