EglManager.cpp revision 13d1b4ab10fbee5e81a2ba1ac59cfae1e51d3ef0
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "EglManager.h"
18
19#include "Caches.h"
20#include "Properties.h"
21#include "RenderThread.h"
22#include "renderstate/RenderState.h"
23
24#include <cutils/log.h>
25#include <cutils/properties.h>
26#include <EGL/eglext.h>
27
28#define PROPERTY_RENDER_DIRTY_REGIONS "debug.hwui.render_dirty_regions"
29#define GLES_VERSION 2
30
31#define WAIT_FOR_GPU_COMPLETION 0
32
33// Android-specific addition that is used to show when frames began in systrace
34EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
35
36namespace android {
37namespace uirenderer {
38namespace renderthread {
39
40#define ERROR_CASE(x) case x: return #x;
41static const char* egl_error_str(EGLint error) {
42    switch (error) {
43        ERROR_CASE(EGL_SUCCESS)
44        ERROR_CASE(EGL_NOT_INITIALIZED)
45        ERROR_CASE(EGL_BAD_ACCESS)
46        ERROR_CASE(EGL_BAD_ALLOC)
47        ERROR_CASE(EGL_BAD_ATTRIBUTE)
48        ERROR_CASE(EGL_BAD_CONFIG)
49        ERROR_CASE(EGL_BAD_CONTEXT)
50        ERROR_CASE(EGL_BAD_CURRENT_SURFACE)
51        ERROR_CASE(EGL_BAD_DISPLAY)
52        ERROR_CASE(EGL_BAD_MATCH)
53        ERROR_CASE(EGL_BAD_NATIVE_PIXMAP)
54        ERROR_CASE(EGL_BAD_NATIVE_WINDOW)
55        ERROR_CASE(EGL_BAD_PARAMETER)
56        ERROR_CASE(EGL_BAD_SURFACE)
57        ERROR_CASE(EGL_CONTEXT_LOST)
58    default:
59        return "Unknown error";
60    }
61}
62static const char* egl_error_str() {
63    return egl_error_str(eglGetError());
64}
65
66static bool load_dirty_regions_property() {
67    char buf[PROPERTY_VALUE_MAX];
68    int len = property_get(PROPERTY_RENDER_DIRTY_REGIONS, buf, "true");
69    return !strncasecmp("true", buf, len);
70}
71
72EglManager::EglManager(RenderThread& thread)
73        : mRenderThread(thread)
74        , mEglDisplay(EGL_NO_DISPLAY)
75        , mEglConfig(nullptr)
76        , mEglContext(EGL_NO_CONTEXT)
77        , mPBufferSurface(EGL_NO_SURFACE)
78        , mAllowPreserveBuffer(load_dirty_regions_property())
79        , mHasBufferAgeExt(false)
80        , mCurrentSurface(EGL_NO_SURFACE)
81        , mAtlasMap(nullptr)
82        , mAtlasMapSize(0) {
83    mCanSetPreserveBuffer = mAllowPreserveBuffer;
84    ALOGD("Use EGL_SWAP_BEHAVIOR_PRESERVED: %s", mAllowPreserveBuffer ? "true" : "false");
85}
86
87void EglManager::initialize() {
88    if (hasEglContext()) return;
89
90    ATRACE_NAME("Creating EGLContext");
91
92    mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
93    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
94            "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str());
95
96    EGLint major, minor;
97    LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE,
98            "Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str());
99
100    ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor);
101
102    findExtensions(eglQueryString(mEglDisplay, EGL_EXTENSIONS), mEglExtensionList);
103    mHasBufferAgeExt = hasEglExtension("EGL_EXT_buffer_age");
104
105    loadConfig(mHasBufferAgeExt);
106    createContext();
107    createPBufferSurface();
108    makeCurrent(mPBufferSurface);
109    mRenderThread.renderState().onGLContextCreated();
110    initAtlas();
111}
112
113bool EglManager::hasEglContext() {
114    return mEglDisplay != EGL_NO_DISPLAY;
115}
116
117bool EglManager::hasEglExtension(const char* extension) const {
118   const std::string s(extension);
119   return mEglExtensionList.find(s) != mEglExtensionList.end();
120}
121
122void EglManager::loadConfig(bool useBufferAgeExt) {
123    EGLint swapBehavior = (!useBufferAgeExt && mCanSetPreserveBuffer) ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;
124    EGLint attribs[] = {
125            EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
126            EGL_RED_SIZE, 8,
127            EGL_GREEN_SIZE, 8,
128            EGL_BLUE_SIZE, 8,
129            EGL_ALPHA_SIZE, 8,
130            EGL_DEPTH_SIZE, 0,
131            EGL_CONFIG_CAVEAT, EGL_NONE,
132            EGL_STENCIL_SIZE, Stencil::getStencilSize(),
133            EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior,
134            EGL_NONE
135    };
136
137    EGLint num_configs = 1;
138    if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs)
139            || num_configs != 1) {
140        // Failed to get a valid config
141        if (mCanSetPreserveBuffer) {
142            ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...");
143            // Try again without dirty regions enabled
144            mCanSetPreserveBuffer = false;
145            loadConfig(useBufferAgeExt);
146        } else {
147            LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str());
