1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <atomic>
20#include <errno.h>
21#include <fcntl.h>
22#include <stdio.h>
23#include <stdlib.h>
24#include <string.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28#include <unistd.h>
29
30#include <log/log.h>
31
32#include <utils/threads.h>
33#include <ui/ANativeObjectBase.h>
34#include <ui/Fence.h>
35#include <ui/GraphicBufferMapper.h>
36#include <ui/Rect.h>
37
38#include <EGL/egl.h>
39#include <EGL/eglext.h>
40#include <GLES/gl.h>
41#include <GLES/glext.h>
42
43#include <pixelflinger/format.h>
44#include <pixelflinger/pixelflinger.h>
45
46#include "context.h"
47#include "state.h"
48#include "texture.h"
49#include "matrix.h"
50
51#undef NELEM
52#define NELEM(x) (sizeof(x)/sizeof(*(x)))
53
54// ----------------------------------------------------------------------------
55
56EGLBoolean EGLAPI eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
57        EGLint left, EGLint top, EGLint width, EGLint height);
58
59// ----------------------------------------------------------------------------
60namespace android {
61
62// ----------------------------------------------------------------------------
63
64const unsigned int NUM_DISPLAYS = 1;
65
66static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
67static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
68static pthread_key_t gEGLErrorKey = -1;
69#ifndef __ANDROID__
70namespace gl {
71pthread_key_t gGLKey = -1;
72}; // namespace gl
73#endif
74
75template<typename T>
76static T setError(GLint error, T returnValue) {
77    if (ggl_unlikely(gEGLErrorKey == -1)) {
78        pthread_mutex_lock(&gErrorKeyMutex);
79        if (gEGLErrorKey == -1)
80            pthread_key_create(&gEGLErrorKey, NULL);
81        pthread_mutex_unlock(&gErrorKeyMutex);
82    }
83    pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)error);
84    return returnValue;
85}
86
87static GLint getError() {
88    if (ggl_unlikely(gEGLErrorKey == -1))
89        return EGL_SUCCESS;
90    GLint error = (GLint)(uintptr_t)pthread_getspecific(gEGLErrorKey);
91    if (error == 0) {
92        // The TLS key has been created by another thread, but the value for
93        // this thread has not been initialized.
94        return EGL_SUCCESS;
95    }
96    pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)EGL_SUCCESS);
97    return error;
98}
99
100// ----------------------------------------------------------------------------
101
102struct egl_display_t
103{
104    egl_display_t() : type(0), initialized(0) { }
105
106    static egl_display_t& get_display(EGLDisplay dpy);
107
108    static EGLBoolean is_valid(EGLDisplay dpy) {
109        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
110    }
111
112    NativeDisplayType  type;
113    std::atomic_size_t initialized;
114};
115
116static egl_display_t gDisplays[NUM_DISPLAYS];
117
118egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
119    return gDisplays[uintptr_t(dpy)-1U];
120}
121
122struct egl_context_t {
123    enum {
124        IS_CURRENT      =   0x00010000,
125        NEVER_CURRENT   =   0x00020000
126    };
127    uint32_t            flags;
128    EGLDisplay          dpy;
129    EGLConfig           config;
130    EGLSurface          read;
131    EGLSurface          draw;
132
133    static inline egl_context_t* context(EGLContext ctx) {
134        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
135        return static_cast<egl_context_t*>(gl->rasterizer.base);
136    }
137};
138
139// ----------------------------------------------------------------------------
140
141struct egl_surface_t
142{
143    enum {
144        PAGE_FLIP = 0x00000001,
145        MAGIC     = 0x31415265
146    };
147
148    uint32_t            magic;
149    EGLDisplay          dpy;
150    EGLConfig           config;
151    EGLContext          ctx;
152    bool                zombie;
153
154                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
155    virtual     ~egl_surface_t();
156                bool    isValid() const;
157    virtual     bool    initCheck() const = 0;
158
159    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
160    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
161    virtual     EGLBoolean  connect() { return EGL_TRUE; }
162    virtual     void        disconnect() {}
163    virtual     EGLint      getWidth() const = 0;
164    virtual     EGLint      getHeight() const = 0;
165
166    virtual     EGLint      getHorizontalResolution() const;
167    virtual     EGLint      getVerticalResolution() const;
168    virtual     EGLint      getRefreshRate() const;
169    virtual     EGLint      getSwapBehavior() const;
170    virtual     EGLBoolean  swapBuffers();
171    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
172protected:
173    GGLSurface              depth;
174};
175
176egl_surface_t::egl_surface_t(EGLDisplay dpy,
177        EGLConfig config,
178        int32_t depthFormat)
179    : magic(MAGIC), dpy(dpy), config(config), ctx(0), zombie(false)
180{
181    depth.version = sizeof(GGLSurface);
182    depth.data = 0;
183    depth.format = depthFormat;
184}
185egl_surface_t::~egl_surface_t()
186{
187    magic = 0;
188    free(depth.data);
189}
190bool egl_surface_t::isValid() const {
191    ALOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
192    return magic == MAGIC;
193}
194
195EGLBoolean egl_surface_t::swapBuffers() {
196    return EGL_FALSE;
197}
198EGLint egl_surface_t::getHorizontalResolution() const {
199    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
200}
201EGLint egl_surface_t::getVerticalResolution() const {
202    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
203}
204EGLint egl_surface_t::getRefreshRate() const {
205    return (60 * EGL_DISPLAY_SCALING);
206}
207EGLint egl_surface_t::getSwapBehavior() const {
208    return EGL_BUFFER_PRESERVED;
209}
210EGLBoolean egl_surface_t::setSwapRectangle(
211        EGLint /*l*/, EGLint /*t*/, EGLint /*w*/, EGLint /*h*/)
212{
213    return EGL_FALSE;
214}
215
216// ----------------------------------------------------------------------------
217
218struct egl_window_surface_v2_t : public egl_surface_t
219{
220    egl_window_surface_v2_t(
221            EGLDisplay dpy, EGLConfig config,
222            int32_t depthFormat,
223            ANativeWindow* window);
224
225    ~egl_window_surface_v2_t();
226
227    virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
228    virtual     EGLBoolean  swapBuffers();
229    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
230    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
231    virtual     EGLBoolean  connect();
232    virtual     void        disconnect();
233    virtual     EGLint      getWidth() const    { return width;  }
234    virtual     EGLint      getHeight() const   { return height; }
235    virtual     EGLint      getHorizontalResolution() const;
236    virtual     EGLint      getVerticalResolution() const;
237    virtual     EGLint      getRefreshRate() const;
238    virtual     EGLint      getSwapBehavior() const;
239    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
240
241private:
242    status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
243    status_t unlock(ANativeWindowBuffer* buf);
244    ANativeWindow*   nativeWindow;
245    ANativeWindowBuffer*   buffer;
246    ANativeWindowBuffer*   previousBuffer;
247    int width;
248    int height;
249    void* bits;
250    GGLFormat const* pixelFormatTable;
251
252    struct Rect {
253        inline Rect() { };
254        inline Rect(int32_t w, int32_t h)
255            : left(0), top(0), right(w), bottom(h) { }
256        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
257            : left(l), top(t), right(r), bottom(b) { }
258        Rect& andSelf(const Rect& r) {
259            left   = max(left, r.left);
260            top    = max(top, r.top);
261            right  = min(right, r.right);
262            bottom = min(bottom, r.bottom);
263            return *this;
264        }
265        bool isEmpty() const {
266            return (left>=right || top>=bottom);
267        }
268        void dump(char const* what) {
269            ALOGD("%s { %5d, %5d, w=%5d, h=%5d }",
270                    what, left, top, right-left, bottom-top);
271        }
272
273        int32_t left;
274        int32_t top;
275        int32_t right;
276        int32_t bottom;
277    };
278
279    struct Region {
280        inline Region() : count(0) { }
281        typedef Rect const* const_iterator;
282        const_iterator begin() const { return storage; }
283        const_iterator end() const { return storage+count; }
284        static Region subtract(const Rect& lhs, const Rect& rhs) {
285            Region reg;
286            Rect* storage = reg.storage;
287            if (!lhs.isEmpty()) {
288                if (lhs.top < rhs.top) { // top rect
289                    storage->left   = lhs.left;
290                    storage->top    = lhs.top;
291                    storage->right  = lhs.right;
292                    storage->bottom = rhs.top;
293                    storage++;
294                }
295                const int32_t top = max(lhs.top, rhs.top);
296                const int32_t bot = min(lhs.bottom, rhs.bottom);
297                if (top < bot) {
298                    if (lhs.left < rhs.left) { // left-side rect
299                        storage->left   = lhs.left;
300                        storage->top    = top;
301                        storage->right  = rhs.left;
302                        storage->bottom = bot;
303                        storage++;
304                    }
305                    if (lhs.right > rhs.right) { // right-side rect
306                        storage->left   = rhs.right;
307                        storage->top    = top;
308                        storage->right  = lhs.right;
309                        storage->bottom = bot;
310                        storage++;
311                    }
312                }
313                if (lhs.bottom > rhs.bottom) { // bottom rect
314                    storage->left   = lhs.left;
315                    storage->top    = rhs.bottom;
316                    storage->right  = lhs.right;
317                    storage->bottom = lhs.bottom;
318                    storage++;
319                }
320                reg.count = storage - reg.storage;
321            }
322            return reg;
323        }
324        bool isEmpty() const {
325            return count<=0;
326        }
