EglManager.cpp revision a672f6ba4c9f65de0b94bcdc639f1e053d7ee5d9
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "EglManager.h"
18
19#include "Caches.h"
20#include "Properties.h"
21#include "RenderThread.h"
22#include "renderstate/RenderState.h"
23#include "utils/StringUtils.h"
24
25#include <cutils/log.h>
26#include <cutils/properties.h>
27#include <EGL/eglext.h>
28
29#include <string>
30
31#define GLES_VERSION 2
32
33#define WAIT_FOR_GPU_COMPLETION 0
34
35// Android-specific addition that is used to show when frames began in systrace
36EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
37
38namespace android {
39namespace uirenderer {
40namespace renderthread {
41
42#define ERROR_CASE(x) case x: return #x;
43static const char* egl_error_str(EGLint error) {
44    switch (error) {
45        ERROR_CASE(EGL_SUCCESS)
46        ERROR_CASE(EGL_NOT_INITIALIZED)
47        ERROR_CASE(EGL_BAD_ACCESS)
48        ERROR_CASE(EGL_BAD_ALLOC)
49        ERROR_CASE(EGL_BAD_ATTRIBUTE)
50        ERROR_CASE(EGL_BAD_CONFIG)
51        ERROR_CASE(EGL_BAD_CONTEXT)
52        ERROR_CASE(EGL_BAD_CURRENT_SURFACE)
53        ERROR_CASE(EGL_BAD_DISPLAY)
54        ERROR_CASE(EGL_BAD_MATCH)
55        ERROR_CASE(EGL_BAD_NATIVE_PIXMAP)
56        ERROR_CASE(EGL_BAD_NATIVE_WINDOW)
57        ERROR_CASE(EGL_BAD_PARAMETER)
58        ERROR_CASE(EGL_BAD_SURFACE)
59        ERROR_CASE(EGL_CONTEXT_LOST)
60    default:
61        return "Unknown error";
62    }
63}
64static const char* egl_error_str() {
65    return egl_error_str(eglGetError());
66}
67
68static struct {
69    bool bufferAge = false;
70    bool setDamage = false;
71} EglExtensions;
72
73void Frame::map(const SkRect& in, EGLint* out) const {
74    /* The rectangles are specified relative to the bottom-left of the surface
75     * and the x and y components of each rectangle specify the bottom-left
76     * position of that rectangle.
77     *
78     * HWUI does everything with 0,0 being top-left, so need to map
79     * the rect
80     */
81    SkIRect idirty;
82    in.roundOut(&idirty);
83    EGLint y = mHeight - (idirty.y() + idirty.height());
84    // layout: {x, y, width, height}
85    out[0] = idirty.x();
86    out[1] = y;
87    out[2] = idirty.width();
88    out[3] = idirty.height();
89}
90
91EglManager::EglManager(RenderThread& thread)
92        : mRenderThread(thread)
93        , mEglDisplay(EGL_NO_DISPLAY)
94        , mEglConfig(nullptr)
95        , mEglContext(EGL_NO_CONTEXT)
96        , mPBufferSurface(EGL_NO_SURFACE)
97        , mCurrentSurface(EGL_NO_SURFACE)
98        , mAtlasMap(nullptr)
99        , mAtlasMapSize(0) {
100}
101
102void EglManager::initialize() {
103    if (hasEglContext()) return;
104
105    ATRACE_NAME("Creating EGLContext");
106
107    mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
108    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
109            "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str());
110
111    EGLint major, minor;
112    LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE,
113            "Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str());
114
115    ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor);
116
117    initExtensions();
118
119    // Now that extensions are loaded, pick a swap behavior
120    if (Properties::enablePartialUpdates) {
121        if (Properties::useBufferAge && EglExtensions.bufferAge) {
122            mSwapBehavior = SwapBehavior::BufferAge;
123        } else {
124            mSwapBehavior = SwapBehavior::Preserved;
125        }
126    }
127
128    loadConfig();
129    createContext();
130    createPBufferSurface();
131    makeCurrent(mPBufferSurface);
132    mRenderThread.renderState().onGLContextCreated();
133    initAtlas();
134}
135
136void EglManager::initExtensions() {
137    StringCollection extensions(eglQueryString(mEglDisplay, EGL_EXTENSIONS));
138    EglExtensions.bufferAge = extensions.has("EGL_EXT_buffer_age");
139    EglExtensions.setDamage = extensions.has("EGL_KHR_partial_update");
140}
141
142bool EglManager::hasEglContext() {
143    return mEglDisplay != EGL_NO_DISPLAY;
144}
145
146void EglManager::loadConfig() {
147    ALOGD("Swap behavior %d", static_cast<int>(mSwapBehavior));
