EglManager.cpp revision 8733bff058e12075e50c15c0c56c20298cc5f44f
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "EglManager.h"
18
19#include "Caches.h"
20#include "DeviceInfo.h"
21#include "Properties.h"
22#include "RenderThread.h"
23#include "renderstate/RenderState.h"
24#include "utils/StringUtils.h"
25#include <cutils/log.h>
26#include <cutils/properties.h>
27#include <EGL/eglext.h>
28#include <string>
29
30#define GLES_VERSION 2
31
32// Android-specific addition that is used to show when frames began in systrace
33EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
34
35namespace android {
36namespace uirenderer {
37namespace renderthread {
38
39#define ERROR_CASE(x) case x: return #x;
40static const char* egl_error_str(EGLint error) {
41    switch (error) {
42        ERROR_CASE(EGL_SUCCESS)
43        ERROR_CASE(EGL_NOT_INITIALIZED)
44        ERROR_CASE(EGL_BAD_ACCESS)
45        ERROR_CASE(EGL_BAD_ALLOC)
46        ERROR_CASE(EGL_BAD_ATTRIBUTE)
47        ERROR_CASE(EGL_BAD_CONFIG)
48        ERROR_CASE(EGL_BAD_CONTEXT)
49        ERROR_CASE(EGL_BAD_CURRENT_SURFACE)
50        ERROR_CASE(EGL_BAD_DISPLAY)
51        ERROR_CASE(EGL_BAD_MATCH)
52        ERROR_CASE(EGL_BAD_NATIVE_PIXMAP)
53        ERROR_CASE(EGL_BAD_NATIVE_WINDOW)
54        ERROR_CASE(EGL_BAD_PARAMETER)
55        ERROR_CASE(EGL_BAD_SURFACE)
56        ERROR_CASE(EGL_CONTEXT_LOST)
57    default:
58        return "Unknown error";
59    }
60}
61static const char* egl_error_str() {
62    return egl_error_str(eglGetError());
63}
64
65static struct {
66    bool bufferAge = false;
67    bool setDamage = false;
68} EglExtensions;
69
70void Frame::map(const SkRect& in, EGLint* out) const {
71    /* The rectangles are specified relative to the bottom-left of the surface
72     * and the x and y components of each rectangle specify the bottom-left
73     * position of that rectangle.
74     *
75     * HWUI does everything with 0,0 being top-left, so need to map
76     * the rect
77     */
78    SkIRect idirty;
79    in.roundOut(&idirty);
80    EGLint y = mHeight - (idirty.y() + idirty.height());
81    // layout: {x, y, width, height}
82    out[0] = idirty.x();
83    out[1] = y;
84    out[2] = idirty.width();
85    out[3] = idirty.height();
86}
87
88EglManager::EglManager(RenderThread& thread)
89        : mRenderThread(thread)
90        , mEglDisplay(EGL_NO_DISPLAY)
91        , mEglConfig(nullptr)
92        , mEglContext(EGL_NO_CONTEXT)
93        , mPBufferSurface(EGL_NO_SURFACE)
94        , mCurrentSurface(EGL_NO_SURFACE)
95        , mAtlasMap(nullptr)
96        , mAtlasMapSize(0) {
97}
98
99void EglManager::initialize() {
100    if (hasEglContext()) return;
101
102    ATRACE_NAME("Creating EGLContext");
103
104    mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
105    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
106            "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str());
107
108    EGLint major, minor;
109    LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE,
110            "Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str());
111
112    ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor);
113
114    initExtensions();
115
116    // Now that extensions are loaded, pick a swap behavior
117    if (Properties::enablePartialUpdates) {
118        if (Properties::useBufferAge && EglExtensions.bufferAge) {
119            mSwapBehavior = SwapBehavior::BufferAge;
120        } else {
121            mSwapBehavior = SwapBehavior::Preserved;
122        }
123    }
124
125    loadConfig();
126    createContext();
127    createPBufferSurface();
128    makeCurrent(mPBufferSurface);
129    DeviceInfo::initialize();
130    mRenderThread.renderState().onGLContextCreated();
131    initAtlas();
132}
133
134void EglManager::initExtensions() {
135    auto extensions = StringUtils::split(
136            eglQueryString(mEglDisplay, EGL_EXTENSIONS));
137    // For our purposes we don't care if EGL_BUFFER_AGE is a result of
138    // EGL_EXT_buffer_age or EGL_KHR_partial_update as our usage is covered
139    // under EGL_KHR_partial_update and we don't need the expanded scope
140    // that EGL_EXT_buffer_age provides.
