RenderProxy.cpp revision c87be99c6ead0720a8918ea38ce3b25e5c49e1c6
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "RenderProxy.h"
18
19#include "DeferredLayerUpdater.h"
20#include "DisplayList.h"
21#include "LayerRenderer.h"
22#include "Rect.h"
23#include "renderthread/CanvasContext.h"
24#include "renderthread/RenderTask.h"
25#include "renderthread/RenderThread.h"
26#include "utils/Macros.h"
27
28namespace android {
29namespace uirenderer {
30namespace renderthread {
31
32#define ARGS(method) method ## Args
33
34#define CREATE_BRIDGE0(name) CREATE_BRIDGE(name,,,,,,,,)
35#define CREATE_BRIDGE1(name, a1) CREATE_BRIDGE(name, a1,,,,,,,)
36#define CREATE_BRIDGE2(name, a1, a2) CREATE_BRIDGE(name, a1,a2,,,,,,)
37#define CREATE_BRIDGE3(name, a1, a2, a3) CREATE_BRIDGE(name, a1,a2,a3,,,,,)
38#define CREATE_BRIDGE4(name, a1, a2, a3, a4) CREATE_BRIDGE(name, a1,a2,a3,a4,,,,)
39#define CREATE_BRIDGE5(name, a1, a2, a3, a4, a5) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,,,)
40#define CREATE_BRIDGE6(name, a1, a2, a3, a4, a5, a6) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,,)
41#define CREATE_BRIDGE7(name, a1, a2, a3, a4, a5, a6, a7) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,a7,)
42#define CREATE_BRIDGE(name, a1, a2, a3, a4, a5, a6, a7, a8) \
43    typedef struct { \
44        a1; a2; a3; a4; a5; a6; a7; a8; \
45    } ARGS(name); \
46    static void* Bridge_ ## name(ARGS(name)* args)
47
48#define SETUP_TASK(method) \
49    LOG_ALWAYS_FATAL_IF( METHOD_INVOKE_PAYLOAD_SIZE < sizeof(ARGS(method)), \
50        "METHOD_INVOKE_PAYLOAD_SIZE %zu is smaller than sizeof(" #method "Args) %zu", \
51                METHOD_INVOKE_PAYLOAD_SIZE, sizeof(ARGS(method))); \
52    MethodInvokeRenderTask* task = new MethodInvokeRenderTask((RunnableMethod) Bridge_ ## method); \
53    ARGS(method) *args = (ARGS(method) *) task->payload()
54
55enum class DumpFlags {
56        kFrameStats = 1 << 0,
57        kReset      = 1 << 1,
58};
59MAKE_FLAGS_ENUM(DumpFlags)
60
61CREATE_BRIDGE4(createContext, RenderThread* thread, bool translucent,
62        RenderNode* rootRenderNode, IContextFactory* contextFactory) {
63    return new CanvasContext(*args->thread, args->translucent,
64            args->rootRenderNode, args->contextFactory);
65}
66
67RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory)
68        : mRenderThread(RenderThread::getInstance())
69        , mContext(nullptr) {
70    SETUP_TASK(createContext);
71    args->translucent = translucent;
72    args->rootRenderNode = rootRenderNode;
73    args->thread = &mRenderThread;
74    args->contextFactory = contextFactory;
75    mContext = (CanvasContext*) postAndWait(task);
76    mDrawFrameTask.setContext(&mRenderThread, mContext);
77}
78
79RenderProxy::~RenderProxy() {
80    destroyContext();
81}
82
83CREATE_BRIDGE1(destroyContext, CanvasContext* context) {
84    delete args->context;
85    return nullptr;
86}
87
88void RenderProxy::destroyContext() {
89    if (mContext) {
90        SETUP_TASK(destroyContext);
91        args->context = mContext;
92        mContext = nullptr;
93        mDrawFrameTask.setContext(nullptr, nullptr);
94        // This is also a fence as we need to be certain that there are no
95        // outstanding mDrawFrame tasks posted before it is destroyed
96        postAndWait(task);
97    }
98}
99
100CREATE_BRIDGE2(setFrameInterval, RenderThread* thread, nsecs_t frameIntervalNanos) {
101    args->thread->setFrameInterval(args->frameIntervalNanos);
102    return nullptr;
103}
104
105void RenderProxy::setFrameInterval(nsecs_t frameIntervalNanos) {
106    SETUP_TASK(setFrameInterval);
107    args->thread = &mRenderThread;
108    args->frameIntervalNanos = frameIntervalNanos;
109    post(task);
110}
111
112CREATE_BRIDGE2(setSwapBehavior, CanvasContext* context, SwapBehavior swapBehavior) {