148        }
149    }
150}
151
152void EglManager::createContext() {
153    EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL_NONE };
154    mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs);
155    LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT,
156        "Failed to create context, error = %s", egl_error_str());
157}
158
159void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer,
160        int64_t* map, size_t mapSize) {
161
162    // Already initialized
163    if (mAtlasBuffer.get()) {
164        ALOGW("Multiple calls to setTextureAtlas!");
165        delete map;
166        return;
167    }
168
169    mAtlasBuffer = buffer;
170    mAtlasMap = map;
171    mAtlasMapSize = mapSize;
172
173    if (hasEglContext()) {
174        initAtlas();
175    }
176}
177
178void EglManager::initAtlas() {
179    if (mAtlasBuffer.get()) {
180        mRenderThread.renderState().assetAtlas().init(mAtlasBuffer,
181                mAtlasMap, mAtlasMapSize);
182    }
183}
184
185void EglManager::createPBufferSurface() {
186    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
187            "usePBufferSurface() called on uninitialized GlobalContext!");
188
189    if (mPBufferSurface == EGL_NO_SURFACE) {
190        EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
191        mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
192    }
193}
194
195EGLSurface EglManager::createSurface(EGLNativeWindowType window) {
196    initialize();
197    EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, nullptr);
198    LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
199            "Failed to create EGLSurface for window %p, eglErr = %s",
200            (void*) window, egl_error_str());
201    return surface;
202}
203
204void EglManager::destroySurface(EGLSurface surface) {
205    if (isCurrent(surface)) {
206        makeCurrent(EGL_NO_SURFACE);
207    }
208    if (!eglDestroySurface(mEglDisplay, surface)) {
209        ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str());
210    }
211}
212
213void EglManager::destroy() {
214    if (mEglDisplay == EGL_NO_DISPLAY) return;
215
216    mRenderThread.renderState().onGLContextDestroyed();
217    eglDestroyContext(mEglDisplay, mEglContext);
218    eglDestroySurface(mEglDisplay, mPBufferSurface);
219    eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
220    eglTerminate(mEglDisplay);
221    eglReleaseThread();
222
223    mEglDisplay = EGL_NO_DISPLAY;
224    mEglContext = EGL_NO_CONTEXT;
225    mPBufferSurface = EGL_NO_SURFACE;
226    mCurrentSurface = EGL_NO_SURFACE;
227}
228
229bool EglManager::makeCurrent(EGLSurface surface, EGLint* errOut) {
230    if (isCurrent(surface)) return false;
231
232    if (surface == EGL_NO_SURFACE) {
233        // Ensure we always have a valid surface & context
234        surface = mPBufferSurface;
235    }
236    if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) {
237        if (errOut) {
238            *errOut = eglGetError();
239            ALOGW("Failed to make current on surface %p, error=%s",
240                    (void*)surface, egl_error_str(*errOut));
241        } else {
242            LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s",
243                    (void*)surface, egl_error_str());
244        }
245    }
246    mCurrentSurface = surface;
247    return true;
248}
249
250void EglManager::beginFrame(EGLSurface surface, EGLint* width, EGLint* height, EGLint* framebufferAge) {
251    LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
252            "Tried to beginFrame on EGL_NO_SURFACE!");
253    makeCurrent(surface);
254    if (width) {
255        eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, width);
256    }
257    if (height) {
258        eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, height);
259    }
260    if (useBufferAgeExt()) {
261        eglQuerySurface(mEglDisplay, surface, EGL_BUFFER_AGE_EXT, framebufferAge);
262    }
263    eglBeginFrame(mEglDisplay, surface);
264}
265
266bool EglManager::swapBuffers(EGLSurface surface, const SkRect& dirty,
267        EGLint width, EGLint height) {
268
269#if WAIT_FOR_GPU_COMPLETION
270    {
271        ATRACE_NAME("Finishing GPU work");
272        fence();
273    }
274#endif
275
276#ifdef EGL_KHR_swap_buffers_with_damage
277    if (CC_LIKELY(Properties::swapBuffersWithDamage)) {
278        SkIRect idirty;
279        dirty.roundOut(&idirty);
280        /*
281         * EGL_KHR_swap_buffers_with_damage spec states:
282         *
283         * The rectangles are specified relative to the bottom-left of the surface
284         * and the x and y components of each rectangle specify the bottom-left
285         * position of that rectangle.