148    EGLint swapBehavior = (mSwapBehavior == SwapBehavior::Preserved)
149            ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;
150    EGLint attribs[] = {
151            EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
152            EGL_RED_SIZE, 8,
153            EGL_GREEN_SIZE, 8,
154            EGL_BLUE_SIZE, 8,
155            EGL_ALPHA_SIZE, 8,
156            EGL_DEPTH_SIZE, 0,
157            EGL_CONFIG_CAVEAT, EGL_NONE,
158            EGL_STENCIL_SIZE, Stencil::getStencilSize(),
159            EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior,
160            EGL_NONE
161    };
162
163    EGLint num_configs = 1;
164    if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs)
165            || num_configs != 1) {
166        if (mSwapBehavior == SwapBehavior::Preserved) {
167            // Try again without dirty regions enabled
168            ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...");
169            mSwapBehavior = SwapBehavior::Discard;
170            loadConfig();
171        } else {
172            // Failed to get a valid config
173            LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str());
174        }
175    }
176}
177
178void EglManager::createContext() {
179    EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL_NONE };
180    mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs);
181    LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT,
182        "Failed to create context, error = %s", egl_error_str());
183}
184
185void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer,
186        int64_t* map, size_t mapSize) {
187
188    // Already initialized
189    if (mAtlasBuffer.get()) {
190        ALOGW("Multiple calls to setTextureAtlas!");
191        delete map;
192        return;
193    }
194
195    mAtlasBuffer = buffer;
196    mAtlasMap = map;
197    mAtlasMapSize = mapSize;
198
199    if (hasEglContext()) {
200        initAtlas();
201    }
202}
203
204void EglManager::initAtlas() {
205    if (mAtlasBuffer.get()) {
206        mRenderThread.renderState().assetAtlas().init(mAtlasBuffer,
207                mAtlasMap, mAtlasMapSize);
208    }
209}
210
211void EglManager::createPBufferSurface() {
212    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
213            "usePBufferSurface() called on uninitialized GlobalContext!");
214
215    if (mPBufferSurface == EGL_NO_SURFACE) {
216        EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
217        mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
218    }
219}
220
221EGLSurface EglManager::createSurface(EGLNativeWindowType window) {
222    initialize();
223    EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, nullptr);
224    LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
225            "Failed to create EGLSurface for window %p, eglErr = %s",
226            (void*) window, egl_error_str());
227    return surface;
228}
229
230void EglManager::destroySurface(EGLSurface surface) {
231    if (isCurrent(surface)) {
232        makeCurrent(EGL_NO_SURFACE);
233    }
234    if (!eglDestroySurface(mEglDisplay, surface)) {
235        ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str());
236    }
237}
238
239void EglManager::destroy() {
240    if (mEglDisplay == EGL_NO_DISPLAY) return;
241
242    mRenderThread.renderState().onGLContextDestroyed();
243    eglDestroyContext(mEglDisplay, mEglContext);
244    eglDestroySurface(mEglDisplay, mPBufferSurface);
245    eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
246    eglTerminate(mEglDisplay);
247    eglReleaseThread();
248
249    mEglDisplay = EGL_NO_DISPLAY;
250    mEglContext = EGL_NO_CONTEXT;
251    mPBufferSurface = EGL_NO_SURFACE;
252    mCurrentSurface = EGL_NO_SURFACE;
253}
254
255bool EglManager::makeCurrent(EGLSurface surface, EGLint* errOut) {
256    if (isCurrent(surface)) return false;
257
258    if (surface == EGL_NO_SURFACE) {
259        // Ensure we always have a valid surface & context
260        surface = mPBufferSurface;
261    }
262    if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) {
263        if (errOut) {
264            *errOut = eglGetError();
265            ALOGW("Failed to make current on surface %p, error=%s",