327    private:
328        Rect storage[4];
329        ssize_t count;
330    };
331
332    void copyBlt(
333            ANativeWindowBuffer* dst, void* dst_vaddr,
334            ANativeWindowBuffer* src, void const* src_vaddr,
335            const Region& clip);
336
337    Rect dirtyRegion;
338    Rect oldDirtyRegion;
339};
340
341egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
342        EGLConfig config,
343        int32_t depthFormat,
344        ANativeWindow* window)
345    : egl_surface_t(dpy, config, depthFormat),
346    nativeWindow(window), buffer(0), previousBuffer(0), bits(NULL)
347{
348
349    pixelFormatTable = gglGetPixelFormatTable();
350
351    // keep a reference on the window
352    nativeWindow->common.incRef(&nativeWindow->common);
353    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
354    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
355}
356
357egl_window_surface_v2_t::~egl_window_surface_v2_t() {
358    if (buffer) {
359        buffer->common.decRef(&buffer->common);
360    }
361    if (previousBuffer) {
362        previousBuffer->common.decRef(&previousBuffer->common);
363    }
364    nativeWindow->common.decRef(&nativeWindow->common);
365}
366
367EGLBoolean egl_window_surface_v2_t::connect()
368{
369    // we're intending to do software rendering
370    native_window_set_usage(nativeWindow,
371            GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
372
373    // dequeue a buffer
374    int fenceFd = -1;
375    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer,
376            &fenceFd) != NO_ERROR) {
377        return setError(EGL_BAD_ALLOC, EGL_FALSE);
378    }
379
380    // wait for the buffer
381    sp<Fence> fence(new Fence(fenceFd));
382    if (fence->wait(Fence::TIMEOUT_NEVER) != NO_ERROR) {
383        nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
384        return setError(EGL_BAD_ALLOC, EGL_FALSE);
385    }
386
387    // allocate a corresponding depth-buffer
388    width = buffer->width;
389    height = buffer->height;
390    if (depth.format) {
391        depth.width   = width;
392        depth.height  = height;
393        depth.stride  = depth.width; // use the width here
394        uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
395                static_cast<uint64_t>(depth.height) * 2;
396        if (depth.stride < 0 || depth.height > INT_MAX ||
397                allocSize > UINT32_MAX) {
398            return setError(EGL_BAD_ALLOC, EGL_FALSE);
399        }
400        depth.data    = (GGLubyte*)malloc(allocSize);
401        if (depth.data == 0) {
402            return setError(EGL_BAD_ALLOC, EGL_FALSE);
403        }
404    }
405
406    // keep a reference on the buffer
407    buffer->common.incRef(&buffer->common);
408
409    // pin the buffer down
410    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
411            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
412        ALOGE("connect() failed to lock buffer %p (%ux%u)",
413                buffer, buffer->width, buffer->height);
414        return setError(EGL_BAD_ACCESS, EGL_FALSE);
415        // FIXME: we should make sure we're not accessing the buffer anymore
416    }
417    return EGL_TRUE;
418}
419
420void egl_window_surface_v2_t::disconnect()
421{
422    if (buffer && bits) {
423        bits = NULL;
424        unlock(buffer);
425    }
426    if (buffer) {
427        nativeWindow->cancelBuffer(nativeWindow, buffer, -1);
428        buffer->common.decRef(&buffer->common);
429        buffer = 0;
430    }
431    if (previousBuffer) {
432        previousBuffer->common.decRef(&previousBuffer->common);
433        previousBuffer = 0;
434    }
435}
436
437status_t egl_window_surface_v2_t::lock(
438        ANativeWindowBuffer* buf, int usage, void** vaddr)
439{
440    auto& mapper = GraphicBufferMapper::get();
441    return mapper.lock(buf->handle, usage,
442            android::Rect(buf->width, buf->height), vaddr);
443}
444
445status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf)
446{
447    if (!buf) return BAD_VALUE;
448    auto& mapper = GraphicBufferMapper::get();
449    return mapper.unlock(buf->handle);
450}
451
452void egl_window_surface_v2_t::copyBlt(
453        ANativeWindowBuffer* dst, void* dst_vaddr,
454        ANativeWindowBuffer* src, void const* src_vaddr,
455        const Region& clip)
456{
457    // NOTE: dst and src must be the same format
458
459    Region::const_iterator cur = clip.begin();
460    Region::const_iterator end = clip.end();
461
462    const size_t bpp = pixelFormatTable[src->format].size;
463    const size_t dbpr = dst->stride * bpp;
464    const size_t sbpr = src->stride * bpp;
465
466    uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
467    uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
468
469    while (cur != end) {
470        const Rect& r(*cur++);
471        ssize_t w = r.right - r.left;
472        ssize_t h = r.bottom - r.top;
473        if (w <= 0 || h<=0) continue;
474        size_t size = w * bpp;
475        uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
476        uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
477        if (dbpr==sbpr && size==sbpr) {
478            size *= h;
479            h = 1;
480        }
481        do {
482            memcpy(d, s, size);
483            d += dbpr;
484            s += sbpr;
485        } while (--h > 0);
486    }
487}
488
489EGLBoolean egl_window_surface_v2_t::swapBuffers()
490{
491    if (!buffer) {
492        return setError(EGL_BAD_ACCESS, EGL_FALSE);
493    }
494
495    /*
496     * Handle eglSetSwapRectangleANDROID()
497     * We copyback from the front buffer
498     */
499    if (!dirtyRegion.isEmpty()) {
500        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
501        if (previousBuffer) {
502            // This was const Region copyBack, but that causes an
503            // internal compile error on simulator builds
504            /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
505            if (!copyBack.isEmpty()) {
506                void* prevBits;
507                if (lock(previousBuffer,
508                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
509                    // copy from previousBuffer to buffer
510                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
511                    unlock(previousBuffer);
512                }
513            }
514        }
515        oldDirtyRegion = dirtyRegion;
516    }
517
518    if (previousBuffer) {
519        previousBuffer->common.decRef(&previousBuffer->common);
520        previousBuffer = 0;
521    }
522
523    unlock(buffer);
524    previousBuffer = buffer;
525    nativeWindow->queueBuffer(nativeWindow, buffer, -1);
526    buffer = 0;
527
528    // dequeue a new buffer
529    int fenceFd = -1;
530    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) {
531        sp<Fence> fence(new Fence(fenceFd));
532        if (fence->wait(Fence::TIMEOUT_NEVER)) {
533            nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
534            return setError(EGL_BAD_ALLOC, EGL_FALSE);
535        }
536
537        // reallocate the depth-buffer if needed
538        if ((width != buffer->width) || (height != buffer->height)) {
539            // TODO: we probably should reset the swap rect here
540            // if the window size has changed
541            width = buffer->width;
542            height = buffer->height;
543            if (depth.data) {
544                free(depth.data);
545                depth.width   = width;
546                depth.height  = height;
547                depth.stride  = buffer->stride;
548                uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
549                        static_cast<uint64_t>(depth.height) * 2;
550                if (depth.stride < 0 || depth.height > INT_MAX ||
551                        allocSize > UINT32_MAX) {
552                    setError(EGL_BAD_ALLOC, EGL_FALSE);
553                    return EGL_FALSE;
554                }
555                depth.data    = (GGLubyte*)malloc(allocSize);
556                if (depth.data == 0) {
557                    setError(EGL_BAD_ALLOC, EGL_FALSE);
558                    return EGL_FALSE;
559                }
560            }
561        }
562
563        // keep a reference on the buffer
564        buffer->common.incRef(&buffer->common);
565
566        // finally pin the buffer down
567        if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
568                GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
569            ALOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
570                    buffer, buffer->width, buffer->height);
571            return setError(EGL_BAD_ACCESS, EGL_FALSE);
572            // FIXME: we should make sure we're not accessing the buffer anymore
573        }
574    } else {
575        return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
576    }
577
578    return EGL_TRUE;
579}
580
581EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
582        EGLint l, EGLint t, EGLint w, EGLint h)
583{
584    dirtyRegion = Rect(l, t, l+w, t+h);
585    return EGL_TRUE;
586}
587
588EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
589{
590    GGLSurface buffer;
591    buffer.version = sizeof(GGLSurface);
592    buffer.width   = this->buffer->width;
593    buffer.height  = this->buffer->height;
594    buffer.stride  = this->buffer->stride;
595    buffer.data    = (GGLubyte*)bits;
596    buffer.format  = this->buffer->format;
597    gl->rasterizer.procs.colorBuffer(gl, &buffer);
598    if (depth.data != gl->rasterizer.state.buffers.depth.data)
599        gl->rasterizer.procs.depthBuffer(gl, &depth);
600
601    return EGL_TRUE;
602}
603EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
604{
605    GGLSurface buffer;
606    buffer.version = sizeof(GGLSurface);
607    buffer.width   = this->buffer->width;
608    buffer.height  = this->buffer->height;
609    buffer.stride  = this->buffer->stride;
610    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
611    buffer.format  = this->buffer->format;
612    gl->rasterizer.procs.readBuffer(gl, &buffer);
613    return EGL_TRUE;
614}
615EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
616    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
617}
618EGLint egl_window_surface_v2_t::getVerticalResolution() const {
619    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
620}
621EGLint egl_window_surface_v2_t::getRefreshRate() const {