141    EglExtensions.bufferAge = extensions.has("EGL_EXT_buffer_age")
142            || extensions.has("EGL_KHR_partial_update");
143    EglExtensions.setDamage = extensions.has("EGL_KHR_partial_update");
144    LOG_ALWAYS_FATAL_IF(!extensions.has("EGL_KHR_swap_buffers_with_damage"),
145            "Missing required extension EGL_KHR_swap_buffers_with_damage");
146}
147
148bool EglManager::hasEglContext() {
149    return mEglDisplay != EGL_NO_DISPLAY;
150}
151
152void EglManager::loadConfig() {
153    ALOGD("Swap behavior %d", static_cast<int>(mSwapBehavior));
154    EGLint swapBehavior = (mSwapBehavior == SwapBehavior::Preserved)
155            ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;
156    EGLint attribs[] = {
157            EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
158            EGL_RED_SIZE, 8,
159            EGL_GREEN_SIZE, 8,
160            EGL_BLUE_SIZE, 8,
161            EGL_ALPHA_SIZE, 8,
162            EGL_DEPTH_SIZE, 0,
163            EGL_CONFIG_CAVEAT, EGL_NONE,
164            EGL_STENCIL_SIZE, Stencil::getStencilSize(),
165            EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior,
166            EGL_NONE
167    };
168
169    EGLint num_configs = 1;
170    if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs)
171            || num_configs != 1) {
172        if (mSwapBehavior == SwapBehavior::Preserved) {
173            // Try again without dirty regions enabled
174            ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...");
175            mSwapBehavior = SwapBehavior::Discard;
176            loadConfig();
177        } else {
178            // Failed to get a valid config
179            LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str());
180        }
181    }
182}
183
184void EglManager::createContext() {
185    EGLint attribs[] = {
186            EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION,
187            EGL_NONE
188    };
189    mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs);
190    LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT,
191        "Failed to create context, error = %s", egl_error_str());
192}
193
194void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer,
195        int64_t* map, size_t mapSize) {
196
197    // Already initialized
198    if (mAtlasBuffer.get()) {
199        ALOGW("Multiple calls to setTextureAtlas!");
200        delete map;
201        return;
202    }
203
204    mAtlasBuffer = buffer;
205    mAtlasMap = map;
206    mAtlasMapSize = mapSize;
207
208    if (hasEglContext()) {
209        initAtlas();
210    }
211}
212
213void EglManager::initAtlas() {
214    if (mAtlasBuffer.get()) {
215        mRenderThread.renderState().assetAtlas().init(mAtlasBuffer,
216                mAtlasMap, mAtlasMapSize);
217    }
218}
219
220void EglManager::createPBufferSurface() {
221    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
222            "usePBufferSurface() called on uninitialized GlobalContext!");
223
224    if (mPBufferSurface == EGL_NO_SURFACE) {
225        EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
226        mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
227    }
228}
229
230EGLSurface EglManager::createSurface(EGLNativeWindowType window) {
231    initialize();
232    EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, nullptr);
233    LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
234            "Failed to create EGLSurface for window %p, eglErr = %s",
235            (void*) window, egl_error_str());
236
237    if (mSwapBehavior != SwapBehavior::Preserved) {
238        LOG_ALWAYS_FATAL_IF(eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED) == EGL_FALSE,
239                            "Failed to set swap behavior to destroyed for window %p, eglErr = %s",
240                            (void*) window, egl_error_str());
241    }
242
243    return surface;
244}
245
246void EglManager::destroySurface(EGLSurface surface) {
247    if (isCurrent(surface)) {
248        makeCurrent(EGL_NO_SURFACE);
249    }
250    if (!eglDestroySurface(mEglDisplay, surface)) {
251        ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str());
252    }
253}
254
255void EglManager::destroy() {
256    if (mEglDisplay == EGL_NO_DISPLAY) return;
257
258    mRenderThread.renderState().onGLContextDestroyed();
259    eglDestroyContext(mEglDisplay, mEglContext);
260    eglDestroySurface(mEglDisplay, mPBufferSurface);
261    eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
262    eglTerminate(mEglDisplay);
263    eglReleaseThread();
264
265    mEglDisplay = EGL_NO_DISPLAY;
266    mEglContext = EGL_NO_CONTEXT;
267    mPBufferSurface = EGL_NO_SURFACE;
268    mCurrentSurface = EGL_NO_SURFACE;
269}
270
271bool EglManager::makeCurrent(EGLSurface surface, EGLint* errOut) {
