egl.cpp revision 1071c201432405883c22ae4a331cc5a1b3a0fa8c
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <errno.h>
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <unistd.h>
24#include <fcntl.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28
29#include <cutils/log.h>
30#include <cutils/atomic.h>
31
32#include <utils/threads.h>
33
34#include <EGL/egl.h>
35#include <EGL/eglext.h>
36#include <GLES/gl.h>
37#include <GLES/glext.h>
38
39#include <pixelflinger/format.h>
40#include <pixelflinger/pixelflinger.h>
41
42#include <private/ui/android_natives_priv.h>
43#include <private/ui/sw_gralloc_handle.h>
44
45#include <hardware/copybit.h>
46
47#include "context.h"
48#include "state.h"
49#include "texture.h"
50#include "matrix.h"
51
52#undef NELEM
53#define NELEM(x) (sizeof(x)/sizeof(*(x)))
54
55// ----------------------------------------------------------------------------
56namespace android {
57// ----------------------------------------------------------------------------
58
59const unsigned int NUM_DISPLAYS = 1;
60
61static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
62static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
63static pthread_key_t gEGLErrorKey = -1;
64#ifndef HAVE_ANDROID_OS
65namespace gl {
66pthread_key_t gGLKey = -1;
67}; // namespace gl
68#endif
69
70template<typename T>
71static T setError(GLint error, T returnValue) {
72    if (ggl_unlikely(gEGLErrorKey == -1)) {
73        pthread_mutex_lock(&gErrorKeyMutex);
74        if (gEGLErrorKey == -1)
75            pthread_key_create(&gEGLErrorKey, NULL);
76        pthread_mutex_unlock(&gErrorKeyMutex);
77    }
78    pthread_setspecific(gEGLErrorKey, (void*)error);
79    return returnValue;
80}
81
82static GLint getError() {
83    if (ggl_unlikely(gEGLErrorKey == -1))
84        return EGL_SUCCESS;
85    GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
86    pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
87    return error;
88}
89
90// ----------------------------------------------------------------------------
91
92struct egl_display_t
93{
94    egl_display_t() : type(0), initialized(0) { }
95
96    static egl_display_t& get_display(EGLDisplay dpy);
97
98    static EGLBoolean is_valid(EGLDisplay dpy) {
99        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
100    }
101
102    NativeDisplayType   type;
103    volatile int32_t    initialized;
104};
105
106static egl_display_t gDisplays[NUM_DISPLAYS];
107
108egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
109    return gDisplays[uintptr_t(dpy)-1U];
110}
111
112struct egl_context_t {
113    enum {
114        IS_CURRENT      =   0x00010000,
115        NEVER_CURRENT   =   0x00020000
116    };
117    uint32_t            flags;
118    EGLDisplay          dpy;
119    EGLConfig           config;
120    EGLSurface          read;
121    EGLSurface          draw;
122
123    static inline egl_context_t* context(EGLContext ctx) {
124        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
125        return static_cast<egl_context_t*>(gl->rasterizer.base);
126    }
127};
128
129// ----------------------------------------------------------------------------
130
131struct egl_surface_t
132{
133    enum {
134        PAGE_FLIP = 0x00000001,
135        MAGIC     = 0x31415265
136    };
137
138    uint32_t            magic;
139    EGLDisplay          dpy;
140    EGLConfig           config;
141    EGLContext          ctx;
142
143                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
144    virtual     ~egl_surface_t();
145                bool    isValid() const;
146    virtual     bool    initCheck() const = 0;
147
148    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
149    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
150    virtual     EGLBoolean  connect() { return EGL_TRUE; }
151    virtual     void        disconnect() {}
152    virtual     EGLint      getWidth() const = 0;
153    virtual     EGLint      getHeight() const = 0;
154
155    virtual     EGLint      getHorizontalResolution() const;
156    virtual     EGLint      getVerticalResolution() const;
157    virtual     EGLint      getRefreshRate() const;
158    virtual     EGLint      getSwapBehavior() const;
159    virtual     EGLBoolean  swapBuffers();
160    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
161    virtual     EGLClientBuffer getRenderBuffer() const;
162protected:
163    GGLSurface              depth;
164};
165
166egl_surface_t::egl_surface_t(EGLDisplay dpy,
167        EGLConfig config,
168        int32_t depthFormat)
169    : magic(MAGIC), dpy(dpy), config(config), ctx(0)
170{
171    depth.version = sizeof(GGLSurface);
172    depth.data = 0;
173    depth.format = depthFormat;
174}
175egl_surface_t::~egl_surface_t()
176{
177    magic = 0;
178    free(depth.data);
179}
180bool egl_surface_t::isValid() const {
181    LOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
182    return magic == MAGIC;
183}
184
185EGLBoolean egl_surface_t::swapBuffers() {
186    return EGL_FALSE;
187}
188EGLint egl_surface_t::getHorizontalResolution() const {
189    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
190}
191EGLint egl_surface_t::getVerticalResolution() const {
192    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
193}
194EGLint egl_surface_t::getRefreshRate() const {
195    return (60 * EGL_DISPLAY_SCALING);
196}
197EGLint egl_surface_t::getSwapBehavior() const {
198    return EGL_BUFFER_PRESERVED;
199}
200EGLBoolean egl_surface_t::setSwapRectangle(
201        EGLint l, EGLint t, EGLint w, EGLint h)
202{
203    return EGL_FALSE;
204}
205EGLClientBuffer egl_surface_t::getRenderBuffer() const {
206    return 0;
207}
208
209// ----------------------------------------------------------------------------
210
211struct egl_window_surface_v2_t : public egl_surface_t
212{
213    egl_window_surface_v2_t(
214            EGLDisplay dpy, EGLConfig config,
215            int32_t depthFormat,
216            ANativeWindow* window);
217
218    ~egl_window_surface_v2_t();
219
220    virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
221    virtual     EGLBoolean  swapBuffers();
222    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
223    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
224    virtual     EGLBoolean  connect();
225    virtual     void        disconnect();
226    virtual     EGLint      getWidth() const    { return width;  }
227    virtual     EGLint      getHeight() const   { return height; }
228    virtual     EGLint      getHorizontalResolution() const;
229    virtual     EGLint      getVerticalResolution() const;
230    virtual     EGLint      getRefreshRate() const;
231    virtual     EGLint      getSwapBehavior() const;
232    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
233    virtual     EGLClientBuffer  getRenderBuffer() const;
234
235private:
236    status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
237    status_t unlock(android_native_buffer_t* buf);
238    ANativeWindow*   nativeWindow;
239    android_native_buffer_t*   buffer;
240    android_native_buffer_t*   previousBuffer;
241    gralloc_module_t const*    module;
242    copybit_device_t*          blitengine;
243    int width;
244    int height;
245    void* bits;
246    GGLFormat const* pixelFormatTable;
247
248    struct Rect {
249        inline Rect() { };
250        inline Rect(int32_t w, int32_t h)
251            : left(0), top(0), right(w), bottom(h) { }
252        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
253            : left(l), top(t), right(r), bottom(b) { }
254        Rect& andSelf(const Rect& r) {
255            left   = max(left, r.left);
256            top    = max(top, r.top);
257            right  = min(right, r.right);
258            bottom = min(bottom, r.bottom);
259            return *this;
260        }
261        bool isEmpty() const {
262            return (left>=right || top>=bottom);
263        }
264        void dump(char const* what) {
265            LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
266                    what, left, top, right-left, bottom-top);
267        }
268
269        int32_t left;
270        int32_t top;
271        int32_t right;
272        int32_t bottom;
273    };
274
275    struct Region {
276        inline Region() : count(0) { }
277        typedef Rect const* const_iterator;
278        const_iterator begin() const { return storage; }
279        const_iterator end() const { return storage+count; }
280        static Region subtract(const Rect& lhs, const Rect& rhs) {
281            Region reg;
282            Rect* storage = reg.storage;
283            if (!lhs.isEmpty()) {
284                if (lhs.top < rhs.top) { // top rect
285                    storage->left   = lhs.left;
286                    storage->top    = lhs.top;
287                    storage->right  = lhs.right;
288                    storage->bottom = rhs.top;
289                    storage++;
290                }
291                const int32_t top = max(lhs.top, rhs.top);
292                const int32_t bot = min(lhs.bottom, rhs.bottom);
293                if (top < bot) {
294                    if (lhs.left < rhs.left) { // left-side rect
295                        storage->left   = lhs.left;
296                        storage->top    = top;
297                        storage->right  = rhs.left;
298                        storage->bottom = bot;
299                        storage++;
300                    }
301                    if (lhs.right > rhs.right) { // right-side rect
302                        storage->left   = rhs.right;
