ProgramCache.cpp revision bf75945e7a1ae7c1000682716643c942c1e19ba6
1ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy/*
2ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Copyright (C) 2010 The Android Open Source Project
3ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy *
4ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * you may not use this file except in compliance with the License.
6ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * You may obtain a copy of the License at
7ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy *
8ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy *
10ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * Unless required by applicable law or agreed to in writing, software
11ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * See the License for the specific language governing permissions and
14ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy * limitations under the License.
15ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy */
16ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
17ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy#define LOG_TAG "OpenGLRenderer"
18ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
19ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy#include <utils/String8.h>
20ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
21a60c3889718f4513a6c9d8b80f655db5d6346905Romain Guy#include "Caches.h"
22b48800428906ae455c2b63acacd44e390e1fee49Romain Guy#include "Dither.h"
23ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy#include "ProgramCache.h"
24ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
25ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guynamespace android {
26ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guynamespace uirenderer {
27ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
28ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
29707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy// Defines
30707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy///////////////////////////////////////////////////////////////////////////////
31707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
32707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy#define MODULATE_OP_NO_MODULATE 0
33707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy#define MODULATE_OP_MODULATE 1
34707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy#define MODULATE_OP_MODULATE_A8 2
35707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
36b48800428906ae455c2b63acacd44e390e1fee49Romain Guy#define STR(x) STR1(x)
37b48800428906ae455c2b63acacd44e390e1fee49Romain Guy#define STR1(x) #x
38b48800428906ae455c2b63acacd44e390e1fee49Romain Guy
39707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy///////////////////////////////////////////////////////////////////////////////
40ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Vertex shaders snippets
41ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
42ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
43ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Attributes =
44ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "attribute vec4 position;\n";
45ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Attributes_TexCoords =
46ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "attribute vec2 texCoords;\n";
47ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gVS_Header_Attributes_Colors =
48ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        "attribute vec4 colors;\n";
49710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gVS_Header_Attributes_AAVertexShapeParameters =
506ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        "attribute float vtxAlpha;\n";
51aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gVS_Header_Uniforms_TextureTransform =
52aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        "uniform mat4 mainTextureTransform;\n";
53ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Uniforms =
5439284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy        "uniform mat4 projection;\n" \
55ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "uniform mat4 transform;\n";
56b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gVS_Header_Uniforms_HasGradient =
57b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "uniform mat4 screenSpace;\n";
58889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyconst char* gVS_Header_Uniforms_HasBitmap =
59889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        "uniform mat4 textureTransform;\n"
6080bbfb19eefe3cb9be8833b136381cece069e24dRomain Guy        "uniform mediump vec2 textureDimension;\n";
61deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gVS_Header_Uniforms_HasRoundRectClip =
62deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "uniform mat4 roundRectInvTransform;\n";
63ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Header_Varyings_HasTexture =
64ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "varying vec2 outTexCoords;\n";
65ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gVS_Header_Varyings_HasColors =
66ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        "varying vec4 outColors;\n";
67710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gVS_Header_Varyings_IsAAVertexShape =
686ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        "varying float alpha;\n";
6963553478130f78d44c8fbeaebc610e19925544a5Romain Guyconst char* gVS_Header_Varyings_HasBitmap =
7063553478130f78d44c8fbeaebc610e19925544a5Romain Guy        "varying highp vec2 outBitmapTexCoords;\n";
7142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gVS_Header_Varyings_HasGradient[6] = {
72ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Linear
73a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying highp vec2 linear;\n"
74a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
75a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying float linear;\n"
76a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
77211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
78ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Circular
79a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying highp vec2 circular;\n"
80a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
81a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying highp vec2 circular;\n"
82a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
83211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
84ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Sweep
85a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying highp vec2 sweep;\n"
86a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
87a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying highp vec2 sweep;\n"
88a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "varying vec2 ditherTexCoords;\n",
89ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy};
90deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gVS_Header_Varyings_HasRoundRectClip =
91deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "varying vec2 roundRectPos;\n";
92ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Main =
93ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "\nvoid main(void) {\n";
94ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Main_OutTexCoords =
95ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    outTexCoords = texCoords;\n";
96ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gVS_Main_OutColors =
97ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        "    outColors = colors;\n";
98aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gVS_Main_OutTransformedTexCoords =
99aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        "    outTexCoords = (mainTextureTransform * vec4(texCoords, 0.0, 1.0)).xy;\n";
10042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gVS_Main_OutGradient[6] = {
101ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Linear
102a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    linear = vec2((screenSpace * position).x, 0.5);\n"
103b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n",
104a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    linear = (screenSpace * position).x;\n"
105b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n",
106211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
107ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Circular
108a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    circular = (screenSpace * position).xy;\n"
109b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n",
110a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    circular = (screenSpace * position).xy;\n"
111b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n",
112211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
113ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Sweep
114a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    sweep = (screenSpace * position).xy;\n"
115b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n",
116a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        "    sweep = (screenSpace * position).xy;\n"
117b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    ditherTexCoords = (transform * position).xy * " STR(DITHER_KERNEL_SIZE_INV) ";\n",
118ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy};