113    args->context->setSwapBehavior(args->swapBehavior);
114    return nullptr;
115}
116
117void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) {
118    SETUP_TASK(setSwapBehavior);
119    args->context = mContext;
120    args->swapBehavior = swapBehavior;
121    post(task);
122}
123
124CREATE_BRIDGE1(loadSystemProperties, CanvasContext* context) {
125    bool needsRedraw = false;
126    if (Caches::hasInstance()) {
127        needsRedraw = Caches::getInstance().initProperties();
128    }
129    if (args->context->profiler().loadSystemProperties()) {
130        needsRedraw = true;
131    }
132    return (void*) needsRedraw;
133}
134
135bool RenderProxy::loadSystemProperties() {
136    SETUP_TASK(loadSystemProperties);
137    args->context = mContext;
138    return (bool) postAndWait(task);
139}
140
141CREATE_BRIDGE2(initialize, CanvasContext* context, ANativeWindow* window) {
142    return (void*) args->context->initialize(args->window);
143}
144
145bool RenderProxy::initialize(const sp<ANativeWindow>& window) {
146    SETUP_TASK(initialize);
147    args->context = mContext;
148    args->window = window.get();
149    return (bool) postAndWait(task);
150}
151
152CREATE_BRIDGE2(updateSurface, CanvasContext* context, ANativeWindow* window) {
153    args->context->updateSurface(args->window);
154    return nullptr;
155}
156
157void RenderProxy::updateSurface(const sp<ANativeWindow>& window) {
158    SETUP_TASK(updateSurface);
159    args->context = mContext;
160    args->window = window.get();
161    postAndWait(task);
162}
163
164CREATE_BRIDGE2(pauseSurface, CanvasContext* context, ANativeWindow* window) {
165    return (void*) args->context->pauseSurface(args->window);
166}
167
168bool RenderProxy::pauseSurface(const sp<ANativeWindow>& window) {
169    SETUP_TASK(pauseSurface);
170    args->context = mContext;
171    args->window = window.get();
172    return (bool) postAndWait(task);
173}
174
175CREATE_BRIDGE7(setup, CanvasContext* context, int width, int height,
176        Vector3 lightCenter, float lightRadius,
177        uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
178    args->context->setup(args->width, args->height, args->lightCenter, args->lightRadius,
179            args->ambientShadowAlpha, args->spotShadowAlpha);
180    return nullptr;
181}
182
183void RenderProxy::setup(int width, int height, const Vector3& lightCenter, float lightRadius,
184        uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha, float density) {
185    mDrawFrameTask.setDensity(density);
186    SETUP_TASK(setup);
187    args->context = mContext;
188    args->width = width;
189    args->height = height;
190    args->lightCenter = lightCenter;
191    args->lightRadius = lightRadius;
192    args->ambientShadowAlpha = ambientShadowAlpha;
193    args->spotShadowAlpha = spotShadowAlpha;
194    post(task);
195}
196
197CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) {
198    args->context->setOpaque(args->opaque);
199    return nullptr;
200}
201
202void RenderProxy::setOpaque(bool opaque) {
203    SETUP_TASK(setOpaque);
204    args->context = mContext;
205    args->opaque = opaque;
206    post(task);
207}
208
209int64_t* RenderProxy::frameInfo() {
210    return mDrawFrameTask.frameInfo();
211}
212
213int RenderProxy::syncAndDrawFrame() {
214    return mDrawFrameTask.drawFrame();
215}
216
217CREATE_BRIDGE1(destroy, CanvasContext* context) {
218    args->context->destroy();
219    return nullptr;
220}
221
222void RenderProxy::destroy() {
223    SETUP_TASK(destroy);
224    args->context = mContext;
225    // destroyCanvasAndSurface() needs a fence as when it returns the
226    // underlying BufferQueue is going to be released from under
227    // the render thread.