622    return (60 * EGL_DISPLAY_SCALING); // FIXME
623}
624EGLint egl_window_surface_v2_t::getSwapBehavior() const
625{
626    /*
627     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
628     * the content of the swapped buffer.
629     *
630     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
631     *
632     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
633     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
634     * is, everything outside of this area is preserved.
635     *
636     * This implementation of EGL assumes the later case.
637     *
638     */
639
640    return EGL_BUFFER_DESTROYED;
641}
642
643// ----------------------------------------------------------------------------
644
645struct egl_pixmap_surface_t : public egl_surface_t
646{
647    egl_pixmap_surface_t(
648            EGLDisplay dpy, EGLConfig config,
649            int32_t depthFormat,
650            egl_native_pixmap_t const * pixmap);
651
652    virtual ~egl_pixmap_surface_t() { }
653
654    virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
655    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
656    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
657    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
658    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
659private:
660    egl_native_pixmap_t     nativePixmap;
661};
662
663egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
664        EGLConfig config,
665        int32_t depthFormat,
666        egl_native_pixmap_t const * pixmap)
667    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
668{
669    if (depthFormat) {
670        depth.width   = pixmap->width;
671        depth.height  = pixmap->height;
672        depth.stride  = depth.width; // use the width here
673        uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
674                static_cast<uint64_t>(depth.height) * 2;
675        if (depth.stride < 0 || depth.height > INT_MAX ||
676                allocSize > UINT32_MAX) {
677            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
678            return;
679        }
680        depth.data    = (GGLubyte*)malloc(allocSize);
681        if (depth.data == 0) {
682            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
683        }
684    }
685}
686EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
687{
688    GGLSurface buffer;
689    buffer.version = sizeof(GGLSurface);
690    buffer.width   = nativePixmap.width;
691    buffer.height  = nativePixmap.height;
692    buffer.stride  = nativePixmap.stride;
693    buffer.data    = nativePixmap.data;
694    buffer.format  = nativePixmap.format;
695
696    gl->rasterizer.procs.colorBuffer(gl, &buffer);
697    if (depth.data != gl->rasterizer.state.buffers.depth.data)
698        gl->rasterizer.procs.depthBuffer(gl, &depth);
699    return EGL_TRUE;
700}
701EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
702{
703    GGLSurface buffer;
704    buffer.version = sizeof(GGLSurface);
705    buffer.width   = nativePixmap.width;
706    buffer.height  = nativePixmap.height;
707    buffer.stride  = nativePixmap.stride;
708    buffer.data    = nativePixmap.data;
709    buffer.format  = nativePixmap.format;
710    gl->rasterizer.procs.readBuffer(gl, &buffer);
711    return EGL_TRUE;
712}
713
714// ----------------------------------------------------------------------------
715
716struct egl_pbuffer_surface_t : public egl_surface_t
717{
718    egl_pbuffer_surface_t(
719            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
720            int32_t w, int32_t h, int32_t f);
721
722    virtual ~egl_pbuffer_surface_t();
723
724    virtual     bool        initCheck() const   { return pbuffer.data != 0; }
725    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
726    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
727    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
728    virtual     EGLint      getHeight() const   { return pbuffer.height; }
729private:
730    GGLSurface  pbuffer;
731};
732
733egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
734        EGLConfig config, int32_t depthFormat,
735        int32_t w, int32_t h, int32_t f)
736    : egl_surface_t(dpy, config, depthFormat)
737{
738    size_t size = w*h;
739    switch (f) {
740        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
741        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
742        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
743        case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
744        case GGL_PIXEL_FORMAT_BGRA_8888:    size *= 4; break;
745        default:
746            ALOGE("incompatible pixel format for pbuffer (format=%d)", f);
747            pbuffer.data = 0;
748            break;
749    }
750    pbuffer.version = sizeof(GGLSurface);
751    pbuffer.width   = w;
752    pbuffer.height  = h;
753    pbuffer.stride  = w;
754    pbuffer.data    = (GGLubyte*)malloc(size);
755    pbuffer.format  = f;
756
757    if (depthFormat) {
758        depth.width   = pbuffer.width;
759        depth.height  = pbuffer.height;
760        depth.stride  = depth.width; // use the width here
761        uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
762                static_cast<uint64_t>(depth.height) * 2;
763        if (depth.stride < 0 || depth.height > INT_MAX ||
764                allocSize > UINT32_MAX) {
765            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
766            return;
767        }
768        depth.data    = (GGLubyte*)malloc(allocSize);
769        if (depth.data == 0) {
770            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
771            return;
772        }
773    }
774}
775egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
776    free(pbuffer.data);
777}
778EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
779{
780    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
781    if (depth.data != gl->rasterizer.state.buffers.depth.data)
782        gl->rasterizer.procs.depthBuffer(gl, &depth);
783    return EGL_TRUE;
784}
785EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
786{
787    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
788    return EGL_TRUE;
789}
790
791// ----------------------------------------------------------------------------
792
793struct config_pair_t {
794    GLint key;
795    GLint value;
796};
797
798struct configs_t {
799    const config_pair_t* array;
800    int                  size;
801};
802
803struct config_management_t {
804    GLint key;
805    bool (*match)(GLint reqValue, GLint confValue);
806    static bool atLeast(GLint reqValue, GLint confValue) {
807        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
808    }
809    static bool exact(GLint reqValue, GLint confValue) {
810        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
811    }
812    static bool mask(GLint reqValue, GLint confValue) {
813        return (confValue & reqValue) == reqValue;
814    }
815    static bool ignore(GLint /*reqValue*/, GLint /*confValue*/) {
816        return true;
817    }
818};
819
820// ----------------------------------------------------------------------------
821
822#define VERSION_MAJOR 1
823#define VERSION_MINOR 2
824static char const * const gVendorString     = "Google Inc.";
825static char const * const gVersionString    = "1.2 Android Driver 1.2.0";
826static char const * const gClientApiString  = "OpenGL_ES";
827static char const * const gExtensionsString =
828        "EGL_KHR_fence_sync "
829        "EGL_KHR_image_base "
830        // "KHR_image_pixmap "
831        "EGL_ANDROID_image_native_buffer "
832        "EGL_ANDROID_swap_rectangle "
833        ;
834
835// ----------------------------------------------------------------------------
836
837struct extention_map_t {
838    const char * const name;
839    __eglMustCastToProperFunctionPointerType address;
840};
841
842static const extention_map_t gExtentionMap[] = {
843    { "glDrawTexsOES",
844            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
845    { "glDrawTexiOES",
846            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
847    { "glDrawTexfOES",
848            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
849    { "glDrawTexxOES",
850            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
851    { "glDrawTexsvOES",
852            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
853    { "glDrawTexivOES",
854            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
855    { "glDrawTexfvOES",
856            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
857    { "glDrawTexxvOES",
858            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
859    { "glQueryMatrixxOES",
860            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
861    { "glEGLImageTargetTexture2DOES",
862            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
863    { "glEGLImageTargetRenderbufferStorageOES",
864            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
865    { "glClipPlanef",
866            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
867    { "glClipPlanex",
868            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
869    { "glBindBuffer",
870            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
871    { "glBufferData",
872            (__eglMustCastToProperFunctionPointerType)&glBufferData },
873    { "glBufferSubData",
874            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
875    { "glDeleteBuffers",
876            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
877    { "glGenBuffers",
878            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
879    { "eglCreateImageKHR",
880            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
881    { "eglDestroyImageKHR",
882            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
883    { "eglCreateSyncKHR",
884            (__eglMustCastToProperFunctionPointerType)&eglCreateSyncKHR },
885    { "eglDestroySyncKHR",
886            (__eglMustCastToProperFunctionPointerType)&eglDestroySyncKHR },
887    { "eglClientWaitSyncKHR",
888            (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR },
889    { "eglGetSyncAttribKHR",
890            (__eglMustCastToProperFunctionPointerType)&eglGetSyncAttribKHR },
891    { "eglSetSwapRectangleANDROID",
892            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
893};
894
895/*
896 * In the lists below, attributes names MUST be sorted.
