ProgramCache.cpp revision bf75945e7a1ae7c1000682716643c942c1e19ba6
1ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/* 2ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Copyright (C) 2010 The Android Open Source Project 3ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * 4ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 5ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * you may not use this file except in compliance with the License. 6ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * You may obtain a copy of the License at 7ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * 8ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * http://www.apache.org/licenses/LICENSE-2.0 9ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * 10ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Unless required by applicable law or agreed to in writing, software 11ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * distributed under the License is distributed on an "AS IS" BASIS, 12ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * See the License for the specific language governing permissions and 14ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * limitations under the License. 15ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy */ 16ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 17ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy#define LOG_TAG "OpenGLRenderer" 18ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 19ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy#include <utils/String8.h> 20ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 21a60c3889718f4513a6c9d8b80f655db5d6346905Romain Guy#include "Caches.h" 22b48800428906ae455c2b63acacd44e390e1fee49Romain Guy#include "Dither.h" 23ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy#include "ProgramCache.h" 24ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 25ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guynamespace android { 26ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guynamespace uirenderer { 27ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 28ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 29707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy// Defines 30707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy/////////////////////////////////////////////////////////////////////////////// 31707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 32707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy#define MODULATE_OP_NO_MODULATE 0 33707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy#define MODULATE_OP_MODULATE 1 34707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy#define MODULATE_OP_MODULATE_A8 2 35707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 36b48800428906ae455c2b63acacd44e390e1fee49Romain Guy#define STR(x) STR1(x) 37b48800428906ae455c2b63acacd44e390e1fee49Romain Guy#define STR1(x) #x 38b48800428906ae455c2b63acacd44e390e1fee49Romain Guy 39707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy/////////////////////////////////////////////////////////////////////////////// 40ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Vertex shaders snippets 41ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 42ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 43ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Attributes = 44ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "attribute vec4 position;\n"; 45ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Attributes_TexCoords = 46ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "attribute vec2 texCoords;\n"; 47ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gVS_Header_Attributes_Colors = 48ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy "attribute vec4 colors;\n"; 49710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gVS_Header_Attributes_AAVertexShapeParameters = 506ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik "attribute float vtxAlpha;\n"; 51aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gVS_Header_Uniforms_TextureTransform = 52aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy "uniform mat4 mainTextureTransform;\n"; 53ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Uniforms = 5439284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy "uniform mat4 projection;\n" \ 55ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "uniform mat4 transform;\n"; 56b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gVS_Header_Uniforms_HasGradient = 57b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "uniform mat4 screenSpace;\n"; 58889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyconst char* gVS_Header_Uniforms_HasBitmap = 59889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy "uniform mat4 textureTransform;\n" 6080bbfb19eefe3cb9be8833b136381cece069e24dRomain Guy "uniform mediump vec2 textureDimension;\n"; 61deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gVS_Header_Uniforms_HasRoundRectClip = 62deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik "uniform mat4 roundRectInvTransform;\n"; 63ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Varyings_HasTexture = 64ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "varying vec2 outTexCoords;\n"; 65ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gVS_Header_Varyings_HasColors = 66ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy "varying vec4 outColors;\n"; 67710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gVS_Header_Varyings_IsAAVertexShape = 686ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik "varying float alpha;\n"; 6963553478130f78d44c8fbeaebc610e19925544a5Romain Guyconst char* gVS_Header_Varyings_HasBitmap = 7063553478130f78d44c8fbeaebc610e19925544a5Romain Guy "varying highp vec2 outBitmapTexCoords;\n"; 7142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gVS_Header_Varyings_HasGradient[6] = { 72ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Linear 73a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying highp vec2 linear;\n" 74a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying vec2 ditherTexCoords;\n", 75a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying float linear;\n" 76a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying vec2 ditherTexCoords;\n", 77211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 78ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Circular 79a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying highp vec2 circular;\n" 80a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying vec2 ditherTexCoords;\n", 81a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying highp vec2 circular;\n" 82a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying vec2 ditherTexCoords;\n", 83211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 84ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Sweep 85a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying highp vec2 sweep;\n" 86a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying vec2 ditherTexCoords;\n", 87a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying highp vec2 sweep;\n" 88a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase "varying vec2 ditherTexCoords;\n", 89ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy}; 90deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gVS_Header_Varyings_HasRoundRectClip = 91deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik "varying vec2 roundRectPos;\n"; 92ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Main = 93ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "\nvoid main(void) {\n"; 94ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Main_OutTexCoords = 95ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy " outTexCoords = texCoords;\n"; 96ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gVS_Main_OutColors = 97ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy " outColors = colors;\n"; 98aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gVS_Main_OutTransformedTexCoords = 99aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy " outTexCoords = (mainTextureTransform * vec4(texCoords, 0.0, 1.0)).xy;\n"; 10042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gVS_Main_OutGradient[6] = { 101ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Linear 102a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase " linear = vec2((screenSpace * position).x, 0.5);\n" 103b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n", 104a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase " linear = (screenSpace * position).x;\n" 105b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n", 106211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 107ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Circular 108a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase " circular = (screenSpace * position).xy;\n" 109b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n", 110a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase " circular = (screenSpace * position).xy;\n" 111b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n", 112211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 113ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Sweep 114a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase " sweep = (screenSpace * position).xy;\n" 115b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n", 116a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase " sweep = (screenSpace * position).xy;\n" 117b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n", 118ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy}; 119889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyconst char* gVS_Main_OutBitmapTexCoords = 120707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy " outBitmapTexCoords = (textureTransform * position).xy * textureDimension;\n"; 121ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Main_Position = 122deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik " vec4 transformedPosition = projection * transform * position;\n" 123deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik " gl_Position = transformedPosition;\n"; 124bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik 125bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craikconst char* gVS_Main_ShadowAAVertexShape = 126bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik " alpha = pow(vtxAlpha, 0.667);\n"; 127710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gVS_Main_AAVertexShape = 1286ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik " alpha = vtxAlpha;\n"; 129bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik 130deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gVS_Main_HasRoundRectClip = 131deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik " roundRectPos = (roundRectInvTransform * transformedPosition).xy;\n"; 132ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Footer = 133ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "}\n\n"; 134ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 135ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 136ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Fragment shaders snippets 137ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 138ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 139a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyconst char* gFS_Header_Extension_FramebufferFetch = 140a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy "#extension GL_NV_shader_framebuffer_fetch : enable\n\n"; 141aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gFS_Header_Extension_ExternalTexture = 142aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy "#extension GL_OES_EGL_image_external : require\n\n"; 143ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Header = 144ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "precision mediump float;\n\n"; 145ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_Color = 146ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "uniform vec4 color;\n"; 147ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_TextureSampler = 148a938f569ce206c1ed68d736181016b5b708c0084Romain Guy "uniform sampler2D baseSampler;\n"; 149aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gFS_Uniforms_ExternalTextureSampler = 150a938f569ce206c1ed68d736181016b5b708c0084Romain Guy "uniform samplerExternalOES baseSampler;\n"; 151b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gFS_Uniforms_Dither = 152b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "uniform sampler2D ditherSampler;"; 153b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gFS_Uniforms_GradientSampler[2] = { 154b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "%s\n" 155b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "uniform sampler2D gradientSampler;\n", 156b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "%s\n" 157b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "uniform vec4 startColor;\n" 158211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy "uniform vec4 endColor;\n" 159ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy}; 160ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_BitmapSampler = 161ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "uniform sampler2D bitmapSampler;\n"; 16276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergerconst char* gFS_Uniforms_ColorOp[3] = { 163ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // None 164ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "", 165ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Matrix 166ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "uniform mat4 colorMatrix;\n" 167ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "uniform vec4 colorMatrixVector;\n", 168ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // PorterDuff 169db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy "uniform vec4 colorBlend;\n" 170ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; 1714121063313ac0d6f69f6253cac821d0c1c122086Romain Guyconst char* gFS_Uniforms_Gamma = 1724121063313ac0d6f69f6253cac821d0c1c122086Romain Guy "uniform float gamma;\n"; 1734121063313ac0d6f69f6253cac821d0c1c122086Romain Guy 174deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gFS_Uniforms_HasRoundRectClip = 175deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik "uniform vec4 roundRectInnerRectLTRB;\n" 176deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik "uniform float roundRectRadius;\n"; 177deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik 178ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main = 179ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "\nvoid main(void) {\n" 1807fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy " lowp vec4 fragColor;\n"; 181707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 182b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gFS_Main_Dither[2] = { 183b48800428906ae455c2b63acacd44e390e1fee49Romain Guy // ES 2.0 184b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "texture2D(ditherSampler, ditherTexCoords).a * " STR(DITHER_KERNEL_SIZE_INV_SQUARE), 185b48800428906ae455c2b63acacd44e390e1fee49Romain Guy // ES 3.0 186032d47af737d803e841ab79f38ac9068a46c9aebRomain Guy "texture2D(ditherSampler, ditherTexCoords).a" 187b48800428906ae455c2b63acacd44e390e1fee49Romain Guy}; 188211efea7376371ee755edd2ad03e83ef6eea464eRomain Guyconst char* gFS_Main_AddDitherToGradient = 189b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " gradientColor += %s;\n"; 190211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 191707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy// Fast cases 192707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleColor = 193707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "\nvoid main(void) {\n" 194707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy " gl_FragColor = color;\n" 195707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "}\n\n"; 196707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleTexture = 197707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "\nvoid main(void) {\n" 198a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " gl_FragColor = texture2D(baseSampler, outTexCoords);\n" 199707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "}\n\n"; 200707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleModulateTexture = 201707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "\nvoid main(void) {\n" 202a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " gl_FragColor = color.a * texture2D(baseSampler, outTexCoords);\n" 203707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "}\n\n"; 204707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleA8Texture = 205707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "\nvoid main(void) {\n" 206a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " gl_FragColor = texture2D(baseSampler, outTexCoords);\n" 207707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "}\n\n"; 2084121063313ac0d6f69f6253cac821d0c1c122086Romain Guyconst char* gFS_Fast_SingleA8Texture_ApplyGamma = 2094121063313ac0d6f69f6253cac821d0c1c122086Romain Guy "\nvoid main(void) {\n" 210a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " gl_FragColor = vec4(0.0, 0.0, 0.0, pow(texture2D(baseSampler, outTexCoords).a, gamma));\n" 2114121063313ac0d6f69f6253cac821d0c1c122086Romain Guy "}\n\n"; 212707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleModulateA8Texture = 213707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "\nvoid main(void) {\n" 214a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " gl_FragColor = color * texture2D(baseSampler, outTexCoords).a;\n" 215707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "}\n\n"; 2164121063313ac0d6f69f6253cac821d0c1c122086Romain Guyconst char* gFS_Fast_SingleModulateA8Texture_ApplyGamma = 2174121063313ac0d6f69f6253cac821d0c1c122086Romain Guy "\nvoid main(void) {\n" 218a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " gl_FragColor = color * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n" 2194121063313ac0d6f69f6253cac821d0c1c122086Romain Guy "}\n\n"; 22042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Fast_SingleGradient[2] = { 221707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "\nvoid