EglManager.cpp revision a672f6ba4c9f65de0b94bcdc639f1e053d7ee5d9
1/* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "EglManager.h" 18 19#include "Caches.h" 20#include "Properties.h" 21#include "RenderThread.h" 22#include "renderstate/RenderState.h" 23#include "utils/StringUtils.h" 24 25#include <cutils/log.h> 26#include <cutils/properties.h> 27#include <EGL/eglext.h> 28 29#include <string> 30 31#define GLES_VERSION 2 32 33#define WAIT_FOR_GPU_COMPLETION 0 34 35// Android-specific addition that is used to show when frames began in systrace 36EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface); 37 38namespace android { 39namespace uirenderer { 40namespace renderthread { 41 42#define ERROR_CASE(x) case x: return #x; 43static const char* egl_error_str(EGLint error) { 44 switch (error) { 45 ERROR_CASE(EGL_SUCCESS) 46 ERROR_CASE(EGL_NOT_INITIALIZED) 47 ERROR_CASE(EGL_BAD_ACCESS) 48 ERROR_CASE(EGL_BAD_ALLOC) 49 ERROR_CASE(EGL_BAD_ATTRIBUTE) 50 ERROR_CASE(EGL_BAD_CONFIG) 51 ERROR_CASE(EGL_BAD_CONTEXT) 52 ERROR_CASE(EGL_BAD_CURRENT_SURFACE) 53 ERROR_CASE(EGL_BAD_DISPLAY) 54 ERROR_CASE(EGL_BAD_MATCH) 55 ERROR_CASE(EGL_BAD_NATIVE_PIXMAP) 56 ERROR_CASE(EGL_BAD_NATIVE_WINDOW) 57 ERROR_CASE(EGL_BAD_PARAMETER) 58 ERROR_CASE(EGL_BAD_SURFACE) 59 ERROR_CASE(EGL_CONTEXT_LOST) 60 default: 61 return "Unknown error"; 62 } 63} 64static const char* egl_error_str() { 65 return egl_error_str(eglGetError()); 66} 67 68static struct { 69 bool bufferAge = false; 70 bool setDamage = false; 71} EglExtensions; 72 73void Frame::map(const SkRect& in, EGLint* out) const { 74 /* The rectangles are specified relative to the bottom-left of the surface 75 * and the x and y components of each rectangle specify the bottom-left 76 * position of that rectangle. 77 * 78 * HWUI does everything with 0,0 being top-left, so need to map 79 * the rect 80 */ 81 SkIRect idirty; 82 in.roundOut(&idirty); 83 EGLint y = mHeight - (idirty.y() + idirty.height()); 84 // layout: {x, y, width, height} 85 out[0] = idirty.x(); 86 out[1] = y; 87 out[2] = idirty.width(); 88 out[3] = idirty.height(); 89} 90 91EglManager::EglManager(RenderThread& thread) 92 : mRenderThread(thread) 93 , mEglDisplay(EGL_NO_DISPLAY) 94 , mEglConfig(nullptr) 95 , mEglContext(EGL_NO_CONTEXT) 96 , mPBufferSurface(EGL_NO_SURFACE) 97 , mCurrentSurface(EGL_NO_SURFACE) 98 , mAtlasMap(nullptr) 99 , mAtlasMapSize(0) { 100} 101 102void EglManager::initialize() { 103 if (hasEglContext()) return; 104 105 ATRACE_NAME("Creating EGLContext"); 106 107 mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); 108 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, 109 "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str()); 110 111 EGLint major, minor; 112 LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE, 113 "Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str()); 114 115 ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor); 116 117 initExtensions(); 118 119 // Now that extensions are loaded, pick a swap behavior 120 if (Properties::enablePartialUpdates) { 121 if (Properties::useBufferAge && EglExtensions.bufferAge) { 122 mSwapBehavior = SwapBehavior::BufferAge; 123 } else { 124 mSwapBehavior = SwapBehavior::Preserved; 125 } 126 } 127 128 loadConfig(); 129 createContext(); 130 createPBufferSurface(); 131 makeCurrent(mPBufferSurface); 132 mRenderThread.renderState().onGLContextCreated(); 133 initAtlas(); 134} 135 136void EglManager::initExtensions() { 137 StringCollection extensions(eglQueryString(mEglDisplay, EGL_EXTENSIONS)); 138 EglExtensions.bufferAge = extensions.has("EGL_EXT_buffer_age"); 139 EglExtensions.setDamage = extensions.has("EGL_KHR_partial_update"); 140} 141 142bool EglManager::hasEglContext() { 143 return mEglDisplay != EGL_NO_DISPLAY; 144} 