228    postAndWait(task);
229}
230
231CREATE_BRIDGE2(invokeFunctor, RenderThread* thread, Functor* functor) {
232    CanvasContext::invokeFunctor(*args->thread, args->functor);
233    return nullptr;
234}
235
236void RenderProxy::invokeFunctor(Functor* functor, bool waitForCompletion) {
237    ATRACE_CALL();
238    RenderThread& thread = RenderThread::getInstance();
239    SETUP_TASK(invokeFunctor);
240    args->thread = &thread;
241    args->functor = functor;
242    if (waitForCompletion) {
243        // waitForCompletion = true is expected to be fairly rare and only
244        // happen in destruction. Thus it should be fine to temporarily
245        // create a Mutex
246        staticPostAndWait(task);
247    } else {
248        thread.queue(task);
249    }
250}
251
252CREATE_BRIDGE2(runWithGlContext, CanvasContext* context, RenderTask* task) {
253    args->context->runWithGlContext(args->task);
254    return nullptr;
255}
256
257void RenderProxy::runWithGlContext(RenderTask* gltask) {
258    SETUP_TASK(runWithGlContext);
259    args->context = mContext;
260    args->task = gltask;
261    postAndWait(task);
262}
263
264CREATE_BRIDGE2(createTextureLayer, RenderThread* thread, CanvasContext* context) {
265    Layer* layer = args->context->createTextureLayer();
266    if (!layer) return nullptr;
267    return new DeferredLayerUpdater(*args->thread, layer);
268}
269
270DeferredLayerUpdater* RenderProxy::createTextureLayer() {
271    SETUP_TASK(createTextureLayer);
272    args->context = mContext;
273    args->thread = &mRenderThread;
274    void* retval = postAndWait(task);
275    DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval);
276    return layer;
277}
278
279CREATE_BRIDGE2(buildLayer, CanvasContext* context, RenderNode* node) {
280    args->context->buildLayer(args->node);
281    return nullptr;
282}
283
284void RenderProxy::buildLayer(RenderNode* node) {
285    SETUP_TASK(buildLayer);
286    args->context = mContext;
287    args->node = node;
288    postAndWait(task);
289}
290
291CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer,
292        SkBitmap* bitmap) {
293    bool success = args->context->copyLayerInto(args->layer, args->bitmap);
294    return (void*) success;
295}
296
297bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
298    SETUP_TASK(copyLayerInto);
299    args->context = mContext;
300    args->layer = layer;
301    args->bitmap = bitmap;
302    return (bool) postAndWait(task);
303}
304
305void RenderProxy::pushLayerUpdate(DeferredLayerUpdater* layer) {
306    mDrawFrameTask.pushLayerUpdate(layer);
307}
308
309void RenderProxy::cancelLayerUpdate(DeferredLayerUpdater* layer) {
310    mDrawFrameTask.removeLayerUpdate(layer);
311}
312
313CREATE_BRIDGE1(detachSurfaceTexture, DeferredLayerUpdater* layer) {
314    args->layer->detachSurfaceTexture();
315    return nullptr;
316}
317
318void RenderProxy::detachSurfaceTexture(DeferredLayerUpdater* layer) {
319    SETUP_TASK(detachSurfaceTexture);
320    args->layer = layer;
321    postAndWait(task);
322}
323
324CREATE_BRIDGE1(destroyHardwareResources, CanvasContext* context) {
325    args->context->destroyHardwareResources();
326    return nullptr;
327}
328
329void RenderProxy::destroyHardwareResources() {
330    SETUP_TASK(destroyHardwareResources);
331    args->context = mContext;
332    post(task);
333}
334
335CREATE_BRIDGE2(timMemory, RenderThread* thread, int level) {
336    CanvasContext::trimMemory(*args->thread, args->level);
337    return nullptr;
338}
339
340void RenderProxy::trimMemory(int level) {
341    // Avoid creating a RenderThread to do a trimMemory.