303                        storage->top    = top;
304                        storage->right  = lhs.right;
305                        storage->bottom = bot;
306                        storage++;
307                    }
308                }
309                if (lhs.bottom > rhs.bottom) { // bottom rect
310                    storage->left   = lhs.left;
311                    storage->top    = rhs.bottom;
312                    storage->right  = lhs.right;
313                    storage->bottom = lhs.bottom;
314                    storage++;
315                }
316                reg.count = storage - reg.storage;
317            }
318            return reg;
319        }
320        bool isEmpty() const {
321            return count<=0;
322        }
323    private:
324        Rect storage[4];
325        ssize_t count;
326    };
327
328    struct region_iterator : public copybit_region_t {
329        region_iterator(const Region& region)
330            : b(region.begin()), e(region.end()) {
331            this->next = iterate;
332        }
333    private:
334        static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
335            region_iterator const* me = static_cast<region_iterator const*>(self);
336            if (me->b != me->e) {
337                *reinterpret_cast<Rect*>(rect) = *me->b++;
338                return 1;
339            }
340            return 0;
341        }
342        mutable Region::const_iterator b;
343        Region::const_iterator const e;
344    };
345
346    void copyBlt(
347            android_native_buffer_t* dst, void* dst_vaddr,
348            android_native_buffer_t* src, void const* src_vaddr,
349            const Region& clip);
350
351    Rect dirtyRegion;
352    Rect oldDirtyRegion;
353};
354
355egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
356        EGLConfig config,
357        int32_t depthFormat,
358        ANativeWindow* window)
359    : egl_surface_t(dpy, config, depthFormat),
360    nativeWindow(window), buffer(0), previousBuffer(0), module(0),
361    blitengine(0), bits(NULL)
362{
363    hw_module_t const* pModule;
364    hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
365    module = reinterpret_cast<gralloc_module_t const*>(pModule);
366
367    if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &pModule) == 0) {
368        copybit_open(pModule, &blitengine);
369    }
370
371    pixelFormatTable = gglGetPixelFormatTable();
372
373    // keep a reference on the window
374    nativeWindow->common.incRef(&nativeWindow->common);
375    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
376    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
377}
378
379egl_window_surface_v2_t::~egl_window_surface_v2_t() {
380    if (buffer) {
381        buffer->common.decRef(&buffer->common);
382    }
383    if (previousBuffer) {
384        previousBuffer->common.decRef(&previousBuffer->common);
385    }
386    nativeWindow->common.decRef(&nativeWindow->common);
387    if (blitengine) {
388        copybit_close(blitengine);
389    }
390}
391
392EGLBoolean egl_window_surface_v2_t::connect()
393{
394    // we're intending to do software rendering
395    native_window_set_usage(nativeWindow,
396            GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
397
398    // dequeue a buffer
399    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
400        return setError(EGL_BAD_ALLOC, EGL_FALSE);
401    }
402
403    // allocate a corresponding depth-buffer
404    width = buffer->width;
405    height = buffer->height;
406    if (depth.format) {
407        depth.width   = width;
408        depth.height  = height;
409        depth.stride  = depth.width; // use the width here
410        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
411        if (depth.data == 0) {
412            return setError(EGL_BAD_ALLOC, EGL_FALSE);
413        }
414    }
415
416    // keep a reference on the buffer
417    buffer->common.incRef(&buffer->common);
418
419    // Lock the buffer
420    nativeWindow->lockBuffer(nativeWindow, buffer);
421    // pin the buffer down
422    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
423            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
424        LOGE("connect() failed to lock buffer %p (%ux%u)",
425                buffer, buffer->width, buffer->height);
426        return setError(EGL_BAD_ACCESS, EGL_FALSE);
427        // FIXME: we should make sure we're not accessing the buffer anymore
428    }
429    return EGL_TRUE;
430}
431
432void egl_window_surface_v2_t::disconnect()
433{
434    if (buffer && bits) {
435        bits = NULL;
436        unlock(buffer);
437    }
438    // enqueue the last frame
439    nativeWindow->queueBuffer(nativeWindow, buffer);
440    if (buffer) {
441        buffer->common.decRef(&buffer->common);
442        buffer = 0;
443    }
444    if (previousBuffer) {
445        previousBuffer->common.decRef(&previousBuffer->common);
446        previousBuffer = 0;
447    }
448}
449
450status_t egl_window_surface_v2_t::lock(
451        android_native_buffer_t* buf, int usage, void** vaddr)
452{
453    int err;
454    if (sw_gralloc_handle_t::validate(buf->handle) < 0) {
455        err = module->lock(module, buf->handle,
456                usage, 0, 0, buf->width, buf->height, vaddr);
457    } else {
458        sw_gralloc_handle_t const* hnd =
459                reinterpret_cast<sw_gralloc_handle_t const*>(buf->handle);
460        *vaddr = (void*)hnd->base;
461        err = NO_ERROR;
462    }
463    return err;
464}
465
466status_t egl_window_surface_v2_t::unlock(android_native_buffer_t* buf)
467{
468    if (!buf) return BAD_VALUE;
469    int err = NO_ERROR;
470    if (sw_gralloc_handle_t::validate(buf->handle) < 0) {
471        err = module->unlock(module, buf->handle);
472    }
473    return err;
474}
475
476void egl_window_surface_v2_t::copyBlt(
477        android_native_buffer_t* dst, void* dst_vaddr,
478        android_native_buffer_t* src, void const* src_vaddr,
479        const Region& clip)
480{
481    // FIXME: use copybit if possible
482    // NOTE: dst and src must be the same format
483
484    status_t err = NO_ERROR;
485    copybit_device_t* const copybit = blitengine;
486    if (copybit)  {
487        copybit_image_t simg;
488        simg.w = src->stride;
489        simg.h = src->height;
490        simg.format = src->format;
491        simg.handle = const_cast<native_handle_t*>(src->handle);
492
493        copybit_image_t dimg;
494        dimg.w = dst->stride;
495        dimg.h = dst->height;
496        dimg.format = dst->format;
497        dimg.handle = const_cast<native_handle_t*>(dst->handle);
498
499        copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
500        copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 255);
501        copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
502        region_iterator it(clip);
503        err = copybit->blit(copybit, &dimg, &simg, &it);
504        if (err != NO_ERROR) {
505            LOGE("copybit failed (%s)", strerror(err));
506        }
507    }
508
509    if (!copybit || err) {
510        Region::const_iterator cur = clip.begin();
511        Region::const_iterator end = clip.end();
512
513        const size_t bpp = pixelFormatTable[src->format].size;
514        const size_t dbpr = dst->stride * bpp;
515        const size_t sbpr = src->stride * bpp;
516
517        uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
518        uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
519
520        while (cur != end) {
521            const Rect& r(*cur++);
522            ssize_t w = r.right - r.left;
523            ssize_t h = r.bottom - r.top;
524            if (w <= 0 || h<=0) continue;
525            size_t size = w * bpp;
526            uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
527            uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
528            if (dbpr==sbpr && size==sbpr) {
529                size *= h;
530                h = 1;
531            }
532            do {
533                memcpy(d, s, size);
534                d += dbpr;
535                s += sbpr;
536            } while (--h > 0);
537        }
538    }
539}
540
541EGLBoolean egl_window_surface_v2_t::swapBuffers()
542{
543    if (!buffer) {
544        return setError(EGL_BAD_ACCESS, EGL_FALSE);
545    }
546
547    /*
548     * Handle eglSetSwapRectangleANDROID()
549     * We copyback from the front buffer
550     */
551    if (!dirtyRegion.isEmpty()) {
552        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
553        if (previousBuffer) {
554            const Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
555            if (!copyBack.isEmpty()) {
556                void* prevBits;
557                if (lock(previousBuffer,
558                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
559                    // copy from previousBuffer to buffer
560                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
561                    unlock(previousBuffer);
562                }
563            }
564        }
565        oldDirtyRegion = dirtyRegion;
566    }
567
568    if (previousBuffer) {
569        previousBuffer->common.decRef(&previousBuffer->common);
570        previousBuffer = 0;
571    }
572
573    unlock(buffer);
574    previousBuffer = buffer;
575    nativeWindow->queueBuffer(nativeWindow, buffer);
576    buffer = 0;
577
578    // dequeue a new buffer
579    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) {
580
581        // TODO: lockBuffer should rather be executed when the very first
582        // direct rendering occurs.
