EffectsFactory.cpp revision 6e81e9bb3c13d8c51fde503cf8be2bfb56e1ca1d
1/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "EffectFactoryHAL"
18#include <media/EffectsFactoryApi.h>
19#include <system/audio_effects/effect_aec.h>
20#include <system/audio_effects/effect_agc.h>
21#include <system/audio_effects/effect_bassboost.h>
22#include <system/audio_effects/effect_downmix.h>
23#include <system/audio_effects/effect_environmentalreverb.h>
24#include <system/audio_effects/effect_equalizer.h>
25#include <system/audio_effects/effect_loudnessenhancer.h>
26#include <system/audio_effects/effect_ns.h>
27#include <system/audio_effects/effect_presetreverb.h>
28#include <system/audio_effects/effect_virtualizer.h>
29#include <system/audio_effects/effect_visualizer.h>
30#include <utils/Log.h>
31
32#include "AcousticEchoCancelerEffect.h"
33#include "AutomaticGainControlEffect.h"
34#include "BassBoostEffect.h"
35#include "Conversions.h"
36#include "DownmixEffect.h"
37#include "EffectsFactory.h"
38#include "HidlUtils.h"
39#include "Effect.h"
40#include "EffectMap.h"
41#include "EnvironmentalReverbEffect.h"
42#include "EqualizerEffect.h"
43#include "LoudnessEnhancerEffect.h"
44#include "NoiseSuppressionEffect.h"
45#include "PresetReverbEffect.h"
46#include "VirtualizerEffect.h"
47#include "VisualizerEffect.h"
48
49namespace android {
50namespace hardware {
51namespace audio {
52namespace effect {
53namespace V2_0 {
54namespace implementation {
55
56// static
57sp<IEffect> EffectsFactory::dispatchEffectInstanceCreation(
58        const effect_descriptor_t& halDescriptor, effect_handle_t handle) {
59    const effect_uuid_t *halUuid = &halDescriptor.type;
60    if (memcmp(halUuid, FX_IID_AEC, sizeof(effect_uuid_t)) == 0) {
61        return new AcousticEchoCancelerEffect(handle);
62    } else if (memcmp(halUuid, FX_IID_AGC, sizeof(effect_uuid_t)) == 0) {
63        return new AutomaticGainControlEffect(handle);
64    } else if (memcmp(halUuid, SL_IID_BASSBOOST, sizeof(effect_uuid_t)) == 0) {
65        return new BassBoostEffect(handle);
66    } else if (memcmp(halUuid, EFFECT_UIID_DOWNMIX, sizeof(effect_uuid_t)) == 0) {
67        return new DownmixEffect(handle);
68    } else if (memcmp(halUuid, SL_IID_ENVIRONMENTALREVERB, sizeof(effect_uuid_t)) == 0) {
69        return new EnvironmentalReverbEffect(handle);
70    } else if (memcmp(halUuid, SL_IID_EQUALIZER, sizeof(effect_uuid_t)) == 0) {
71        return new EqualizerEffect(handle);
72    } else if (memcmp(halUuid, FX_IID_LOUDNESS_ENHANCER, sizeof(effect_uuid_t)) == 0) {
73        return new LoudnessEnhancerEffect(handle);
74    } else if (memcmp(halUuid, FX_IID_NS, sizeof(effect_uuid_t)) == 0) {
75        return new NoiseSuppressionEffect(handle);
76    } else if (memcmp(halUuid, SL_IID_PRESETREVERB, sizeof(effect_uuid_t)) == 0) {
77        return new PresetReverbEffect(handle);
78    } else if (memcmp(halUuid, SL_IID_VIRTUALIZER, sizeof(effect_uuid_t)) == 0) {
79        return new VirtualizerEffect(handle);
80    } else if (memcmp(halUuid, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) {
81        return new VisualizerEffect(handle);
82    }
83    return new Effect(handle);
84}
85
86// Methods from ::android::hardware::audio::effect::V2_0::IEffectsFactory follow.