897 * Additionally, all configs must be sorted according to
898 * the EGL specification.
899 */
900
901static config_pair_t const config_base_attribute_list[] = {
902        { EGL_STENCIL_SIZE,               0                                 },
903        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
904        { EGL_LEVEL,                      0                                 },
905        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
906        { EGL_MAX_PBUFFER_PIXELS,
907                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
908        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
909        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
910        { EGL_NATIVE_VISUAL_ID,           0                                 },
911        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
912        { EGL_SAMPLES,                    0                                 },
913        { EGL_SAMPLE_BUFFERS,             0                                 },
914        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
915        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
916        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
917        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
918        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
919        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
920        { EGL_MIN_SWAP_INTERVAL,          1                                 },
921        { EGL_MAX_SWAP_INTERVAL,          1                                 },
922        { EGL_LUMINANCE_SIZE,             0                                 },
923        { EGL_ALPHA_MASK_SIZE,            0                                 },
924        { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
925        { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
926        { EGL_CONFORMANT,                 0                                 }
927};
928
929// These configs can override the base attribute list
930// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
931
932// 565 configs
933static config_pair_t const config_0_attribute_list[] = {
934        { EGL_BUFFER_SIZE,     16 },
935        { EGL_ALPHA_SIZE,       0 },
936        { EGL_BLUE_SIZE,        5 },
937        { EGL_GREEN_SIZE,       6 },
938        { EGL_RED_SIZE,         5 },
939        { EGL_DEPTH_SIZE,       0 },
940        { EGL_CONFIG_ID,        0 },
941        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
942        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
943};
944
945static config_pair_t const config_1_attribute_list[] = {
946        { EGL_BUFFER_SIZE,     16 },
947        { EGL_ALPHA_SIZE,       0 },
948        { EGL_BLUE_SIZE,        5 },
949        { EGL_GREEN_SIZE,       6 },
950        { EGL_RED_SIZE,         5 },
951        { EGL_DEPTH_SIZE,      16 },
952        { EGL_CONFIG_ID,        1 },
953        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
954        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
955};
956
957// RGB 888 configs
958static config_pair_t const config_2_attribute_list[] = {
959        { EGL_BUFFER_SIZE,     32 },
960        { EGL_ALPHA_SIZE,       0 },
961        { EGL_BLUE_SIZE,        8 },
962        { EGL_GREEN_SIZE,       8 },
963        { EGL_RED_SIZE,         8 },
964        { EGL_DEPTH_SIZE,       0 },
965        { EGL_CONFIG_ID,        6 },
966        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
967        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
968};
969
970static config_pair_t const config_3_attribute_list[] = {
971        { EGL_BUFFER_SIZE,     32 },
972        { EGL_ALPHA_SIZE,       0 },
973        { EGL_BLUE_SIZE,        8 },
974        { EGL_GREEN_SIZE,       8 },
975        { EGL_RED_SIZE,         8 },
976        { EGL_DEPTH_SIZE,      16 },
977        { EGL_CONFIG_ID,        7 },
978        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
979        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
980};
981
982// 8888 configs
983static config_pair_t const config_4_attribute_list[] = {
984        { EGL_BUFFER_SIZE,     32 },
985        { EGL_ALPHA_SIZE,       8 },
986        { EGL_BLUE_SIZE,        8 },
987        { EGL_GREEN_SIZE,       8 },
988        { EGL_RED_SIZE,         8 },
989        { EGL_DEPTH_SIZE,       0 },
990        { EGL_CONFIG_ID,        2 },
991        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
992        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
993};
994
995static config_pair_t const config_5_attribute_list[] = {
996        { EGL_BUFFER_SIZE,     32 },
997        { EGL_ALPHA_SIZE,       8 },
998        { EGL_BLUE_SIZE,        8 },
999        { EGL_GREEN_SIZE,       8 },
1000        { EGL_RED_SIZE,         8 },
1001        { EGL_DEPTH_SIZE,      16 },
1002        { EGL_CONFIG_ID,        3 },
1003        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
1004        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1005};
1006
1007// A8 configs
1008static config_pair_t const config_6_attribute_list[] = {
1009        { EGL_BUFFER_SIZE,      8 },
1010        { EGL_ALPHA_SIZE,       8 },
1011        { EGL_BLUE_SIZE,        0 },
1012        { EGL_GREEN_SIZE,       0 },
1013        { EGL_RED_SIZE,         0 },
1014        { EGL_DEPTH_SIZE,       0 },
1015        { EGL_CONFIG_ID,        4 },
1016        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1017        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1018};
1019
1020static config_pair_t const config_7_attribute_list[] = {
1021        { EGL_BUFFER_SIZE,      8 },
1022        { EGL_ALPHA_SIZE,       8 },
1023        { EGL_BLUE_SIZE,        0 },
1024        { EGL_GREEN_SIZE,       0 },
1025        { EGL_RED_SIZE,         0 },
1026        { EGL_DEPTH_SIZE,      16 },
1027        { EGL_CONFIG_ID,        5 },
1028        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1029        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1030};
1031
1032// BGRA 8888 config
1033static config_pair_t const config_8_attribute_list[] = {
1034        { EGL_BUFFER_SIZE,     32 },
1035        { EGL_ALPHA_SIZE,       8 },
1036        { EGL_BLUE_SIZE,        8 },
1037        { EGL_GREEN_SIZE,       8 },
1038        { EGL_RED_SIZE,         8 },
1039        { EGL_DEPTH_SIZE,       0 },
1040        { EGL_CONFIG_ID,        8 },
1041        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_BGRA_8888 },
1042        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1043};
1044
1045static configs_t const gConfigs[] = {
1046        { config_0_attribute_list, NELEM(config_0_attribute_list) },
1047        { config_1_attribute_list, NELEM(config_1_attribute_list) },
1048        { config_2_attribute_list, NELEM(config_2_attribute_list) },
1049        { config_3_attribute_list, NELEM(config_3_attribute_list) },
1050        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1051        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1052        { config_6_attribute_list, NELEM(config_6_attribute_list) },
1053        { config_7_attribute_list, NELEM(config_7_attribute_list) },
1054        { config_8_attribute_list, NELEM(config_8_attribute_list) },
1055};
1056
1057static config_management_t const gConfigManagement[] = {
1058        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1059        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1060        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1061        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1062        { EGL_RED_SIZE,                   config_management_t::atLeast },
1063        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1064        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1065        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1066        { EGL_CONFIG_ID,                  config_management_t::exact   },
1067        { EGL_LEVEL,                      config_management_t::exact   },
1068        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   },
1069        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   },
1070        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   },
1071        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1072        { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   },
1073        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1074        { EGL_SAMPLES,                    config_management_t::exact   },
1075        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1076        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1077        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1078        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1079        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1080        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1081        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1082        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1083        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1084        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1085        { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1086        { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1087        { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1088        { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1089        { EGL_CONFORMANT,                 config_management_t::mask    }
1090};