583        nativeWindow->lockBuffer(nativeWindow, buffer);
584
585        // reallocate the depth-buffer if needed
586        if ((width != buffer->width) || (height != buffer->height)) {
587            // TODO: we probably should reset the swap rect here
588            // if the window size has changed
589            width = buffer->width;
590            height = buffer->height;
591            if (depth.data) {
592                free(depth.data);
593                depth.width   = width;
594                depth.height  = height;
595                depth.stride  = buffer->stride;
596                depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
597                if (depth.data == 0) {
598                    setError(EGL_BAD_ALLOC, EGL_FALSE);
599                    return EGL_FALSE;
600                }
601            }
602        }
603
604        // keep a reference on the buffer
605        buffer->common.incRef(&buffer->common);
606
607        // finally pin the buffer down
608        if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
609                GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
610            LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
611                    buffer, buffer->width, buffer->height);
612            return setError(EGL_BAD_ACCESS, EGL_FALSE);
613            // FIXME: we should make sure we're not accessing the buffer anymore
614        }
615    } else {
616        return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
617    }
618
619    return EGL_TRUE;
620}
621
622EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
623        EGLint l, EGLint t, EGLint w, EGLint h)
624{
625    dirtyRegion = Rect(l, t, l+w, t+h);
626    return EGL_TRUE;
627}
628
629EGLClientBuffer egl_window_surface_v2_t::getRenderBuffer() const
630{
631    return buffer;
632}
633
634EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
635{
636    GGLSurface buffer;
637    buffer.version = sizeof(GGLSurface);
638    buffer.width   = this->buffer->width;
639    buffer.height  = this->buffer->height;
640    buffer.stride  = this->buffer->stride;
641    buffer.data    = (GGLubyte*)bits;
642    buffer.format  = this->buffer->format;
643    gl->rasterizer.procs.colorBuffer(gl, &buffer);
644    if (depth.data != gl->rasterizer.state.buffers.depth.data)
645        gl->rasterizer.procs.depthBuffer(gl, &depth);
646
647    return EGL_TRUE;
648}
649EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
650{
651    GGLSurface buffer;
652    buffer.version = sizeof(GGLSurface);
653    buffer.width   = this->buffer->width;
654    buffer.height  = this->buffer->height;
655    buffer.stride  = this->buffer->stride;
656    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
657    buffer.format  = this->buffer->format;
658    gl->rasterizer.procs.readBuffer(gl, &buffer);
659    return EGL_TRUE;
660}
661EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
662    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
663}
664EGLint egl_window_surface_v2_t::getVerticalResolution() const {
665    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
666}
667EGLint egl_window_surface_v2_t::getRefreshRate() const {
668    return (60 * EGL_DISPLAY_SCALING); // FIXME
669}
670EGLint egl_window_surface_v2_t::getSwapBehavior() const
671{
672    /*
673     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
674     * the content of the swapped buffer.
675     *
676     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
677     *
678     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
679     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
680     * is, everything outside of this area is preserved.
681     *
682     * This implementation of EGL assumes the later case.
683     *
684     */
685
686    return EGL_BUFFER_DESTROYED;
687}
688
689// ----------------------------------------------------------------------------
690
691struct egl_pixmap_surface_t : public egl_surface_t
692{
693    egl_pixmap_surface_t(
694            EGLDisplay dpy, EGLConfig config,
695            int32_t depthFormat,
696            egl_native_pixmap_t const * pixmap);
697
698    virtual ~egl_pixmap_surface_t() { }
699
700    virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
701    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
702    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
703    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
704    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
705private:
706    egl_native_pixmap_t     nativePixmap;
707};
708
709egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
710        EGLConfig config,
711        int32_t depthFormat,
712        egl_native_pixmap_t const * pixmap)
713    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
714{
715    if (depthFormat) {
716        depth.width   = pixmap->width;
717        depth.height  = pixmap->height;
718        depth.stride  = depth.width; // use the width here
719        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
720        if (depth.data == 0) {
721            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
722        }
723    }
724}
725EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
726{
727    GGLSurface buffer;
728    buffer.version = sizeof(GGLSurface);
729    buffer.width   = nativePixmap.width;
730    buffer.height  = nativePixmap.height;
731    buffer.stride  = nativePixmap.stride;
732    buffer.data    = nativePixmap.data;
733    buffer.format  = nativePixmap.format;
734
735    gl->rasterizer.procs.colorBuffer(gl, &buffer);
736    if (depth.data != gl->rasterizer.state.buffers.depth.data)
737        gl->rasterizer.procs.depthBuffer(gl, &depth);
738    return EGL_TRUE;
739}
740EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
741{
742    GGLSurface buffer;
743    buffer.version = sizeof(GGLSurface);
744    buffer.width   = nativePixmap.width;
745    buffer.height  = nativePixmap.height;
746    buffer.stride  = nativePixmap.stride;
747    buffer.data    = nativePixmap.data;
748    buffer.format  = nativePixmap.format;
749    gl->rasterizer.procs.readBuffer(gl, &buffer);
750    return EGL_TRUE;
751}
752
753// ----------------------------------------------------------------------------
754
755struct egl_pbuffer_surface_t : public egl_surface_t
756{
757    egl_pbuffer_surface_t(
758            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
759            int32_t w, int32_t h, int32_t f);
760
761    virtual ~egl_pbuffer_surface_t();
762
763    virtual     bool        initCheck() const   { return pbuffer.data != 0; }
764    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
765    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
766    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
767    virtual     EGLint      getHeight() const   { return pbuffer.height; }
768private:
769    GGLSurface  pbuffer;
770};
771
772egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
773        EGLConfig config, int32_t depthFormat,
774        int32_t w, int32_t h, int32_t f)
775    : egl_surface_t(dpy, config, depthFormat)
776{
777    size_t size = w*h;
778    switch (f) {
779        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
780        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
781        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
782        case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
783        default:
784            LOGE("incompatible pixel format for pbuffer (format=%d)", f);
785            pbuffer.data = 0;
786            break;
787    }
788    pbuffer.version = sizeof(GGLSurface);
789    pbuffer.width   = w;
790    pbuffer.height  = h;
791    pbuffer.stride  = w;
792    pbuffer.data    = (GGLubyte*)malloc(size);
793    pbuffer.format  = f;
794
795    if (depthFormat) {
796        depth.width   = pbuffer.width;
797        depth.height  = pbuffer.height;
798        depth.stride  = depth.width; // use the width here
799        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
800        if (depth.data == 0) {
801            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
802            return;
803        }
804    }
805}
806egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
807    free(pbuffer.data);
808}
809EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
810{
811    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
812    if (depth.data != gl->rasterizer.state.buffers.depth.data)
813        gl->rasterizer.procs.depthBuffer(gl, &depth);
814    return EGL_TRUE;
815}
816EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
817{
818    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
819    return EGL_TRUE;
820}
821
822// ----------------------------------------------------------------------------
823
824struct config_pair_t {
825    GLint key;
826    GLint value;
827};
828
829struct configs_t {
830    const config_pair_t* array;
831    int                  size;
832};
833
834struct config_management_t {
835    GLint key;
836    bool (*match)(GLint reqValue, GLint confValue);
837    static bool atLeast(GLint reqValue, GLint confValue) {
838        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
839    }
840    static bool exact(GLint reqValue, GLint confValue) {
841        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
842    }
843    static bool mask(GLint reqValue, GLint confValue) {
844        return (confValue & reqValue) == reqValue;
845    }
846};
847
848// ----------------------------------------------------------------------------
