RenderProxy.cpp revision bf4b31f7b23b0bc7a2ed4fc779aac37c9c486eb2
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "RenderProxy.h"
18
19#include "DeferredLayerUpdater.h"
20#include "DisplayList.h"
21#include "LayerRenderer.h"
22#include "Rect.h"
23#include "renderthread/CanvasContext.h"
24#include "renderthread/RenderTask.h"
25#include "renderthread/RenderThread.h"
26#include "utils/Macros.h"
27
28namespace android {
29namespace uirenderer {
30namespace renderthread {
31
32#define ARGS(method) method ## Args
33
34#define CREATE_BRIDGE0(name) CREATE_BRIDGE(name,,,,,,,,)
35#define CREATE_BRIDGE1(name, a1) CREATE_BRIDGE(name, a1,,,,,,,)
36#define CREATE_BRIDGE2(name, a1, a2) CREATE_BRIDGE(name, a1,a2,,,,,,)
37#define CREATE_BRIDGE3(name, a1, a2, a3) CREATE_BRIDGE(name, a1,a2,a3,,,,,)
38#define CREATE_BRIDGE4(name, a1, a2, a3, a4) CREATE_BRIDGE(name, a1,a2,a3,a4,,,,)
39#define CREATE_BRIDGE5(name, a1, a2, a3, a4, a5) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,,,)
40#define CREATE_BRIDGE6(name, a1, a2, a3, a4, a5, a6) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,,)
41#define CREATE_BRIDGE7(name, a1, a2, a3, a4, a5, a6, a7) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,a7,)
42#define CREATE_BRIDGE(name, a1, a2, a3, a4, a5, a6, a7, a8) \
43    typedef struct { \
44        a1; a2; a3; a4; a5; a6; a7; a8; \
45    } ARGS(name); \
46    static void* Bridge_ ## name(ARGS(name)* args)
47
48#define SETUP_TASK(method) \
49    LOG_ALWAYS_FATAL_IF( METHOD_INVOKE_PAYLOAD_SIZE < sizeof(ARGS(method)), \
50        "METHOD_INVOKE_PAYLOAD_SIZE %zu is smaller than sizeof(" #method "Args) %zu", \
51                METHOD_INVOKE_PAYLOAD_SIZE, sizeof(ARGS(method))); \
52    MethodInvokeRenderTask* task = new MethodInvokeRenderTask((RunnableMethod) Bridge_ ## method); \
53    ARGS(method) *args = (ARGS(method) *) task->payload()
54
55namespace DumpFlags {
56    enum {
57        FrameStats = 1 << 0,
58        Reset      = 1 << 1,
59    };
60};
61
62CREATE_BRIDGE4(createContext, RenderThread* thread, bool translucent,
63        RenderNode* rootRenderNode, IContextFactory* contextFactory) {
64    return new CanvasContext(*args->thread, args->translucent,
65            args->rootRenderNode, args->contextFactory);
66}
67
68RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory)
69        : mRenderThread(RenderThread::getInstance())
70        , mContext(nullptr) {
71    SETUP_TASK(createContext);
72    args->translucent = translucent;
73    args->rootRenderNode = rootRenderNode;
74    args->thread = &mRenderThread;
75    args->contextFactory = contextFactory;
76    mContext = (CanvasContext*) postAndWait(task);
77    mDrawFrameTask.setContext(&mRenderThread, mContext, rootRenderNode);
78}
79
80RenderProxy::~RenderProxy() {
81    destroyContext();
82}
83
84CREATE_BRIDGE1(destroyContext, CanvasContext* context) {
85    delete args->context;
86    return nullptr;
87}
88
89void RenderProxy::destroyContext() {
90    if (mContext) {
91        SETUP_TASK(destroyContext);
92        args->context = mContext;
93        mContext = nullptr;
94        mDrawFrameTask.setContext(nullptr, nullptr, nullptr);
95        // This is also a fence as we need to be certain that there are no
96        // outstanding mDrawFrame tasks posted before it is destroyed
97        postAndWait(task);
98    }
99}
100
101CREATE_BRIDGE2(setSwapBehavior, CanvasContext* context, SwapBehavior swapBehavior) {
102    args->context->setSwapBehavior(args->swapBehavior);
103    return nullptr;
104}
105
106void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) {
107    SETUP_TASK(setSwapBehavior);
108    args->context = mContext;
109    args->swapBehavior = swapBehavior;
110    post(task);
111}
112
113CREATE_BRIDGE1(loadSystemProperties, CanvasContext* context) {
114    bool needsRedraw = false;
115    if (Caches::hasInstance()) {