1091
1092
1093static config_pair_t const config_defaults[] = {
1094    // attributes that are not specified are simply ignored, if a particular
1095    // one needs not be ignored, it must be specified here, eg:
1096    // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1097};
1098
1099// ----------------------------------------------------------------------------
1100
1101static status_t getConfigFormatInfo(EGLint configID,
1102        int32_t& pixelFormat, int32_t& depthFormat)
1103{
1104    switch(configID) {
1105    case 0:
1106        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1107        depthFormat = 0;
1108        break;
1109    case 1:
1110        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1111        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1112        break;
1113    case 2:
1114        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1115        depthFormat = 0;
1116        break;
1117    case 3:
1118        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1119        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1120        break;
1121    case 4:
1122        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1123        depthFormat = 0;
1124        break;
1125    case 5:
1126        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1127        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1128        break;
1129    case 6:
1130        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1131        depthFormat = 0;
1132        break;
1133    case 7:
1134        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1135        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1136        break;
1137    case 8:
1138        pixelFormat = GGL_PIXEL_FORMAT_BGRA_8888;
1139        depthFormat = 0;
1140        break;
1141    default:
1142        return NAME_NOT_FOUND;
1143    }
1144    return NO_ERROR;
1145}
1146
1147// ----------------------------------------------------------------------------
1148
1149template<typename T>
1150static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1151{
1152   while (first <= last) {
1153       int mid = (first + last) / 2;
1154       if (key > sortedArray[mid].key) {
1155           first = mid + 1;
1156       } else if (key < sortedArray[mid].key) {
1157           last = mid - 1;
1158       } else {
1159           return mid;
1160       }
1161   }
1162   return -1;
1163}
1164
1165static int isAttributeMatching(int i, EGLint attr, EGLint val)
1166{
1167    // look for the attribute in all of our configs
1168    config_pair_t const* configFound = gConfigs[i].array;
1169    int index = binarySearch<config_pair_t>(
1170            gConfigs[i].array,
1171            0, gConfigs[i].size-1,
1172            attr);
1173    if (index < 0) {
1174        configFound = config_base_attribute_list;
1175        index = binarySearch<config_pair_t>(
1176                config_base_attribute_list,
1177                0, NELEM(config_base_attribute_list)-1,
1178                attr);
1179    }
1180    if (index >= 0) {
1181        // attribute found, check if this config could match
1182        int cfgMgtIndex = binarySearch<config_management_t>(
1183                gConfigManagement,
1184                0, NELEM(gConfigManagement)-1,
1185                attr);
1186        if (cfgMgtIndex >= 0) {
1187            bool match = gConfigManagement[cfgMgtIndex].match(
1188                    val, configFound[index].value);
1189            if (match) {
1190                // this config matches
1191                return 1;
1192            }
1193        } else {
1194            // attribute not found. this should NEVER happen.
1195        }
1196    } else {
1197        // error, this attribute doesn't exist
1198    }
1199    return 0;
1200}
1201
1202static int makeCurrent(ogles_context_t* gl)
1203{
1204    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1205    if (gl) {
1206        egl_context_t* c = egl_context_t::context(gl);
1207        if (c->flags & egl_context_t::IS_CURRENT) {
1208            if (current != gl) {
1209                // it is an error to set a context current, if it's already
1210                // current to another thread
1211                return -1;
1212            }
1213        } else {
1214            if (current) {
1215                // mark the current context as not current, and flush
1216                glFlush();
1217                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1218            }
1219        }
1220        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1221            // The context is not current, make it current!
1222            setGlThreadSpecific(gl);
1223            c->flags |= egl_context_t::IS_CURRENT;
1224        }
1225    } else {
1226        if (current) {
1227            // mark the current context as not current, and flush
1228            glFlush();
1229            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1230        }
1231        // this thread has no context attached to it
1232        setGlThreadSpecific(0);
1233    }
1234    return 0;
1235}
1236
1237static EGLBoolean getConfigAttrib(EGLDisplay /*dpy*/, EGLConfig config,
1238        EGLint attribute, EGLint *value)
1239{
1240    size_t numConfigs =  NELEM(gConfigs);
1241    int index = (int)(uintptr_t)config;
1242    if (uint32_t(index) >= numConfigs)
1243        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1244
1245    int attrIndex;
1246    attrIndex = binarySearch<config_pair_t>(
1247            gConfigs[index].array,
1248            0, gConfigs[index].size-1,
1249            attribute);
1250    if (attrIndex>=0) {
1251        *value = gConfigs[index].array[attrIndex].value;
1252        return EGL_TRUE;
1253    }
1254
1255    attrIndex = binarySearch<config_pair_t>(
1256            config_base_attribute_list,
1257            0, NELEM(config_base_attribute_list)-1,
1258            attribute);
1259    if (attrIndex>=0) {
1260        *value = config_base_attribute_list[attrIndex].value;
1261        return EGL_TRUE;
1262    }
1263    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1264}
1265
1266static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1267        NativeWindowType window, const EGLint* /*attrib_list*/)
1268{
1269    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1270        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1271    if (window == 0)
1272        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1273
1274    EGLint surfaceType;
1275    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1276        return EGL_FALSE;
1277
1278    if (!(surfaceType & EGL_WINDOW_BIT))
1279        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1280
1281    if (static_cast<ANativeWindow*>(window)->common.magic !=
1282            ANDROID_NATIVE_WINDOW_MAGIC) {
1283        return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1284    }
1285
1286    EGLint configID;
1287    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1288        return EGL_FALSE;
1289
1290    int32_t depthFormat;
1291    int32_t pixelFormat;
1292    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1293        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1294    }
1295
1296    // FIXME: we don't have access to the pixelFormat here just yet.
1297    // (it's possible that the surface is not fully initialized)
1298    // maybe this should be done after the page-flip
1299    //if (EGLint(info.format) != pixelFormat)
1300    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1301
1302    egl_surface_t* surface;
1303    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1304            static_cast<ANativeWindow*>(window));
1305
1306    if (!surface->initCheck()) {
1307        // there was a problem in the ctor, the error
1308        // flag has been set.
1309        delete surface;
1310        surface = 0;
1311    }
1312    return surface;
1313}
1314
1315static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1316        NativePixmapType pixmap, const EGLint* /*attrib_list*/)
1317{
1318    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1319        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1320    if (pixmap == 0)
1321        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1322
1323    EGLint surfaceType;
1324    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1325        return EGL_FALSE;
1326
1327    if (!(surfaceType & EGL_PIXMAP_BIT))
1328        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1329
1330    if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1331            sizeof(egl_native_pixmap_t)) {
1332        return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1333    }
1334
1335    EGLint configID;
1336    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1337        return EGL_FALSE;
1338
1339    int32_t depthFormat;
1340    int32_t pixelFormat;
1341    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1342        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1343    }
1344
1345    if (pixmap->format != pixelFormat)
1346        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1347
1348    egl_surface_t* surface =
1349        new egl_pixmap_surface_t(dpy, config, depthFormat,
1350                static_cast<egl_native_pixmap_t*>(pixmap));
1351
1352    if (!surface->initCheck()) {
1353        // there was a problem in the ctor, the error
1354        // flag has been set.
