rsFont.h revision 82e135c4bbe18855d8ed02632bb074f8da0b96e0
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_FONT_H 18#define ANDROID_RS_FONT_H 19 20#include "rsStream.h" 21#include <utils/KeyedVector.h> 22 23struct FT_LibraryRec_; 24struct FT_FaceRec_; 25struct FT_Bitmap_; 26 27// --------------------------------------------------------------------------- 28namespace android { 29 30namespace renderscript { 31 32// Gamma (>= 1.0, <= 10.0) 33#define PROPERTY_TEXT_GAMMA "ro.text_gamma" 34#define PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD "ro.text_gamma.black_threshold" 35#define PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD "ro.text_gamma.white_threshold" 36 37#define DEFAULT_TEXT_GAMMA 1.4f 38#define DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD 64 39#define DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD 192 40 41class FontState; 42 43class Font : public ObjectBase { 44public: 45 enum RenderMode { 46 FRAMEBUFFER, 47 BITMAP, 48 MEASURE, 49 }; 50 51 struct Rect { 52 int32_t left; 53 int32_t top; 54 int32_t right; 55 int32_t bottom; 56 void set(int32_t l, int32_t r, int32_t t, int32_t b) { 57 left = l; 58 right = r; 59 top = t; 60 bottom = b; 61 } 62 }; 63 64 ~Font(); 65 66 // Currently files do not get serialized, 67 // but we need to inherit from ObjectBase for ref tracking 68 virtual void serialize(Context *rsc, OStream *stream) const { 69 } 70 virtual RsA3DClassID getClassId() const { 71 return RS_A3D_CLASS_ID_UNKNOWN; 72 } 73 74 static Font * create(Context *rsc, const char *name, float fontSize, uint32_t dpi, 75 const void *data = nullptr, uint32_t dataLen = 0); 76 77protected: 78 79 friend class FontState; 80 81 // Pointer to the utf data, length of data, where to start, number of glyphs ot read 82 // (each glyph may be longer than a char because we are dealing with utf data) 83 // Last two variables are the initial pen position 84 void renderUTF(const char *text, uint32_t len, int32_t x, int32_t y, 85 uint32_t start, int32_t numGlyphs, 86 RenderMode mode = FRAMEBUFFER, Rect *bounds = nullptr, 87 uint8_t *bitmap = nullptr, uint32_t bitmapW = 0, uint32_t bitmapH = 0); 88 89 void invalidateTextureCache(); 90 struct CachedGlyphInfo 91 { 92 // Has the cache been invalidated? 93 bool mIsValid; 94 // Location of the cached glyph in the bitmap 95 // in case we need to resize the texture 96 uint32_t mBitmapMinX; 97 uint32_t mBitmapMinY; 98 uint32_t mBitmapWidth; 99 uint32_t mBitmapHeight; 100 // Also cache texture coords for the quad 101 float mBitmapMinU; 102 float mBitmapMinV; 103 float mBitmapMaxU; 104 float mBitmapMaxV; 105 // Minimize how much we call freetype 106 int32_t mGlyphIndex; 107 int32_t mAdvanceX; 108 int32_t mAdvanceY; 109 // Values below contain a glyph's origin in the bitmap 110 int32_t mBitmapLeft; 111 int32_t mBitmapTop; 112 }; 113 114 const char *mFontName; 115 float mFontSize; 116 uint32_t mDpi; 117 118 explicit Font(Context *rsc); 119 bool init(const char *name, float fontSize, uint32_t dpi, const void *data = nullptr, uint32_t dataLen = 0); 120 121 virtual void preDestroy() const; 122 FT_FaceRec_ *mFace; 123 bool mInitialized; 124 bool mHasKerning; 125 126 DefaultKeyedVector<uint32_t, CachedGlyphInfo* > mCachedGlyphs; 127 CachedGlyphInfo* getCachedUTFChar(int32_t utfChar); 128 129 CachedGlyphInfo *cacheGlyph(uint32_t glyph); 130 void updateGlyphCache(CachedGlyphInfo *glyph); 131 void measureCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y, Rect *bounds); 132 void drawCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y); 133 void drawCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y, 134 uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH); 135}; 136 137class FontState { 138public: 139 FontState(); 140 ~FontState(); 141 142 void init(Context *rsc); 143 void deinit(Context *rsc); 144 145 ObjectBaseRef<Font> mDefault; 146 147 void renderText(const char *text, uint32_t len, int32_t x, int32_t y, 148 uint32_t startIndex = 0, int numGlyphs = -1, 149 Font::RenderMode mode = Font::FRAMEBUFFER, 150 Font::Rect *bounds = nullptr, 151 uint8_t *bitmap = nullptr, uint32_t bitmapW = 0, uint32_t bitmapH = 0); 152 153 void measureText(const char *text, uint32_t len, Font::Rect *bounds); 154 155 void setFontColor(float r, float g, float b, float a); 156 void getFontColor(float *r, float *g, float *b, float *a) const; 157 158protected: 159 160 float mSurfaceWidth; 161 float mSurfaceHeight; 162 163 friend class Font; 164 165 struct CacheTextureLine { 166 uint32_t mMaxHeight; 167 uint32_t mMaxWidth; 168 uint32_t mCurrentRow; 169 uint32_t mCurrentCol; 170 bool mDirty; 171 172 CacheTextureLine(uint32_t maxHeight, uint32_t maxWidth, uint32_t currentRow, uint32_t currentCol) 173 : mMaxHeight(maxHeight), mMaxWidth(maxWidth), mCurrentRow(currentRow), 174 mCurrentCol(currentCol), mDirty(false) { 175 } 176 177 bool fitBitmap(FT_Bitmap_ *bitmap, uint32_t *retOriginX, uint32_t *retOriginY); 178 }; 179 180 std::vector<CacheTextureLine*> mCacheLines; 181 uint32_t getRemainingCacheCapacity(); 182 183 void precacheLatin(Font *font); 184 const char *mLatinPrecache; 185 186 Context *mRSC; 187 188 struct { 189 float mFontColor[4]; 190 float mGamma; 191 } mConstants; 192 bool mConstantsDirty; 193 194 float mBlackGamma; 195 float mWhiteGamma; 196 197 float mBlackThreshold; 198 float mWhiteThreshold; 199 200 // Free type library, we only need one copy 201#ifndef ANDROID_RS_SERIALIZE 202 FT_LibraryRec_ *mLibrary; 203 FT_LibraryRec_ *getLib(); 204#endif //ANDROID_RS_SERIALIZE 205 std::vector<Font*> mActiveFonts; 206 207 // Render state for the font 208 ObjectBaseRef<Allocation> mFontShaderFConstant; 209 ObjectBaseRef<ProgramFragment> mFontShaderF; 210 ObjectBaseRef<Sampler> mFontSampler; 211 ObjectBaseRef<ProgramStore> mFontProgramStore; 212 void initRenderState(); 213 214 // Texture to cache glyph bitmaps 215 ObjectBaseRef<Allocation> mTextTexture; 216 uint8_t *mCacheBuffer; 217 uint32_t mCacheWidth; 218 uint32_t mCacheHeight; 219 220 void initTextTexture(); 221 222#ifndef ANDROID_RS_SERIALIZE 223 bool cacheBitmap(FT_Bitmap_ *bitmap, uint32_t *retOriginX, uint32_t *retOriginY); 224#endif //ANDROID_RS_SERIALIZE 225 const Type* getCacheTextureType() { 226 return mTextTexture->getType(); 227 } 228 229 void flushAllAndInvalidate(); 230 231 // Pointer to vertex data to speed up frame to frame work 232 float *mTextMeshPtr; 233 uint32_t mCurrentQuadIndex; 234 uint32_t mMaxNumberOfQuads; 235 236 void initVertexArrayBuffers(); 237 ObjectBaseRef<Mesh> mMesh; 238 239 bool mInitialized; 240 241 void checkInit(); 242 243 void issueDrawCommand(); 244 245 void appendMeshQuad(float x1, float y1, float z1, 246 float u1, float v1, 247 float x2, float y2, float z2, 248 float u2, float v2, 249 float x3, float y3, float z3, 250 float u3, float v3, 251 float x4, float y4, float z4, 252 float u4, float v4); 253}; 254 255} // namespace renderscript 256} // namespace android 257 258#endif 259