116        needsRedraw = Properties::load();
117    }
118    if (args->context->profiler().consumeProperties()) {
119        needsRedraw = true;
120    }
121    return (void*) needsRedraw;
122}
123
124bool RenderProxy::loadSystemProperties() {
125    SETUP_TASK(loadSystemProperties);
126    args->context = mContext;
127    return (bool) postAndWait(task);
128}
129
130CREATE_BRIDGE2(setName, CanvasContext* context, const char* name) {
131    args->context->setName(std::string(args->name));
132    return nullptr;
133}
134
135void RenderProxy::setName(const char* name) {
136    SETUP_TASK(setName);
137    args->context = mContext;
138    args->name = name;
139    postAndWait(task); // block since name/value pointers owned by caller
140}
141
142CREATE_BRIDGE2(initialize, CanvasContext* context, ANativeWindow* window) {
143    args->context->initialize(args->window);
144    return nullptr;
145}
146
147void RenderProxy::initialize(const sp<ANativeWindow>& window) {
148    SETUP_TASK(initialize);
149    args->context = mContext;
150    args->window = window.get();
151    post(task);
152}
153
154CREATE_BRIDGE2(updateSurface, CanvasContext* context, ANativeWindow* window) {
155    args->context->updateSurface(args->window);
156    return nullptr;
157}
158
159void RenderProxy::updateSurface(const sp<ANativeWindow>& window) {
160    SETUP_TASK(updateSurface);
161    args->context = mContext;
162    args->window = window.get();
163    postAndWait(task);
164}
165
166CREATE_BRIDGE2(pauseSurface, CanvasContext* context, ANativeWindow* window) {
167    return (void*) args->context->pauseSurface(args->window);
168}
169
170bool RenderProxy::pauseSurface(const sp<ANativeWindow>& window) {
171    SETUP_TASK(pauseSurface);
172    args->context = mContext;
173    args->window = window.get();
174    return (bool) postAndWait(task);
175}
176
177CREATE_BRIDGE6(setup, CanvasContext* context, int width, int height,
178        float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
179    args->context->setup(args->width, args->height, args->lightRadius,
180            args->ambientShadowAlpha, args->spotShadowAlpha);
181    return nullptr;
182}
183
184void RenderProxy::setup(int width, int height, float lightRadius,
185        uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
186    SETUP_TASK(setup);
187    args->context = mContext;
188    args->width = width;
189    args->height = height;
190    args->lightRadius = lightRadius;
191    args->ambientShadowAlpha = ambientShadowAlpha;
192    args->spotShadowAlpha = spotShadowAlpha;
193    post(task);
194}
195
196CREATE_BRIDGE2(setLightCenter, CanvasContext* context, Vector3 lightCenter) {
197    args->context->setLightCenter(args->lightCenter);
198    return nullptr;
199}
200
201void RenderProxy::setLightCenter(const Vector3& lightCenter) {
202    SETUP_TASK(setLightCenter);
203    args->context = mContext;
204    args->lightCenter = lightCenter;
205    post(task);
206}
207
208CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) {
209    args->context->setOpaque(args->opaque);
210    return nullptr;
211}
212
213void RenderProxy::setOpaque(bool opaque) {
214    SETUP_TASK(setOpaque);
215    args->context = mContext;
216    args->opaque = opaque;
217    post(task);
218}
219
220int64_t* RenderProxy::frameInfo() {
221    return mDrawFrameTask.frameInfo();
222}
223
224int RenderProxy::syncAndDrawFrame() {
225    return mDrawFrameTask.drawFrame();
226}
227
228CREATE_BRIDGE1(destroy, CanvasContext* context) {
229    args->context->destroy();
230    return nullptr;
231}
232
233void RenderProxy::destroy() {
234    SETUP_TASK(destroy);
235    args->context = mContext;
236    // destroyCanvasAndSurface() needs a fence as when it returns the
237    // underlying BufferQueue is going to be released from under
238    // the render thread.
