1/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.media;
18
19import android.annotation.IntDef;
20import android.annotation.NonNull;
21import android.os.Parcel;
22import android.os.Parcelable;
23
24import java.lang.annotation.Retention;
25import java.lang.annotation.RetentionPolicy;
26import java.util.Arrays;
27import java.util.Objects;
28
29/**
30 * The {@link AudioFormat} class is used to access a number of audio format and
31 * channel configuration constants. They are for instance used
32 * in {@link AudioTrack} and {@link AudioRecord}, as valid values in individual parameters of
33 * constructors like {@link AudioTrack#AudioTrack(int, int, int, int, int, int)}, where the fourth
34 * parameter is one of the <code>AudioFormat.ENCODING_*</code> constants.
35 * The <code>AudioFormat</code> constants are also used in {@link MediaFormat} to specify
36 * audio related values commonly used in media, such as for {@link MediaFormat#KEY_CHANNEL_MASK}.
37 * <p>The {@link AudioFormat.Builder} class can be used to create instances of
38 * the <code>AudioFormat</code> format class.
39 * Refer to
40 * {@link AudioFormat.Builder} for documentation on the mechanics of the configuration and building
41 * of such instances. Here we describe the main concepts that the <code>AudioFormat</code> class
42 * allow you to convey in each instance, they are:
43 * <ol>
44 * <li><a href="#sampleRate">sample rate</a>
45 * <li><a href="#encoding">encoding</a>
46 * <li><a href="#channelMask">channel masks</a>
47 * </ol>
48 * <p>Closely associated with the <code>AudioFormat</code> is the notion of an
49 * <a href="#audioFrame">audio frame</a>, which is used throughout the documentation
50 * to represent the minimum size complete unit of audio data.
51 *
52 * <h4 id="sampleRate">Sample rate</h4>
53 * <p>Expressed in Hz, the sample rate in an <code>AudioFormat</code> instance expresses the number
54 * of audio samples for each channel per second in the content you are playing or recording. It is
55 * not the sample rate
56 * at which content is rendered or produced. For instance a sound at a media sample rate of 8000Hz
57 * can be played on a device operating at a sample rate of 48000Hz; the sample rate conversion is
58 * automatically handled by the platform, it will not play at 6x speed.
59 *
60 * <p>As of API {@link android.os.Build.VERSION_CODES#M},
61 * sample rates up to 192kHz are supported
62 * for <code>AudioRecord</code> and <code>AudioTrack</code>, with sample rate conversion
63 * performed as needed.
64 * To improve efficiency and avoid lossy conversions, it is recommended to match the sample rate
65 * for <code>AudioRecord</code> and <code>AudioTrack</code> to the endpoint device
66 * sample rate, and limit the sample rate to no more than 48kHz unless there are special
67 * device capabilities that warrant a higher rate.
68 *
69 * <h4 id="encoding">Encoding</h4>
70 * <p>Audio encoding is used to describe the bit representation of audio data, which can be
71 * either linear PCM or compressed audio, such as AC3 or DTS.
72 * <p>For linear PCM, the audio encoding describes the sample size, 8 bits, 16 bits, or 32 bits,
73 * and the sample representation, integer or float.
74 * <ul>
75 * <li> {@link #ENCODING_PCM_8BIT}: The audio sample is a 8 bit unsigned integer in the
76 * range [0, 255], with a 128 offset for zero. This is typically stored as a Java byte in a
77 * byte array or ByteBuffer. Since the Java byte is <em>signed</em>,
78 * be careful with math operations and conversions as the most significant bit is inverted.
79 * </li>
80 * <li> {@link #ENCODING_PCM_16BIT}: The audio sample is a 16 bit signed integer
81 * typically stored as a Java short in a short array, but when the short
82 * is stored in a ByteBuffer, it is native endian (as compared to the default Java big endian).
83 * The short has full range from [-32768, 32767],
84 * and is sometimes interpreted as fixed point Q.15 data.
85 * </li>
86 * <li> {@link #ENCODING_PCM_FLOAT}: Introduced in
87 * API {@link android.os.Build.VERSION_CODES#LOLLIPOP}, this encoding specifies that
88 * the audio sample is a 32 bit IEEE single precision float. The sample can be
89 * manipulated as a Java float in a float array, though within a ByteBuffer
90 * it is stored in native endian byte order.
91 * The nominal range of <code>ENCODING_PCM_FLOAT</code> audio data is [-1.0, 1.0].
92 * It is implementation dependent whether the positive maximum of 1.0 is included
93 * in the interval. Values outside of the nominal range are clamped before
94 * sending to the endpoint device. Beware that
95 * the handling of NaN is undefined; subnormals may be treated as zero; and
96 * infinities are generally clamped just like other values for <code>AudioTrack</code>
97 * &ndash; try to avoid infinities because they can easily generate a NaN.
98 * <br>
99 * To achieve higher audio bit depth than a signed 16 bit integer short,
100 * it is recommended to use <code>ENCODING_PCM_FLOAT</code> for audio capture, processing,
101 * and playback.
102 * Floats are efficiently manipulated by modern CPUs,
103 * have greater precision than 24 bit signed integers,
104 * and have greater dynamic range than 32 bit signed integers.
105 * <code>AudioRecord</code> as of API {@link android.os.Build.VERSION_CODES#M} and
106 * <code>AudioTrack</code> as of API {@link android.os.Build.VERSION_CODES#LOLLIPOP}
107 * support <code>ENCODING_PCM_FLOAT</code>.
108 * </li>
109 * </ul>
110 * <p>For compressed audio, the encoding specifies the method of compression,
111 * for example {@link #ENCODING_AC3} and {@link #ENCODING_DTS}. The compressed
112 * audio data is typically stored as bytes in
113 * a byte array or ByteBuffer. When a compressed audio encoding is specified
114 * for an <code>AudioTrack</code>, it creates a direct (non-mixed) track
115 * for output to an endpoint (such as HDMI) capable of decoding the compressed audio.
116 * For (most) other endpoints, which are not capable of decoding such compressed audio,
117 * you will need to decode the data first, typically by creating a {@link MediaCodec}.