849
850#define VERSION_MAJOR 1
851#define VERSION_MINOR 2
852static char const * const gVendorString     = "Google Inc.";
853static char const * const gVersionString    = "1.2 Android Driver 1.1.0";
854static char const * const gClientApiString  = "OpenGL ES";
855static char const * const gExtensionsString =
856        "EGL_KHR_image_base "
857        // "KHR_image_pixmap "
858        "EGL_ANDROID_image_native_buffer "
859        "EGL_ANDROID_swap_rectangle "
860        "EGL_ANDROID_get_render_buffer "
861        ;
862
863// ----------------------------------------------------------------------------
864
865struct extention_map_t {
866    const char * const name;
867    __eglMustCastToProperFunctionPointerType address;
868};
869
870static const extention_map_t gExtentionMap[] = {
871    { "glDrawTexsOES",
872            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
873    { "glDrawTexiOES",
874            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
875    { "glDrawTexfOES",
876            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
877    { "glDrawTexxOES",
878            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
879    { "glDrawTexsvOES",
880            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
881    { "glDrawTexivOES",
882            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
883    { "glDrawTexfvOES",
884            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
885    { "glDrawTexxvOES",
886            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
887    { "glQueryMatrixxOES",
888            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
889    { "glEGLImageTargetTexture2DOES",
890            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
891    { "glEGLImageTargetRenderbufferStorageOES",
892            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
893    { "glClipPlanef",
894            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
895    { "glClipPlanex",
896            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
897    { "glBindBuffer",
898            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
899    { "glBufferData",
900            (__eglMustCastToProperFunctionPointerType)&glBufferData },
901    { "glBufferSubData",
902            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
903    { "glDeleteBuffers",
904            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
905    { "glGenBuffers",
906            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
907    { "eglCreateImageKHR",
908            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
909    { "eglDestroyImageKHR",
910            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
911    { "eglSetSwapRectangleANDROID",
912            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
913    { "eglGetRenderBufferANDROID",
914            (__eglMustCastToProperFunctionPointerType)&eglGetRenderBufferANDROID },
915};
916
917/*
918 * In the lists below, attributes names MUST be sorted.
919 * Additionally, all configs must be sorted according to
920 * the EGL specification.
921 */
922
923static config_pair_t const config_base_attribute_list[] = {
924        { EGL_STENCIL_SIZE,               0                                 },
925        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
926        { EGL_LEVEL,                      0                                 },
927        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
928        { EGL_MAX_PBUFFER_PIXELS,
929                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
930        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
931        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
932        { EGL_NATIVE_VISUAL_ID,           0                                 },
933        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
934        { EGL_SAMPLES,                    0                                 },
935        { EGL_SAMPLE_BUFFERS,             0                                 },
936        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
937        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
938        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
939        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
940        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
941        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
942        { EGL_MIN_SWAP_INTERVAL,          1                                 },
943        { EGL_MAX_SWAP_INTERVAL,          1                                 },
944        { EGL_LUMINANCE_SIZE,             0                                 },
945        { EGL_ALPHA_MASK_SIZE,            0                                 },
946        { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
947        { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
948        { EGL_CONFORMANT,                 0                                 }
949};
950
951// These configs can override the base attribute list
952// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
953
954// 565 configs
955static config_pair_t const config_0_attribute_list[] = {
956        { EGL_BUFFER_SIZE,     16 },
957        { EGL_ALPHA_SIZE,       0 },
958        { EGL_BLUE_SIZE,        5 },
959        { EGL_GREEN_SIZE,       6 },
960        { EGL_RED_SIZE,         5 },
961        { EGL_DEPTH_SIZE,       0 },
962        { EGL_CONFIG_ID,        0 },
963        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
964};
965
966static config_pair_t const config_1_attribute_list[] = {
967        { EGL_BUFFER_SIZE,     16 },
968        { EGL_ALPHA_SIZE,       0 },
969        { EGL_BLUE_SIZE,        5 },
970        { EGL_GREEN_SIZE,       6 },
971        { EGL_RED_SIZE,         5 },
972        { EGL_DEPTH_SIZE,      16 },
973        { EGL_CONFIG_ID,        1 },
974        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
975};
976
977// RGB 888 configs
978static config_pair_t const config_2_attribute_list[] = {
979        { EGL_BUFFER_SIZE,     32 },
980        { EGL_ALPHA_SIZE,       0 },
981        { EGL_BLUE_SIZE,        8 },
982        { EGL_GREEN_SIZE,       8 },
983        { EGL_RED_SIZE,         8 },
984        { EGL_DEPTH_SIZE,       0 },
985        { EGL_CONFIG_ID,        6 },
986        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
987};
988
989static config_pair_t const config_3_attribute_list[] = {
990        { EGL_BUFFER_SIZE,     32 },
991        { EGL_ALPHA_SIZE,       0 },
992        { EGL_BLUE_SIZE,        8 },
993        { EGL_GREEN_SIZE,       8 },
994        { EGL_RED_SIZE,         8 },
995        { EGL_DEPTH_SIZE,      16 },
996        { EGL_CONFIG_ID,        7 },
997        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
998};
999
1000// 8888 configs
1001static config_pair_t const config_4_attribute_list[] = {
1002        { EGL_BUFFER_SIZE,     32 },
1003        { EGL_ALPHA_SIZE,       8 },
1004        { EGL_BLUE_SIZE,        8 },
1005        { EGL_GREEN_SIZE,       8 },
1006        { EGL_RED_SIZE,         8 },
1007        { EGL_DEPTH_SIZE,       0 },
1008        { EGL_CONFIG_ID,        2 },
1009        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1010};
1011
1012static config_pair_t const config_5_attribute_list[] = {
1013        { EGL_BUFFER_SIZE,     32 },
1014        { EGL_ALPHA_SIZE,       8 },
1015        { EGL_BLUE_SIZE,        8 },
1016        { EGL_GREEN_SIZE,       8 },
1017        { EGL_RED_SIZE,         8 },
1018        { EGL_DEPTH_SIZE,      16 },
1019        { EGL_CONFIG_ID,        3 },
1020        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1021};
1022
1023// A8 configs
1024static config_pair_t const config_6_attribute_list[] = {
1025        { EGL_BUFFER_SIZE,      8 },
1026        { EGL_ALPHA_SIZE,       8 },
1027        { EGL_BLUE_SIZE,        0 },
1028        { EGL_GREEN_SIZE,       0 },
1029        { EGL_RED_SIZE,         0 },
1030        { EGL_DEPTH_SIZE,       0 },
1031        { EGL_CONFIG_ID,        4 },
1032        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1033};
1034
1035static config_pair_t const config_7_attribute_list[] = {
1036        { EGL_BUFFER_SIZE,      8 },
1037        { EGL_ALPHA_SIZE,       8 },
1038        { EGL_BLUE_SIZE,        0 },
1039        { EGL_GREEN_SIZE,       0 },
1040        { EGL_RED_SIZE,         0 },
1041        { EGL_DEPTH_SIZE,      16 },
1042        { EGL_CONFIG_ID,        5 },
1043        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1044};
1045
1046static configs_t const gConfigs[] = {
1047        { config_0_attribute_list, NELEM(config_0_attribute_list) },
1048        { config_1_attribute_list, NELEM(config_1_attribute_list) },
1049        { config_2_attribute_list, NELEM(config_2_attribute_list) },
1050        { config_3_attribute_list, NELEM(config_3_attribute_list) },
1051        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1052        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1053        { config_6_attribute_list, NELEM(config_6_attribute_list) },
1054        { config_7_attribute_list, NELEM(config_7_attribute_list) },
1055};
1056
1057static config_management_t const gConfigManagement[] = {
1058        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1059        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1060        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1061        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1062        { EGL_RED_SIZE,                   config_management_t::atLeast },