main(void) {\n" 222b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " gl_FragColor = %s + texture2D(gradientSampler, linear);\n" 22342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy "}\n\n", 22442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy "\nvoid main(void) {\n" 225b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " gl_FragColor = %s + mix(startColor, endColor, clamp(linear, 0.0, 1.0));\n" 226b48800428906ae455c2b63acacd44e390e1fee49Romain Guy "}\n\n", 22742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy}; 22842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Fast_SingleModulateGradient[2] = { 229707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy "\nvoid main(void) {\n" 230b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " gl_FragColor = %s + color.a * texture2D(gradientSampler, linear);\n" 23142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy "}\n\n", 23242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy "\nvoid main(void) {\n" 233b48800428906ae455c2b63acacd44e390e1fee49Romain Guy " gl_FragColor = %s + color.a * mix(startColor, endColor, clamp(linear, 0.0, 1.0));\n" 23442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy "}\n\n" 23542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy}; 236707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 237707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy// General case 238ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_FetchColor = 239ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy " fragColor = color;\n"; 240740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guyconst char* gFS_Main_ModulateColor = 241740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy " fragColor *= color.a;\n"; 242710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gFS_Main_AccountForAAVertexShape = 2436ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik " fragColor *= alpha;\n"; 244bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craikconst char* gFS_Main_AccountForShadowAAVertexShape = 245bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik " fragColor *= pow(alpha, 1.5);\n"; 246a798b95a9ef328720febec72d01462cd97e3d4c7Chris Craik 247707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Main_FetchTexture[2] = { 248707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Don't modulate 249a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = texture2D(baseSampler, outTexCoords);\n", 250707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate 251a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = color * texture2D(baseSampler, outTexCoords);\n" 252707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy}; 253a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_FetchA8Texture[4] = { 254707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Don't modulate 255a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = texture2D(baseSampler, outTexCoords);\n", 256a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = texture2D(baseSampler, outTexCoords);\n", 257707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate 258a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = color * texture2D(baseSampler, outTexCoords).a;\n", 259a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = color * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n" 260707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy}; 26142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Main_FetchGradient[6] = { 262ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Linear 263320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy " vec4 gradientColor = texture2D(gradientSampler, linear);\n", 264211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 265320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy " vec4 gradientColor = mix(startColor, endColor, clamp(linear, 0.0, 1.0));\n", 266211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 267ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Circular 268320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy " vec4 gradientColor = texture2D(gradientSampler, vec2(length(circular), 0.5));\n", 269211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 270320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy " vec4 gradientColor = mix(startColor, endColor, clamp(length(circular), 0.0, 1.0));\n", 271211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 272ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy // Sweep 27363553478130f78d44c8fbeaebc610e19925544a5Romain Guy " highp float index = atan(sweep.y, sweep.x) * 0.15915494309; // inv(2 * PI)\n" 274320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy " vec4 gradientColor = texture2D(gradientSampler, vec2(index - floor(index), 0.5));\n", 275211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy 27642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy " highp float index = atan(sweep.y, sweep.x) * 0.15915494309; // inv(2 * PI)\n" 277320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy " vec4 gradientColor = mix(startColor, endColor, clamp(index - floor(index), 0.0, 1.0));\n" 278ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy}; 279ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_FetchBitmap = 280ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy " vec4 bitmapColor = texture2D(bitmapSampler, outBitmapTexCoords);\n"; 281889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyconst char* gFS_Main_FetchBitmapNpot = 282889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy " vec4 bitmapColor = texture2D(bitmapSampler, wrap(outBitmapTexCoords));\n"; 283ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_BlendShadersBG = 284ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy " fragColor = blendShaders(gradientColor, bitmapColor)"; 28506f96e2652e4855b6520ad9dd70583677605b79aRomain Guyconst char* gFS_Main_BlendShadersGB = 28606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy " fragColor = blendShaders(bitmapColor, gradientColor)"; 287a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_BlendShaders_Modulate[6] = { 288707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Don't modulate 289707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy ";\n", 290a938f569ce206c1ed68d736181016b5b708c0084Romain Guy ";\n", 291707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate 2920990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase " * color.a;\n", 2930990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase " * color.a;\n", 294707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate with alpha 8 texture 295a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " * texture2D(baseSampler, outTexCoords).a;\n", 296a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n" 297707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy}; 298a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_GradientShader_Modulate[6] = { 299707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Don't modulate 300707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy " fragColor = gradientColor;\n", 301a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = gradientColor;\n", 302707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate 3030990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase " fragColor = gradientColor * color.a;\n", 3040990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase " fragColor = gradientColor * color.a;\n", 305707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate with alpha 8 texture 306a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = gradientColor * texture2D(baseSampler, outTexCoords).a;\n", 307a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = gradientColor * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n" 308707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy }; 309a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_BitmapShader_Modulate[6] = { 310707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Don't modulate 311707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy " fragColor = bitmapColor;\n", 312a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = bitmapColor;\n", 313707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate 3140990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase " fragColor = bitmapColor * color.a;\n", 3150990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase " fragColor = bitmapColor * color.a;\n", 316707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Modulate with alpha 8 texture 317a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = bitmapColor * texture2D(baseSampler, outTexCoords).a;\n", 318a938f569ce206c1ed68d736181016b5b708c0084Romain Guy " fragColor = bitmapColor * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n" 319707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy }; 320ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_FragColor = 321ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy " gl_FragColor = fragColor;\n"; 322ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gFS_Main_FragColor_HasColors = 323ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy " gl_FragColor *= outColors;\n"; 324a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyconst char* gFS_Main_FragColor_Blend = 325a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy " gl_FragColor = blendFramebuffer(fragColor, gl_LastFragColor);\n"; 326f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guyconst char* gFS_Main_FragColor_Blend_Swap = 327f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy " gl_FragColor = blendFramebuffer(gl_LastFragColor, fragColor);\n"; 32876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergerconst char* gFS_Main_ApplyColorOp[3] = { 329ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // None 330ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "", 331ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Matrix 332ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy " fragColor *= colorMatrix;\n" 333db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy " fragColor += colorMatrixVector;\n" 334db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy " fragColor.rgb *= fragColor.a;\n", 335ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // PorterDuff 336ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy " fragColor = blendColors(colorBlend, fragColor);\n" 337ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; 338deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik 339deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik// Note: LTRB -> xyzw 340deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gFS_Main_FragColor_HasRoundRectClip = 341deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik " mediump vec2 fragToLT = roundRectInnerRectLTRB.xy - roundRectPos;\n" 342deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik " mediump vec2 fragFromRB = roundRectPos - roundRectInnerRectLTRB.zw;\n" 343f99f320dc79e290a89d668243b6d77c3442b36abChris Craik 344f99f320dc79e290a89d668243b6d77c3442b36abChris Craik // divide + multiply by 128 to avoid falling out of range in length() function 345f99f320dc79e290a89d668243b6d77c3442b36abChris Craik " mediump vec2 dist = max(max(fragToLT, fragFromRB), vec2(0.0, 0.0)) / 128.0;\n" 346f99f320dc79e290a89d668243b6d77c3442b36abChris Craik " mediump float linearDist = roundRectRadius - (length(dist) * 128.0);\n" 347deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik " gl_FragColor *= clamp(linearDist, 0.0, 1.0);\n"; 348deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik 3493ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guyconst char* gFS_Main_DebugHighlight = 3503ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy " gl_FragColor.rgb = vec3(0.0, gl_FragColor.a, 0.0);\n"; 35178dd96d5af20f489f0e8b288617d57774ec284f7Romain Guyconst char* gFS_Main_EmulateStencil = 35278dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy " gl_FragColor.rgba = vec4(1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0, 1.0);\n" 35378dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy " return;\n" 35478dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy " /*\n"; 35578dd96d5af20f489f0e8b288617d57774ec284f7Romain Guyconst char* gFS_Footer_EmulateStencil = 35678dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy " */\n"; 357ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Footer = 358ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "}\n\n"; 359ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 360ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 361ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// PorterDuff snippets 362ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 363ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 36448daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guyconst char* gBlendOps[18] = { 365ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Clear 366ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "return vec4(0.0, 0.0, 0.0, 0.0);\n", 367ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Src 368ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "return src;\n", 369ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Dst 370ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "return dst;\n", 371ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // SrcOver 37206f96e2652e4855b6520ad9dd70583677605b79aRomain Guy "return src + dst * (1.0 - src.a);\n", 373ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // DstOver 37406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy "return dst + src * (1.0 - dst.a);\n", 375ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // SrcIn 37606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy "return src * dst.a;\n", 377ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // DstIn 37806f96e2652e4855b6520ad9dd70583677605b79aRomain Guy "return dst * src.a;\n", 379ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // SrcOut 38006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy "return src * (1.0 - dst.a);\n", 381ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // DstOut 38206f96e2652e4855b6520ad9dd70583677605b79aRomain Guy "return dst * (1.0 - src.a);\n", 383ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // SrcAtop 384ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "return vec4(src.rgb * dst.a + (1.0 - src.a) * dst.rgb, dst.a);\n", 385ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // DstAtop 386ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "return vec4(dst.rgb * src.a + (1.0 - dst.a) * src.rgb, src.a);\n", 387ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Xor 38848daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb, " 389ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy "src.a + dst.a - 2.0 * src.a * dst.a);\n", 39048daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy // Add 39148daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "return min(src + dst, 1.0);\n", 39248daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy // Multiply 39348daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "return src * dst;\n", 39448daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy // Screen 39548daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "return src + dst - src * dst;\n", 39648daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy // Overlay 39748daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "return clamp(vec4(mix(" 39848daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "2.0 * src.rgb * dst.rgb + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), " 39948daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "src.a * dst.a - 2.0 * (dst.a - dst.rgb) * (src.a - src.rgb) + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), " 40048daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "step(dst.a, 2.0 * dst.rgb)), " 40148daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "src.a + dst.a - src.a * dst.a), 0.0, 1.0);\n", 40248daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy // Darken 40348daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb + " 40448daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "min(src.rgb * dst.a, dst.rgb * src.a), src.a + dst.a - src.a * dst.a);\n", 40548daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy // Lighten 40648daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb + " 40748daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy "max(src.rgb * dst.a, dst.rgb * src.a), src.a + dst.a - src.a * dst.a);\n", 408ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; 409ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 410ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 411ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Constructors/destructors 412ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 413ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 414b48800428906ae455c2b63acacd44e390e1fee49Romain GuyProgramCache::ProgramCache(): mHasES3(Extensions::getInstance().getMajorGlVersion() >= 3) { 415ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 416ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 417ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyProgramCache::~ProgramCache() { 418ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy clear(); 419ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 420ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 421ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 422ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Cache management 423ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 424ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 425ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyvoid ProgramCache::clear() { 42667f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy PROGRAM_LOGD("Clearing program cache"); 42767f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy 428ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy size_t count = mCache.size(); 429ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy for (size_t i = 0; i < count; i++) { 430ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy delete mCache.valueAt(i); 431ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 432ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy mCache.clear(); 433ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 434ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 435ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyProgram* ProgramCache::get(const ProgramDescription& description) { 436ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy programid key = description.key(); 437096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik if (key == (PROGRAM_KEY_TEXTURE | PROGRAM_KEY_A8_TEXTURE)) { 438096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik // program for A8, unmodulated, texture w/o shader (black text/path textures) is equivalent 439096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik // to standard texture program (bitmaps, patches). Consider them equivalent. 