118 * Alternatively, one may use {@link MediaPlayer} for playback of compressed
119 * audio files or streams.
120 * <p>When compressed audio is sent out through a direct <code>AudioTrack</code>,
121 * it need not be written in exact multiples of the audio access unit;
122 * this differs from <code>MediaCodec</code> input buffers.
123 *
124 * <h4 id="channelMask">Channel mask</h4>
125 * <p>Channel masks are used in <code>AudioTrack</code> and <code>AudioRecord</code> to describe
126 * the samples and their arrangement in the audio frame. They are also used in the endpoint (e.g.
127 * a USB audio interface, a DAC connected to headphones) to specify allowable configurations of a
128 * particular device.
129 * <br>As of API {@link android.os.Build.VERSION_CODES#M}, there are two types of channel masks:
130 * channel position masks and channel index masks.
131 *
132 * <h5 id="channelPositionMask">Channel position masks</h5>
133 * Channel position masks are the original Android channel masks, and are used since API
134 * {@link android.os.Build.VERSION_CODES#BASE}.
135 * For input and output, they imply a positional nature - the location of a speaker or a microphone
136 * for recording or playback.
137 * <br>For a channel position mask, each allowed channel position corresponds to a bit in the
138 * channel mask. If that channel position is present in the audio frame, that bit is set,
139 * otherwise it is zero. The order of the bits (from lsb to msb) corresponds to the order of that
140 * position's sample in the audio frame.
141 * <br>The canonical channel position masks by channel count are as follows:
142 * <br><table>
143 * <tr><td>channel count</td><td>channel position mask</td></tr>
144 * <tr><td>1</td><td>{@link #CHANNEL_OUT_MONO}</td></tr>
145 * <tr><td>2</td><td>{@link #CHANNEL_OUT_STEREO}</td></tr>
146 * <tr><td>3</td><td>{@link #CHANNEL_OUT_STEREO} | {@link #CHANNEL_OUT_FRONT_CENTER}</td></tr>
147 * <tr><td>4</td><td>{@link #CHANNEL_OUT_QUAD}</td></tr>
148 * <tr><td>5</td><td>{@link #CHANNEL_OUT_QUAD} | {@link #CHANNEL_OUT_FRONT_CENTER}</td></tr>
149 * <tr><td>6</td><td>{@link #CHANNEL_OUT_5POINT1}</td></tr>
150 * <tr><td>7</td><td>{@link #CHANNEL_OUT_5POINT1} | {@link #CHANNEL_OUT_BACK_CENTER}</td></tr>
151 * <tr><td>8</td><td>{@link #CHANNEL_OUT_7POINT1_SURROUND}</td></tr>
152 * </table>
153 * <br>These masks are an ORed composite of individual channel masks. For example
154 * {@link #CHANNEL_OUT_STEREO} is composed of {@link #CHANNEL_OUT_FRONT_LEFT} and
155 * {@link #CHANNEL_OUT_FRONT_RIGHT}.
156 *
157 * <h5 id="channelIndexMask">Channel index masks</h5>
158 * Channel index masks are introduced in API {@link android.os.Build.VERSION_CODES#M}. They allow
159 * the selection of a particular channel from the source or sink endpoint by number, i.e. the first
160 * channel, the second channel, and so forth. This avoids problems with artificially assigning
161 * positions to channels of an endpoint, or figuring what the i<sup>th</sup> position bit is within
162 * an endpoint's channel position mask etc.
163 * <br>Here's an example where channel index masks address this confusion: dealing with a 4 channel
164 * USB device. Using a position mask, and based on the channel count, this would be a
165 * {@link #CHANNEL_OUT_QUAD} device, but really one is only interested in channel 0
166 * through channel 3. The USB device would then have the following individual bit channel masks:
167 * {@link #CHANNEL_OUT_FRONT_LEFT},
168 * {@link #CHANNEL_OUT_FRONT_RIGHT}, {@link #CHANNEL_OUT_BACK_LEFT}
169 * and {@link #CHANNEL_OUT_BACK_RIGHT}. But which is channel 0 and which is
170 * channel 3?
171 * <br>For a channel index mask, each channel number is represented as a bit in the mask, from the
172 * lsb (channel 0) upwards to the msb, numerically this bit value is
173 * <code>1 << channelNumber</code>.
174 * A set bit indicates that channel is present in the audio frame, otherwise it is cleared.
175 * The order of the bits also correspond to that channel number's sample order in the audio frame.
176 * <br>For the previous 4 channel USB device example, the device would have a channel index mask
177 * <code>0xF</code>. Suppose we wanted to select only the first and the third channels; this would
178 * correspond to a channel index mask <code>0x5</code> (the first and third bits set). If an
179 * <code>AudioTrack</code> uses this channel index mask, the audio frame would consist of two
180 * samples, the first sample of each frame routed to channel 0, and the second sample of each frame
181 * routed to channel 2.
182 * The canonical channel index masks by channel count are given by the formula
183 * <code>(1 << channelCount) - 1</code>.
184 *
185 * <h5>Use cases</h5>
186 * <ul>
187 * <li><i>Channel position mask for an endpoint:</i> <code>CHANNEL_OUT_FRONT_LEFT</code>,
188 *  <code>CHANNEL_OUT_FRONT_CENTER</code>, etc. for HDMI home theater purposes.
189 * <li><i>Channel position mask for an audio stream:</i> Creating an <code>AudioTrack</code>
190 *  to output movie content, where 5.1 multichannel output is to be written.
191 * <li><i>Channel index mask for an endpoint:</i> USB devices for which input and output do not
192 *  correspond to left or right speaker or microphone.
193 * <li><i>Channel index mask for an audio stream:</i> An <code>AudioRecord</code> may only want the
194 *  third and fourth audio channels of the endpoint (i.e. the second channel pair), and not care the
195 *  about position it corresponds to, in which case the channel index mask is <code>0xC</code>.
196 *  Multichannel <code>AudioRecord</code> sessions should use channel index masks.