1063        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1064        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1065        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1066        { EGL_CONFIG_ID,                  config_management_t::exact   },
1067        { EGL_LEVEL,                      config_management_t::exact   },
1068        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::exact   },
1069        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::exact   },
1070        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::exact   },
1071        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1072        { EGL_NATIVE_VISUAL_ID,           config_management_t::exact   },
1073        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1074        { EGL_SAMPLES,                    config_management_t::exact   },
1075        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1076        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1077        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1078        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1079        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1080        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1081        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1082        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1083        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1084        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1085        { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1086        { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1087        { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1088        { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1089        { EGL_CONFORMANT,                 config_management_t::mask    }
1090};
1091
1092
1093static config_pair_t const config_defaults[] = {
1094    // attributes that are not specified are simply ignored, if a particular
1095    // one needs not be ignored, it must be specified here, eg:
1096    // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1097};
1098
1099// ----------------------------------------------------------------------------
1100
1101static status_t getConfigFormatInfo(EGLint configID,
1102        int32_t& pixelFormat, int32_t& depthFormat)
1103{
1104    switch(configID) {
1105    case 0:
1106        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1107        depthFormat = 0;
1108        break;
1109    case 1:
1110        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1111        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1112        break;
1113    case 2:
1114        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1115        depthFormat = 0;
1116        break;
1117    case 3:
1118        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1119        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1120        break;
1121    case 4:
1122        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1123        depthFormat = 0;
1124        break;
1125    case 5:
1126        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1127        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1128        break;
1129    case 6:
1130        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1131        depthFormat = 0;
1132        break;
1133    case 7:
1134        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1135        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1136        break;
1137    default:
1138        return NAME_NOT_FOUND;
1139    }
1140    return NO_ERROR;
1141}
1142
1143// ----------------------------------------------------------------------------
1144
1145template<typename T>
1146static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1147{
1148   while (first <= last) {
1149       int mid = (first + last) / 2;
1150       if (key > sortedArray[mid].key) {
1151           first = mid + 1;
1152       } else if (key < sortedArray[mid].key) {
1153           last = mid - 1;
1154       } else {
1155           return mid;
1156       }
1157   }
1158   return -1;
1159}
1160
1161static int isAttributeMatching(int i, EGLint attr, EGLint val)
1162{
1163    // look for the attribute in all of our configs
1164    config_pair_t const* configFound = gConfigs[i].array;
1165    int index = binarySearch<config_pair_t>(
1166            gConfigs[i].array,
1167            0, gConfigs[i].size-1,
1168            attr);
1169    if (index < 0) {
1170        configFound = config_base_attribute_list;
1171        index = binarySearch<config_pair_t>(
1172                config_base_attribute_list,
1173                0, NELEM(config_base_attribute_list)-1,
1174                attr);
1175    }
1176    if (index >= 0) {
1177        // attribute found, check if this config could match
1178        int cfgMgtIndex = binarySearch<config_management_t>(
1179                gConfigManagement,
1180                0, NELEM(gConfigManagement)-1,
1181                attr);
1182        if (cfgMgtIndex >= 0) {
1183            bool match = gConfigManagement[cfgMgtIndex].match(
1184                    val, configFound[index].value);
1185            if (match) {
1186                // this config matches
1187                return 1;
1188            }
1189        } else {
1190            // attribute not found. this should NEVER happen.
1191        }
1192    } else {
1193        // error, this attribute doesn't exist
1194    }
1195    return 0;
1196}
1197
1198static int makeCurrent(ogles_context_t* gl)
1199{
1200    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1201    if (gl) {
1202        egl_context_t* c = egl_context_t::context(gl);
1203        if (c->flags & egl_context_t::IS_CURRENT) {
1204            if (current != gl) {
1205                // it is an error to set a context current, if it's already
1206                // current to another thread
1207                return -1;
1208            }
1209        } else {
1210            if (current) {
1211                // mark the current context as not current, and flush
1212                glFlush();
1213                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1214            }
1215        }
1216        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1217            // The context is not current, make it current!
1218            setGlThreadSpecific(gl);
1219            c->flags |= egl_context_t::IS_CURRENT;
1220        }
1221    } else {
1222        if (current) {
1223            // mark the current context as not current, and flush
1224            glFlush();
1225            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1226        }
1227        // this thread has no context attached to it
1228        setGlThreadSpecific(0);
1229    }
1230    return 0;
1231}
1232
1233static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
1234        EGLint attribute, EGLint *value)
1235{
1236    size_t numConfigs =  NELEM(gConfigs);
1237    int index = (int)config;
1238    if (uint32_t(index) >= numConfigs)
1239        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1240
1241    int attrIndex;
1242    attrIndex = binarySearch<config_pair_t>(
1243            gConfigs[index].array,
1244            0, gConfigs[index].size-1,
1245            attribute);
1246    if (attrIndex>=0) {
1247        *value = gConfigs[index].array[attrIndex].value;
1248        return EGL_TRUE;
1249    }
1250
1251    attrIndex = binarySearch<config_pair_t>(
1252            config_base_attribute_list,
1253            0, NELEM(config_base_attribute_list)-1,
1254            attribute);
1255    if (attrIndex>=0) {
1256        *value = config_base_attribute_list[attrIndex].value;
1257        return EGL_TRUE;
1258    }
1259    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1260}
1261
1262static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1263        NativeWindowType window, const EGLint *attrib_list)
1264{
1265    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1266        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1267    if (window == 0)
1268        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1269
1270    EGLint surfaceType;
1271    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1272        return EGL_FALSE;
1273
1274    if (!(surfaceType & EGL_WINDOW_BIT))
1275        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1276
1277    if (static_cast<ANativeWindow*>(window)->common.magic !=
1278            ANDROID_NATIVE_WINDOW_MAGIC) {
1279        return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1280    }
1281
1282    EGLint configID;
1283    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1284        return EGL_FALSE;
1285
1286    int32_t depthFormat;
1287    int32_t pixelFormat;
1288    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1289        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1290    }
1291
1292    // FIXME: we don't have access to the pixelFormat here just yet.
1293    // (it's possible that the surface is not fully initialized)
1294    // maybe this should be done after the page-flip
1295    //if (EGLint(info.format) != pixelFormat)
1296    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1297
1298    egl_surface_t* surface;
1299    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1300            static_cast<ANativeWindow*>(window));
1301
1302    if (!surface->initCheck()) {
1303        // there was a problem in the ctor, the error
1304        // flag has been set.