1355        delete surface;
1356        surface = 0;
1357    }
1358    return surface;
1359}
1360
1361static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1362        const EGLint *attrib_list)
1363{
1364    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1365        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1366
1367    EGLint surfaceType;
1368    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1369        return EGL_FALSE;
1370
1371    if (!(surfaceType & EGL_PBUFFER_BIT))
1372        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1373
1374    EGLint configID;
1375    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1376        return EGL_FALSE;
1377
1378    int32_t depthFormat;
1379    int32_t pixelFormat;
1380    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1381        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1382    }
1383
1384    int32_t w = 0;
1385    int32_t h = 0;
1386    while (attrib_list[0] != EGL_NONE) {
1387        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1388        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1389        attrib_list+=2;
1390    }
1391
1392    egl_surface_t* surface =
1393        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1394
1395    if (!surface->initCheck()) {
1396        // there was a problem in the ctor, the error
1397        // flag has been set.
1398        delete surface;
1399        surface = 0;
1400    }
1401    return surface;
1402}
1403
1404// ----------------------------------------------------------------------------
1405}; // namespace android
1406// ----------------------------------------------------------------------------
1407
1408using namespace android;
1409
1410// ----------------------------------------------------------------------------
1411// Initialization
1412// ----------------------------------------------------------------------------
1413
1414EGLDisplay eglGetDisplay(NativeDisplayType display)
1415{
1416#ifndef __ANDROID__
1417    // this just needs to be done once
1418    if (gGLKey == -1) {
1419        pthread_mutex_lock(&gInitMutex);
1420        if (gGLKey == -1)
1421            pthread_key_create(&gGLKey, NULL);
1422        pthread_mutex_unlock(&gInitMutex);
1423    }
1424#endif
1425    if (display == EGL_DEFAULT_DISPLAY) {
1426        EGLDisplay dpy = (EGLDisplay)1;
1427        egl_display_t& d = egl_display_t::get_display(dpy);
1428        d.type = display;
1429        return dpy;
1430    }
1431    return EGL_NO_DISPLAY;
1432}
1433
1434EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1435{
1436    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1437        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1438
1439    EGLBoolean res = EGL_TRUE;
1440    egl_display_t& d = egl_display_t::get_display(dpy);
1441
1442    if (d.initialized.fetch_add(1, std::memory_order_acquire) == 0) {
1443        // initialize stuff here if needed
1444        //pthread_mutex_lock(&gInitMutex);
1445        //pthread_mutex_unlock(&gInitMutex);
1446    }
1447
1448    if (res == EGL_TRUE) {
1449        if (major != NULL) *major = VERSION_MAJOR;
1450        if (minor != NULL) *minor = VERSION_MINOR;
1451    }
1452    return res;
1453}
1454
1455EGLBoolean eglTerminate(EGLDisplay dpy)
1456{
1457    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1458        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1459
1460    EGLBoolean res = EGL_TRUE;
1461    egl_display_t& d = egl_display_t::get_display(dpy);
1462    if (d.initialized.fetch_sub(1, std::memory_order_release) == 1) {
1463        std::atomic_thread_fence(std::memory_order_acquire);
1464        // TODO: destroy all resources (surfaces, contexts, etc...)
1465        //pthread_mutex_lock(&gInitMutex);
1466        //pthread_mutex_unlock(&gInitMutex);
1467    }
1468    return res;
1469}
1470
1471// ----------------------------------------------------------------------------
1472// configuration
1473// ----------------------------------------------------------------------------
1474
1475EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1476                            EGLConfig *configs,
1477                            EGLint config_size, EGLint *num_config)
1478{
1479    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1480        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1481
1482    if (ggl_unlikely(num_config==NULL))
1483        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1484
1485    GLint numConfigs = NELEM(gConfigs);
1486    if (!configs) {
1487        *num_config = numConfigs;
1488        return EGL_TRUE;
1489    }
1490    GLint i;
1491    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1492        *configs++ = (EGLConfig)(uintptr_t)i;
1493    }
1494    *num_config = i;
1495    return EGL_TRUE;
1496}
1497
1498EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1499                            EGLConfig *configs, EGLint config_size,
1500                            EGLint *num_config)
1501{
1502    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1503        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1504
1505    if (ggl_unlikely(num_config==NULL)) {
1506        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1507    }
1508
1509    if (ggl_unlikely(attrib_list==0)) {
1510        /*
1511         * A NULL attrib_list should be treated as though it was an empty
1512         * one (terminated with EGL_NONE) as defined in
1513         * section 3.4.1 "Querying Configurations" in the EGL specification.
1514         */
1515        static const EGLint dummy = EGL_NONE;
1516        attrib_list = &dummy;
1517    }
1518
1519    int numAttributes = 0;
1520    int numConfigs =  NELEM(gConfigs);
1521    uint32_t possibleMatch = (1<<numConfigs)-1;
1522    while(possibleMatch && *attrib_list != EGL_NONE) {
1523        numAttributes++;
1524        EGLint attr = *attrib_list++;
1525        EGLint val  = *attrib_list++;
1526        for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1527            if (!(possibleMatch & (1<<i)))
1528                continue;
1529            if (isAttributeMatching(i, attr, val) == 0) {
1530                possibleMatch &= ~(1<<i);
1531            }
1532        }
1533    }
1534
1535    // now, handle the attributes which have a useful default value
1536    for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1537        // see if this attribute was specified, if not, apply its
1538        // default value
1539        if (binarySearch<config_pair_t>(
1540                (config_pair_t const*)attrib_list,
1541                0, numAttributes-1,
1542                config_defaults[j].key) < 0)
1543        {
1544            for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1545                if (!(possibleMatch & (1<<i)))
1546                    continue;
1547                if (isAttributeMatching(i,
1548                        config_defaults[j].key,
1549                        config_defaults[j].value) == 0)
1550                {
1551                    possibleMatch &= ~(1<<i);
1552                }
1553            }
1554        }
1555    }
1556
1557    // return the configurations found
1558    int n=0;
1559    if (possibleMatch) {
1560        if (configs) {
1561            for (int i=0 ; config_size && i<numConfigs ; i++) {
1562                if (possibleMatch & (1<<i)) {
1563                    *configs++ = (EGLConfig)(uintptr_t)i;
1564                    config_size--;
1565                    n++;
1566                }
1567            }
1568        } else {
1569            for (int i=0 ; i<numConfigs ; i++) {
1570                if (possibleMatch & (1<<i)) {
1571                    n++;
1572                }
1573            }
1574        }
1575    }
1576    *num_config = n;
1577     return EGL_TRUE;
1578}
1579
1580EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1581        EGLint attribute, EGLint *value)
1582{
1583    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1584        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1585
1586    return getConfigAttrib(dpy, config, attribute, value);
1587}
1588
1589// ----------------------------------------------------------------------------
1590// surfaces
1591// ----------------------------------------------------------------------------
1592
1593EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1594                                    NativeWindowType window,
1595                                    const EGLint *attrib_list)
1596{
1597    return createWindowSurface(dpy, config, window, attrib_list);
1598}
1599
1600EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1601                                    NativePixmapType pixmap,
1602                                    const EGLint *attrib_list)
1603{
1604    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1605}
1606
1607EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1608                                    const EGLint *attrib_list)
1609{
1610    return createPbufferSurface(dpy, config, attrib_list);
1611}
1612
1613EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1614{
1615    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1616        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1617    if (eglSurface != EGL_NO_SURFACE) {
1618        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1619        if (!surface->isValid())
1620            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1621        if (surface->dpy != dpy)
1622            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1623        if (surface->ctx) {
1624            // defer disconnect/delete until no longer current
1625            surface->zombie = true;
1626        } else {
1627            surface->disconnect();
1628            delete surface;
1629        }
1630    }
1631    return EGL_TRUE;
1632}
1633
1634EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1635                            EGLint attribute, EGLint *value)
1636{
1637    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1638        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1639    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1640    if (!surface->isValid())
1641        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1642    if (surface->dpy != dpy)
1643        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1644
1645    EGLBoolean ret = EGL_TRUE;
1646    switch (attribute) {
1647        case EGL_CONFIG_ID:
