1/*
2 * Copyright (C) 2002 Jason Edmeades
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17 */
18
19#ifndef __WINE_D3D8CAPS_H
20#define __WINE_D3D8CAPS_H
21
22#ifdef __i386__
23#include <pshpack4.h>
24#endif
25
26/*
27 * Definitions
28 */
29
30#define D3DCAPS_READ_SCANLINE 0x20000
31
32#define D3DCURSORCAPS_COLOR   1
33#define D3DCURSORCAPS_LOWRES  2
34
35#define D3DDEVCAPS_EXECUTESYSTEMMEMORY     0x0000010
36#define D3DDEVCAPS_EXECUTEVIDEOMEMORY      0x0000020
37#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY    0x0000040
38#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY     0x0000080
39#define D3DDEVCAPS_TEXTURESYSTEMMEMORY     0x0000100
40#define D3DDEVCAPS_TEXTUREVIDEOMEMORY      0x0000200
41#define D3DDEVCAPS_DRAWPRIMTLVERTEX        0x0000400
42#define D3DDEVCAPS_CANRENDERAFTERFLIP      0x0000800
43#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM   0x0001000
44#define D3DDEVCAPS_DRAWPRIMITIVES2         0x0002000
45#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000
46#define D3DDEVCAPS_DRAWPRIMITIVES2EX       0x0008000
47#define D3DDEVCAPS_HWTRANSFORMANDLIGHT     0x0010000
48#define D3DDEVCAPS_CANBLTSYSTONONLOCAL     0x0020000
49#define D3DDEVCAPS_HWRASTERIZATION         0x0080000
50#define D3DDEVCAPS_PUREDEVICE              0x0100000
51#define D3DDEVCAPS_QUINTICRTPATCHES        0x0200000
52#define D3DDEVCAPS_RTPATCHES               0x0400000
53#define D3DDEVCAPS_RTPATCHHANDLEZERO       0x0800000
54#define D3DDEVCAPS_NPATCHES                0x1000000
55
56#define D3DFVFCAPS_TEXCOORDCOUNTMASK  0x00FFFF
57#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000
58#define D3DFVFCAPS_PSIZE              0x100000
59
60#define D3DLINECAPS_TEXTURE           0x01
61#define D3DLINECAPS_ZTEST             0x02
62#define D3DLINECAPS_BLEND             0x04
63#define D3DLINECAPS_ALPHACMP          0x08
64#define D3DLINECAPS_FOG               0x10
65
66#define D3DPBLENDCAPS_ZERO            0x0001
67#define D3DPBLENDCAPS_ONE             0x0002
68#define D3DPBLENDCAPS_SRCCOLOR        0x0004
69#define D3DPBLENDCAPS_INVSRCCOLOR     0x0008
70#define D3DPBLENDCAPS_SRCALPHA        0x0010
71#define D3DPBLENDCAPS_INVSRCALPHA     0x0020
72#define D3DPBLENDCAPS_DESTALPHA       0x0040
73#define D3DPBLENDCAPS_INVDESTALPHA    0x0080
74#define D3DPBLENDCAPS_DESTCOLOR       0x0100
75#define D3DPBLENDCAPS_INVDESTCOLOR    0x0200
76#define D3DPBLENDCAPS_SRCALPHASAT     0x0400
77#define D3DPBLENDCAPS_BOTHSRCALPHA    0x0800
78#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x1000
79
80#define D3DPCMPCAPS_NEVER        0x01
81#define D3DPCMPCAPS_LESS         0x02
82#define D3DPCMPCAPS_EQUAL        0x04
83#define D3DPCMPCAPS_LESSEQUAL    0x08
84#define D3DPCMPCAPS_GREATER      0x10
85#define D3DPCMPCAPS_NOTEQUAL     0x20
86#define D3DPCMPCAPS_GREATEREQUAL 0x40
87#define D3DPCMPCAPS_ALWAYS       0x80
88
89#define D3DPMISCCAPS_MASKZ                 0x0002
90#define D3DPMISCCAPS_LINEPATTERNREP        0x0004
91#define D3DPMISCCAPS_CULLNONE              0x0010
92#define D3DPMISCCAPS_CULLCW                0x0020
93#define D3DPMISCCAPS_CULLCCW               0x0040
94#define D3DPMISCCAPS_COLORWRITEENABLE      0x0080
95#define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x0100
96#define D3DPMISCCAPS_CLIPTLVERTS           0x0200
97#define D3DPMISCCAPS_TSSARGTEMP            0x0400
98#define D3DPMISCCAPS_BLENDOP               0x0800
99
100#define D3DPRASTERCAPS_DITHER                     0x00000001
101#define D3DPRASTERCAPS_PAT                        0x00000008
102#define D3DPRASTERCAPS_ZTEST                      0x00000010
103#define D3DPRASTERCAPS_FOGVERTEX                  0x00000080
104#define D3DPRASTERCAPS_FOGTABLE                   0x00000100
105#define D3DPRASTERCAPS_ANTIALIASEDGES             0x00001000
106#define D3DPRASTERCAPS_MIPMAPLODBIAS              0x00002000
107#define D3DPRASTERCAPS_ZBIAS                      0x00004000
108#define D3DPRASTERCAPS_ZBUFFERLESSHSR             0x00008000
109#define D3DPRASTERCAPS_FOGRANGE                   0x00010000
110#define D3DPRASTERCAPS_ANISOTROPY                 0x00020000
111#define D3DPRASTERCAPS_WBUFFER                    0x00040000
112#define D3DPRASTERCAPS_WFOG                       0x00100000