440096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik key = PROGRAM_KEY_TEXTURE; 441096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik } 442096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik 443ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy ssize_t index = mCache.indexOfKey(key); 444ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy Program* program = NULL; 445ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (index < 0) { 446ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy description.log("Could not find program"); 447ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy program = generateProgram(description, key); 448ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy mCache.add(key, program); 449ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } else { 450ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy program = mCache.valueAt(index); 451ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 452ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy return program; 453ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 454ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 455ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 456ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Program generation 457ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/////////////////////////////////////////////////////////////////////////////// 458ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 459ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyProgram* ProgramCache::generateProgram(const ProgramDescription& description, programid key) { 460ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy String8 vertexShader = generateVertexShader(description); 461ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy String8 fragmentShader = generateFragmentShader(description); 462ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 46342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy return new Program(description, vertexShader.string(), fragmentShader.string()); 46442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy} 46542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 46642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guystatic inline size_t gradientIndex(const ProgramDescription& description) { 46742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy return description.gradientType * 2 + description.isSimpleGradient; 468ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 469ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 470ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyString8 ProgramCache::generateVertexShader(const ProgramDescription& description) { 471ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Add attributes 472ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy String8 shader(gVS_Header_Attributes); 473aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy if (description.hasTexture || description.hasExternalTexture) { 474ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gVS_Header_Attributes_TexCoords); 475ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 476710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik if (description.isAA) { 47765cd612face362d054a85d0f7e5881c59cd523beChris Craik shader.append(gVS_Header_Attributes_AAVertexShapeParameters); 4785b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase } 479ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy if (description.hasColors) { 480ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy shader.append(gVS_Header_Attributes_Colors); 481ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy } 482ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Uniforms 483ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gVS_Header_Uniforms); 4848f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy if (description.hasTextureTransform) { 485aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy shader.append(gVS_Header_Uniforms_TextureTransform); 486aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy } 487ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasGradient) { 488b48800428906ae455c2b63acacd44e390e1fee49Romain Guy shader.append(gVS_Header_Uniforms_HasGradient); 489ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 490889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy if (description.hasBitmap) { 491889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(gVS_Header_Uniforms_HasBitmap); 492889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 493deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik if (description.hasRoundRectClip) { 494deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik shader.append(gVS_Header_Uniforms_HasRoundRectClip); 495deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik } 496ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Varyings 497aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy if (description.hasTexture || description.hasExternalTexture) { 498ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gVS_Header_Varyings_HasTexture); 499ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 500710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik if (description.isAA) { 50165cd612face362d054a85d0f7e5881c59cd523beChris Craik shader.append(gVS_Header_Varyings_IsAAVertexShape); 5025b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase } 503ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy if (description.hasColors) { 504ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy shader.append(gVS_Header_Varyings_HasColors); 505ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy } 506ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasGradient) { 50742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy shader.append(gVS_Header_Varyings_HasGradient[gradientIndex(description)]); 508ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 509ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasBitmap) { 5106d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik shader.append(gVS_Header_Varyings_HasBitmap); 511ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 512deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik if (description.hasRoundRectClip) { 513deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik shader.append(gVS_Header_Varyings_HasRoundRectClip); 514deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik } 515ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 516ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Begin the shader 517ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gVS_Main); { 5188f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy if (description.hasTextureTransform) { 519aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy shader.append(gVS_Main_OutTransformedTexCoords); 5208f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy } else if (description.hasTexture || description.hasExternalTexture) { 5218f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy shader.append(gVS_Main_OutTexCoords); 522aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy } 523710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik if (description.isAA) { 524bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik if (description.isShadowAA) { 525bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik shader.append(gVS_Main_ShadowAAVertexShape); 526bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik } else { 527bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik shader.append(gVS_Main_AAVertexShape); 528bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik } 5295b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase } 530ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy if (description.hasColors) { 531ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy shader.append(gVS_Main_OutColors); 532ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy } 533889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy if (description.hasBitmap) { 5346d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik shader.append(gVS_Main_OutBitmapTexCoords); 535889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 536ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Output transformed position 537ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gVS_Main_Position); 