1648            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1649            break;
1650        case EGL_WIDTH:
1651            *value = surface->getWidth();
1652            break;
1653        case EGL_HEIGHT:
1654            *value = surface->getHeight();
1655            break;
1656        case EGL_LARGEST_PBUFFER:
1657            // not modified for a window or pixmap surface
1658            break;
1659        case EGL_TEXTURE_FORMAT:
1660            *value = EGL_NO_TEXTURE;
1661            break;
1662        case EGL_TEXTURE_TARGET:
1663            *value = EGL_NO_TEXTURE;
1664            break;
1665        case EGL_MIPMAP_TEXTURE:
1666            *value = EGL_FALSE;
1667            break;
1668        case EGL_MIPMAP_LEVEL:
1669            *value = 0;
1670            break;
1671        case EGL_RENDER_BUFFER:
1672            // TODO: return the real RENDER_BUFFER here
1673            *value = EGL_BACK_BUFFER;
1674            break;
1675        case EGL_HORIZONTAL_RESOLUTION:
1676            // pixel/mm * EGL_DISPLAY_SCALING
1677            *value = surface->getHorizontalResolution();
1678            break;
1679        case EGL_VERTICAL_RESOLUTION:
1680            // pixel/mm * EGL_DISPLAY_SCALING
1681            *value = surface->getVerticalResolution();
1682            break;
1683        case EGL_PIXEL_ASPECT_RATIO: {
1684            // w/h * EGL_DISPLAY_SCALING
1685            int wr = surface->getHorizontalResolution();
1686            int hr = surface->getVerticalResolution();
1687            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1688        } break;
1689        case EGL_SWAP_BEHAVIOR:
1690            *value = surface->getSwapBehavior();
1691            break;
1692        default:
1693            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1694    }
1695    return ret;
1696}
1697
1698EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1699                            EGLContext /*share_list*/, const EGLint* /*attrib_list*/)
1700{
1701    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1702        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1703
1704    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1705    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1706
1707    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1708    c->flags = egl_context_t::NEVER_CURRENT;
1709    c->dpy = dpy;
1710    c->config = config;
1711    c->read = 0;
1712    c->draw = 0;
1713    return (EGLContext)gl;
1714}
1715
1716EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1717{
1718    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1719        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1720    egl_context_t* c = egl_context_t::context(ctx);
1721    if (c->flags & egl_context_t::IS_CURRENT)
1722        setGlThreadSpecific(0);
1723    ogles_uninit((ogles_context_t*)ctx);
1724    return EGL_TRUE;
1725}
1726
1727EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1728                            EGLSurface read, EGLContext ctx)
1729{
1730    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1731        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1732    if (draw) {
1733        egl_surface_t* s = (egl_surface_t*)draw;
1734        if (!s->isValid())
1735            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1736        if (s->dpy != dpy)
1737            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1738        // TODO: check that draw is compatible with the context
1739    }
1740    if (read && read!=draw) {
1741        egl_surface_t* s = (egl_surface_t*)read;
1742        if (!s->isValid())
1743            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1744        if (s->dpy != dpy)
1745            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1746        // TODO: check that read is compatible with the context
1747    }
1748
1749    EGLContext current_ctx = EGL_NO_CONTEXT;
1750
1751    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1752        return setError(EGL_BAD_MATCH, EGL_FALSE);
1753
1754    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1755        return setError(EGL_BAD_MATCH, EGL_FALSE);
1756
1757    if (ctx == EGL_NO_CONTEXT) {
1758        // if we're detaching, we need the current context
1759        current_ctx = (EGLContext)getGlThreadSpecific();
1760    } else {
1761        egl_context_t* c = egl_context_t::context(ctx);
1762        egl_surface_t* d = (egl_surface_t*)draw;
1763        egl_surface_t* r = (egl_surface_t*)read;
1764        if ((d && d->ctx && d->ctx != ctx) ||
1765            (r && r->ctx && r->ctx != ctx)) {
1766            // one of the surface is bound to a context in another thread
1767            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1768        }
1769    }
1770
1771    ogles_context_t* gl = (ogles_context_t*)ctx;
1772    if (makeCurrent(gl) == 0) {
1773        if (ctx) {
1774            egl_context_t* c = egl_context_t::context(ctx);
1775            egl_surface_t* d = (egl_surface_t*)draw;
1776            egl_surface_t* r = (egl_surface_t*)read;
1777
1778            if (c->draw) {
1779                egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1780                s->disconnect();
1781                s->ctx = EGL_NO_CONTEXT;
1782                if (s->zombie)
1783                    delete s;
1784            }
1785            if (c->read) {
1786                // FIXME: unlock/disconnect the read surface too
1787            }
1788
1789            c->draw = draw;
1790            c->read = read;
1791
1792            if (c->flags & egl_context_t::NEVER_CURRENT) {
1793                c->flags &= ~egl_context_t::NEVER_CURRENT;
1794                GLint w = 0;
1795                GLint h = 0;
1796                if (draw) {
1797                    w = d->getWidth();
1798                    h = d->getHeight();
1799                }
1800                ogles_surfaceport(gl, 0, 0);
1801                ogles_viewport(gl, 0, 0, w, h);
1802                ogles_scissor(gl, 0, 0, w, h);
1803            }
1804            if (d) {
1805                if (d->connect() == EGL_FALSE) {
1806                    return EGL_FALSE;
1807                }
1808                d->ctx = ctx;
1809                d->bindDrawSurface(gl);
1810            }
1811            if (r) {
1812                // FIXME: lock/connect the read surface too
1813                r->ctx = ctx;
1814                r->bindReadSurface(gl);
1815            }
1816        } else {
1817            // if surfaces were bound to the context bound to this thread
1818            // mark then as unbound.
1819            if (current_ctx) {
1820                egl_context_t* c = egl_context_t::context(current_ctx);
1821                egl_surface_t* d = (egl_surface_t*)c->draw;
1822                egl_surface_t* r = (egl_surface_t*)c->read;
1823                if (d) {
1824                    c->draw = 0;
1825                    d->disconnect();
1826                    d->ctx = EGL_NO_CONTEXT;
1827                    if (d->zombie)
1828                        delete d;
1829                }
1830                if (r) {
1831                    c->read = 0;
1832                    r->ctx = EGL_NO_CONTEXT;
1833                    // FIXME: unlock/disconnect the read surface too
1834                }
1835            }
1836        }
1837        return EGL_TRUE;
1838    }
1839    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1840}
1841
1842EGLContext eglGetCurrentContext(void)
1843{
1844    // eglGetCurrentContext returns the current EGL rendering context,
1845    // as specified by eglMakeCurrent. If no context is current,
1846    // EGL_NO_CONTEXT is returned.
1847    return (EGLContext)getGlThreadSpecific();
1848}
1849
1850EGLSurface eglGetCurrentSurface(EGLint readdraw)
1851{
1852    // eglGetCurrentSurface returns the read or draw surface attached
1853    // to the current EGL rendering context, as specified by eglMakeCurrent.
1854    // If no context is current, EGL_NO_SURFACE is returned.
1855    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1856    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1857    egl_context_t* c = egl_context_t::context(ctx);
1858    if (readdraw == EGL_READ) {
1859        return c->read;
1860    } else if (readdraw == EGL_DRAW) {
1861        return c->draw;
1862    }
1863    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1864}
1865
1866EGLDisplay eglGetCurrentDisplay(void)
1867{
1868    // eglGetCurrentDisplay returns the current EGL display connection
1869    // for the current EGL rendering context, as specified by eglMakeCurrent.
1870    // If no context is current, EGL_NO_DISPLAY is returned.
1871    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1872    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1873    egl_context_t* c = egl_context_t::context(ctx);
1874    return c->dpy;
1875}
1876
1877EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1878                            EGLint attribute, EGLint *value)
1879{
1880    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1881        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1882    egl_context_t* c = egl_context_t::context(ctx);
1883    switch (attribute) {
1884        case EGL_CONFIG_ID:
1885            // Returns the ID of the EGL frame buffer configuration with
1886            // respect to which the context was created
1887            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1888    }
1889    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1890}
1891
1892EGLBoolean eglWaitGL(void)
1893{
1894    return EGL_TRUE;
1895}
1896
1897EGLBoolean eglWaitNative(EGLint /*engine*/)
1898{
1899    return EGL_TRUE;
1900}
1901
1902EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1903{
1904    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1905        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1906
1907    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1908    if (!d->isValid())
1909        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1910    if (d->dpy != dpy)
1911        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1912
1913    // post the surface
1914    d->swapBuffers();
1915
1916    // if it's bound to a context, update the buffer
1917    if (d->ctx != EGL_NO_CONTEXT) {
1918        d->bindDrawSurface((ogles_context_t*)d->ctx);
1919        // if this surface is also the read surface of the context
1920        // it is bound to, make sure to update the read buffer as well.