113#define D3DPRASTERCAPS_ZFOG                       0x00200000
114#define D3DPRASTERCAPS_COLORPERSPECTIVE           0x00400000
115#define D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE      0x00800000
116
117#define D3DPRESENT_INTERVAL_DEFAULT               0x00000000
118#define D3DPRESENT_INTERVAL_ONE                   0x00000001
119#define D3DPRESENT_INTERVAL_TWO                   0x00000002
120#define D3DPRESENT_INTERVAL_THREE                 0x00000004
121#define D3DPRESENT_INTERVAL_FOUR                  0x00000008
122#define D3DPRESENT_INTERVAL_IMMEDIATE             0x80000000
123
124#define D3DPSHADECAPS_COLORGOURAUDRGB             0x00008
125#define D3DPSHADECAPS_SPECULARGOURAUDRGB          0x00200
126#define D3DPSHADECAPS_ALPHAGOURAUDBLEND           0x04000
127#define D3DPSHADECAPS_FOGGOURAUD                  0x80000
128
129#define D3DPTADDRESSCAPS_WRAP                     0x01
130#define D3DPTADDRESSCAPS_MIRROR                   0x02
131#define D3DPTADDRESSCAPS_CLAMP                    0x04
132#define D3DPTADDRESSCAPS_BORDER                   0x08
133#define D3DPTADDRESSCAPS_INDEPENDENTUV            0x10
134#define D3DPTADDRESSCAPS_MIRRORONCE               0x20
135
136#define D3DPTEXTURECAPS_PERSPECTIVE              0x00001
137#define D3DPTEXTURECAPS_POW2                     0x00002
138#define D3DPTEXTURECAPS_ALPHA                    0x00004
139#define D3DPTEXTURECAPS_SQUAREONLY               0x00020
140#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00040
141#define D3DPTEXTURECAPS_ALPHAPALETTE             0x00080
142#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL       0x00100
143#define D3DPTEXTURECAPS_PROJECTED                0x00400
144#define D3DPTEXTURECAPS_CUBEMAP                  0x00800
145#define D3DPTEXTURECAPS_VOLUMEMAP                0x02000
146#define D3DPTEXTURECAPS_MIPMAP                   0x04000
147#define D3DPTEXTURECAPS_MIPVOLUMEMAP             0x08000
148#define D3DPTEXTURECAPS_MIPCUBEMAP               0x10000
149#define D3DPTEXTURECAPS_CUBEMAP_POW2             0x20000
150#define D3DPTEXTURECAPS_VOLUMEMAP_POW2           0x40000
151
152#define D3DPTFILTERCAPS_MINFPOINT                0x00000100
153#define D3DPTFILTERCAPS_MINFLINEAR               0x00000200
154#define D3DPTFILTERCAPS_MINFANISOTROPIC          0x00000400
155#define D3DPTFILTERCAPS_MIPFPOINT                0x00010000
156#define D3DPTFILTERCAPS_MIPFLINEAR               0x00020000
157#define D3DPTFILTERCAPS_MAGFPOINT                0x01000000
158#define D3DPTFILTERCAPS_MAGFLINEAR               0x02000000
159#define D3DPTFILTERCAPS_MAGFANISOTROPIC          0x04000000
160#define D3DPTFILTERCAPS_MAGFAFLATCUBIC           0x08000000
161#define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC        0x10000000
162
163#define D3DSTENCILCAPS_KEEP                      0x01
164#define D3DSTENCILCAPS_ZERO                      0x02
165#define D3DSTENCILCAPS_REPLACE                   0x04
166#define D3DSTENCILCAPS_INCRSAT                   0x08
167#define D3DSTENCILCAPS_DECRSAT                   0x10
168#define D3DSTENCILCAPS_INVERT                    0x20
169#define D3DSTENCILCAPS_INCR                      0x40
170#define D3DSTENCILCAPS_DECR                      0x80
171
172#define D3DTEXOPCAPS_DISABLE                     0x0000001
173#define D3DTEXOPCAPS_SELECTARG1                  0x0000002
174#define D3DTEXOPCAPS_SELECTARG2                  0x0000004
175#define D3DTEXOPCAPS_MODULATE                    0x0000008
176#define D3DTEXOPCAPS_MODULATE2X                  0x0000010
177#define D3DTEXOPCAPS_MODULATE4X                  0x0000020
178#define D3DTEXOPCAPS_ADD                         0x0000040
179#define D3DTEXOPCAPS_ADDSIGNED                   0x0000080
180#define D3DTEXOPCAPS_ADDSIGNED2X                 0x0000100
181#define D3DTEXOPCAPS_SUBTRACT                    0x0000200
182#define D3DTEXOPCAPS_ADDSMOOTH                   0x0000400
183#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA           0x0000800
184#define D3DTEXOPCAPS_BLENDTEXTUREALPHA           0x0001000
185#define D3DTEXOPCAPS_BLENDFACTORALPHA            0x0002000
186#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM         0x0004000
