EglManager.cpp revision 13d1b4ab10fbee5e81a2ba1ac59cfae1e51d3ef0
1/* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "EglManager.h" 18 19#include "Caches.h" 20#include "Properties.h" 21#include "RenderThread.h" 22#include "renderstate/RenderState.h" 23 24#include <cutils/log.h> 25#include <cutils/properties.h> 26#include <EGL/eglext.h> 27 28#define PROPERTY_RENDER_DIRTY_REGIONS "debug.hwui.render_dirty_regions" 29#define GLES_VERSION 2 30 31#define WAIT_FOR_GPU_COMPLETION 0 32 33// Android-specific addition that is used to show when frames began in systrace 34EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface); 35 36namespace android { 37namespace uirenderer { 38namespace renderthread { 39 40#define ERROR_CASE(x) case x: return #x; 41static const char* egl_error_str(EGLint error) { 42 switch (error) { 43 ERROR_CASE(EGL_SUCCESS) 44 ERROR_CASE(EGL_NOT_INITIALIZED) 45 ERROR_CASE(EGL_BAD_ACCESS) 46 ERROR_CASE(EGL_BAD_ALLOC) 47 ERROR_CASE(EGL_BAD_ATTRIBUTE) 48 ERROR_CASE(EGL_BAD_CONFIG) 49 ERROR_CASE(EGL_BAD_CONTEXT) 50 ERROR_CASE(EGL_BAD_CURRENT_SURFACE) 51 ERROR_CASE(EGL_BAD_DISPLAY) 52 ERROR_CASE(EGL_BAD_MATCH) 53 ERROR_CASE(EGL_BAD_NATIVE_PIXMAP) 54 ERROR_CASE(EGL_BAD_NATIVE_WINDOW) 55 ERROR_CASE(EGL_BAD_PARAMETER) 56 ERROR_CASE(EGL_BAD_SURFACE) 57 ERROR_CASE(EGL_CONTEXT_LOST) 58 default: 59 return "Unknown error"; 60 } 61} 62static const char* egl_error_str() { 63 return egl_error_str(eglGetError()); 64} 65 66static bool load_dirty_regions_property() { 67 char buf[PROPERTY_VALUE_MAX]; 68 int len = property_get(PROPERTY_RENDER_DIRTY_REGIONS, buf, "true"); 69 return !strncasecmp("true", buf, len); 70} 71 72EglManager::EglManager(RenderThread& thread) 73 : mRenderThread(thread) 74 , mEglDisplay(EGL_NO_DISPLAY) 75 , mEglConfig(nullptr) 76 , mEglContext(EGL_NO_CONTEXT) 77 , mPBufferSurface(EGL_NO_SURFACE) 78 , mAllowPreserveBuffer(load_dirty_regions_property()) 79 , mHasBufferAgeExt(false) 80 , mCurrentSurface(EGL_NO_SURFACE) 81 , mAtlasMap(nullptr) 82 , mAtlasMapSize(0) { 83 mCanSetPreserveBuffer = mAllowPreserveBuffer; 84 ALOGD("Use EGL_SWAP_BEHAVIOR_PRESERVED: %s", mAllowPreserveBuffer ? "true" : "false"); 85} 86 87void EglManager::initialize() { 88 if (hasEglContext()) return; 89 90 ATRACE_NAME("Creating EGLContext"); 91 92 mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); 93 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, 94 "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str()); 95 96 EGLint major, minor; 97 LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE, 98 "Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str()); 99 100 ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor); 101 102 findExtensions(eglQueryString(mEglDisplay, EGL_EXTENSIONS), mEglExtensionList); 103 mHasBufferAgeExt = hasEglExtension("EGL_EXT_buffer_age"); 104 105 loadConfig(mHasBufferAgeExt); 106 createContext(); 107 createPBufferSurface(); 108 makeCurrent(mPBufferSurface); 109 mRenderThread.renderState().onGLContextCreated(); 110 initAtlas(); 111} 112 113bool EglManager::hasEglContext() { 114 return mEglDisplay != EGL_NO_DISPLAY; 115} 116 117bool EglManager::hasEglExtension(const char* extension) const { 118 const std::string s(extension); 119 return mEglExtensionList.find(s) != mEglExtensionList.end(); 120} 121 122void EglManager::loadConfig(bool useBufferAgeExt) { 123 EGLint swapBehavior = (!useBufferAgeExt && mCanSetPreserveBuffer) ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0; 124 EGLint attribs[] = { 125 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, 126 EGL_RED_SIZE, 8, 127 EGL_GREEN_SIZE, 8, 128 EGL_BLUE_SIZE, 8, 129 EGL_ALPHA_SIZE, 8, 130 EGL_DEPTH_SIZE, 0, 131 EGL_CONFIG_CAVEAT, EGL_NONE, 132 EGL_STENCIL_SIZE, Stencil::getStencilSize(), 133 EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior, 134 