119889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyconst char* gVS_Main_OutBitmapTexCoords =
120707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "    outBitmapTexCoords = (textureTransform * position).xy * textureDimension;\n";
121ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Main_Position =
122deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "    vec4 transformedPosition = projection * transform * position;\n"
123deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "    gl_Position = transformedPosition;\n";
124bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik
125bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craikconst char* gVS_Main_ShadowAAVertexShape =
126bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik        "    alpha = pow(vtxAlpha, 0.667);\n";
127710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gVS_Main_AAVertexShape =
1286ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        "    alpha = vtxAlpha;\n";
129bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik
130deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gVS_Main_HasRoundRectClip =
131deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "    roundRectPos = (roundRectInvTransform * transformedPosition).xy;\n";
132ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gVS_Footer =
133ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "}\n\n";
134ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
135ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
136ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Fragment shaders snippets
137ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
138ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
139a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyconst char* gFS_Header_Extension_FramebufferFetch =
140a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        "#extension GL_NV_shader_framebuffer_fetch : enable\n\n";
141aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gFS_Header_Extension_ExternalTexture =
142aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        "#extension GL_OES_EGL_image_external : require\n\n";
143ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Header =
144ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "precision mediump float;\n\n";
145ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_Color =
146ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "uniform vec4 color;\n";
147ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_TextureSampler =
148a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "uniform sampler2D baseSampler;\n";
149aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyconst char* gFS_Uniforms_ExternalTextureSampler =
150a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "uniform samplerExternalOES baseSampler;\n";
151b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gFS_Uniforms_Dither =
152b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "uniform sampler2D ditherSampler;";
153b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gFS_Uniforms_GradientSampler[2] = {
154b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "%s\n"
155b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "uniform sampler2D gradientSampler;\n",
156b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "%s\n"
157b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "uniform vec4 startColor;\n"
158211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy        "uniform vec4 endColor;\n"
159ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy};
160ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Uniforms_BitmapSampler =
161ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "uniform sampler2D bitmapSampler;\n";
16276d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergerconst char* gFS_Uniforms_ColorOp[3] = {
163ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // None
164ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "",
165ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Matrix
166ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "uniform mat4 colorMatrix;\n"
167ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "uniform vec4 colorMatrixVector;\n",
168ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // PorterDuff
169db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        "uniform vec4 colorBlend;\n"
170ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy};
1714121063313ac0d6f69f6253cac821d0c1c122086Romain Guyconst char* gFS_Uniforms_Gamma =
1724121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        "uniform float gamma;\n";
1734121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
174deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gFS_Uniforms_HasRoundRectClip =
175deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "uniform vec4 roundRectInnerRectLTRB;\n"
176deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "uniform float roundRectRadius;\n";
177deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik
178ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main =
179ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "\nvoid main(void) {\n"
1807fbcc0492fca03857e3c45064f4aa040af817d55Romain Guy        "    lowp vec4 fragColor;\n";
181707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
182b48800428906ae455c2b63acacd44e390e1fee49Romain Guyconst char* gFS_Main_Dither[2] = {
183b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        // ES 2.0
184b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "texture2D(ditherSampler, ditherTexCoords).a * " STR(DITHER_KERNEL_SIZE_INV_SQUARE),
185b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        // ES 3.0
186032d47af737d803e841ab79f38ac9068a46c9aebRomain Guy        "texture2D(ditherSampler, ditherTexCoords).a"
187b48800428906ae455c2b63acacd44e390e1fee49Romain Guy};
188211efea7376371ee755edd2ad03e83ef6eea464eRomain Guyconst char* gFS_Main_AddDitherToGradient =
189b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    gradientColor += %s;\n";
190211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
191707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy// Fast cases
192707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleColor =
193707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
194707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "    gl_FragColor = color;\n"
195707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "}\n\n";
196707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleTexture =
197707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
198a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = texture2D(baseSampler, outTexCoords);\n"
199707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "}\n\n";
200707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleModulateTexture =
201707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
202a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = color.a * texture2D(baseSampler, outTexCoords);\n"
203707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "}\n\n";
204707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleA8Texture =
205707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
206a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = texture2D(baseSampler, outTexCoords);\n"
207707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "}\n\n";
2084121063313ac0d6f69f6253cac821d0c1c122086Romain Guyconst char* gFS_Fast_SingleA8Texture_ApplyGamma =
2094121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        "\nvoid main(void) {\n"
210a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = vec4(0.0, 0.0, 0.0, pow(texture2D(baseSampler, outTexCoords).a, gamma));\n"
2114121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        "}\n\n";
212707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Fast_SingleModulateA8Texture =
213707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
214a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = color * texture2D(baseSampler, outTexCoords).a;\n"
215707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "}\n\n";
2164121063313ac0d6f69f6253cac821d0c1c122086Romain Guyconst char* gFS_Fast_SingleModulateA8Texture_ApplyGamma =
2174121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        "\nvoid main(void) {\n"
218a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    gl_FragColor = color * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n"
2194121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        "}\n\n";
22042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Fast_SingleGradient[2] = {
221707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
222b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    gl_FragColor = %s + texture2D(gradientSampler, linear);\n"
22342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "}\n\n",
22442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "\nvoid main(void) {\n"
225b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    gl_FragColor = %s + mix(startColor, endColor, clamp(linear, 0.0, 1.0));\n"
226b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "}\n\n",
22742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy};
22842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Fast_SingleModulateGradient[2] = {
229707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "\nvoid main(void) {\n"