187#define D3DTEXOPCAPS_BLENDCURRENTALPHA           0x0008000
188#define D3DTEXOPCAPS_PREMODULATE                 0x0010000
189#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR      0x0020000
190#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA      0x0040000
191#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR   0x0080000
192#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA   0x0100000
193#define D3DTEXOPCAPS_BUMPENVMAP                  0x0200000
194#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE         0x0400000
195#define D3DTEXOPCAPS_DOTPRODUCT3                 0x0800000
196#define D3DTEXOPCAPS_MULTIPLYADD                 0x1000000
197#define D3DTEXOPCAPS_LERP                        0x2000000
198
199#define D3DVTXPCAPS_TEXGEN                       0x01
200#define D3DVTXPCAPS_MATERIALSOURCE7              0x02
201#define D3DVTXPCAPS_DIRECTIONALLIGHTS            0x08
202#define D3DVTXPCAPS_POSITIONALLIGHTS             0x10
203#define D3DVTXPCAPS_LOCALVIEWER                  0x20
204#define D3DVTXPCAPS_TWEENING                     0x40
205
206#define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD  0x00000020
207#define D3DCAPS3_RESERVED                          0x8000001f
208
209#define D3DCAPS2_CANCALIBRATEGAMMA                 0x0100000
210#define D3DCAPS2_CANRENDERWINDOWED                 0x0080000
211#define D3DCAPS2_CANMANAGERESOURCE                 0x10000000
212#define D3DCAPS2_DYNAMICTEXTURES                   0x20000000
213#define D3DCAPS2_FULLSCREENGAMMA                   0x0020000
214#define D3DCAPS2_NO2DDURING3DSCENE                 0x0000002
215#define D3DCAPS2_RESERVED                          0x2000000
216
217/*
218 * The d3dcaps8 structure
219 */
220typedef struct _D3DCAPS8 {
221    D3DDEVTYPE          DeviceType;
222    UINT                AdapterOrdinal;
223
224    DWORD               Caps;
225    DWORD               Caps2;
226    DWORD               Caps3;
227    DWORD               PresentationIntervals;
228
229    DWORD               CursorCaps;
230
231    DWORD               DevCaps;
232
233    DWORD               PrimitiveMiscCaps;
234    DWORD               RasterCaps;
235    DWORD               ZCmpCaps;
236    DWORD               SrcBlendCaps;
237    DWORD               DestBlendCaps;
238    DWORD               AlphaCmpCaps;
239    DWORD               ShadeCaps;
240    DWORD               TextureCaps;
241    DWORD               TextureFilterCaps;
242    DWORD               CubeTextureFilterCaps;
243    DWORD               VolumeTextureFilterCaps;
244    DWORD               TextureAddressCaps;
245    DWORD               VolumeTextureAddressCaps;
246
247    DWORD               LineCaps;
248
249    DWORD               MaxTextureWidth, MaxTextureHeight;
250    DWORD               MaxVolumeExtent;
251
252    DWORD               MaxTextureRepeat;
253    DWORD               MaxTextureAspectRatio;
254    DWORD               MaxAnisotropy;
255    float               MaxVertexW;
256
257    float               GuardBandLeft;
258    float               GuardBandTop;
259    float               GuardBandRight;
260    float               GuardBandBottom;
261
262    float               ExtentsAdjust;
263    DWORD               StencilCaps;
264
265    DWORD               FVFCaps;
266    DWORD               TextureOpCaps;
267    DWORD               MaxTextureBlendStages;
268    DWORD               MaxSimultaneousTextures;
269
270    DWORD               VertexProcessingCaps;
271    DWORD               MaxActiveLights;
272    DWORD               MaxUserClipPlanes;
273    DWORD               MaxVertexBlendMatrices;
274    DWORD               MaxVertexBlendMatrixIndex;
275
276    float               MaxPointSize;
277
278    DWORD               MaxPrimitiveCount;
279    DWORD               MaxVertexIndex;
280    DWORD               MaxStreams;
281    DWORD               MaxStreamStride;
282
283    DWORD               VertexShaderVersion;
284    DWORD               MaxVertexShaderConst;
285
286    DWORD               PixelShaderVersion;
287    float               MaxPixelShaderValue;
288} D3DCAPS8;
289
290#ifdef __i386__
291#include <poppack.h>
292#endif
293
294#endif  /* __WINE_D3D8CAPS_H */
295