1305        delete surface;
1306        surface = 0;
1307    }
1308    return surface;
1309}
1310
1311static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1312        NativePixmapType pixmap, const EGLint *attrib_list)
1313{
1314    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1315        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1316    if (pixmap == 0)
1317        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1318
1319    EGLint surfaceType;
1320    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1321        return EGL_FALSE;
1322
1323    if (!(surfaceType & EGL_PIXMAP_BIT))
1324        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1325
1326    if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1327            sizeof(egl_native_pixmap_t)) {
1328        return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1329    }
1330
1331    EGLint configID;
1332    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1333        return EGL_FALSE;
1334
1335    int32_t depthFormat;
1336    int32_t pixelFormat;
1337    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1338        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1339    }
1340
1341    if (pixmap->format != pixelFormat)
1342        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1343
1344    egl_surface_t* surface =
1345        new egl_pixmap_surface_t(dpy, config, depthFormat,
1346                static_cast<egl_native_pixmap_t*>(pixmap));
1347
1348    if (!surface->initCheck()) {
1349        // there was a problem in the ctor, the error
1350        // flag has been set.
1351        delete surface;
1352        surface = 0;
1353    }
1354    return surface;
1355}
1356
1357static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1358        const EGLint *attrib_list)
1359{
1360    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1361        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1362
1363    EGLint surfaceType;
1364    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1365        return EGL_FALSE;
1366
1367    if (!(surfaceType & EGL_PBUFFER_BIT))
1368        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1369
1370    EGLint configID;
1371    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1372        return EGL_FALSE;
1373
1374    int32_t depthFormat;
1375    int32_t pixelFormat;
1376    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1377        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1378    }
1379
1380    int32_t w = 0;
1381    int32_t h = 0;
1382    while (attrib_list[0]) {
1383        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1384        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1385        attrib_list+=2;
1386    }
1387
1388    egl_surface_t* surface =
1389        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1390
1391    if (!surface->initCheck()) {
1392        // there was a problem in the ctor, the error
1393        // flag has been set.
1394        delete surface;
1395        surface = 0;
1396    }
1397    return surface;
1398}
1399
1400// ----------------------------------------------------------------------------
1401}; // namespace android
1402// ----------------------------------------------------------------------------
1403
1404using namespace android;
1405
1406// ----------------------------------------------------------------------------
1407// Initialization
1408// ----------------------------------------------------------------------------
1409
1410EGLDisplay eglGetDisplay(NativeDisplayType display)
1411{
1412#ifndef HAVE_ANDROID_OS
1413    // this just needs to be done once
1414    if (gGLKey == -1) {
1415        pthread_mutex_lock(&gInitMutex);
1416        if (gGLKey == -1)
1417            pthread_key_create(&gGLKey, NULL);
1418        pthread_mutex_unlock(&gInitMutex);
1419    }
1420#endif
1421    if (display == EGL_DEFAULT_DISPLAY) {
1422        EGLDisplay dpy = (EGLDisplay)1;
1423        egl_display_t& d = egl_display_t::get_display(dpy);
1424        d.type = display;
1425        return dpy;
1426    }
1427    return EGL_NO_DISPLAY;
1428}
1429
1430EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1431{
1432    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1433        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1434
1435    EGLBoolean res = EGL_TRUE;
1436    egl_display_t& d = egl_display_t::get_display(dpy);
1437
1438    if (android_atomic_inc(&d.initialized) == 0) {
1439        // initialize stuff here if needed
1440        //pthread_mutex_lock(&gInitMutex);
1441        //pthread_mutex_unlock(&gInitMutex);
1442    }
1443
1444    if (res == EGL_TRUE) {
1445        if (major != NULL) *major = VERSION_MAJOR;
1446        if (minor != NULL) *minor = VERSION_MINOR;
1447    }
1448    return res;
1449}
1450
1451EGLBoolean eglTerminate(EGLDisplay dpy)
1452{
1453    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1454        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1455
1456    EGLBoolean res = EGL_TRUE;
1457    egl_display_t& d = egl_display_t::get_display(dpy);
1458    if (android_atomic_dec(&d.initialized) == 1) {
1459        // TODO: destroy all resources (surfaces, contexts, etc...)
1460        //pthread_mutex_lock(&gInitMutex);
1461        //pthread_mutex_unlock(&gInitMutex);
1462    }
1463    return res;
1464}
1465
1466// ----------------------------------------------------------------------------
1467// configuration
1468// ----------------------------------------------------------------------------
1469
1470EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1471                            EGLConfig *configs,
1472                            EGLint config_size, EGLint *num_config)
1473{
1474    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1475        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1476
1477    GLint numConfigs = NELEM(gConfigs);
1478    if (!configs) {
1479        *num_config = numConfigs;
1480        return EGL_TRUE;
1481    }
1482    GLint i;
1483    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1484        *configs++ = (EGLConfig)i;
1485    }
1486    *num_config = i;
1487    return EGL_TRUE;
1488}
1489
1490EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1491                            EGLConfig *configs, EGLint config_size,
1492                            EGLint *num_config)
1493{
1494    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1495        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1496
1497    if (ggl_unlikely(num_config==0)) {
1498        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1499    }
1500
1501    if (ggl_unlikely(attrib_list==0)) {
1502        /*
1503         * A NULL attrib_list should be treated as though it was an empty
1504         * one (terminated with EGL_NONE) as defined in
1505         * section 3.4.1 "Querying Configurations" in the EGL specification.
1506         */
1507        static const EGLint dummy = EGL_NONE;
1508        attrib_list = &dummy;
1509    }
1510
1511    int numAttributes = 0;
1512    int numConfigs =  NELEM(gConfigs);
1513    uint32_t possibleMatch = (1<<numConfigs)-1;
1514    while(possibleMatch && *attrib_list != EGL_NONE) {
1515        numAttributes++;
1516        EGLint attr = *attrib_list++;
1517        EGLint val  = *attrib_list++;
1518        for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1519            if (!(possibleMatch & (1<<i)))
1520                continue;
1521            if (isAttributeMatching(i, attr, val) == 0) {
1522                possibleMatch &= ~(1<<i);
1523            }
1524        }
1525    }
1526
1527    // now, handle the attributes which have a useful default value
1528    for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1529        // see if this attribute was specified, if not, apply its
1530        // default value
1531        if (binarySearch<config_pair_t>(
1532                (config_pair_t const*)attrib_list,
1533                0, numAttributes-1,
1534                config_defaults[j].key) < 0)
1535        {
1536            for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1537                if (!(possibleMatch & (1<<i)))
1538                    continue;
1539                if (isAttributeMatching(i,
1540                        config_defaults[j].key,
1541                        config_defaults[j].value) == 0)
1542                {
1543                    possibleMatch &= ~(1<<i);
1544                }
1545            }
1546        }
1547    }
1548
1549    // return the configurations found
1550    int n=0;
1551    if (possibleMatch) {
1552        if (configs) {
1553            for (int i=0 ; config_size && i<numConfigs ; i++) {
1554                if (possibleMatch & (1<<i)) {
1555                    *configs++ = (EGLConfig)i;
1556                    config_size--;
1557                    n++;
1558                }
1559            }
1560        } else {
1561            for (int i=0 ; i<numConfigs ; i++) {
1562                if (possibleMatch & (1<<i)) {
1563                    n++;
1564                }
1565            }
1566        }
1567    }
1568    *num_config = n;
1569     return EGL_TRUE;
1570}
1571
1572EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1573        EGLint attribute, EGLint *value)
1574{
1575    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1576        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1577
1578    return getConfigAttrib(dpy, config, attribute, value);
1579}
1580
1581// ----------------------------------------------------------------------------
1582// surfaces
1583// ----------------------------------------------------------------------------
1584
1585EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1586                                    NativeWindowType window,