197 * </ul>
198 * <h4 id="audioFrame">Audio Frame</h4>
199 * <p>For linear PCM, an audio frame consists of a set of samples captured at the same time,
200 * whose count and
201 * channel association are given by the <a href="#channelMask">channel mask</a>,
202 * and whose sample contents are specified by the <a href="#encoding">encoding</a>.
203 * For example, a stereo 16 bit PCM frame consists of
204 * two 16 bit linear PCM samples, with a frame size of 4 bytes.
205 * For compressed audio, an audio frame may alternately
206 * refer to an access unit of compressed data bytes that is logically grouped together for
207 * decoding and bitstream access (e.g. {@link MediaCodec}),
208 * or a single byte of compressed data (e.g. {@link AudioTrack#getBufferSizeInFrames()
209 * AudioTrack.getBufferSizeInFrames()}),
210 * or the linear PCM frame result from decoding the compressed data
211 * (e.g.{@link AudioTrack#getPlaybackHeadPosition()
212 * AudioTrack.getPlaybackHeadPosition()}),
213 * depending on the context where audio frame is used.
214 */
215public final class AudioFormat implements Parcelable {
216
217    //---------------------------------------------------------
218    // Constants
219    //--------------------
220    /** Invalid audio data format */
221    public static final int ENCODING_INVALID = 0;
222    /** Default audio data format */
223    public static final int ENCODING_DEFAULT = 1;
224
225    // These values must be kept in sync with core/jni/android_media_AudioFormat.h
226    // Also sync av/services/audiopolicy/managerdefault/ConfigParsingUtils.h
227    /** Audio data format: PCM 16 bit per sample. Guaranteed to be supported by devices. */
228    public static final int ENCODING_PCM_16BIT = 2;
229    /** Audio data format: PCM 8 bit per sample. Not guaranteed to be supported by devices. */
230    public static final int ENCODING_PCM_8BIT = 3;
231    /** Audio data format: single-precision floating-point per sample */
232    public static final int ENCODING_PCM_FLOAT = 4;
233    /** Audio data format: AC-3 compressed */
234    public static final int ENCODING_AC3 = 5;
235    /** Audio data format: E-AC-3 compressed */
236    public static final int ENCODING_E_AC3 = 6;
237    /** Audio data format: DTS compressed */
238    public static final int ENCODING_DTS = 7;
239    /** Audio data format: DTS HD compressed */
240    public static final int ENCODING_DTS_HD = 8;
241    /** Audio data format: MP3 compressed
242     * @hide
243     * */
244    public static final int ENCODING_MP3 = 9;
245    /** Audio data format: AAC LC compressed
246     * @hide
247     * */
248    public static final int ENCODING_AAC_LC = 10;
249    /** Audio data format: AAC HE V1 compressed
250     * @hide
251     * */
252    public static final int ENCODING_AAC_HE_V1 = 11;
253    /** Audio data format: AAC HE V2 compressed
254     * @hide
255     * */
256    public static final int ENCODING_AAC_HE_V2 = 12;
257    /** Audio data format: compressed audio wrapped in PCM for HDMI
258     * or S/PDIF passthrough.
259     * IEC61937 uses a stereo stream of 16-bit samples as the wrapper.
260     * So the channel mask for the track must be {@link #CHANNEL_OUT_STEREO}.
261     * Data should be written to the stream in a short[] array.
262     * If the data is written in a byte[] array then there may be endian problems
263     * on some platforms when converting to short internally.
264     */
265    public static final int ENCODING_IEC61937 = 13;
266    /** Audio data format: DOLBY TRUEHD compressed
267     **/
268    public static final int ENCODING_DOLBY_TRUEHD = 14;
269
270    /** Invalid audio channel configuration */
271    /** @deprecated Use {@link #CHANNEL_INVALID} instead.  */
272    @Deprecated    public static final int CHANNEL_CONFIGURATION_INVALID   = 0;
273    /** Default audio channel configuration */
274    /** @deprecated Use {@link #CHANNEL_OUT_DEFAULT} or {@link #CHANNEL_IN_DEFAULT} instead.  */
275    @Deprecated    public static final int CHANNEL_CONFIGURATION_DEFAULT   = 1;
276    /** Mono audio configuration */
277    /** @deprecated Use {@link #CHANNEL_OUT_MONO} or {@link #CHANNEL_IN_MONO} instead.  */
278    @Deprecated    public static final int CHANNEL_CONFIGURATION_MONO      = 2;
279    /** Stereo (2 channel) audio configuration */
280    /** @deprecated Use {@link #CHANNEL_OUT_STEREO} or {@link #CHANNEL_IN_STEREO} instead.  */
281    @Deprecated    public static final int CHANNEL_CONFIGURATION_STEREO    = 3;
282
283    /** Invalid audio channel mask */
284    public static final int CHANNEL_INVALID = 0;
285    /** Default audio channel mask */
286    public static final int CHANNEL_OUT_DEFAULT = 1;
287
288    // Output channel mask definitions below are translated to the native values defined in
289    //  in /system/media/audio/include/system/audio.h in the JNI code of AudioTrack
290    public static final int CHANNEL_OUT_FRONT_LEFT = 0x4;
291    public static final int CHANNEL_OUT_FRONT_RIGHT = 0x8;
292    public static final int CHANNEL_OUT_FRONT_CENTER = 0x10;
293    public static final int CHANNEL_OUT_LOW_FREQUENCY = 0x20;
294    public static final int CHANNEL_OUT_BACK_LEFT = 0x40;
295    public static final int CHANNEL_OUT_BACK_RIGHT = 0x80;
296    public static final int CHANNEL_OUT_FRONT_LEFT_OF_CENTER = 0x100;
297    public static final int CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x200;
298    public static final int CHANNEL_OUT_BACK_CENTER = 0x400;
299    public static final int CHANNEL_OUT_SIDE_LEFT =         0x800;
300    public static final int CHANNEL_OUT_SIDE_RIGHT =       0x1000;
301    /** @hide */
302    public static final int CHANNEL_OUT_TOP_CENTER =       0x2000;
303    /** @hide */
304    public static final int CHANNEL_OUT_TOP_FRONT_LEFT =   0x4000;
305    /** @hide */
306    public static final int CHANNEL_OUT_TOP_FRONT_CENTER = 0x8000;
307    /** @hide */
308    public static final int CHANNEL_OUT_TOP_FRONT_RIGHT = 0x10000;
309    /** @hide */
310    public static final int CHANNEL_OUT_TOP_BACK_LEFT =   0x20000;
311    /** @hide */
312    public static final int CHANNEL_OUT_TOP_BACK_CENTER = 0x40000;
313    /** @hide */
314    public static final int CHANNEL_OUT_TOP_BACK_RIGHT =  0x80000;
315
316    public static final int CHANNEL_OUT_MONO = CHANNEL_OUT_FRONT_LEFT;
317    public static final int CHANNEL_OUT_STEREO = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT);
318    // aka QUAD_BACK
319    public static final int CHANNEL_OUT_QUAD = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
320            CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT);
321    /** @hide */
322    public static final int CHANNEL_OUT_QUAD_SIDE = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
323            CHANNEL_OUT_SIDE_LEFT | CHANNEL_OUT_SIDE_RIGHT);
324    public static final int CHANNEL_OUT_SURROUND = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
325            CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_BACK_CENTER);
326    // aka 5POINT1_BACK
327    public static final int CHANNEL_OUT_5POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
328            CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT);
329    /** @hide */
330    public static final int CHANNEL_OUT_5POINT1_SIDE = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
331            CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY |
332            CHANNEL_OUT_SIDE_LEFT | CHANNEL_OUT_SIDE_RIGHT);
333    // different from AUDIO_CHANNEL_OUT_7POINT1 used internally, and not accepted by AudioRecord.