EGL_NONE 135 }; 136 137 EGLint num_configs = 1; 138 if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs) 139 || num_configs != 1) { 140 // Failed to get a valid config 141 if (mCanSetPreserveBuffer) { 142 ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without..."); 143 // Try again without dirty regions enabled 144 mCanSetPreserveBuffer = false; 145 loadConfig(useBufferAgeExt); 146 } else { 147 LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str()); 148 } 149 } 150} 151 152void EglManager::createContext() { 153 EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL_NONE }; 154 mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs); 155 LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT, 156 "Failed to create context, error = %s", egl_error_str()); 157} 158 159void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer, 160 int64_t* map, size_t mapSize) { 161 162 // Already initialized 163 if (mAtlasBuffer.get()) { 164 ALOGW("Multiple calls to setTextureAtlas!"); 165 delete map; 166 return; 167 } 168 169 mAtlasBuffer = buffer; 170 mAtlasMap = map; 171 mAtlasMapSize = mapSize; 172 173 if (hasEglContext()) { 174 initAtlas(); 175 } 176} 177 178void EglManager::initAtlas() { 179 if (mAtlasBuffer.get()) { 180 mRenderThread.renderState().assetAtlas().init(mAtlasBuffer, 181 mAtlasMap, mAtlasMapSize); 182 } 183} 184 185void EglManager::createPBufferSurface() { 186 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, 187 "usePBufferSurface() called on uninitialized GlobalContext!"); 188 189 if (mPBufferSurface == EGL_NO_SURFACE) { 190 EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; 191 mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs); 192 } 193} 194 195EGLSurface EglManager::createSurface(EGLNativeWindowType window) { 196 initialize(); 197 EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, nullptr); 198 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE, 199 "Failed to create EGLSurface for window %p, eglErr = %s", 200 (void*) window, egl_error_str()); 201 return surface; 202} 203 204void EglManager::destroySurface(EGLSurface surface) { 205 if (isCurrent(surface)) { 206 makeCurrent(EGL_NO_SURFACE); 207 } 208 if (!eglDestroySurface(mEglDisplay, surface)) { 209 ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str()); 210 } 211} 212 213void EglManager::destroy() { 214 if (mEglDisplay == EGL_NO_DISPLAY) return; 215 216 mRenderThread.renderState().onGLContextDestroyed(); 217 eglDestroyContext(mEglDisplay, mEglContext); 218 eglDestroySurface(mEglDisplay, mPBufferSurface); 219 eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 220 eglTerminate(mEglDisplay); 221 eglReleaseThread(); 222 223 mEglDisplay = EGL_NO_DISPLAY; 224 mEglContext = EGL_NO_CONTEXT; 225 mPBufferSurface = EGL_NO_SURFACE; 226 mCurrentSurface = EGL_NO_SURFACE; 227} 228 229bool EglManager::makeCurrent(EGLSurface surface, EGLint* errOut) { 230 if (isCurrent(surface)) return false; 231 232 if (surface == EGL_NO_SURFACE) { 233 // Ensure we always have a valid surface & context 234 surface = mPBufferSurface; 235 } 236 if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) { 237 if (errOut) { 238 *errOut = eglGetError(); 239 ALOGW("Failed to make current on surface %p, error=%s", 240 (void*)surface, egl_error_str(*errOut)); 241 } else { 242 LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s", 243 (void*)surface, egl_error_str()); 244 } 245 } 246 mCurrentSurface = surface; 247 return true; 248} 249 250void EglManager::beginFrame(EGLSurface surface, EGLint* width, EGLint* height, EGLint* framebufferAge) { 251 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE, 252 "Tried to beginFrame on EGL_NO_SURFACE!"); 253 makeCurrent(surface); 254 if (width) { 255 eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, width); 256 } 257 if (height) { 