266                    (void*)surface, egl_error_str(*errOut));
267        } else {
268            LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s",
269                    (void*)surface, egl_error_str());
270        }
271    }
272    mCurrentSurface = surface;
273    return true;
274}
275
276EGLint EglManager::queryBufferAge(EGLSurface surface) {
277    switch (mSwapBehavior) {
278    case SwapBehavior::Discard:
279        return 0;
280    case SwapBehavior::Preserved:
281        return 1;
282    case SwapBehavior::BufferAge:
283        EGLint bufferAge;
284        eglQuerySurface(mEglDisplay, surface, EGL_BUFFER_AGE_EXT, &bufferAge);
285        return bufferAge;
286    }
287    return 0;
288}
289
290Frame EglManager::beginFrame(EGLSurface surface) {
291    LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
292            "Tried to beginFrame on EGL_NO_SURFACE!");
293    makeCurrent(surface);
294    Frame frame;
295    frame.mSurface = surface;
296    eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, &frame.mWidth);
297    eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, &frame.mHeight);
298    frame.mBufferAge = queryBufferAge(surface);
299    eglBeginFrame(mEglDisplay, surface);
300    return frame;
301}
302
303void EglManager::damageFrame(const Frame& frame, const SkRect& dirty) {
304#ifdef EGL_KHR_partial_update
305    if (EglExtensions.setDamage && mSwapBehavior == SwapBehavior::BufferAge) {
306        EGLint rects[4];
307        frame.map(dirty, rects);
308        if (!eglSetDamageRegionKHR(mEglDisplay, frame.mSurface, rects, 1)) {
309            LOG_ALWAYS_FATAL("Failed to set damage region on surface %p, error=%s",
310                    (void*)frame.mSurface, egl_error_str());
311        }
312    }
313#endif
314}
315
316bool EglManager::swapBuffers(const Frame& frame, const SkRect& screenDirty) {
317
318#if WAIT_FOR_GPU_COMPLETION
319    {
320        ATRACE_NAME("Finishing GPU work");
321        fence();
322    }
323#endif
324
325    EGLint rects[4];
326    frame.map(screenDirty, rects);
327    eglSwapBuffersWithDamageKHR(mEglDisplay, frame.mSurface, rects,
328            screenDirty.isEmpty() ? 0 : 1);
329
330    EGLint err = eglGetError();
331    if (CC_LIKELY(err == EGL_SUCCESS)) {
332        return true;
333    }
334    if (err == EGL_BAD_SURFACE) {
335        // For some reason our surface was destroyed out from under us
336        // This really shouldn't happen, but if it does we can recover easily
337        // by just not trying to use the surface anymore
338        ALOGW("swapBuffers encountered EGL_BAD_SURFACE on %p, halting rendering...",
339                frame.mSurface);
340        return false;
341    }
342    LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering",
343            err, egl_error_str(err));
344    // Impossible to hit this, but the compiler doesn't know that
345    return false;
346}
347
348void EglManager::fence() {
349    EGLSyncKHR fence = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_FENCE_KHR, NULL);
350    eglClientWaitSyncKHR(mEglDisplay, fence,
351            EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, EGL_FOREVER_KHR);
352    eglDestroySyncKHR(mEglDisplay, fence);
353}
354
355bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) {
356    if (mSwapBehavior != SwapBehavior::Preserved) return false;
357
358    bool preserved = eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR,
359            preserve ? EGL_BUFFER_PRESERVED : EGL_BUFFER_DESTROYED);
360    if (!preserved) {
361        ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s",
362                (void*) surface, egl_error_str());
363        // Maybe it's already set?
364        EGLint swapBehavior;
365        if (eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &swapBehavior)) {
366            preserved = (swapBehavior == EGL_BUFFER_PRESERVED);
367        } else {
368            ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p",
369                                (void*) surface, egl_error_str());
370        }
371    }
372
373    return preserved;
374}
375
376} /* namespace renderthread */
377} /* namespace uirenderer */
378} /* namespace android */
379