230b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    gl_FragColor = %s + color.a * texture2D(gradientSampler, linear);\n"
23142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "}\n\n",
23242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "\nvoid main(void) {\n"
233b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        "    gl_FragColor = %s + color.a * mix(startColor, endColor, clamp(linear, 0.0, 1.0));\n"
23442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "}\n\n"
23542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy};
236707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
237707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy// General case
238ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_FetchColor =
239ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    fragColor = color;\n";
240740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guyconst char* gFS_Main_ModulateColor =
241740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy        "    fragColor *= color.a;\n";
242710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craikconst char* gFS_Main_AccountForAAVertexShape =
2436ebdc114e0d72137394f02bc8ffe9d7a782a65c4Chris Craik        "    fragColor *= alpha;\n";
244bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craikconst char* gFS_Main_AccountForShadowAAVertexShape =
245bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik        "    fragColor *= pow(alpha, 1.5);\n";
246a798b95a9ef328720febec72d01462cd97e3d4c7Chris Craik
247707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guyconst char* gFS_Main_FetchTexture[2] = {
248707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Don't modulate
249a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = texture2D(baseSampler, outTexCoords);\n",
250707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate
251a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = color * texture2D(baseSampler, outTexCoords);\n"
252707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy};
253a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_FetchA8Texture[4] = {
254707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Don't modulate
255a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = texture2D(baseSampler, outTexCoords);\n",
256a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = texture2D(baseSampler, outTexCoords);\n",
257707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate
258a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = color * texture2D(baseSampler, outTexCoords).a;\n",
259a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = color * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n"
260707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy};
26142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyconst char* gFS_Main_FetchGradient[6] = {
262ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Linear
263320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = texture2D(gradientSampler, linear);\n",
264211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
265320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = mix(startColor, endColor, clamp(linear, 0.0, 1.0));\n",
266211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
267ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Circular
268320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = texture2D(gradientSampler, vec2(length(circular), 0.5));\n",
269211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
270320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = mix(startColor, endColor, clamp(length(circular), 0.0, 1.0));\n",
271211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
272ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        // Sweep
27363553478130f78d44c8fbeaebc610e19925544a5Romain Guy        "    highp float index = atan(sweep.y, sweep.x) * 0.15915494309; // inv(2 * PI)\n"
274320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = texture2D(gradientSampler, vec2(index - floor(index), 0.5));\n",
275211efea7376371ee755edd2ad03e83ef6eea464eRomain Guy
27642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        "    highp float index = atan(sweep.y, sweep.x) * 0.15915494309; // inv(2 * PI)\n"
277320d46bf844b84351cb80c5d4a4768d86447ac81Romain Guy        "    vec4 gradientColor = mix(startColor, endColor, clamp(index - floor(index), 0.0, 1.0));\n"
278ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy};
279ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_FetchBitmap =
280ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    vec4 bitmapColor = texture2D(bitmapSampler, outBitmapTexCoords);\n";
281889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyconst char* gFS_Main_FetchBitmapNpot =
282889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        "    vec4 bitmapColor = texture2D(bitmapSampler, wrap(outBitmapTexCoords));\n";
283ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_BlendShadersBG =
284ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    fragColor = blendShaders(gradientColor, bitmapColor)";
28506f96e2652e4855b6520ad9dd70583677605b79aRomain Guyconst char* gFS_Main_BlendShadersGB =
28606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "    fragColor = blendShaders(bitmapColor, gradientColor)";
287a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_BlendShaders_Modulate[6] = {
288707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Don't modulate
289707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        ";\n",
290a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        ";\n",
291707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate
2920990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase        " * color.a;\n",
2930990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase        " * color.a;\n",
294707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate with alpha 8 texture
295a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        " * texture2D(baseSampler, outTexCoords).a;\n",
296a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        " * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n"
297707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy};
298a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_GradientShader_Modulate[6] = {
299707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Don't modulate
300707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "    fragColor = gradientColor;\n",
301a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = gradientColor;\n",
302707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate
3030990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase        "    fragColor = gradientColor * color.a;\n",
3040990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase        "    fragColor = gradientColor * color.a;\n",
305707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate with alpha 8 texture
306a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = gradientColor * texture2D(baseSampler, outTexCoords).a;\n",
307a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = gradientColor * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n"
308707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    };
309a938f569ce206c1ed68d736181016b5b708c0084Romain Guyconst char* gFS_Main_BitmapShader_Modulate[6] = {
310707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Don't modulate
311707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        "    fragColor = bitmapColor;\n",
312a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = bitmapColor;\n",
313707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate
3140990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase        "    fragColor = bitmapColor * color.a;\n",
3150990ffbc4d407e174423a4a04b5902ed83f71db5Chet Haase        "    fragColor = bitmapColor * color.a;\n",
316707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        // Modulate with alpha 8 texture
317a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = bitmapColor * texture2D(baseSampler, outTexCoords).a;\n",
318a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        "    fragColor = bitmapColor * pow(texture2D(baseSampler, outTexCoords).a, gamma);\n"
319707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    };
320ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Main_FragColor =
321ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    gl_FragColor = fragColor;\n";
322ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guyconst char* gFS_Main_FragColor_HasColors =
323ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        "    gl_FragColor *= outColors;\n";
324a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guyconst char* gFS_Main_FragColor_Blend =
325a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        "    gl_FragColor = blendFramebuffer(fragColor, gl_LastFragColor);\n";
326f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guyconst char* gFS_Main_FragColor_Blend_Swap =
327f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy        "    gl_FragColor = blendFramebuffer(gl_LastFragColor, fragColor);\n";
32876d3a1b8d035d27bc80b0f2fc480a903bd001514Derek Sollenbergerconst char* gFS_Main_ApplyColorOp[3] = {
329ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // None
330ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "",
331ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Matrix
332ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    fragColor *= colorMatrix;\n"
333db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        "    fragColor += colorMatrixVector;\n"
334db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        "    fragColor.rgb *= fragColor.a;\n",
335ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // PorterDuff
336ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "    fragColor = blendColors(colorBlend, fragColor);\n"
337ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy};
338deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik
339deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik// Note: LTRB -> xyzw
340deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craikconst char* gFS_Main_FragColor_HasRoundRectClip =
341deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "    mediump vec2 fragToLT = roundRectInnerRectLTRB.xy - roundRectPos;\n"
342deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "    mediump vec2 fragFromRB = roundRectPos - roundRectInnerRectLTRB.zw;\n"
343f99f320dc79e290a89d668243b6d77c3442b36abChris Craik
344f99f320dc79e290a89d668243b6d77c3442b36abChris Craik        // divide + multiply by 128 to avoid falling out of range in length() function
345f99f320dc79e290a89d668243b6d77c3442b36abChris Craik        "    mediump vec2 dist = max(max(fragToLT, fragFromRB), vec2(0.0, 0.0)) / 128.0;\n"
346f99f320dc79e290a89d668243b6d77c3442b36abChris Craik        "    mediump float linearDist = roundRectRadius - (length(dist) * 128.0);\n"
347deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        "    gl_FragColor *= clamp(linearDist, 0.0, 1.0);\n";
348deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik
3493ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guyconst char* gFS_Main_DebugHighlight =
3503ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy        "    gl_FragColor.rgb = vec3(0.0, gl_FragColor.a, 0.0);\n";
35178dd96d5af20f489f0e8b288617d57774ec284f7Romain Guyconst char* gFS_Main_EmulateStencil =
35278dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        "    gl_FragColor.rgba = vec4(1.0 / 255.0, 1.0 / 255.0, 1.0 / 255.0, 1.0);\n"
35378dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        "    return;\n"
35478dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        "    /*\n";
35578dd96d5af20f489f0e8b288617d57774ec284f7Romain Guyconst char* gFS_Footer_EmulateStencil =
35678dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        "    */\n";
357ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyconst char* gFS_Footer =
358ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "}\n\n";
359ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
360ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
361ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// PorterDuff snippets
362ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
363ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
36448daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guyconst char* gBlendOps[18] = {
365ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Clear
366ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "return vec4(0.0, 0.0, 0.0, 0.0);\n",
367ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Src
368ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "return src;\n",
369ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Dst
370ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "return dst;\n",
371ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // SrcOver
37206f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return src + dst * (1.0 - src.a);\n",
373ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // DstOver
37406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return dst + src * (1.0 - dst.a);\n",
375ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // SrcIn
37606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return src * dst.a;\n",
377ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // DstIn
37806f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return dst * src.a;\n",
379ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // SrcOut
38006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return src * (1.0 - dst.a);\n",
381ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // DstOut
38206f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        "return dst * (1.0 - src.a);\n",
383ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // SrcAtop
384ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "return vec4(src.rgb * dst.a + (1.0 - src.a) * dst.rgb, dst.a);\n",
385ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // DstAtop
386ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        "return vec4(dst.rgb * src.a + (1.0 - dst.a) * src.rgb, src.a);\n",
387ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Xor
38848daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb, "
389ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy                "src.a + dst.a - 2.0 * src.a * dst.a);\n",
39048daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Add
39148daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return min(src + dst, 1.0);\n",
39248daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Multiply
39348daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return src * dst;\n",
39448daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Screen
39548daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return src + dst - src * dst;\n",
39648daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Overlay
39748daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return clamp(vec4(mix("
39848daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "2.0 * src.rgb * dst.rgb + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), "
39948daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "src.a * dst.a - 2.0 * (dst.a - dst.rgb) * (src.a - src.rgb) + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), "
40048daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "step(dst.a, 2.0 * dst.rgb)), "
40148daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "src.a + dst.a - src.a * dst.a), 0.0, 1.0);\n",
40248daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Darken
40348daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb + "
40448daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "min(src.rgb * dst.a, dst.rgb * src.a), src.a + dst.a - src.a * dst.a);\n",
40548daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        // Lighten
40648daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb + "
40748daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy                "max(src.rgb * dst.a, dst.rgb * src.a), src.a + dst.a - src.a * dst.a);\n",
408ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy};
409ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
410ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
411ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Constructors/destructors
412ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
413ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
414b48800428906ae455c2b63acacd44e390e1fee49Romain GuyProgramCache::ProgramCache(): mHasES3(Extensions::getInstance().getMajorGlVersion() >= 3) {
415ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
416ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
417ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyProgramCache::~ProgramCache() {
418ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    clear();
419ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
420ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
421ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
422ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Cache management
423ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
424ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
425ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guyvoid ProgramCache::clear() {
42667f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy    PROGRAM_LOGD("Clearing program cache");
42767f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy
428ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    size_t count = mCache.size();
429ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    for (size_t i = 0; i < count; i++) {
430ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        delete mCache.valueAt(i);
431ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
432ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    mCache.clear();
433ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
434ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
435ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyProgram* ProgramCache::get(const ProgramDescription& description) {
436ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    programid key = description.key();
437096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik    if (key == (PROGRAM_KEY_TEXTURE | PROGRAM_KEY_A8_TEXTURE)) {
438096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik        // program for A8, unmodulated, texture w/o shader (black text/path textures) is equivalent
439096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik        // to standard texture program (bitmaps, patches). Consider them equivalent.