145 146void EglManager::loadConfig() { 147 ALOGD("Swap behavior %d", static_cast<int>(mSwapBehavior)); 148 EGLint swapBehavior = (mSwapBehavior == SwapBehavior::Preserved) 149 ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0; 150 EGLint attribs[] = { 151 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, 152 EGL_RED_SIZE, 8, 153 EGL_GREEN_SIZE, 8, 154 EGL_BLUE_SIZE, 8, 155 EGL_ALPHA_SIZE, 8, 156 EGL_DEPTH_SIZE, 0, 157 EGL_CONFIG_CAVEAT, EGL_NONE, 158 EGL_STENCIL_SIZE, Stencil::getStencilSize(), 159 EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior, 160 EGL_NONE 161 }; 162 163 EGLint num_configs = 1; 164 if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs) 165 || num_configs != 1) { 166 if (mSwapBehavior == SwapBehavior::Preserved) { 167 // Try again without dirty regions enabled 168 ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without..."); 169 mSwapBehavior = SwapBehavior::Discard; 170 loadConfig(); 171 } else { 172 // Failed to get a valid config 173 LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str()); 174 } 175 } 176} 177 178void EglManager::createContext() { 179 EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL_NONE }; 180 mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs); 181 LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT, 182 "Failed to create context, error = %s", egl_error_str()); 183} 184 185void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer, 186 int64_t* map, size_t mapSize) { 187 188 // Already initialized 189 if (mAtlasBuffer.get()) { 190 ALOGW("Multiple calls to setTextureAtlas!"); 191 delete map; 192 return; 193 } 194 195 mAtlasBuffer = buffer; 196 mAtlasMap = map; 197 mAtlasMapSize = mapSize; 198 199 if (hasEglContext()) { 200 initAtlas(); 201 } 202} 203 204void EglManager::initAtlas() { 205 if (mAtlasBuffer.get()) { 206 mRenderThread.renderState().assetAtlas().init(mAtlasBuffer, 207 mAtlasMap, mAtlasMapSize); 208 } 209} 210 211void EglManager::createPBufferSurface() { 212 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, 213 "usePBufferSurface() called on uninitialized GlobalContext!"); 214 215 if (mPBufferSurface == EGL_NO_SURFACE) { 216 EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; 217 mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs); 218 } 219} 220 221EGLSurface EglManager::createSurface(EGLNativeWindowType window) { 222 initialize(); 223 EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, nullptr); 224 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE, 225 "Failed to create EGLSurface for window %p, eglErr = %s", 226 (void*) window, egl_error_str()); 227 return surface; 228} 229 230void EglManager::destroySurface(EGLSurface surface) { 231 if (isCurrent(surface)) { 232 makeCurrent(EGL_NO_SURFACE); 233 } 234 if (!eglDestroySurface(mEglDisplay, surface)) { 235 ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str()); 236 } 237} 238 239void EglManager::destroy() { 240 if (mEglDisplay == EGL_NO_DISPLAY) return; 241 242 mRenderThread.renderState().onGLContextDestroyed(); 243 eglDestroyContext(mEglDisplay, mEglContext); 244 eglDestroySurface(mEglDisplay, mPBufferSurface); 245 eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 246 eglTerminate(mEglDisplay); 247 eglReleaseThread(); 248 249 mEglDisplay = EGL_NO_DISPLAY; 250 mEglContext = EGL_NO_CONTEXT; 251 mPBufferSurface = EGL_NO_SURFACE; 252 mCurrentSurface = EGL_NO_SURFACE; 253} 254 255bool EglManager::makeCurrent(EGLSurface surface, EGLint* errOut) { 256 if (isCurrent(surface)) return false; 257 258 if (surface == EGL_NO_SURFACE) { 259 // Ensure we always have a valid surface & context 260 surface = mPBufferSurface; 261 } 262 if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) { 263 if (errOut) { 264 *errOut = eglGetError(); 265 ALOGW("Failed to make current on surface %p, error=%s", 266 (void*)surface, egl_error_str(*errOut)); 267 } else { 268 LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s", 269 (void*)surface, egl_error_str()); 270 } 271 } 272 mCurrentSurface = surface; 273 return true; 274} 275 276EGLint EglManager::queryBufferAge(EGLSurface surface) { 277 switch (mSwapBehavior) { 278 case SwapBehavior::Discard: 279 return 0; 280 case SwapBehavior::Preserved: 281 return 1; 282 case SwapBehavior::BufferAge: 283 EGLint bufferAge; 284 eglQuerySurface(mEglDisplay, surface, EGL_BUFFER_AGE_EXT, &bufferAge); 285 return bufferAge; 286 } 287 return 0; 288} 289 290Frame EglManager::beginFrame(EGLSurface surface) { 291 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE, 292 "Tried to beginFrame on EGL_NO_SURFACE!"); 293 makeCurrent(surface); 294 Frame frame; 295 frame.mSurface = surface; 296 eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, &frame.mWidth); 297 eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, &frame.mHeight); 298 frame.mBufferAge = queryBufferAge(surface); 299 eglBeginFrame(mEglDisplay, surface); 300 return frame; 301} 302 303void EglManager::damageFrame(const Frame& frame, const SkRect& dirty) { 304#ifdef EGL_KHR_partial_update 305 if (EglExtensions.setDamage && mSwapBehavior == SwapBehavior::BufferAge) { 306 EGLint rects[4]; 307 frame.map(dirty, rects); 308 if (!eglSetDamageRegionKHR(mEglDisplay, frame.mSurface, rects, 1)) { 309 LOG_ALWAYS_FATAL("Failed to set damage region on surface %p, error=%s", 310 (void*)frame.mSurface, egl_error_str()); 311 } 312 } 313#endif 314} 315 316bool EglManager::swapBuffers(const Frame& frame, const SkRect& screenDirty) { 317 318#if WAIT_FOR_GPU_COMPLETION 319 { 320 ATRACE_NAME("Finishing GPU work"); 321 fence(); 322 } 323#endif 324 325 EGLint rects[4]; 326 frame.map(screenDirty, rects); 327 eglSwapBuffersWithDamageKHR(mEglDisplay, frame.mSurface, rects, 328 screenDirty.isEmpty() ? 0 : 1); 329 330 EGLint err = eglGetError(); 331 if (CC_LIKELY(err == EGL_SUCCESS)) { 332 return true; 333 } 334 if (err == EGL_BAD_SURFACE) { 335 // For some reason our surface was destroyed out from under us 336 // This really shouldn't happen, but if it does we can recover easily 337 // by just not trying to use the surface anymore 338 ALOGW("swapBuffers encountered EGL_BAD_SURFACE on %p, halting rendering...", 339 frame.mSurface); 340 return false; 341 } 342 LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering", 343 err, egl_error_str(err)); 344 // Impossible to hit this, but the compiler doesn't know that 345 return false; 346} 347 348void EglManager::fence() { 349 EGLSyncKHR fence = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_FENCE_KHR, NULL); 350 eglClientWaitSyncKHR(mEglDisplay, fence, 351 EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, EGL_FOREVER_KHR); 352 eglDestroySyncKHR(mEglDisplay, fence); 353} 354 355bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) { 356 if (mSwapBehavior != SwapBehavior::Preserved) return false; 357 358 bool preserved = eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, 359 preserve ? EGL_BUFFER_PRESERVED : EGL_BUFFER_DESTROYED); 360 if (!preserved) { 361 ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s", 362 (void*) surface, egl_error_str()); 363 // Maybe it's already set? 364 EGLint swapBehavior; 365 if (eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &swapBehavior)) { 366 preserved = (swapBehavior == EGL_BUFFER_PRESERVED); 367 } else { 368 ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p", 369 (void*) surface, egl_error_str()); 370 } 371 } 372 373 return preserved; 374} 375 376} /* namespace renderthread */ 377} /* namespace uirenderer */ 378} /* namespace android */ 379