1587                                    const EGLint *attrib_list)
1588{
1589    return createWindowSurface(dpy, config, window, attrib_list);
1590}
1591
1592EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1593                                    NativePixmapType pixmap,
1594                                    const EGLint *attrib_list)
1595{
1596    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1597}
1598
1599EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1600                                    const EGLint *attrib_list)
1601{
1602    return createPbufferSurface(dpy, config, attrib_list);
1603}
1604
1605EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1606{
1607    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1608        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1609    if (eglSurface != EGL_NO_SURFACE) {
1610        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1611        if (!surface->isValid())
1612            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1613        if (surface->dpy != dpy)
1614            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1615        if (surface->ctx) {
1616            // FIXME: this surface is current check what the spec says
1617            surface->disconnect();
1618            surface->ctx = 0;
1619        }
1620        delete surface;
1621    }
1622    return EGL_TRUE;
1623}
1624
1625EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1626                            EGLint attribute, EGLint *value)
1627{
1628    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1629        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1630    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1631    if (!surface->isValid())
1632        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1633    if (surface->dpy != dpy)
1634        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1635
1636    EGLBoolean ret = EGL_TRUE;
1637    switch (attribute) {
1638        case EGL_CONFIG_ID:
1639            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1640            break;
1641        case EGL_WIDTH:
1642            *value = surface->getWidth();
1643            break;
1644        case EGL_HEIGHT:
1645            *value = surface->getHeight();
1646            break;
1647        case EGL_LARGEST_PBUFFER:
1648            // not modified for a window or pixmap surface
1649            break;
1650        case EGL_TEXTURE_FORMAT:
1651            *value = EGL_NO_TEXTURE;
1652            break;
1653        case EGL_TEXTURE_TARGET:
1654            *value = EGL_NO_TEXTURE;
1655            break;
1656        case EGL_MIPMAP_TEXTURE:
1657            *value = EGL_FALSE;
1658            break;
1659        case EGL_MIPMAP_LEVEL:
1660            *value = 0;
1661            break;
1662        case EGL_RENDER_BUFFER:
1663            // TODO: return the real RENDER_BUFFER here
1664            *value = EGL_BACK_BUFFER;
1665            break;
1666        case EGL_HORIZONTAL_RESOLUTION:
1667            // pixel/mm * EGL_DISPLAY_SCALING
1668            *value = surface->getHorizontalResolution();
1669            break;
1670        case EGL_VERTICAL_RESOLUTION:
1671            // pixel/mm * EGL_DISPLAY_SCALING
1672            *value = surface->getVerticalResolution();
1673            break;
1674        case EGL_PIXEL_ASPECT_RATIO: {
1675            // w/h * EGL_DISPLAY_SCALING
1676            int wr = surface->getHorizontalResolution();
1677            int hr = surface->getVerticalResolution();
1678            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1679        } break;
1680        case EGL_SWAP_BEHAVIOR:
1681            *value = surface->getSwapBehavior();
1682            break;
1683        default:
1684            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1685    }
1686    return ret;
1687}
1688
1689EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1690                            EGLContext share_list, const EGLint *attrib_list)
1691{
1692    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1693        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1694
1695    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1696    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1697
1698    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1699    c->flags = egl_context_t::NEVER_CURRENT;
1700    c->dpy = dpy;
1701    c->config = config;
1702    c->read = 0;
1703    c->draw = 0;
1704    return (EGLContext)gl;
1705}
1706
1707EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1708{
1709    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1710        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1711    egl_context_t* c = egl_context_t::context(ctx);
1712    if (c->flags & egl_context_t::IS_CURRENT)
1713        setGlThreadSpecific(0);
1714    ogles_uninit((ogles_context_t*)ctx);
1715    return EGL_TRUE;
1716}
1717
1718EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1719                            EGLSurface read, EGLContext ctx)
1720{
1721    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1722        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1723    if (draw) {
1724        egl_surface_t* s = (egl_surface_t*)draw;
1725        if (!s->isValid())
1726            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1727        if (s->dpy != dpy)
1728            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1729        // TODO: check that draw is compatible with the context
1730    }
1731    if (read && read!=draw) {
1732        egl_surface_t* s = (egl_surface_t*)read;
1733        if (!s->isValid())
1734            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1735        if (s->dpy != dpy)
1736            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1737        // TODO: check that read is compatible with the context
1738    }
1739
1740    EGLContext current_ctx = EGL_NO_CONTEXT;
1741
1742    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1743        return setError(EGL_BAD_MATCH, EGL_FALSE);
1744
1745    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1746        return setError(EGL_BAD_MATCH, EGL_FALSE);
1747
1748    if (ctx == EGL_NO_CONTEXT) {
1749        // if we're detaching, we need the current context
1750        current_ctx = (EGLContext)getGlThreadSpecific();
1751    } else {
1752        egl_context_t* c = egl_context_t::context(ctx);
1753        egl_surface_t* d = (egl_surface_t*)draw;
1754        egl_surface_t* r = (egl_surface_t*)read;
1755        if ((d && d->ctx && d->ctx != ctx) ||
1756            (r && r->ctx && r->ctx != ctx)) {
1757            // one of the surface is bound to a context in another thread
1758            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1759        }
1760    }
1761
1762    ogles_context_t* gl = (ogles_context_t*)ctx;
1763    if (makeCurrent(gl) == 0) {
1764        if (ctx) {
1765            egl_context_t* c = egl_context_t::context(ctx);
1766            egl_surface_t* d = (egl_surface_t*)draw;
1767            egl_surface_t* r = (egl_surface_t*)read;
1768
1769            if (c->draw) {
1770                egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1771                s->disconnect();
1772            }
1773            if (c->read) {
1774                // FIXME: unlock/disconnect the read surface too
1775            }
1776
1777            c->draw = draw;
1778            c->read = read;
1779
1780            if (c->flags & egl_context_t::NEVER_CURRENT) {
1781                c->flags &= ~egl_context_t::NEVER_CURRENT;
1782                GLint w = 0;
1783                GLint h = 0;
1784                if (draw) {
1785                    w = d->getWidth();
1786                    h = d->getHeight();
1787                }
1788                ogles_surfaceport(gl, 0, 0);
1789                ogles_viewport(gl, 0, 0, w, h);
1790                ogles_scissor(gl, 0, 0, w, h);
1791            }
1792            if (d) {
1793                if (d->connect() == EGL_FALSE) {
1794                    return EGL_FALSE;
1795                }
1796                d->ctx = ctx;
1797                d->bindDrawSurface(gl);
1798            }
1799            if (r) {
1800                // FIXME: lock/connect the read surface too
1801                r->ctx = ctx;
1802                r->bindReadSurface(gl);
1803            }
1804        } else {
1805            // if surfaces were bound to the context bound to this thread
1806            // mark then as unbound.
1807            if (current_ctx) {
1808                egl_context_t* c = egl_context_t::context(current_ctx);
1809                egl_surface_t* d = (egl_surface_t*)c->draw;
1810                egl_surface_t* r = (egl_surface_t*)c->read;
1811                if (d) {
1812                    c->draw = 0;
1813                    d->ctx = EGL_NO_CONTEXT;
1814                    d->disconnect();
1815                }
1816                if (r) {
1817                    c->read = 0;
1818                    r->ctx = EGL_NO_CONTEXT;
1819                    // FIXME: unlock/disconnect the read surface too
1820                }
1821            }
1822        }
1823        return EGL_TRUE;
1824    }
1825    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1826}
1827
1828EGLContext eglGetCurrentContext(void)
1829{
1830    // eglGetCurrentContext returns the current EGL rendering context,
1831    // as specified by eglMakeCurrent. If no context is current,
1832    // EGL_NO_CONTEXT is returned.
1833    return (EGLContext)getGlThreadSpecific();
1834}
1835
1836EGLSurface eglGetCurrentSurface(EGLint readdraw)
1837{
1838    // eglGetCurrentSurface returns the read or draw surface attached
1839    // to the current EGL rendering context, as specified by eglMakeCurrent.
1840    // If no context is current, EGL_NO_SURFACE is returned.