440096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik        key = PROGRAM_KEY_TEXTURE;
441096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik    }
442096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik
443ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    ssize_t index = mCache.indexOfKey(key);
444ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    Program* program = NULL;
445ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (index < 0) {
446ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy        description.log("Could not find program");
447ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        program = generateProgram(description, key);
448ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        mCache.add(key, program);
449ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    } else {
450ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        program = mCache.valueAt(index);
451ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
452ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    return program;
453ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
454ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
455ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
456ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy// Program generation
457ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy///////////////////////////////////////////////////////////////////////////////
458ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
459ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyProgram* ProgramCache::generateProgram(const ProgramDescription& description, programid key) {
460ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    String8 vertexShader = generateVertexShader(description);
461ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    String8 fragmentShader = generateFragmentShader(description);
462ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
46342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy    return new Program(description, vertexShader.string(), fragmentShader.string());
46442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy}
46542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy
46642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guystatic inline size_t gradientIndex(const ProgramDescription& description) {
46742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy    return description.gradientType * 2 + description.isSimpleGradient;
468ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
469ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
470ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyString8 ProgramCache::generateVertexShader(const ProgramDescription& description) {
471ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Add attributes
472ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    String8 shader(gVS_Header_Attributes);
473aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    if (description.hasTexture || description.hasExternalTexture) {
474ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gVS_Header_Attributes_TexCoords);
475ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
476710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (description.isAA) {
47765cd612face362d054a85d0f7e5881c59cd523beChris Craik        shader.append(gVS_Header_Attributes_AAVertexShapeParameters);
4785b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    }
479ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (description.hasColors) {
480ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        shader.append(gVS_Header_Attributes_Colors);
481ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
482ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Uniforms
483ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gVS_Header_Uniforms);
4848f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    if (description.hasTextureTransform) {
485aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        shader.append(gVS_Header_Uniforms_TextureTransform);
486aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
487ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasGradient) {
488b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        shader.append(gVS_Header_Uniforms_HasGradient);
489ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
490889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    if (description.hasBitmap) {
491889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        shader.append(gVS_Header_Uniforms_HasBitmap);
492889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
493deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    if (description.hasRoundRectClip) {
494deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        shader.append(gVS_Header_Uniforms_HasRoundRectClip);
495deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    }
496ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Varyings
497aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    if (description.hasTexture || description.hasExternalTexture) {
498ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gVS_Header_Varyings_HasTexture);
499ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
500710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (description.isAA) {
50165cd612face362d054a85d0f7e5881c59cd523beChris Craik        shader.append(gVS_Header_Varyings_IsAAVertexShape);
5025b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    }
503ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (description.hasColors) {
504ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        shader.append(gVS_Header_Varyings_HasColors);
505ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
506ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasGradient) {
50742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        shader.append(gVS_Header_Varyings_HasGradient[gradientIndex(description)]);
508ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
509ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasBitmap) {
5106d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik        shader.append(gVS_Header_Varyings_HasBitmap);
511ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
512deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    if (description.hasRoundRectClip) {
513deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        shader.append(gVS_Header_Varyings_HasRoundRectClip);
514deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    }
515ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
516ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Begin the shader
517ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gVS_Main); {
5188f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        if (description.hasTextureTransform) {
519aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy            shader.append(gVS_Main_OutTransformedTexCoords);
5208f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy        } else if (description.hasTexture || description.hasExternalTexture) {
5218f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy            shader.append(gVS_Main_OutTexCoords);
522aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        }
523710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        if (description.isAA) {
524bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik            if (description.isShadowAA) {
525bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik                shader.append(gVS_Main_ShadowAAVertexShape);
526bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik            } else {
527bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik                shader.append(gVS_Main_AAVertexShape);
528bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik            }
5295b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase        }
530ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (description.hasColors) {
531ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            shader.append(gVS_Main_OutColors);
532ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        }
533889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        if (description.hasBitmap) {
5346d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik            shader.append(gVS_Main_OutBitmapTexCoords);
535889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        }
536ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Output transformed position
537ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gVS_Main_Position);
538a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        if (description.hasGradient) {
539a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase            shader.append(gVS_Main_OutGradient[gradientIndex(description)]);
540a1d12dd619c86c9ac121a3095ff5e5633c11e876Chet Haase        }
541deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        if (description.hasRoundRectClip) {
542deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            shader.append(gVS_Main_HasRoundRectClip);
543deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        }
544ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
545ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // End the shader
546ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gVS_Footer);
547ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
548ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    PROGRAM_LOGD("*** Generated vertex shader:\n\n%s", shader.string());
549ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
550ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    return shader;
551ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
552ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
553a938f569ce206c1ed68d736181016b5b708c0084Romain Guystatic bool shaderOp(const ProgramDescription& description, String8& shader,
554a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        const int modulateOp, const char** snippets) {
555a938f569ce206c1ed68d736181016b5b708c0084Romain Guy    int op = description.hasAlpha8Texture ? MODULATE_OP_MODULATE_A8 : modulateOp;