334    /** @deprecated Not the typical 7.1 surround configuration. Use {@link #CHANNEL_OUT_7POINT1_SURROUND} instead. */
335    @Deprecated    public static final int CHANNEL_OUT_7POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
336            CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT |
337            CHANNEL_OUT_FRONT_LEFT_OF_CENTER | CHANNEL_OUT_FRONT_RIGHT_OF_CENTER);
338    // matches AUDIO_CHANNEL_OUT_7POINT1
339    public static final int CHANNEL_OUT_7POINT1_SURROUND = (
340            CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_FRONT_RIGHT |
341            CHANNEL_OUT_SIDE_LEFT | CHANNEL_OUT_SIDE_RIGHT |
342            CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT |
343            CHANNEL_OUT_LOW_FREQUENCY);
344    // CHANNEL_OUT_ALL is not yet defined; if added then it should match AUDIO_CHANNEL_OUT_ALL
345
346    /** Minimum value for sample rate,
347     *  assuming AudioTrack and AudioRecord share the same limitations.
348     * @hide
349     */
350    // never unhide
351    public static final int SAMPLE_RATE_HZ_MIN = 4000;
352    /** Maximum value for sample rate,
353     *  assuming AudioTrack and AudioRecord share the same limitations.
354     * @hide
355     */
356    // never unhide
357    public static final int SAMPLE_RATE_HZ_MAX = 192000;
358    /** Sample rate will be a route-dependent value.
359     * For AudioTrack, it is usually the sink sample rate,
360     * and for AudioRecord it is usually the source sample rate.
361     */
362    public static final int SAMPLE_RATE_UNSPECIFIED = 0;
363
364    /**
365     * @hide
366     * Return the input channel mask corresponding to an output channel mask.
367     * This can be used for submix rerouting for the mask of the recorder to map to that of the mix.
368     * @param outMask a combination of the CHANNEL_OUT_* definitions, but not CHANNEL_OUT_DEFAULT
369     * @return a combination of CHANNEL_IN_* definitions matching an output channel mask
370     * @throws IllegalArgumentException
371     */
372    public static int inChannelMaskFromOutChannelMask(int outMask) throws IllegalArgumentException {
373        if (outMask == CHANNEL_OUT_DEFAULT) {
374            throw new IllegalArgumentException(
375                    "Illegal CHANNEL_OUT_DEFAULT channel mask for input.");
376        }
377        switch (channelCountFromOutChannelMask(outMask)) {
378            case 1:
379                return CHANNEL_IN_MONO;
380            case 2:
381                return CHANNEL_IN_STEREO;
382            default:
383                throw new IllegalArgumentException("Unsupported channel configuration for input.");
384        }
385    }
386
387    /**
388     * @hide
389     * Return the number of channels from an input channel mask
390     * @param mask a combination of the CHANNEL_IN_* definitions, even CHANNEL_IN_DEFAULT
391     * @return number of channels for the mask
392     */
393    public static int channelCountFromInChannelMask(int mask) {
394        return Integer.bitCount(mask);
395    }
396    /**
397     * @hide
398     * Return the number of channels from an output channel mask
399     * @param mask a combination of the CHANNEL_OUT_* definitions, but not CHANNEL_OUT_DEFAULT
400     * @return number of channels for the mask
401     */
402    public static int channelCountFromOutChannelMask(int mask) {
403        return Integer.bitCount(mask);
404    }
405    /**
406     * @hide
407     * Return a channel mask ready to be used by native code
408     * @param mask a combination of the CHANNEL_OUT_* definitions, but not CHANNEL_OUT_DEFAULT
409     * @return a native channel mask
410     */
411    public static int convertChannelOutMaskToNativeMask(int javaMask) {
412        return (javaMask >> 2);
413    }
414
415    /**
416     * @hide
417     * Return a java output channel mask
418     * @param mask a native channel mask
419     * @return a combination of the CHANNEL_OUT_* definitions
420     */
421    public static int convertNativeChannelMaskToOutMask(int nativeMask) {
422        return (nativeMask << 2);
423    }
424
425    public static final int CHANNEL_IN_DEFAULT = 1;
426    // These directly match native
427    public static final int CHANNEL_IN_LEFT = 0x4;
428    public static final int CHANNEL_IN_RIGHT = 0x8;
429    public static final int CHANNEL_IN_FRONT = 0x10;
430    public static final int CHANNEL_IN_BACK = 0x20;
431    public static final int CHANNEL_IN_LEFT_PROCESSED = 0x40;
432    public static final int CHANNEL_IN_RIGHT_PROCESSED = 0x80;
433    public static final int CHANNEL_IN_FRONT_PROCESSED = 0x100;
434    public static final int CHANNEL_IN_BACK_PROCESSED = 0x200;
435    public static final int CHANNEL_IN_PRESSURE = 0x400;
436    public static final int CHANNEL_IN_X_AXIS = 0x800;
437    public static final int CHANNEL_IN_Y_AXIS = 0x1000;
438    public static final int CHANNEL_IN_Z_AXIS = 0x2000;