272    if (isCurrent(surface)) return false;
273
274    if (surface == EGL_NO_SURFACE) {
275        // Ensure we always have a valid surface & context
276        surface = mPBufferSurface;
277    }
278    if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) {
279        if (errOut) {
280            *errOut = eglGetError();
281            ALOGW("Failed to make current on surface %p, error=%s",
282                    (void*)surface, egl_error_str(*errOut));
283        } else {
284            LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s",
285                    (void*)surface, egl_error_str());
286        }
287    }
288    mCurrentSurface = surface;
289    return true;
290}
291
292EGLint EglManager::queryBufferAge(EGLSurface surface) {
293    switch (mSwapBehavior) {
294    case SwapBehavior::Discard:
295        return 0;
296    case SwapBehavior::Preserved:
297        return 1;
298    case SwapBehavior::BufferAge:
299        EGLint bufferAge;
300        eglQuerySurface(mEglDisplay, surface, EGL_BUFFER_AGE_EXT, &bufferAge);
301        return bufferAge;
302    }
303    return 0;
304}
305
306Frame EglManager::beginFrame(EGLSurface surface) {
307    LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
308            "Tried to beginFrame on EGL_NO_SURFACE!");
309    makeCurrent(surface);
310    Frame frame;
311    frame.mSurface = surface;
312    eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, &frame.mWidth);
313    eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, &frame.mHeight);
314    frame.mBufferAge = queryBufferAge(surface);
315    eglBeginFrame(mEglDisplay, surface);
316    return frame;
317}
318
319void EglManager::damageFrame(const Frame& frame, const SkRect& dirty) {
320#ifdef EGL_KHR_partial_update
321    if (EglExtensions.setDamage && mSwapBehavior == SwapBehavior::BufferAge) {
322        EGLint rects[4];
323        frame.map(dirty, rects);
324        if (!eglSetDamageRegionKHR(mEglDisplay, frame.mSurface, rects, 1)) {
325            LOG_ALWAYS_FATAL("Failed to set damage region on surface %p, error=%s",
326                    (void*)frame.mSurface, egl_error_str());
327        }
328    }
329#endif
330}
331
332bool EglManager::damageRequiresSwap() {
333    return EglExtensions.setDamage && mSwapBehavior == SwapBehavior::BufferAge;
334}
335
336bool EglManager::swapBuffers(const Frame& frame, const SkRect& screenDirty) {
337
338    if (CC_UNLIKELY(Properties::waitForGpuCompletion)) {
339        ATRACE_NAME("Finishing GPU work");
340        fence();
341    }
342
343    EGLint rects[4];
344    frame.map(screenDirty, rects);
345    eglSwapBuffersWithDamageKHR(mEglDisplay, frame.mSurface, rects,
346            screenDirty.isEmpty() ? 0 : 1);
347
348    EGLint err = eglGetError();
349    if (CC_LIKELY(err == EGL_SUCCESS)) {
350        return true;
351    }
352    if (err == EGL_BAD_SURFACE || err == EGL_BAD_NATIVE_WINDOW) {
353        // For some reason our surface was destroyed out from under us
354        // This really shouldn't happen, but if it does we can recover easily
355        // by just not trying to use the surface anymore
356        ALOGW("swapBuffers encountered EGL error %d on %p, halting rendering...",
357                err, frame.mSurface);
358        return false;
359    }
360    LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering",
361            err, egl_error_str(err));
362    // Impossible to hit this, but the compiler doesn't know that
363    return false;
364}
365
366void EglManager::fence() {
367    EGLSyncKHR fence = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_FENCE_KHR, NULL);
368    eglClientWaitSyncKHR(mEglDisplay, fence,
369            EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, EGL_FOREVER_KHR);
370    eglDestroySyncKHR(mEglDisplay, fence);
371}
372
373bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) {
374    if (mSwapBehavior != SwapBehavior::Preserved) return false;
375
376    bool preserved = eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR,
377            preserve ? EGL_BUFFER_PRESERVED : EGL_BUFFER_DESTROYED);
378    if (!preserved) {
379        ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s",
380                (void*) surface, egl_error_str());
381        // Maybe it's already set?
382        EGLint swapBehavior;
383        if (eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &swapBehavior)) {
384            preserved = (swapBehavior == EGL_BUFFER_PRESERVED);
385        } else {
386            ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p",
387                                (void*) surface, egl_error_str());
388        }
389    }
390
391    return preserved;
392}
393
394} /* namespace renderthread */
395} /* namespace uirenderer */
396} /* namespace android */
397