556a938f569ce206c1ed68d736181016b5b708c0084Romain Guy    op = op * 2 + description.hasGammaCorrection;
557a938f569ce206c1ed68d736181016b5b708c0084Romain Guy    shader.append(snippets[op]);
558a938f569ce206c1ed68d736181016b5b708c0084Romain Guy    return description.hasAlpha8Texture;
559a938f569ce206c1ed68d736181016b5b708c0084Romain Guy}
560a938f569ce206c1ed68d736181016b5b708c0084Romain Guy
561ac670c0433d19397d4e36ced2110475b6f54fe26Romain GuyString8 ProgramCache::generateFragmentShader(const ProgramDescription& description) {
562a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    String8 shader;
563a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
564707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    const bool blendFramebuffer = description.framebufferMode >= SkXfermode::kPlus_Mode;
565a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    if (blendFramebuffer) {
566a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        shader.append(gFS_Header_Extension_FramebufferFetch);
567a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    }
568aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    if (description.hasExternalTexture) {
569aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        shader.append(gFS_Header_Extension_ExternalTexture);
570aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
571a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy
572a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    shader.append(gFS_Header);
573ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
574ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Varyings
575aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    if (description.hasTexture || description.hasExternalTexture) {
576ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gVS_Header_Varyings_HasTexture);
577ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
578710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (description.isAA) {
57965cd612face362d054a85d0f7e5881c59cd523beChris Craik        shader.append(gVS_Header_Varyings_IsAAVertexShape);
5805b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82Chet Haase    }
581ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    if (description.hasColors) {
582ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        shader.append(gVS_Header_Varyings_HasColors);
583ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    }
584ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasGradient) {
58542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        shader.append(gVS_Header_Varyings_HasGradient[gradientIndex(description)]);
586ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
587ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasBitmap) {
5886d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik        shader.append(gVS_Header_Varyings_HasBitmap);
589ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
590deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    if (description.hasRoundRectClip) {
591deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        shader.append(gVS_Header_Varyings_HasRoundRectClip);
592deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    }
593ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
594ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Uniforms
595707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    int modulateOp = MODULATE_OP_NO_MODULATE;
596aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    const bool singleColor = !description.hasTexture && !description.hasExternalTexture &&
597707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            !description.hasGradient && !description.hasBitmap;
598707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
599707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    if (description.modulate || singleColor) {
600707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        shader.append(gFS_Uniforms_Color);
601707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        if (!singleColor) modulateOp = MODULATE_OP_MODULATE;
602707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    }
603ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasTexture) {
604ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gFS_Uniforms_TextureSampler);
6058f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy    } else if (description.hasExternalTexture) {
606aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        shader.append(gFS_Uniforms_ExternalTextureSampler);
607aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
608ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasGradient) {
609b48800428906ae455c2b63acacd44e390e1fee49Romain Guy        shader.appendFormat(gFS_Uniforms_GradientSampler[description.isSimpleGradient],
610b48800428906ae455c2b63acacd44e390e1fee49Romain Guy                gFS_Uniforms_Dither);
611ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
6124121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    if (description.hasGammaCorrection) {
6134121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        shader.append(gFS_Uniforms_Gamma);
6144121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    }
615deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    if (description.hasRoundRectClip) {
616deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        shader.append(gFS_Uniforms_HasRoundRectClip);
617deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    }
618707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
619707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    // Optimization for common cases
620deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik    if (!description.isAA
621deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            && !blendFramebuffer
622deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            && !description.hasColors
623deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            && description.colorOp == ProgramDescription::kColorNone
624deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            && !description.hasDebugHighlight
625deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            && !description.emulateStencil
626deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            && !description.hasRoundRectClip) {
627707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        bool fast = false;
628707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
629707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        const bool noShader = !description.hasGradient && !description.hasBitmap;
630aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const bool singleTexture = (description.hasTexture || description.hasExternalTexture) &&
631707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                !description.hasAlpha8Texture && noShader;
632707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        const bool singleA8Texture = description.hasTexture &&
633707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                description.hasAlpha8Texture && noShader;
634aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        const bool singleGradient = !description.hasTexture && !description.hasExternalTexture &&
635707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                description.hasGradient && !description.hasBitmap &&
636707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                description.gradientType == ProgramDescription::kGradientLinear;
637707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
638707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        if (singleColor) {
639707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            shader.append(gFS_Fast_SingleColor);
640707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            fast = true;
641707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        } else if (singleTexture) {
642707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            if (!description.modulate) {
643707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                shader.append(gFS_Fast_SingleTexture);
644707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            } else {
645707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                shader.append(gFS_Fast_SingleModulateTexture);
646707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            }
647707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            fast = true;
648707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        } else if (singleA8Texture) {
649707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            if (!description.modulate) {
6504121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                if (description.hasGammaCorrection) {
6514121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                    shader.append(gFS_Fast_SingleA8Texture_ApplyGamma);
6524121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                } else {
6534121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                    shader.append(gFS_Fast_SingleA8Texture);
6544121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                }
655707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            } else {
6564121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                if (description.hasGammaCorrection) {
6574121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                    shader.append(gFS_Fast_SingleModulateA8Texture_ApplyGamma);
6584121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                } else {
6594121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                    shader.append(gFS_Fast_SingleModulateA8Texture);
6604121063313ac0d6f69f6253cac821d0c1c122086Romain Guy                }
661707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            }
662707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            fast = true;
663707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        } else if (singleGradient) {
664707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            if (!description.modulate) {