239    postAndWait(task);
240}
241
242CREATE_BRIDGE2(invokeFunctor, RenderThread* thread, Functor* functor) {
243    CanvasContext::invokeFunctor(*args->thread, args->functor);
244    return nullptr;
245}
246
247void RenderProxy::invokeFunctor(Functor* functor, bool waitForCompletion) {
248    ATRACE_CALL();
249    RenderThread& thread = RenderThread::getInstance();
250    SETUP_TASK(invokeFunctor);
251    args->thread = &thread;
252    args->functor = functor;
253    if (waitForCompletion) {
254        // waitForCompletion = true is expected to be fairly rare and only
255        // happen in destruction. Thus it should be fine to temporarily
256        // create a Mutex
257        staticPostAndWait(task);
258    } else {
259        thread.queue(task);
260    }
261}
262
263CREATE_BRIDGE2(runWithGlContext, CanvasContext* context, RenderTask* task) {
264    args->context->runWithGlContext(args->task);
265    return nullptr;
266}
267
268void RenderProxy::runWithGlContext(RenderTask* gltask) {
269    SETUP_TASK(runWithGlContext);
270    args->context = mContext;
271    args->task = gltask;
272    postAndWait(task);
273}
274
275CREATE_BRIDGE1(createTextureLayer, CanvasContext* context) {
276    Layer* layer = args->context->createTextureLayer();
277    if (!layer) return nullptr;
278    return new DeferredLayerUpdater(layer);
279}
280
281DeferredLayerUpdater* RenderProxy::createTextureLayer() {
282    SETUP_TASK(createTextureLayer);
283    args->context = mContext;
284    void* retval = postAndWait(task);
285    DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval);
286    return layer;
287}
288
289CREATE_BRIDGE2(buildLayer, CanvasContext* context, RenderNode* node) {
290    args->context->buildLayer(args->node);
291    return nullptr;
292}
293
294void RenderProxy::buildLayer(RenderNode* node) {
295    SETUP_TASK(buildLayer);
296    args->context = mContext;
297    args->node = node;
298    postAndWait(task);
299}
300
301CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer,
302        SkBitmap* bitmap) {
303    bool success = args->context->copyLayerInto(args->layer, args->bitmap);
304    return (void*) success;
305}
306
307bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) {
308    SETUP_TASK(copyLayerInto);
309    args->context = mContext;
310    args->layer = layer;
311    args->bitmap = &bitmap;
312    return (bool) postAndWait(task);
313}
314
315void RenderProxy::pushLayerUpdate(DeferredLayerUpdater* layer) {
316    mDrawFrameTask.pushLayerUpdate(layer);
317}
318
319void RenderProxy::cancelLayerUpdate(DeferredLayerUpdater* layer) {
320    mDrawFrameTask.removeLayerUpdate(layer);
321}
322
323CREATE_BRIDGE1(detachSurfaceTexture, DeferredLayerUpdater* layer) {
324    args->layer->detachSurfaceTexture();
325    return nullptr;
326}
327
328void RenderProxy::detachSurfaceTexture(DeferredLayerUpdater* layer) {
329    SETUP_TASK(detachSurfaceTexture);
330    args->layer = layer;
331    postAndWait(task);
332}
333
334CREATE_BRIDGE1(destroyHardwareResources, CanvasContext* context) {
335    args->context->destroyHardwareResources();
336    return nullptr;
337}
338
339void RenderProxy::destroyHardwareResources() {
340    SETUP_TASK(destroyHardwareResources);
341    args->context = mContext;
342    post(task);
343}
344
345CREATE_BRIDGE2(trimMemory, RenderThread* thread, int level) {
346    CanvasContext::trimMemory(*args->thread, args->level);
347    return nullptr;
348}
349
350void RenderProxy::trimMemory(int level) {
351    // Avoid creating a RenderThread to do a trimMemory.