87Return<void> EffectsFactory::getAllDescriptors(getAllDescriptors_cb _hidl_cb)  {
88    Result retval(Result::OK);
89    hidl_vec<EffectDescriptor> result;
90    uint32_t numEffects;
91    status_t status;
92
93restart:
94    numEffects = 0;
95    status = EffectQueryNumberEffects(&numEffects);
96    if (status != OK) {
97        retval = Result::NOT_INITIALIZED;
98        ALOGW("Error querying number of effects: %s", strerror(-status));
99        goto exit;
100    }
101    result.resize(numEffects);
102    for (uint32_t i = 0; i < numEffects; ++i) {
103        effect_descriptor_t halDescriptor;
104        status = EffectQueryEffect(i, &halDescriptor);
105        if (status == OK) {
106            effectDescriptorFromHal(halDescriptor, &result[i]);
107        } else {
108            ALOGW("Error querying effect at position %d / %d: %s",
109                    i, numEffects, strerror(-status));
110            switch (status) {
111                case -ENOSYS: {
112                    // Effect list has changed.
113                    goto restart;
114                }
115                case -ENOENT: {
116                    // No more effects available.
117                    result.resize(i);
118                }
119                default: {
120                    result.resize(0);
121                    retval = Result::NOT_INITIALIZED;
122                }
123            }
124            break;
125        }
126    }
127
128exit:
129    _hidl_cb(retval, result);
130    return Void();
131}
132
133Return<void> EffectsFactory::getDescriptor(const Uuid& uid, getDescriptor_cb _hidl_cb)  {
134    effect_uuid_t halUuid;
135    HidlUtils::uuidToHal(uid, &halUuid);
136    effect_descriptor_t halDescriptor;
137    status_t status = EffectGetDescriptor(&halUuid, &halDescriptor);
138    EffectDescriptor descriptor;
139    effectDescriptorFromHal(halDescriptor, &descriptor);
140    Result retval(Result::OK);
141    if (status != OK) {
142        ALOGW("Error querying effect descriptor for %s: %s",
143                uuidToString(halUuid).c_str(), strerror(-status));
144        if (status == -ENOENT) {
145            retval = Result::INVALID_ARGUMENTS;
146        } else {
147            retval = Result::NOT_INITIALIZED;
148        }
149    }
150    _hidl_cb(retval, descriptor);
151    return Void();
152}
153
154Return<void> EffectsFactory::createEffect(
155        const Uuid& uid, int32_t session, int32_t ioHandle, createEffect_cb _hidl_cb)  {
156    effect_uuid_t halUuid;
157    HidlUtils::uuidToHal(uid, &halUuid);
158    effect_handle_t handle;
159    Result retval(Result::OK);
160    status_t status = EffectCreate(&halUuid, session, ioHandle, &handle);
161    sp<IEffect> effect;
162    uint64_t effectId = EffectMap::INVALID_ID;
163    if (status == OK) {
164        effect_descriptor_t halDescriptor;
165        memset(&halDescriptor, 0, sizeof(effect_descriptor_t));
166        status = (*handle)->get_descriptor(handle, &halDescriptor);
167        if (status == OK) {
168            effect = dispatchEffectInstanceCreation(halDescriptor, handle);
169            effectId = EffectMap::getInstance().add(handle);
170        } else {
171            EffectRelease(handle);
172        }
173    }
174    if (status != OK) {
175        ALOGW("Error creating effect %s: %s", uuidToString(halUuid).c_str(), strerror(-status));
176        if (status == -ENOENT) {
177            retval = Result::INVALID_ARGUMENTS;
178        } else {
179            retval = Result::NOT_INITIALIZED;
180        }
181    }
182    _hidl_cb(retval, effect, effectId);
183    return Void();
184}
185
186Return<void> EffectsFactory::debugDump(const hidl_handle& fd)  {
187    if (fd->numFds == 1) {
188        EffectDumpEffects(fd->data[0]);
189    }
190    return Void();
191}
192
193
194IEffectsFactory* HIDL_FETCH_IEffectsFactory(const char* /* name */) {
195    return new EffectsFactory();
196}
197
198} // namespace implementation
199}  // namespace V2_0
200}  // namespace effect
201}  // namespace audio
202}  // namespace hardware
203}  // namespace android
204