538a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase if (description.hasGradient) { 539a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase shader.append(gVS_Main_OutGradient[gradientIndex(description)]); 540a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase } 541deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik if (description.hasRoundRectClip) { 542deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik shader.append(gVS_Main_HasRoundRectClip); 543deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik } 544ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 545ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // End the shader 546ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gVS_Footer); 547ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 548ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy PROGRAM_LOGD("*** Generated vertex shader:\n\n%s", shader.string()); 549ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 550ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy return shader; 551ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 552ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 553a938f569ce206c1ed68d736181016b5b708c0084Romain Guystatic bool shaderOp(const ProgramDescription& description, String8& shader, 554a938f569ce206c1ed68d736181016b5b708c0084Romain Guy const int modulateOp, const char** snippets) { 555a938f569ce206c1ed68d736181016b5b708c0084Romain Guy int op = description.hasAlpha8Texture ? MODULATE_OP_MODULATE_A8 : modulateOp; 556a938f569ce206c1ed68d736181016b5b708c0084Romain Guy op = op * 2 + description.hasGammaCorrection; 557a938f569ce206c1ed68d736181016b5b708c0084Romain Guy shader.append(snippets[op]); 558a938f569ce206c1ed68d736181016b5b708c0084Romain Guy return description.hasAlpha8Texture; 559a938f569ce206c1ed68d736181016b5b708c0084Romain Guy} 560a938f569ce206c1ed68d736181016b5b708c0084Romain Guy 561ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyString8 ProgramCache::generateFragmentShader(const ProgramDescription& description) { 562a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy String8 shader; 563a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy 564707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy const bool blendFramebuffer = description.framebufferMode >= SkXfermode::kPlus_Mode; 565a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy if (blendFramebuffer) { 566a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy shader.append(gFS_Header_Extension_FramebufferFetch); 567a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy } 568aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy if (description.hasExternalTexture) { 569aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy shader.append(gFS_Header_Extension_ExternalTexture); 570aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy } 571a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy 572a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy shader.append(gFS_Header); 573ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 574ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Varyings 575aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy if (description.hasTexture || description.hasExternalTexture) { 576ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gVS_Header_Varyings_HasTexture); 577ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 578710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik if (description.isAA) { 57965cd612face362d054a85d0f7e5881c59cd523beChris Craik shader.append(gVS_Header_Varyings_IsAAVertexShape); 5805b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase } 581ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy if (description.hasColors) { 582ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy shader.append(gVS_Header_Varyings_HasColors); 583ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy } 584ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasGradient) { 58542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy shader.append(gVS_Header_Varyings_HasGradient[gradientIndex(description)]); 586ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 587ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasBitmap) { 5886d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik shader.append(gVS_Header_Varyings_HasBitmap); 589ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 590deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik if (description.hasRoundRectClip) { 591deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik shader.append(gVS_Header_Varyings_HasRoundRectClip); 592deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik } 593ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 594ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Uniforms 595707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy int modulateOp = MODULATE_OP_NO_MODULATE; 596aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy const bool singleColor = !description.hasTexture && !description.hasExternalTexture && 597707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy !description.hasGradient && !description.hasBitmap; 598707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 599707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (description.modulate || singleColor) { 600707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy shader.append(gFS_Uniforms_Color); 601707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (!singleColor) modulateOp = MODULATE_OP_MODULATE; 602707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 603ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasTexture) { 604ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Uniforms_TextureSampler); 6058f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy } else if (description.hasExternalTexture) { 606aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy shader.append(gFS_Uniforms_ExternalTextureSampler); 607aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy } 608ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasGradient) { 609b48800428906ae455c2b63acacd44e390e1fee49Romain Guy shader.appendFormat(gFS_Uniforms_GradientSampler[description.isSimpleGradient], 610b48800428906ae455c2b63acacd44e390e1fee49Romain Guy gFS_Uniforms_Dither); 611ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 6124121063313ac0d6f69f6253cac821d0c1c122086Romain Guy if (description.hasGammaCorrection) { 6134121063313ac0d6f69f6253cac821d0c1c122086Romain Guy shader.append(gFS_Uniforms_Gamma); 6144121063313ac0d6f69f6253cac821d0c1c122086Romain Guy } 615deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik if (description.hasRoundRectClip) { 616deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik shader.append(gFS_Uniforms_HasRoundRectClip); 617deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik } 618707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 619707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy // Optimization for common cases 620deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik if (!description.isAA 621deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik && !blendFramebuffer 622deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik && !description.hasColors 623deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik && description.colorOp == ProgramDescription::kColorNone 624deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik && !description.hasDebugHighlight 625deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik && !description.emulateStencil 626deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik && !description.hasRoundRectClip) { 627707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy bool fast = false; 628707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 629707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy const bool noShader = !description.hasGradient && !description.hasBitmap; 630aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy const bool singleTexture = (description.hasTexture || description.hasExternalTexture) && 631707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy !description.hasAlpha8Texture && noShader; 632707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy const bool singleA8Texture = description.hasTexture && 633707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy description.hasAlpha8Texture && noShader; 634aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy const bool singleGradient = !description.hasTexture && !description.hasExternalTexture && 635707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy description.hasGradient && !description.hasBitmap && 636707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy description.gradientType == ProgramDescription::kGradientLinear; 637707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 638707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (singleColor) { 639707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy shader.append(gFS_Fast_SingleColor); 640707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy fast = true; 641707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } else if (singleTexture) { 642707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (!description.modulate) { 643707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy shader.append(gFS_Fast_SingleTexture); 644707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } else { 645707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy shader.append(gFS_Fast_SingleModulateTexture); 646707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 647707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy fast = true; 648707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } else if (singleA8Texture) { 649707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (!description.modulate) { 6504121063313ac0d6f69f6253cac821d0c1c122086Romain Guy if (description.hasGammaCorrection) { 6514121063313ac0d6f69f6253cac821d0c1c122086Romain Guy shader.append(gFS_Fast_SingleA8Texture_ApplyGamma); 6524121063313ac0d6f69f6253cac821d0c1c122086Romain Guy } else { 6534121063313ac0d6f69f6253cac821d0c1c122086Romain Guy shader.append(gFS_Fast_SingleA8Texture); 6544121063313ac0d6f69f6253cac821d0c1c122086Romain Guy } 655707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } else { 6564121063313ac0d6f69f6253cac821d0c1c122086Romain Guy if (description.hasGammaCorrection) { 6574121063313ac0d6f69f6253cac821d0c1c122086Romain Guy shader.append(gFS_Fast_SingleModulateA8Texture_ApplyGamma); 6584121063313ac0d6f69f6253cac821d0c1c122086Romain Guy } else { 6594121063313ac0d6f69f6253cac821d0c1c122086Romain Guy shader.append(gFS_Fast_SingleModulateA8Texture); 6604121063313ac0d6f69f6253cac821d0c1c122086Romain Guy } 661707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 662707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy fast = true; 663707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } else if (singleGradient) { 664707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (!description.modulate) { 665b48800428906ae455c2b63acacd44e390e1fee49Romain Guy shader.appendFormat(gFS_Fast_SingleGradient[description.isSimpleGradient], 666b48800428906ae455c2b63acacd44e390e1fee49Romain Guy gFS_Main_Dither[mHasES3]); 667707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } else { 668b48800428906ae455c2b63acacd44e390e1fee49Romain Guy shader.appendFormat(gFS_Fast_SingleModulateGradient[description.isSimpleGradient], 669b48800428906ae455c2b63acacd44e390e1fee49Romain Guy gFS_Main_Dither[mHasES3]); 670707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 671707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy fast = true; 672707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 673707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 674707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (fast) { 675c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_PROGRAMS 676707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy PROGRAM_LOGD("*** Fast case:\n"); 677707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy PROGRAM_LOGD("*** Generated fragment shader:\n\n"); 678707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy printLongString(shader); 679c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif 680707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 681707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy return shader; 682707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 683707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 684707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy 685ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasBitmap) { 686ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Uniforms_BitmapSampler); 687ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 688ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Uniforms_ColorOp[description.colorOp]); 689ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 690ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Generate required functions 691ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasGradient && description.hasBitmap) { 69248daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy generateBlend(shader, "blendShaders", description.shadersMode); 693ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 694ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.colorOp == ProgramDescription::kColorBlend) { 69548daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy generateBlend(shader, "blendColors", description.colorMode); 696ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 697a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy if (blendFramebuffer) { 698a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy generateBlend(shader, "blendFramebuffer", description.framebufferMode); 699a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy } 700889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy if (description.isBitmapNpot) { 701889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy generateTextureWrap(shader, description.bitmapWrapS, description.bitmapWrapT); 702889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 703ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 704ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Begin the shader 705ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Main); { 70678dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy if (description.emulateStencil) { 70778dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy shader.append(gFS_Main_EmulateStencil); 70878dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy } 709ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Stores the result in fragColor directly 710aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy if (description.hasTexture || description.hasExternalTexture) { 711ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasAlpha8Texture) { 712707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy if (!description.hasGradient && !description.hasBitmap) { 713a938f569ce206c1ed68d736181016b5b708c0084Romain Guy shader.append(gFS_Main_FetchA8Texture[modulateOp * 2 + 714a938f569ce206c1ed68d736181016b5b708c0084Romain Guy description.hasGammaCorrection]); 715707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 716ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } else { 717707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy shader.append(gFS_Main_FetchTexture[modulateOp]); 718ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 719ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } else { 720a938f569ce206c1ed68d736181016b5b708c0084Romain Guy if (!description.hasGradient && !description.hasBitmap) { 721707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy shader.append(gFS_Main_FetchColor); 722707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy } 723ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 724ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasGradient) { 72542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy shader.append(gFS_Main_FetchGradient[gradientIndex(description)]); 726b48800428906ae455c2b63acacd44e390e1fee49Romain Guy shader.appendFormat(gFS_Main_AddDitherToGradient, gFS_Main_Dither[mHasES3]); 727ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 728ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasBitmap) { 729889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy if (!description.isBitmapNpot) { 730889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(gFS_Main_FetchBitmap); 731889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } else { 732889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(gFS_Main_FetchBitmapNpot); 733889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 734ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 735740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy bool applyModulate = false; 736ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Case when we have two shaders set 737ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.hasGradient && description.hasBitmap) { 738ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy if (description.isBitmapFirst) { 739ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Main_BlendShadersBG); 740ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } else { 741ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Main_BlendShadersGB); 742ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 743a938f569ce206c1ed68d736181016b5b708c0084Romain Guy applyModulate = shaderOp(description, shader, modulateOp, 744a938f569ce206c1ed68d736181016b5b708c0084Romain Guy gFS_Main_BlendShaders_Modulate); 745889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } else { 746889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy if (description.hasGradient) { 747a938f569ce206c1ed68d736181016b5b708c0084Romain Guy applyModulate = shaderOp(description, shader, modulateOp, 748a938f569ce206c1ed68d736181016b5b708c0084Romain Guy gFS_Main_GradientShader_Modulate); 749889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } else if (description.hasBitmap) { 750a938f569ce206c1ed68d736181016b5b708c0084Romain Guy applyModulate = shaderOp(description, shader, modulateOp, 751a938f569ce206c1ed68d736181016b5b708c0084Romain