439    public static final int CHANNEL_IN_VOICE_UPLINK = 0x4000;
440    public static final int CHANNEL_IN_VOICE_DNLINK = 0x8000;
441    public static final int CHANNEL_IN_MONO = CHANNEL_IN_FRONT;
442    public static final int CHANNEL_IN_STEREO = (CHANNEL_IN_LEFT | CHANNEL_IN_RIGHT);
443    /** @hide */
444    public static final int CHANNEL_IN_FRONT_BACK = CHANNEL_IN_FRONT | CHANNEL_IN_BACK;
445    // CHANNEL_IN_ALL is not yet defined; if added then it should match AUDIO_CHANNEL_IN_ALL
446
447    /** @hide */
448    public static int getBytesPerSample(int audioFormat)
449    {
450        switch (audioFormat) {
451        case ENCODING_PCM_8BIT:
452            return 1;
453        case ENCODING_PCM_16BIT:
454        case ENCODING_IEC61937:
455        case ENCODING_DEFAULT:
456            return 2;
457        case ENCODING_PCM_FLOAT:
458            return 4;
459        case ENCODING_INVALID:
460        default:
461            throw new IllegalArgumentException("Bad audio format " + audioFormat);
462        }
463    }
464
465    /** @hide */
466    public static boolean isValidEncoding(int audioFormat)
467    {
468        switch (audioFormat) {
469        case ENCODING_PCM_8BIT:
470        case ENCODING_PCM_16BIT:
471        case ENCODING_PCM_FLOAT:
472        case ENCODING_AC3:
473        case ENCODING_E_AC3:
474        case ENCODING_DTS:
475        case ENCODING_DTS_HD:
476        case ENCODING_MP3:
477        case ENCODING_AAC_LC:
478        case ENCODING_AAC_HE_V1:
479        case ENCODING_AAC_HE_V2:
480        case ENCODING_IEC61937:
481            return true;
482        default:
483            return false;
484        }
485    }
486
487    /** @hide */
488    public static boolean isPublicEncoding(int audioFormat)
489    {
490        switch (audioFormat) {
491        case ENCODING_PCM_8BIT:
492        case ENCODING_PCM_16BIT:
493        case ENCODING_PCM_FLOAT:
494        case ENCODING_AC3:
495        case ENCODING_E_AC3:
496        case ENCODING_DTS:
497        case ENCODING_DTS_HD:
498        case ENCODING_IEC61937:
499            return true;
500        default:
501            return false;
502        }
503    }
504
505    /** @hide */
506    public static boolean isEncodingLinearPcm(int audioFormat)
507    {
508        switch (audioFormat) {
509        case ENCODING_PCM_8BIT:
510        case ENCODING_PCM_16BIT:
511        case ENCODING_PCM_FLOAT:
512        case ENCODING_DEFAULT:
513            return true;
514        case ENCODING_AC3:
515        case ENCODING_E_AC3:
516        case ENCODING_DTS:
517        case ENCODING_DTS_HD:
518        case ENCODING_MP3:
519        case ENCODING_AAC_LC:
520        case ENCODING_AAC_HE_V1:
521        case ENCODING_AAC_HE_V2:
522        case ENCODING_IEC61937: // wrapped in PCM but compressed
523            return false;
524        case ENCODING_INVALID:
525        default:
526            throw new IllegalArgumentException("Bad audio format " + audioFormat);
527        }
528    }
529
530    /** @hide */
531    public static boolean isEncodingLinearFrames(int audioFormat)
532    {
533        switch (audioFormat) {
534        case ENCODING_PCM_8BIT:
535        case ENCODING_PCM_16BIT:
536        case ENCODING_PCM_FLOAT:
537        case ENCODING_IEC61937: // same size as stereo PCM
538        case ENCODING_DEFAULT:
539            return true;
540        case ENCODING_AC3:
541        case ENCODING_E_AC3:
542        case ENCODING_DTS:
543        case ENCODING_DTS_HD:
544        case ENCODING_MP3:
545        case ENCODING_AAC_LC:
546        case ENCODING_AAC_HE_V1:
547        case ENCODING_AAC_HE_V2:
548            return false;
549        case ENCODING_INVALID:
550        default:
551            throw new IllegalArgumentException("Bad audio format " + audioFormat);
552        }
553    }
554    /**
555     * Returns an array of public encoding values extracted from an array of
556     * encoding values.
557     * @hide
558     */
559    public static int[] filterPublicFormats(int[] formats) {
560        if (formats == null) {
561            return null;
562        }
563        int[] myCopy = Arrays.copyOf(formats, formats.length);
564        int size = 0;
565        for (int i = 0; i < myCopy.length; i++) {
566            if (isPublicEncoding(myCopy[i])) {
567                if (size != i) {
568                    myCopy[size] = myCopy[i];
569                }
570                size++;
571            }
572        }
573        return Arrays.copyOf(myCopy, size);
574    }
575
576    /** @removed */
577    public AudioFormat()
578    {
579        throw new UnsupportedOperationException("There is no valid usage of this constructor");
580    }
581
582    /**
583     * Private constructor with an ignored argument to differentiate from the removed default ctor
584     * @param ignoredArgument
585     */
586    private AudioFormat(int ignoredArgument) {
587    }
588
589    /**
590     * Constructor used by the JNI.  Parameters are not checked for validity.