286         *
287         * HWUI does everything with 0,0 being top-left, so need to map
288         * the rect
289         */
290        EGLint y = height - (idirty.y() + idirty.height());
291        // layout: {x, y, width, height}
292        EGLint rects[4] = { idirty.x(), y, idirty.width(), idirty.height() };
293        EGLint numrects = dirty.isEmpty() ? 0 : 1;
294        eglSwapBuffersWithDamageKHR(mEglDisplay, surface, rects, numrects);
295    } else {
296        eglSwapBuffers(mEglDisplay, surface);
297    }
298#else
299    eglSwapBuffers(mEglDisplay, surface);
300#endif
301
302    EGLint err = eglGetError();
303    if (CC_LIKELY(err == EGL_SUCCESS)) {
304        return true;
305    }
306    if (err == EGL_BAD_SURFACE) {
307        // For some reason our surface was destroyed out from under us
308        // This really shouldn't happen, but if it does we can recover easily
309        // by just not trying to use the surface anymore
310        ALOGW("swapBuffers encountered EGL_BAD_SURFACE on %p, halting rendering...", surface);
311        return false;
312    }
313    LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering",
314            err, egl_error_str(err));
315    // Impossible to hit this, but the compiler doesn't know that
316    return false;
317}
318
319bool EglManager::useBufferAgeExt() {
320    return mAllowPreserveBuffer && mHasBufferAgeExt;
321}
322
323void EglManager::fence() {
324    EGLSyncKHR fence = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_FENCE_KHR, NULL);
325    eglClientWaitSyncKHR(mEglDisplay, fence,
326            EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, EGL_FOREVER_KHR);
327    eglDestroySyncKHR(mEglDisplay, fence);
328}
329
330bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) {
331    if (CC_UNLIKELY(!mAllowPreserveBuffer)) return false;
332
333    // Use EGL_EXT_buffer_age instead if supported
334    if (mHasBufferAgeExt) return true;
335
336    bool preserved = false;
337    if (mCanSetPreserveBuffer) {
338        preserved = eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR,
339                preserve ? EGL_BUFFER_PRESERVED : EGL_BUFFER_DESTROYED);
340        if (CC_UNLIKELY(!preserved)) {
341            ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s",
342                    (void*) surface, egl_error_str());
343        }
344    }
345    if (CC_UNLIKELY(!preserved)) {
346        // Maybe it's already set?
347        EGLint swapBehavior;
348        if (eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &swapBehavior)) {
349            preserved = (swapBehavior == EGL_BUFFER_PRESERVED);
350        } else {
351            ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p",
352                                (void*) surface, egl_error_str());
353        }
354    }
355
356    return preserved;
357}
358
359void EglManager::findExtensions(const char* extensions, std::set<std::string>& list) const {
360    const char* current = extensions;
361    const char* head = current;
362    do {
363        head = strchr(current, ' ');
364        std::string s(current, head ? head - current : strlen(current));
365        if (s.length()) {
366            list.insert(s);
367        }
368        current = head + 1;
369    } while (head);
370}
371
372} /* namespace renderthread */
373} /* namespace uirenderer */
374} /* namespace android */
375