258 eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, height); 259 } 260 if (useBufferAgeExt()) { 261 eglQuerySurface(mEglDisplay, surface, EGL_BUFFER_AGE_EXT, framebufferAge); 262 } 263 eglBeginFrame(mEglDisplay, surface); 264} 265 266bool EglManager::swapBuffers(EGLSurface surface, const SkRect& dirty, 267 EGLint width, EGLint height) { 268 269#if WAIT_FOR_GPU_COMPLETION 270 { 271 ATRACE_NAME("Finishing GPU work"); 272 fence(); 273 } 274#endif 275 276#ifdef EGL_KHR_swap_buffers_with_damage 277 if (CC_LIKELY(Properties::swapBuffersWithDamage)) { 278 SkIRect idirty; 279 dirty.roundOut(&idirty); 280 /* 281 * EGL_KHR_swap_buffers_with_damage spec states: 282 * 283 * The rectangles are specified relative to the bottom-left of the surface 284 * and the x and y components of each rectangle specify the bottom-left 285 * position of that rectangle. 286 * 287 * HWUI does everything with 0,0 being top-left, so need to map 288 * the rect 289 */ 290 EGLint y = height - (idirty.y() + idirty.height()); 291 // layout: {x, y, width, height} 292 EGLint rects[4] = { idirty.x(), y, idirty.width(), idirty.height() }; 293 EGLint numrects = dirty.isEmpty() ? 0 : 1; 294 eglSwapBuffersWithDamageKHR(mEglDisplay, surface, rects, numrects); 295 } else { 296 eglSwapBuffers(mEglDisplay, surface); 297 } 298#else 299 eglSwapBuffers(mEglDisplay, surface); 300#endif 301 302 EGLint err = eglGetError(); 303 if (CC_LIKELY(err == EGL_SUCCESS)) { 304 return true; 305 } 306 if (err == EGL_BAD_SURFACE) { 307 // For some reason our surface was destroyed out from under us 308 // This really shouldn't happen, but if it does we can recover easily 309 // by just not trying to use the surface anymore 310 ALOGW("swapBuffers encountered EGL_BAD_SURFACE on %p, halting rendering...", surface); 311 return false; 312 } 313 LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering", 314 err, egl_error_str(err)); 315 // Impossible to hit this, but the compiler doesn't know that 316 return false; 317} 318 319bool EglManager::useBufferAgeExt() { 320 return mAllowPreserveBuffer && mHasBufferAgeExt; 321} 322 323void EglManager::fence() { 324 EGLSyncKHR fence = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_FENCE_KHR, NULL); 325 eglClientWaitSyncKHR(mEglDisplay, fence, 326 EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, EGL_FOREVER_KHR); 327 eglDestroySyncKHR(mEglDisplay, fence); 328} 329 330bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) { 331 if (CC_UNLIKELY(!mAllowPreserveBuffer)) return false; 332 333 // Use EGL_EXT_buffer_age instead if supported 334 if (mHasBufferAgeExt) return true; 335 336 bool preserved = false; 337 if (mCanSetPreserveBuffer) { 338 preserved = eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, 339 preserve ? EGL_BUFFER_PRESERVED : EGL_BUFFER_DESTROYED); 340 if (CC_UNLIKELY(!preserved)) { 341 ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s", 342 (void*) surface, egl_error_str()); 343 } 344 } 345 if (CC_UNLIKELY(!preserved)) { 346 // Maybe it's already set? 347 EGLint swapBehavior; 348 if (eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &swapBehavior)) { 349 preserved = (swapBehavior == EGL_BUFFER_PRESERVED); 350 } else { 351 ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p", 352 (void*) surface, egl_error_str()); 353 } 354 } 355 356 return preserved; 357} 358 359void EglManager::findExtensions(const char* extensions, std::set<std::string>& list) const { 360 const char* current = extensions; 361 const char* head = current; 362 do { 363 head = strchr(current, ' '); 364 std::string s(current, head ? head - current : strlen(current)); 365 if (s.length()) { 366 list.insert(s); 367 } 368 current = head + 1; 369 } while (head); 370} 371 372} /* namespace renderthread */ 373} /* namespace uirenderer */ 374} /* namespace android */ 375