591     */
592    // Update sound trigger JNI in core/jni/android_hardware_SoundTrigger.cpp when modifying this
593    // constructor
594    private AudioFormat(int encoding, int sampleRate, int channelMask, int channelIndexMask) {
595        mEncoding = encoding;
596        mSampleRate = sampleRate;
597        mChannelMask = channelMask;
598        mChannelIndexMask = channelIndexMask;
599        mPropertySetMask = AUDIO_FORMAT_HAS_PROPERTY_ENCODING |
600                AUDIO_FORMAT_HAS_PROPERTY_SAMPLE_RATE |
601                AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_MASK |
602                AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_INDEX_MASK;
603    }
604
605    /** @hide */
606    public final static int AUDIO_FORMAT_HAS_PROPERTY_NONE = 0x0;
607    /** @hide */
608    public final static int AUDIO_FORMAT_HAS_PROPERTY_ENCODING = 0x1 << 0;
609    /** @hide */
610    public final static int AUDIO_FORMAT_HAS_PROPERTY_SAMPLE_RATE = 0x1 << 1;
611    /** @hide */
612    public final static int AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_MASK = 0x1 << 2;
613    /** @hide */
614    public final static int AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_INDEX_MASK = 0x1 << 3;
615
616    private int mEncoding;
617    private int mSampleRate;
618    private int mChannelMask;
619    private int mChannelIndexMask;
620    private int mPropertySetMask;
621
622    /**
623     * Return the encoding.
624     * See the section on <a href="#encoding">encodings</a> for more information about the different
625     * types of supported audio encoding.
626     * @return one of the values that can be set in {@link Builder#setEncoding(int)} or
627     * {@link AudioFormat#ENCODING_INVALID} if not set.
628     */
629    public int getEncoding() {
630        if ((mPropertySetMask & AUDIO_FORMAT_HAS_PROPERTY_ENCODING) == 0) {
631            return ENCODING_INVALID;
632        }
633        return mEncoding;
634    }
635
636    /**
637     * Return the sample rate.
638     * @return one of the values that can be set in {@link Builder#setSampleRate(int)} or
639     * {@link #SAMPLE_RATE_UNSPECIFIED} if not set.
640     */
641    public int getSampleRate() {
642        return mSampleRate;
643    }
644
645    /**
646     * Return the channel mask.
647     * See the section on <a href="#channelMask">channel masks</a> for more information about
648     * the difference between index-based masks(as returned by {@link #getChannelIndexMask()}) and
649     * the position-based mask returned by this function.
650     * @return one of the values that can be set in {@link Builder#setChannelMask(int)} or
651     * {@link AudioFormat#CHANNEL_INVALID} if not set.
652     */
653    public int getChannelMask() {
654        if ((mPropertySetMask & AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_MASK) == 0) {
655            return CHANNEL_INVALID;
656        }
657        return mChannelMask;
658    }
659
660    /**
661     * Return the channel index mask.
662     * See the section on <a href="#channelMask">channel masks</a> for more information about
663     * the difference between index-based masks, and position-based masks (as returned
664     * by {@link #getChannelMask()}).
665     * @return one of the values that can be set in {@link Builder#setChannelIndexMask(int)} or
666     * {@link AudioFormat#CHANNEL_INVALID} if not set or an invalid mask was used.
667     */
668    public int getChannelIndexMask() {
669        if ((mPropertySetMask & AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_INDEX_MASK) == 0) {
670            return CHANNEL_INVALID;
671        }
672        return mChannelIndexMask;
673    }
674
675    /**
676     * Return the channel count.
677     * @return the channel count derived from the channel position mask or the channel index mask.
678     * Zero is returned if both the channel position mask and the channel index mask are not set.
679     */
680    public int getChannelCount() {
681        final int channelIndexCount = Integer.bitCount(getChannelIndexMask());
682        int channelCount = channelCountFromOutChannelMask(getChannelMask());
683        if (channelCount == 0) {
684            channelCount = channelIndexCount;
685        } else if (channelCount != channelIndexCount && channelIndexCount != 0) {
686            channelCount = 0; // position and index channel count mismatch
687        }
688        return channelCount;
689    }
690
691    /** @hide */
692    public int getPropertySetMask() {
693        return mPropertySetMask;
694    }
695
696    /**
697     * Builder class for {@link AudioFormat} objects.
698     * Use this class to configure and create an AudioFormat instance. By setting format
699     * characteristics such as audio encoding, channel mask or sample rate, you indicate which
700     * of those are to vary from the default behavior on this device wherever this audio format
701     * is used. See {@link AudioFormat} for a complete description of the different parameters that
702     * can be used to configure an <code>AudioFormat</code> instance.
703     * <p>{@link AudioFormat} is for instance used in
704     * {@link AudioTrack#AudioTrack(AudioAttributes, AudioFormat, int, int, int)}. In this
705     * constructor, every format characteristic set on the <code>Builder</code> (e.g. with
706     * {@link #setSampleRate(int)}) will alter the default values used by an
707     * <code>AudioTrack</code>. In this case for audio playback with <code>AudioTrack</code>, the
708     * sample rate set in the <code>Builder</code> would override the platform output sample rate
709     * which would otherwise be selected by default.
710     */
711    public static class Builder {
712        private int mEncoding = ENCODING_INVALID;
713        private int mSampleRate = SAMPLE_RATE_UNSPECIFIED;
714        private int mChannelMask = CHANNEL_INVALID;
715        private int mChannelIndexMask = 0;
716        private int mPropertySetMask = AUDIO_FORMAT_HAS_PROPERTY_NONE;
717
718        /**
719         * Constructs a new Builder with none of the format characteristics set.
720         */
721        public Builder() {
722        }
723
724        /**
725         * Constructs a new Builder from a given {@link AudioFormat}.
726         * @param af the {@link AudioFormat} object whose data will be reused in the new Builder.
727         */
728        public Builder(AudioFormat af) {
729            mEncoding = af.mEncoding;
730            mSampleRate = af.mSampleRate;
731            mChannelMask = af.mChannelMask;
732            mChannelIndexMask = af.mChannelIndexMask;
733            mPropertySetMask = af.mPropertySetMask;
734        }
735
736        /**
737         * Combines all of the format characteristics that have been set and return a new
738         * {@link AudioFormat} object.