1841    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1842    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1843    egl_context_t* c = egl_context_t::context(ctx);
1844    if (readdraw == EGL_READ) {
1845        return c->read;
1846    } else if (readdraw == EGL_DRAW) {
1847        return c->draw;
1848    }
1849    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1850}
1851
1852EGLDisplay eglGetCurrentDisplay(void)
1853{
1854    // eglGetCurrentDisplay returns the current EGL display connection
1855    // for the current EGL rendering context, as specified by eglMakeCurrent.
1856    // If no context is current, EGL_NO_DISPLAY is returned.
1857    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1858    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1859    egl_context_t* c = egl_context_t::context(ctx);
1860    return c->dpy;
1861}
1862
1863EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1864                            EGLint attribute, EGLint *value)
1865{
1866    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1867        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1868    egl_context_t* c = egl_context_t::context(ctx);
1869    switch (attribute) {
1870        case EGL_CONFIG_ID:
1871            // Returns the ID of the EGL frame buffer configuration with
1872            // respect to which the context was created
1873            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1874    }
1875    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1876}
1877
1878EGLBoolean eglWaitGL(void)
1879{
1880    return EGL_TRUE;
1881}
1882
1883EGLBoolean eglWaitNative(EGLint engine)
1884{
1885    return EGL_TRUE;
1886}
1887
1888EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1889{
1890    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1891        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1892
1893    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1894    if (!d->isValid())
1895        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1896    if (d->dpy != dpy)
1897        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1898
1899    // post the surface
1900    d->swapBuffers();
1901
1902    // if it's bound to a context, update the buffer
1903    if (d->ctx != EGL_NO_CONTEXT) {
1904        d->bindDrawSurface((ogles_context_t*)d->ctx);
1905        // if this surface is also the read surface of the context
1906        // it is bound to, make sure to update the read buffer as well.
1907        // The EGL spec is a little unclear about this.
1908        egl_context_t* c = egl_context_t::context(d->ctx);
1909        if (c->read == draw) {
1910            d->bindReadSurface((ogles_context_t*)d->ctx);
1911        }
1912    }
1913
1914    return EGL_TRUE;
1915}
1916
1917EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1918                            NativePixmapType target)
1919{
1920    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1921        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1922    // TODO: eglCopyBuffers()
1923    return EGL_FALSE;
1924}
1925
1926EGLint eglGetError(void)
1927{
1928    return getError();
1929}
1930
1931const char* eglQueryString(EGLDisplay dpy, EGLint name)
1932{
1933    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1934        return setError(EGL_BAD_DISPLAY, (const char*)0);
1935
1936    switch (name) {
1937        case EGL_VENDOR:
1938            return gVendorString;
1939        case EGL_VERSION:
1940            return gVersionString;
1941        case EGL_EXTENSIONS:
1942            return gExtensionsString;
1943        case EGL_CLIENT_APIS:
1944            return gClientApiString;
1945    }
1946    return setError(EGL_BAD_PARAMETER, (const char *)0);
1947}
1948
1949// ----------------------------------------------------------------------------
1950// EGL 1.1
1951// ----------------------------------------------------------------------------
1952
1953EGLBoolean eglSurfaceAttrib(
1954        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1955{
1956    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1957        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1958    // TODO: eglSurfaceAttrib()
1959    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1960}
1961
1962EGLBoolean eglBindTexImage(
1963        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1964{
1965    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1966        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1967    // TODO: eglBindTexImage()
1968    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1969}
1970
1971EGLBoolean eglReleaseTexImage(
1972        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1973{
1974    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1975        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1976    // TODO: eglReleaseTexImage()
1977    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1978}
1979
1980EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1981{
1982    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1983        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1984    // TODO: eglSwapInterval()
1985    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1986}
1987
1988// ----------------------------------------------------------------------------
1989// EGL 1.2
1990// ----------------------------------------------------------------------------
1991
1992EGLBoolean eglBindAPI(EGLenum api)
1993{
1994    if (api != EGL_OPENGL_ES_API)
1995        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1996    return EGL_TRUE;
1997}
1998
1999EGLenum eglQueryAPI(void)
2000{
2001    return EGL_OPENGL_ES_API;
2002}
2003
2004EGLBoolean eglWaitClient(void)
2005{
2006    glFinish();
2007    return EGL_TRUE;
2008}
2009
2010EGLBoolean eglReleaseThread(void)
2011{
2012    // TODO: eglReleaseThread()
2013    return EGL_TRUE;
2014}
2015
2016EGLSurface eglCreatePbufferFromClientBuffer(
2017          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
2018          EGLConfig config, const EGLint *attrib_list)
2019{
2020    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2021        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
2022    // TODO: eglCreatePbufferFromClientBuffer()
2023    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
2024}
2025
2026// ----------------------------------------------------------------------------
2027// EGL_EGLEXT_VERSION 3
2028// ----------------------------------------------------------------------------
2029
2030void (*eglGetProcAddress (const char *procname))()
2031{
2032    extention_map_t const * const map = gExtentionMap;
2033    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
2034        if (!strcmp(procname, map[i].name)) {
2035            return map[i].address;
2036        }
2037    }
2038    return NULL;
2039}
2040
2041EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
2042        const EGLint *attrib_list)
2043{
2044    EGLBoolean result = EGL_FALSE;
2045    return result;
2046}
2047
2048EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
2049{
2050    EGLBoolean result = EGL_FALSE;
2051    return result;
2052}
2053
2054EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2055        EGLClientBuffer buffer, const EGLint *attrib_list)
2056{
2057    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2058        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2059    }
2060    if (ctx != EGL_NO_CONTEXT) {
2061        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2062    }
2063    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2064        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2065    }
2066
2067    android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
2068
2069    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2070        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2071
2072    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2073        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2074
2075    switch (native_buffer->format) {
2076        case HAL_PIXEL_FORMAT_RGBA_8888:
2077        case HAL_PIXEL_FORMAT_RGBX_8888:
2078        case HAL_PIXEL_FORMAT_RGB_888:
2079        case HAL_PIXEL_FORMAT_RGB_565:
2080        case HAL_PIXEL_FORMAT_BGRA_8888:
2081        case HAL_PIXEL_FORMAT_RGBA_5551:
2082        case HAL_PIXEL_FORMAT_RGBA_4444:
2083            break;
2084        default:
2085            return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2086    }
2087
2088    native_buffer->common.incRef(&native_buffer->common);
2089    return (EGLImageKHR)native_buffer;
2090}
2091
2092EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2093{
2094    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2095        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2096    }
2097
2098    android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
2099
2100    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2101        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2102
2103    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2104        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2105
2106    native_buffer->common.decRef(&native_buffer->common);
2107
2108    return EGL_TRUE;
2109}
2110
2111// ----------------------------------------------------------------------------
2112// ANDROID extensions
2113// ----------------------------------------------------------------------------
2114
2115EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2116        EGLint left, EGLint top, EGLint width, EGLint height)
2117{
2118    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2119        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2120
2121    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2122    if (!d->isValid())
2123        return setError(EGL_BAD_SURFACE, EGL_FALSE);
2124    if (d->dpy != dpy)
2125        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2126
2127    // post the surface
2128    d->setSwapRectangle(left, top, width, height);
2129
2130    return EGL_TRUE;
2131}
2132
2133EGLClientBuffer eglGetRenderBufferANDROID(EGLDisplay dpy, EGLSurface draw)
2134{
2135    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2136        return setError(EGL_BAD_DISPLAY, (EGLClientBuffer)0);
2137
2138    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2139    if (!d->isValid())
2140        return setError(EGL_BAD_SURFACE, (EGLClientBuffer)0);
2141    if (d->dpy != dpy)
2142        return setError(EGL_BAD_DISPLAY, (EGLClientBuffer)0);
2143
2144    // post the surface
2145    return d->getRenderBuffer();
2146}
2147