352    if (RenderThread::hasInstance()) {
353        RenderThread& thread = RenderThread::getInstance();
354        SETUP_TASK(trimMemory);
355        args->thread = &thread;
356        args->level = level;
357        thread.queue(task);
358    }
359}
360
361CREATE_BRIDGE2(overrideProperty, const char* name, const char* value) {
362    Properties::overrideProperty(args->name, args->value);
363    return nullptr;
364}
365
366void RenderProxy::overrideProperty(const char* name, const char* value) {
367    SETUP_TASK(overrideProperty);
368    args->name = name;
369    args->value = value;
370    staticPostAndWait(task); // expensive, but block here since name/value pointers owned by caller
371}
372
373CREATE_BRIDGE0(fence) {
374    // Intentionally empty
375    return nullptr;
376}
377
378template <typename T>
379void UNUSED(T t) {}
380
381void RenderProxy::fence() {
382    SETUP_TASK(fence);
383    UNUSED(args);
384    postAndWait(task);
385}
386
387CREATE_BRIDGE1(stopDrawing, CanvasContext* context) {
388    args->context->stopDrawing();
389    return nullptr;
390}
391
392void RenderProxy::stopDrawing() {
393    SETUP_TASK(stopDrawing);
394    args->context = mContext;
395    postAndWait(task);
396}
397
398CREATE_BRIDGE1(notifyFramePending, CanvasContext* context) {
399    args->context->notifyFramePending();
400    return nullptr;
401}
402
403void RenderProxy::notifyFramePending() {
404    SETUP_TASK(notifyFramePending);
405    args->context = mContext;
406    mRenderThread.queueAtFront(task);
407}
408
409CREATE_BRIDGE4(dumpProfileInfo, CanvasContext* context, RenderThread* thread,
410        int fd, int dumpFlags) {
411    args->context->profiler().dumpData(args->fd);
412    args->thread->jankTracker().dump(args->fd);
413    if (args->dumpFlags & DumpFlags::FrameStats) {
414        args->context->dumpFrames(args->fd);
415    }
416    if (args->dumpFlags & DumpFlags::Reset) {
417        args->context->resetFrameStats();
418    }
419    return nullptr;
420}
421
422void RenderProxy::dumpProfileInfo(int fd, int dumpFlags) {
423    SETUP_TASK(dumpProfileInfo);
424    args->context = mContext;
425    args->thread = &mRenderThread;
426    args->fd = fd;
427    args->dumpFlags = dumpFlags;
428    postAndWait(task);
429}
430
431CREATE_BRIDGE1(resetProfileInfo, CanvasContext* context) {
432    args->context->resetFrameStats();
433    return nullptr;
434}
435
436void RenderProxy::resetProfileInfo() {
437    SETUP_TASK(resetProfileInfo);
438    args->context = mContext;
439    postAndWait(task);
440}
441
442CREATE_BRIDGE2(dumpGraphicsMemory, int fd, RenderThread* thread) {
443    args->thread->jankTracker().dump(args->fd);
444
445    FILE *file = fdopen(args->fd, "a");
446    if (Caches::hasInstance()) {
447        String8 cachesLog;
448        Caches::getInstance().dumpMemoryUsage(cachesLog);
449        fprintf(file, "\nCaches:\n%s\n", cachesLog.string());
450    } else {
451        fprintf(file, "\nNo caches instance.\n");
452    }
453    fflush(file);
454    return nullptr;
455}
456
457void RenderProxy::dumpGraphicsMemory(int fd) {
458    if (!RenderThread::hasInstance()) return;
459    SETUP_TASK(dumpGraphicsMemory);
460    args->fd = fd;
461    args->thread = &RenderThread::getInstance();
462    staticPostAndWait(task);
463}
464
465CREATE_BRIDGE4(setTextureAtlas, RenderThread* thread, GraphicBuffer* buffer, int64_t* map,
466               size_t size) {
467    CanvasContext::setTextureAtlas(*args->thread, args->buffer, args->map, args->size);
468    args->buffer->decStrong(nullptr);