342    if (RenderThread::hasInstance()) {
343        RenderThread& thread = RenderThread::getInstance();
344        SETUP_TASK(timMemory);
345        args->thread = &thread;
346        args->level = level;
347        thread.queue(task);
348    }
349}
350
351CREATE_BRIDGE0(fence) {
352    // Intentionally empty
353    return nullptr;
354}
355
356template <typename T>
357void UNUSED(T t) {}
358
359void RenderProxy::fence() {
360    SETUP_TASK(fence);
361    UNUSED(args);
362    postAndWait(task);
363}
364
365CREATE_BRIDGE1(stopDrawing, CanvasContext* context) {
366    args->context->stopDrawing();
367    return nullptr;
368}
369
370void RenderProxy::stopDrawing() {
371    SETUP_TASK(stopDrawing);
372    args->context = mContext;
373    postAndWait(task);
374}
375
376CREATE_BRIDGE1(notifyFramePending, CanvasContext* context) {
377    args->context->notifyFramePending();
378    return nullptr;
379}
380
381void RenderProxy::notifyFramePending() {
382    SETUP_TASK(notifyFramePending);
383    args->context = mContext;
384    mRenderThread.queueAtFront(task);
385}
386
387CREATE_BRIDGE3(dumpProfileInfo, CanvasContext* context, int fd, int dumpFlags) {
388    args->context->profiler().dumpData(args->fd);
389    if (args->dumpFlags & DumpFlags::kFrameStats) {
390        args->context->dumpFrames(args->fd);
391    }
392    if (args->dumpFlags & DumpFlags::kReset) {
393        args->context->resetFrameStats();
394    }
395    return nullptr;
396}
397
398void RenderProxy::dumpProfileInfo(int fd, int dumpFlags) {
399    SETUP_TASK(dumpProfileInfo);
400    args->context = mContext;
401    args->fd = fd;
402    args->dumpFlags = dumpFlags;
403    postAndWait(task);
404}
405
406CREATE_BRIDGE2(dumpGraphicsMemory, int fd, RenderThread* thread) {
407    args->thread->jankTracker().dump(args->fd);
408
409    FILE *file = fdopen(args->fd, "a");
410    if (Caches::hasInstance()) {
411        String8 cachesLog;
412        Caches::getInstance().dumpMemoryUsage(cachesLog);
413        fprintf(file, "\nCaches:\n%s\n", cachesLog.string());
414    } else {
415        fprintf(file, "\nNo caches instance.\n");
416    }
417    fflush(file);
418    return nullptr;
419}
420
421void RenderProxy::dumpGraphicsMemory(int fd) {
422    SETUP_TASK(dumpGraphicsMemory);
423    args->fd = fd;
424    args->thread = &RenderThread::getInstance();
425    staticPostAndWait(task);
426}
427
428CREATE_BRIDGE4(setTextureAtlas, RenderThread* thread, GraphicBuffer* buffer, int64_t* map, size_t size) {
429    CanvasContext::setTextureAtlas(*args->thread, args->buffer, args->map, args->size);
430    args->buffer->decStrong(nullptr);
431    return nullptr;
432}
433
434void RenderProxy::setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t size) {
435    SETUP_TASK(setTextureAtlas);
436    args->thread = &mRenderThread;
437    args->buffer = buffer.get();
438    args->buffer->incStrong(nullptr);
439    args->map = map;
440    args->size = size;
441    post(task);
442}
443
444void RenderProxy::post(RenderTask* task) {
445    mRenderThread.queue(task);
446}
447
448void* RenderProxy::postAndWait(MethodInvokeRenderTask* task) {
449    void* retval;
450    task->setReturnPtr(&retval);
451    SignalingRenderTask syncTask(task, &mSyncMutex, &mSyncCondition);
452    AutoMutex _lock(mSyncMutex);
453    mRenderThread.queue(&syncTask);
454    mSyncCondition.wait(mSyncMutex);
455    return retval;
456}
457
458void* RenderProxy::staticPostAndWait(MethodInvokeRenderTask* task) {
459    RenderThread& thread = RenderThread::getInstance();
460    void* retval;
461    task->setReturnPtr(&retval);
462    Mutex mutex;
463    Condition condition;
464    SignalingRenderTask syncTask(task, &mutex, &condition);
465    AutoMutex _lock(mutex);
466    thread.queue(&syncTask);
467    condition.wait(mutex);
468    return retval;
469}
470
471} /* namespace renderthread */
472} /* namespace uirenderer */
473} /* namespace android */
474