739         * @return a new {@link AudioFormat} object
740         */
741        public AudioFormat build() {
742            AudioFormat af = new AudioFormat(1980/*ignored*/);
743            af.mEncoding = mEncoding;
744            // not calling setSampleRate is equivalent to calling
745            // setSampleRate(SAMPLE_RATE_UNSPECIFIED)
746            af.mSampleRate = mSampleRate;
747            af.mChannelMask = mChannelMask;
748            af.mChannelIndexMask = mChannelIndexMask;
749            af.mPropertySetMask = mPropertySetMask;
750            return af;
751        }
752
753        /**
754         * Sets the data encoding format.
755         * @param encoding one of {@link AudioFormat#ENCODING_DEFAULT},
756         *     {@link AudioFormat#ENCODING_PCM_8BIT},
757         *     {@link AudioFormat#ENCODING_PCM_16BIT},
758         *     {@link AudioFormat#ENCODING_PCM_FLOAT},
759         *     {@link AudioFormat#ENCODING_AC3},
760         *     {@link AudioFormat#ENCODING_E_AC3}.
761         *     {@link AudioFormat#ENCODING_DTS},
762         *     {@link AudioFormat#ENCODING_DTS_HD}.
763         * @return the same Builder instance.
764         * @throws java.lang.IllegalArgumentException
765         */
766        public Builder setEncoding(@Encoding int encoding) throws IllegalArgumentException {
767            switch (encoding) {
768                case ENCODING_DEFAULT:
769                    mEncoding = ENCODING_PCM_16BIT;
770                    break;
771                case ENCODING_PCM_8BIT:
772                case ENCODING_PCM_16BIT:
773                case ENCODING_PCM_FLOAT:
774                case ENCODING_AC3:
775                case ENCODING_E_AC3:
776                case ENCODING_DTS:
777                case ENCODING_DTS_HD:
778                case ENCODING_IEC61937:
779                    mEncoding = encoding;
780                    break;
781                case ENCODING_INVALID:
782                default:
783                    throw new IllegalArgumentException("Invalid encoding " + encoding);
784            }
785            mPropertySetMask |= AUDIO_FORMAT_HAS_PROPERTY_ENCODING;
786            return this;
787        }
788
789        /**
790         * Sets the channel position mask.
791         * The channel position mask specifies the association between audio samples in a frame
792         * with named endpoint channels. The samples in the frame correspond to the
793         * named set bits in the channel position mask, in ascending bit order.
794         * See {@link #setChannelIndexMask(int)} to specify channels
795         * based on endpoint numbered channels. This <a href="#channelPositionMask>description of
796         * channel position masks</a> covers the concept in more details.
797         * @param channelMask describes the configuration of the audio channels.
798         *    <p> For output, the channelMask can be an OR-ed combination of
799         *    channel position masks, e.g.
800         *    {@link AudioFormat#CHANNEL_OUT_FRONT_LEFT},
801         *    {@link AudioFormat#CHANNEL_OUT_FRONT_RIGHT},
802         *    {@link AudioFormat#CHANNEL_OUT_FRONT_CENTER},
803         *    {@link AudioFormat#CHANNEL_OUT_LOW_FREQUENCY}
804         *    {@link AudioFormat#CHANNEL_OUT_BACK_LEFT},
805         *    {@link AudioFormat#CHANNEL_OUT_BACK_RIGHT},
806         *    {@link AudioFormat#CHANNEL_OUT_BACK_CENTER},
807         *    {@link AudioFormat#CHANNEL_OUT_SIDE_LEFT},
808         *    {@link AudioFormat#CHANNEL_OUT_SIDE_RIGHT}.
809         *    <p> For a valid {@link AudioTrack} channel position mask,
810         *    the following conditions apply:
811         *    <br> (1) at most eight channel positions may be used;
812         *    <br> (2) right/left pairs should be matched.
813         *    <p> For input or {@link AudioRecord}, the mask should be
814         *    {@link AudioFormat#CHANNEL_IN_MONO} or
815         *    {@link AudioFormat#CHANNEL_IN_STEREO}.  {@link AudioFormat#CHANNEL_IN_MONO} is
816         *    guaranteed to work on all devices.
817         * @return the same <code>Builder</code> instance.
818         * @throws IllegalArgumentException if the channel mask is invalid or
819         *    if both channel index mask and channel position mask
820         *    are specified but do not have the same channel count.
821         */
822        public @NonNull Builder setChannelMask(int channelMask) {
823            if (channelMask == CHANNEL_INVALID) {
824                throw new IllegalArgumentException("Invalid zero channel mask");
825            } else if (/* channelMask != 0 && */ mChannelIndexMask != 0 &&
826                    Integer.bitCount(channelMask) != Integer.bitCount(mChannelIndexMask)) {
827                throw new IllegalArgumentException("Mismatched channel count for mask " +
828                        Integer.toHexString(channelMask).toUpperCase());
829            }
830            mChannelMask = channelMask;
831            mPropertySetMask |= AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_MASK;
832            return this;
833        }
834
835        /**
836         * Sets the channel index mask.
837         * A channel index mask specifies the association of audio samples in the frame
838         * with numbered endpoint channels. The i-th bit in the channel index
839         * mask corresponds to the i-th endpoint channel.
840         * For example, an endpoint with four channels is represented
841         * as index mask bits 0 through 3. This <a href="#channelIndexMask>description of channel
842         * index masks</a> covers the concept in more details.
843         * See {@link #setChannelMask(int)} for a positional mask interpretation.
844         * <p> Both {@link AudioTrack} and {@link AudioRecord} support
845         * a channel index mask.
846         * If a channel index mask is specified it is used,
847         * otherwise the channel position mask specified
848         * by <code>setChannelMask</code> is used.
849         * For <code>AudioTrack</code> and <code>AudioRecord</code>,
850         * a channel position mask is not required if a channel index mask is specified.
851         *
852         * @param channelIndexMask describes the configuration of the audio channels.