Guy gFS_Main_BitmapShader_Modulate); 752889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 753ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 754a938f569ce206c1ed68d736181016b5b708c0084Romain Guy 755740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy if (description.modulate && applyModulate) { 756a938f569ce206c1ed68d736181016b5b708c0084Romain Guy shader.append(gFS_Main_ModulateColor); 757740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy } 758a938f569ce206c1ed68d736181016b5b708c0084Romain Guy 759ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Apply the color op if needed 760ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Main_ApplyColorOp[description.colorOp]); 7619f44a13a125980fee92cdc76376063129f0eebc9Chris Craik 762710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik if (description.isAA) { 763bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik if (description.isShadowAA) { 764bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik shader.append(gFS_Main_AccountForShadowAAVertexShape); 765bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik } else { 766bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik shader.append(gFS_Main_AccountForAAVertexShape); 767bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik } 7689f44a13a125980fee92cdc76376063129f0eebc9Chris Craik } 7699f44a13a125980fee92cdc76376063129f0eebc9Chris Craik 770ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // Output the fragment 771a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy if (!blendFramebuffer) { 772a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy shader.append(gFS_Main_FragColor); 773a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy } else { 774f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy shader.append(!description.swapSrcDst ? 775f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy gFS_Main_FragColor_Blend : gFS_Main_FragColor_Blend_Swap); 776a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy } 777ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy if (description.hasColors) { 778ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy shader.append(gFS_Main_FragColor_HasColors); 779ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy } 780deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik if (description.hasRoundRectClip) { 781deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik shader.append(gFS_Main_FragColor_HasRoundRectClip); 782deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik } 7833ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy if (description.hasDebugHighlight) { 7843ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy shader.append(gFS_Main_DebugHighlight); 7853ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy } 786ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy } 78778dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy if (description.emulateStencil) { 78878dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy shader.append(gFS_Footer_EmulateStencil); 78978dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy } 790ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy // End the shader 791ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(gFS_Footer); 792ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 793c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_PROGRAMS 794db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy PROGRAM_LOGD("*** Generated fragment shader:\n\n"); 795db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy printLongString(shader); 796c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif 797db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy 798ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy return shader; 799ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 800ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 80148daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guyvoid ProgramCache::generateBlend(String8& shader, const char* name, SkXfermode::Mode mode) { 802ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append("\nvec4 "); 803ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(name); 804ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append("(vec4 src, vec4 dst) {\n"); 805ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append(" "); 80648daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy shader.append(gBlendOps[mode]); 807ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy shader.append("}\n"); 808ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy} 809ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy 810889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyvoid ProgramCache::generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT) { 81163553478130f78d44c8fbeaebc610e19925544a5Romain Guy shader.append("\nhighp vec2 wrap(highp vec2 texCoords) {\n"); 812889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy if (wrapS == GL_MIRRORED_REPEAT) { 81363553478130f78d44c8fbeaebc610e19925544a5Romain Guy shader.append(" highp float xMod2 = mod(texCoords.x, 2.0);\n"); 814889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(" if (xMod2 > 1.0) xMod2 = 2.0 - xMod2;\n"); 815889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 816889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy if (wrapT == GL_MIRRORED_REPEAT) { 81763553478130f78d44c8fbeaebc610e19925544a5Romain Guy shader.append(" highp float yMod2 = mod(texCoords.y, 2.0);\n"); 818889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(" if (yMod2 > 1.0) yMod2 = 2.0 - yMod2;\n"); 819889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 820889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(" return vec2("); 821889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy switch (wrapS) { 82261c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy case GL_CLAMP_TO_EDGE: 82361c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy shader.append("texCoords.x"); 82461c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy break; 825889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy case GL_REPEAT: 826889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append("mod(texCoords.x, 1.0)"); 827889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy break; 828889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy case GL_MIRRORED_REPEAT: 829889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append("xMod2"); 830889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy break; 831889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 832889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(", "); 833889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy switch (wrapT) { 83461c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy case GL_CLAMP_TO_EDGE: 83561c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy shader.append("texCoords.y"); 83661c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy break; 837889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy case GL_REPEAT: 838889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append("mod(texCoords.y, 1.0)"); 839889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy break; 840889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy case GL_MIRRORED_REPEAT: 841889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append("yMod2"); 842889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy break; 843889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy } 844889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append(");\n"); 845889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy shader.append("}\n"); 846889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy} 847889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy 848db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid ProgramCache::printLongString(const String8& shader) const { 849db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy ssize_t index = 0; 850db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy ssize_t lastIndex = 0; 851db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy const char* str = shader.string(); 852db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy while ((index = shader.find("\n", index)) > -1) { 853db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy String8 line(str, index - lastIndex); 854db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy if (line.length() == 0) line.append("\n"); 855db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy PROGRAM_LOGD("%s", line.string()); 856db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy index++; 857db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy str += (index - lastIndex); 858db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy lastIndex = index; 859db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy } 860db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy} 861db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy 862ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; // namespace uirenderer 863ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; // namespace android 864