469    return nullptr;
470}
471
472void RenderProxy::setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t size) {
473    SETUP_TASK(setTextureAtlas);
474    args->thread = &mRenderThread;
475    args->buffer = buffer.get();
476    args->buffer->incStrong(nullptr);
477    args->map = map;
478    args->size = size;
479    post(task);
480}
481
482CREATE_BRIDGE2(setProcessStatsBuffer, RenderThread* thread, int fd) {
483    args->thread->jankTracker().switchStorageToAshmem(args->fd);
484    close(args->fd);
485    return nullptr;
486}
487
488void RenderProxy::setProcessStatsBuffer(int fd) {
489    SETUP_TASK(setProcessStatsBuffer);
490    args->thread = &mRenderThread;
491    args->fd = dup(fd);
492    post(task);
493}
494
495CREATE_BRIDGE3(addRenderNode, CanvasContext* context, RenderNode* node, bool placeFront) {
496    args->context->addRenderNode(args->node, args->placeFront);
497    return nullptr;
498}
499
500void RenderProxy::addRenderNode(RenderNode* node, bool placeFront) {
501    SETUP_TASK(addRenderNode);
502    args->context = mContext;
503    args->node = node;
504    args->placeFront = placeFront;
505    post(task);
506}
507
508CREATE_BRIDGE2(removeRenderNode, CanvasContext* context, RenderNode* node) {
509    args->context->removeRenderNode(args->node);
510    return nullptr;
511}
512
513void RenderProxy::removeRenderNode(RenderNode* node) {
514    SETUP_TASK(removeRenderNode);
515    args->context = mContext;
516    args->node = node;
517    post(task);
518}
519
520CREATE_BRIDGE2(drawRenderNode, CanvasContext* context, RenderNode* node) {
521    args->context->prepareAndDraw(args->node);
522    return nullptr;
523}
524
525void RenderProxy::drawRenderNode(RenderNode* node) {
526    SETUP_TASK(drawRenderNode);
527    args->context = mContext;
528    args->node = node;
529    // Be pseudo-thread-safe and don't use any member variables
530    staticPostAndWait(task);
531}
532
533CREATE_BRIDGE5(setContentDrawBounds, CanvasContext* context, int left, int top,
534        int right, int bottom) {
535    args->context->setContentDrawBounds(args->left, args->top, args->right, args->bottom);
536    return nullptr;
537}
538
539void RenderProxy::setContentDrawBounds(int left, int top, int right, int bottom) {
540    SETUP_TASK(setContentDrawBounds);
541    args->context = mContext;
542    args->left = left;
543    args->top = top;
544    args->right = right;
545    args->bottom = bottom;
546    staticPostAndWait(task);
547}
548
549CREATE_BRIDGE1(serializeDisplayListTree, CanvasContext* context) {
550    args->context->serializeDisplayListTree();
551    return nullptr;
552}
553
554void RenderProxy::serializeDisplayListTree() {
555    SETUP_TASK(serializeDisplayListTree);
556    args->context = mContext;
557    post(task);
558}
559
560void RenderProxy::post(RenderTask* task) {
561    mRenderThread.queue(task);
562}
563
564void* RenderProxy::postAndWait(MethodInvokeRenderTask* task) {
565    void* retval;
566    task->setReturnPtr(&retval);
567    SignalingRenderTask syncTask(task, &mSyncMutex, &mSyncCondition);
568    AutoMutex _lock(mSyncMutex);
569    mRenderThread.queue(&syncTask);
570    mSyncCondition.wait(mSyncMutex);
571    return retval;
572}
573
574void* RenderProxy::staticPostAndWait(MethodInvokeRenderTask* task) {
575    RenderThread& thread = RenderThread::getInstance();
576    void* retval;
577    task->setReturnPtr(&retval);
578    thread.queueAndWait(task);
579    return retval;
580}
581
582} /* namespace renderthread */
583} /* namespace uirenderer */
584} /* namespace android */
585