853         *    <p> For output, the <code>channelIndexMask</code> is an OR-ed combination of
854         *    bits representing the mapping of <code>AudioTrack</code> write samples
855         *    to output sink channels.
856         *    For example, a mask of <code>0xa</code>, or binary <code>1010</code>,
857         *    means the <code>AudioTrack</code> write frame consists of two samples,
858         *    which are routed to the second and the fourth channels of the output sink.
859         *    Unmatched output sink channels are zero filled and unmatched
860         *    <code>AudioTrack</code> write samples are dropped.
861         *    <p> For input, the <code>channelIndexMask</code> is an OR-ed combination of
862         *    bits representing the mapping of input source channels to
863         *    <code>AudioRecord</code> read samples.
864         *    For example, a mask of <code>0x5</code>, or binary
865         *    <code>101</code>, will read from the first and third channel of the input
866         *    source device and store them in the first and second sample of the
867         *    <code>AudioRecord</code> read frame.
868         *    Unmatched input source channels are dropped and
869         *    unmatched <code>AudioRecord</code> read samples are zero filled.
870         * @return the same <code>Builder</code> instance.
871         * @throws IllegalArgumentException if the channel index mask is invalid or
872         *    if both channel index mask and channel position mask
873         *    are specified but do not have the same channel count.
874         */
875        public @NonNull Builder setChannelIndexMask(int channelIndexMask) {
876            if (channelIndexMask == 0) {
877                throw new IllegalArgumentException("Invalid zero channel index mask");
878            } else if (/* channelIndexMask != 0 && */ mChannelMask != 0 &&
879                    Integer.bitCount(channelIndexMask) != Integer.bitCount(mChannelMask)) {
880                throw new IllegalArgumentException("Mismatched channel count for index mask " +
881                        Integer.toHexString(channelIndexMask).toUpperCase());
882            }
883            mChannelIndexMask = channelIndexMask;
884            mPropertySetMask |= AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_INDEX_MASK;
885            return this;
886        }
887
888        /**
889         * Sets the sample rate.
890         * @param sampleRate the sample rate expressed in Hz
891         * @return the same Builder instance.
892         * @throws java.lang.IllegalArgumentException
893         */
894        public Builder setSampleRate(int sampleRate) throws IllegalArgumentException {
895            // TODO Consider whether to keep the MIN and MAX range checks here.
896            // It is not necessary and poses the problem of defining the limits independently from
897            // native implementation or platform capabilities.
898            if (((sampleRate < SAMPLE_RATE_HZ_MIN) || (sampleRate > SAMPLE_RATE_HZ_MAX)) &&
899                    sampleRate != SAMPLE_RATE_UNSPECIFIED) {
900                throw new IllegalArgumentException("Invalid sample rate " + sampleRate);
901            }
902            mSampleRate = sampleRate;
903            mPropertySetMask |= AUDIO_FORMAT_HAS_PROPERTY_SAMPLE_RATE;
904            return this;
905        }
906    }
907
908    @Override
909    public boolean equals(Object o) {
910        if (this == o) return true;
911        if (o == null || getClass() != o.getClass()) return false;
912
913        AudioFormat that = (AudioFormat) o;
914
915        if (mPropertySetMask != that.mPropertySetMask) return false;
916
917        // return false if any of the properties is set and the values differ
918        return !((((mPropertySetMask & AUDIO_FORMAT_HAS_PROPERTY_ENCODING) != 0)
919                            && (mEncoding != that.mEncoding))
920                    || (((mPropertySetMask & AUDIO_FORMAT_HAS_PROPERTY_SAMPLE_RATE) != 0)
921                            && (mSampleRate != that.mSampleRate))
922                    || (((mPropertySetMask & AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_MASK) != 0)
923                            && (mChannelMask != that.mChannelMask))
924                    || (((mPropertySetMask & AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_INDEX_MASK) != 0)
925                            && (mChannelIndexMask != that.mChannelIndexMask)));
926    }
927
928    @Override
929    public int hashCode() {
930        return Objects.hash(mPropertySetMask, mSampleRate, mEncoding, mChannelMask,
931                mChannelIndexMask);
932    }
933
934    @Override
935    public int describeContents() {
936        return 0;
937    }
938
939    @Override
940    public void writeToParcel(Parcel dest, int flags) {
941        dest.writeInt(mPropertySetMask);
942        dest.writeInt(mEncoding);
943        dest.writeInt(mSampleRate);
944        dest.writeInt(mChannelMask);
945        dest.writeInt(mChannelIndexMask);
946    }
947
948    private AudioFormat(Parcel in) {
949        mPropertySetMask = in.readInt();
950        mEncoding = in.readInt();
951        mSampleRate = in.readInt();
952        mChannelMask = in.readInt();
953        mChannelIndexMask = in.readInt();
954    }
955
956    public static final Parcelable.Creator<AudioFormat> CREATOR =
957            new Parcelable.Creator<AudioFormat>() {
958        public AudioFormat createFromParcel(Parcel p) {
959            return new AudioFormat(p);
960        }
961        public AudioFormat[] newArray(int size) {
962            return new AudioFormat[size];
963        }
964    };
965
966    @Override
967    public String toString () {
968        return new String("AudioFormat:"
969                + " props=" + mPropertySetMask
970                + " enc=" + mEncoding
971                + " chan=0x" + Integer.toHexString(mChannelMask).toUpperCase()
972                + " chan_index=0x" + Integer.toHexString(mChannelIndexMask).toUpperCase()
973                + " rate=" + mSampleRate);
974    }
975
976    /** @hide */
977    @IntDef({
978        ENCODING_DEFAULT,
979        ENCODING_PCM_8BIT,
980        ENCODING_PCM_16BIT,
981        ENCODING_PCM_FLOAT,
982        ENCODING_AC3,
983        ENCODING_E_AC3,
984        ENCODING_DTS,
985        ENCODING_DTS_HD,
986        ENCODING_IEC61937
987    })
988    @Retention(RetentionPolicy.SOURCE)
989    public @interface Encoding {}
990
991}
992