1921        // The EGL spec is a little unclear about this.
1922        egl_context_t* c = egl_context_t::context(d->ctx);
1923        if (c->read == draw) {
1924            d->bindReadSurface((ogles_context_t*)d->ctx);
1925        }
1926    }
1927
1928    return EGL_TRUE;
1929}
1930
1931EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface /*surface*/,
1932                            NativePixmapType /*target*/)
1933{
1934    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1935        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1936    // TODO: eglCopyBuffers()
1937    return EGL_FALSE;
1938}
1939
1940EGLint eglGetError(void)
1941{
1942    return getError();
1943}
1944
1945const char* eglQueryString(EGLDisplay dpy, EGLint name)
1946{
1947    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1948        return setError(EGL_BAD_DISPLAY, (const char*)0);
1949
1950    switch (name) {
1951        case EGL_VENDOR:
1952            return gVendorString;
1953        case EGL_VERSION:
1954            return gVersionString;
1955        case EGL_EXTENSIONS:
1956            return gExtensionsString;
1957        case EGL_CLIENT_APIS:
1958            return gClientApiString;
1959    }
1960    return setError(EGL_BAD_PARAMETER, (const char *)0);
1961}
1962
1963// ----------------------------------------------------------------------------
1964// EGL 1.1
1965// ----------------------------------------------------------------------------
1966
1967EGLBoolean eglSurfaceAttrib(
1968        EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*attribute*/, EGLint /*value*/)
1969{
1970    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1971        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1972    // TODO: eglSurfaceAttrib()
1973    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1974}
1975
1976EGLBoolean eglBindTexImage(
1977        EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/)
1978{
1979    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1980        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1981    // TODO: eglBindTexImage()
1982    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1983}
1984
1985EGLBoolean eglReleaseTexImage(
1986        EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/)
1987{
1988    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1989        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1990    // TODO: eglReleaseTexImage()
1991    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1992}
1993
1994EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint /*interval*/)
1995{
1996    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1997        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1998    // TODO: eglSwapInterval()
1999    return EGL_TRUE;
2000}
2001
2002// ----------------------------------------------------------------------------
2003// EGL 1.2
2004// ----------------------------------------------------------------------------
2005
2006EGLBoolean eglBindAPI(EGLenum api)
2007{
2008    if (api != EGL_OPENGL_ES_API)
2009        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2010    return EGL_TRUE;
2011}
2012
2013EGLenum eglQueryAPI(void)
2014{
2015    return EGL_OPENGL_ES_API;
2016}
2017
2018EGLBoolean eglWaitClient(void)
2019{
2020    glFinish();
2021    return EGL_TRUE;
2022}
2023
2024EGLBoolean eglReleaseThread(void)
2025{
2026    // TODO: eglReleaseThread()
2027    return EGL_TRUE;
2028}
2029
2030EGLSurface eglCreatePbufferFromClientBuffer(
2031          EGLDisplay dpy, EGLenum /*buftype*/, EGLClientBuffer /*buffer*/,
2032          EGLConfig /*config*/, const EGLint* /*attrib_list*/)
2033{
2034    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2035        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
2036    // TODO: eglCreatePbufferFromClientBuffer()
2037    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
2038}
2039
2040// ----------------------------------------------------------------------------
2041// EGL_EGLEXT_VERSION 3
2042// ----------------------------------------------------------------------------
2043
2044void (*eglGetProcAddress (const char *procname))()
2045{
2046    extention_map_t const * const map = gExtentionMap;
2047    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
2048        if (!strcmp(procname, map[i].name)) {
2049            return map[i].address;
2050        }
2051    }
2052    return NULL;
2053}
2054
2055EGLBoolean eglLockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/,
2056        const EGLint* /*attrib_list*/)
2057{
2058    EGLBoolean result = EGL_FALSE;
2059    return result;
2060}
2061
2062EGLBoolean eglUnlockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/)
2063{
2064    EGLBoolean result = EGL_FALSE;
2065    return result;
2066}
2067
2068EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2069        EGLClientBuffer buffer, const EGLint* /*attrib_list*/)
2070{
2071    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2072        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2073    }
2074    if (ctx != EGL_NO_CONTEXT) {
2075        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2076    }
2077    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2078        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2079    }
2080
2081    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer;
2082
2083    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2084        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2085
2086    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2087        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2088
2089    switch (native_buffer->format) {
2090        case HAL_PIXEL_FORMAT_RGBA_8888:
2091        case HAL_PIXEL_FORMAT_RGBX_8888:
2092        case HAL_PIXEL_FORMAT_RGB_888:
2093        case HAL_PIXEL_FORMAT_RGB_565:
2094        case HAL_PIXEL_FORMAT_BGRA_8888:
2095            break;
2096        default:
2097            return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2098    }
2099
2100    native_buffer->common.incRef(&native_buffer->common);
2101    return (EGLImageKHR)native_buffer;
2102}
2103
2104EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2105{
2106    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2107        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2108    }
2109
2110    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img;
2111
2112    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2113        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2114
2115    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2116        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2117
2118    native_buffer->common.decRef(&native_buffer->common);
2119
2120    return EGL_TRUE;
2121}
2122
2123// ----------------------------------------------------------------------------
2124// EGL_KHR_fence_sync
2125// ----------------------------------------------------------------------------
2126
2127#define FENCE_SYNC_HANDLE ((EGLSyncKHR)0xFE4CE)
2128
2129EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type,
2130        const EGLint *attrib_list)
2131{
2132    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2133        return setError(EGL_BAD_DISPLAY, EGL_NO_SYNC_KHR);
2134    }
2135
2136    if (type != EGL_SYNC_FENCE_KHR ||
2137            (attrib_list != NULL && attrib_list[0] != EGL_NONE)) {
2138        return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
2139    }
2140
2141    if (eglGetCurrentContext() == EGL_NO_CONTEXT) {
2142        return setError(EGL_BAD_MATCH, EGL_NO_SYNC_KHR);
2143    }
2144
2145    // AGL is synchronous; nothing to do here.
2146
2147    return FENCE_SYNC_HANDLE;
2148}
2149
2150EGLBoolean eglDestroySyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync)
2151{
2152    if (sync != FENCE_SYNC_HANDLE) {
2153        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2154    }
2155
2156    return EGL_TRUE;
2157}
2158
2159EGLint eglClientWaitSyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync, EGLint /*flags*/,
2160        EGLTimeKHR /*timeout*/)
2161{
2162    if (sync != FENCE_SYNC_HANDLE) {
2163        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2164    }
2165
2166    return EGL_CONDITION_SATISFIED_KHR;
2167}
2168
2169EGLBoolean eglGetSyncAttribKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync,
2170        EGLint attribute, EGLint *value)
2171{
2172    if (sync != FENCE_SYNC_HANDLE) {
2173        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2174    }
2175
2176    switch (attribute) {
2177    case EGL_SYNC_TYPE_KHR:
2178        *value = EGL_SYNC_FENCE_KHR;
2179        return EGL_TRUE;
2180    case EGL_SYNC_STATUS_KHR:
2181        *value = EGL_SIGNALED_KHR;
2182        return EGL_TRUE;
2183    case EGL_SYNC_CONDITION_KHR:
2184        *value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
2185        return EGL_TRUE;
2186    default:
2187        return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
2188    }
2189}
2190
2191// ----------------------------------------------------------------------------
2192// ANDROID extensions
2193// ----------------------------------------------------------------------------
2194
2195EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2196        EGLint left, EGLint top, EGLint width, EGLint height)
2197{
2198    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2199        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2200
2201    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2202    if (!d->isValid())
2203        return setError(EGL_BAD_SURFACE, EGL_FALSE);
2204    if (d->dpy != dpy)
2205        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2206
2207    // post the surface
2208    d->setSwapRectangle(left, top, width, height);
2209
2210    return EGL_TRUE;
2211}
2212