665b48800428906ae455c2b63acacd44e390e1fee49Romain Guy                shader.appendFormat(gFS_Fast_SingleGradient[description.isSimpleGradient],
666b48800428906ae455c2b63acacd44e390e1fee49Romain Guy                        gFS_Main_Dither[mHasES3]);
667707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            } else {
668b48800428906ae455c2b63acacd44e390e1fee49Romain Guy                shader.appendFormat(gFS_Fast_SingleModulateGradient[description.isSimpleGradient],
669b48800428906ae455c2b63acacd44e390e1fee49Romain Guy                        gFS_Main_Dither[mHasES3]);
670707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            }
671707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            fast = true;
672707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        }
673707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
674707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        if (fast) {
675c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_PROGRAMS
676707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                PROGRAM_LOGD("*** Fast case:\n");
677707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                PROGRAM_LOGD("*** Generated fragment shader:\n\n");
678707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                printLongString(shader);
679c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
680707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
681707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            return shader;
682707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy        }
683707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    }
684707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy
685ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasBitmap) {
686ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gFS_Uniforms_BitmapSampler);
687ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
688ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gFS_Uniforms_ColorOp[description.colorOp]);
689ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
690ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Generate required functions
691ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.hasGradient && description.hasBitmap) {
69248daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        generateBlend(shader, "blendShaders", description.shadersMode);
693ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
694ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    if (description.colorOp == ProgramDescription::kColorBlend) {
69548daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy        generateBlend(shader, "blendColors", description.colorMode);
696ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
697a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    if (blendFramebuffer) {
698a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        generateBlend(shader, "blendFramebuffer", description.framebufferMode);
699a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy    }
700889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    if (description.isBitmapNpot) {
701889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        generateTextureWrap(shader, description.bitmapWrapS, description.bitmapWrapT);
702889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
703ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
704ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // Begin the shader
705ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gFS_Main); {
70678dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        if (description.emulateStencil) {
70778dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy            shader.append(gFS_Main_EmulateStencil);
70878dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        }
709ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Stores the result in fragColor directly
710aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        if (description.hasTexture || description.hasExternalTexture) {
711ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            if (description.hasAlpha8Texture) {
712707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                if (!description.hasGradient && !description.hasBitmap) {
713a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                    shader.append(gFS_Main_FetchA8Texture[modulateOp * 2 +
714a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                                                          description.hasGammaCorrection]);
715707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                }
716ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            } else {
717707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                shader.append(gFS_Main_FetchTexture[modulateOp]);
718ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            }
719ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        } else {
720a938f569ce206c1ed68d736181016b5b708c0084Romain Guy            if (!description.hasGradient && !description.hasBitmap) {
721707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy                shader.append(gFS_Main_FetchColor);
722707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy            }
723ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        }
724ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        if (description.hasGradient) {
72542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy            shader.append(gFS_Main_FetchGradient[gradientIndex(description)]);
726b48800428906ae455c2b63acacd44e390e1fee49Romain Guy            shader.appendFormat(gFS_Main_AddDitherToGradient, gFS_Main_Dither[mHasES3]);
727ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        }
728ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        if (description.hasBitmap) {
729889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            if (!description.isBitmapNpot) {
730889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy                shader.append(gFS_Main_FetchBitmap);
731889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            } else {
732889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy                shader.append(gFS_Main_FetchBitmapNpot);
733889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            }
734ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        }
735740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy        bool applyModulate = false;
736ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Case when we have two shaders set
737ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        if (description.hasGradient && description.hasBitmap) {
738ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            if (description.isBitmapFirst) {
739ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy                shader.append(gFS_Main_BlendShadersBG);
740ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            } else {
741ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy                shader.append(gFS_Main_BlendShadersGB);
742ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy            }
743a938f569ce206c1ed68d736181016b5b708c0084Romain Guy            applyModulate = shaderOp(description, shader, modulateOp,
744a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                    gFS_Main_BlendShaders_Modulate);
745889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        } else {
746889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            if (description.hasGradient) {
747a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                applyModulate = shaderOp(description, shader, modulateOp,
748a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                        gFS_Main_GradientShader_Modulate);
749889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            } else if (description.hasBitmap) {
750a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                applyModulate = shaderOp(description, shader, modulateOp,
751a938f569ce206c1ed68d736181016b5b708c0084Romain Guy                        gFS_Main_BitmapShader_Modulate);
752889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            }
753ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        }
754a938f569ce206c1ed68d736181016b5b708c0084Romain Guy
755740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy        if (description.modulate && applyModulate) {
756a938f569ce206c1ed68d736181016b5b708c0084Romain Guy            shader.append(gFS_Main_ModulateColor);
757740bf2bb2e900d3db2292b5909b4b4c6e90320e6Romain Guy        }
758a938f569ce206c1ed68d736181016b5b708c0084Romain Guy
759ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Apply the color op if needed
760ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        shader.append(gFS_Main_ApplyColorOp[description.colorOp]);
7619f44a13a125980fee92cdc76376063129f0eebc9Chris Craik
762710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        if (description.isAA) {
763bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik            if (description.isShadowAA) {
764bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik                shader.append(gFS_Main_AccountForShadowAAVertexShape);
765bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik            } else {
766bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik                shader.append(gFS_Main_AccountForAAVertexShape);
767bf75945e7a1ae7c1000682716643c942c1e19ba6Chris Craik            }
7689f44a13a125980fee92cdc76376063129f0eebc9Chris Craik        }
7699f44a13a125980fee92cdc76376063129f0eebc9Chris Craik
770ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy        // Output the fragment
771a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        if (!blendFramebuffer) {
772a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy            shader.append(gFS_Main_FragColor);
773a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        } else {
774f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy            shader.append(!description.swapSrcDst ?
775f607bdc167f66b3e7003acaa4736ae46d78c1492Romain Guy                    gFS_Main_FragColor_Blend : gFS_Main_FragColor_Blend_Swap);
776a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5Romain Guy        }
777ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (description.hasColors) {
778ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy            shader.append(gFS_Main_FragColor_HasColors);
779ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        }
780deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        if (description.hasRoundRectClip) {
781deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik            shader.append(gFS_Main_FragColor_HasRoundRectClip);
782deeda3d337aed1eee218b89a7aba5992ced371f0Chris Craik        }
7833ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy        if (description.hasDebugHighlight) {
7843ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy            shader.append(gFS_Main_DebugHighlight);
7853ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy        }
786ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    }
78778dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    if (description.emulateStencil) {
78878dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        shader.append(gFS_Footer_EmulateStencil);
78978dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    }
790ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    // End the shader
791ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(gFS_Footer);
792ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
793c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#if DEBUG_PROGRAMS
794db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        PROGRAM_LOGD("*** Generated fragment shader:\n\n");
795db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        printLongString(shader);
796c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy#endif
797db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
798ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    return shader;
799ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
800ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
80148daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guyvoid ProgramCache::generateBlend(String8& shader, const char* name, SkXfermode::Mode mode) {
802ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append("\nvec4 ");
803ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append(name);
804ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append("(vec4 src, vec4 dst) {\n");
805ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append("    ");
80648daa54d31fc59ec969dcff65eb3cbb0ce879a8dRomain Guy    shader.append(gBlendOps[mode]);
807ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    shader.append("}\n");
808ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}
809ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
810889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyvoid ProgramCache::generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT) {
81163553478130f78d44c8fbeaebc610e19925544a5Romain Guy    shader.append("\nhighp vec2 wrap(highp vec2 texCoords) {\n");
812889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    if (wrapS == GL_MIRRORED_REPEAT) {
81363553478130f78d44c8fbeaebc610e19925544a5Romain Guy        shader.append("    highp float xMod2 = mod(texCoords.x, 2.0);\n");
814889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        shader.append("    if (xMod2 > 1.0) xMod2 = 2.0 - xMod2;\n");
815889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
816889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    if (wrapT == GL_MIRRORED_REPEAT) {
81763553478130f78d44c8fbeaebc610e19925544a5Romain Guy        shader.append("    highp float yMod2 = mod(texCoords.y, 2.0);\n");
818889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        shader.append("    if (yMod2 > 1.0) yMod2 = 2.0 - yMod2;\n");
819889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
820889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    shader.append("    return vec2(");
821889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    switch (wrapS) {
82261c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy        case GL_CLAMP_TO_EDGE:
82361c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy            shader.append("texCoords.x");
82461c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy            break;
825889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        case GL_REPEAT:
826889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            shader.append("mod(texCoords.x, 1.0)");
827889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            break;
828889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        case GL_MIRRORED_REPEAT:
829889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            shader.append("xMod2");
830889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            break;
831889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
832889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    shader.append(", ");
833889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    switch (wrapT) {
83461c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy        case GL_CLAMP_TO_EDGE:
83561c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy            shader.append("texCoords.y");
83661c8c9c5b2006d18e9310b6521c65b36ffe75ce4Romain Guy            break;
837889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        case GL_REPEAT:
838889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            shader.append("mod(texCoords.y, 1.0)");
839889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            break;
840889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy        case GL_MIRRORED_REPEAT:
841889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            shader.append("yMod2");
842889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy            break;
843889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    }
844889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    shader.append(");\n");
845889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    shader.append("}\n");
846889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy}
847889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
848db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guyvoid ProgramCache::printLongString(const String8& shader) const {
849db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    ssize_t index = 0;
850db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    ssize_t lastIndex = 0;
851db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    const char* str = shader.string();
852db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    while ((index = shader.find("\n", index)) > -1) {
853db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        String8 line(str, index - lastIndex);
854db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        if (line.length() == 0) line.append("\n");
855db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        PROGRAM_LOGD("%s", line.string());
856db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        index++;
857db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        str += (index - lastIndex);
858db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy        lastIndex = index;
859db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy    }
860db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy}
861db1938e0e6ef816e228c815adccebd5cb05f2aa8Romain Guy
862ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; // namespace uirenderer
863ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy}; // namespace android
864