1/* 2 * Copyright (C) 2002 Jason Edmeades 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Lesser General Public 6 * License as published by the Free Software Foundation; either 7 * version 2.1 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Lesser General Public License for more details. 13 * 14 * You should have received a copy of the GNU Lesser General Public 15 * License along with this library; if not, write to the Free Software 16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 17 */ 18 19#ifndef __WINE_D3D8CAPS_H 20#define __WINE_D3D8CAPS_H 21 22#ifdef __i386__ 23#include <pshpack4.h> 24#endif 25 26/* 27 * Definitions 28 */ 29 30#define D3DCAPS_READ_SCANLINE 0x20000 31 32#define D3DCURSORCAPS_COLOR 1 33#define D3DCURSORCAPS_LOWRES 2 34 35#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x0000010 36#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x0000020 37#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x0000040 38#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x0000080 39#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x0000100 40#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x0000200 41#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x0000400 42#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x0000800 43#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x0001000 44#define D3DDEVCAPS_DRAWPRIMITIVES2 0x0002000 45#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000 46#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x0008000 47#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x0010000 48#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x0020000 49#define D3DDEVCAPS_HWRASTERIZATION 0x0080000 50#define D3DDEVCAPS_PUREDEVICE 0x0100000 51#define D3DDEVCAPS_QUINTICRTPATCHES 0x0200000 52#define D3DDEVCAPS_RTPATCHES 0x0400000 53#define D3DDEVCAPS_RTPATCHHANDLEZERO 0x0800000 54#define D3DDEVCAPS_NPATCHES 0x1000000 55 56#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x00FFFF 57#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000 58#define D3DFVFCAPS_PSIZE 0x100000 59 60#define D3DLINECAPS_TEXTURE 0x01 61#define D3DLINECAPS_ZTEST 0x02 62#define D3DLINECAPS_BLEND 0x04 63#define D3DLINECAPS_ALPHACMP 0x08 64#define D3DLINECAPS_FOG 0x10 65 66#define D3DPBLENDCAPS_ZERO 0x0001 67#define D3DPBLENDCAPS_ONE 0x0002 68#define D3DPBLENDCAPS_SRCCOLOR 0x0004 69#define D3DPBLENDCAPS_INVSRCCOLOR 0x0008 70#define D3DPBLENDCAPS_SRCALPHA 0x0010 71#define D3DPBLENDCAPS_INVSRCALPHA 0x0020 72#define D3DPBLENDCAPS_DESTALPHA 0x0040 73#define D3DPBLENDCAPS_INVDESTALPHA 0x0080 74#define D3DPBLENDCAPS_DESTCOLOR 0x0100 75#define D3DPBLENDCAPS_INVDESTCOLOR 0x0200 76#define D3DPBLENDCAPS_SRCALPHASAT 0x0400 77#define D3DPBLENDCAPS_BOTHSRCALPHA 0x0800 78#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x1000 79 80#define D3DPCMPCAPS_NEVER 0x01 81#define D3DPCMPCAPS_LESS 0x02 82#define D3DPCMPCAPS_EQUAL 0x04 83#define D3DPCMPCAPS_LESSEQUAL 0x08 84#define D3DPCMPCAPS_GREATER 0x10 85#define D3DPCMPCAPS_NOTEQUAL 0x20 86#define D3DPCMPCAPS_GREATEREQUAL 0x40 87#define D3DPCMPCAPS_ALWAYS 0x80 88 89#define D3DPMISCCAPS_MASKZ 0x0002 90#define D3DPMISCCAPS_LINEPATTERNREP 0x0004 91#define D3DPMISCCAPS_CULLNONE 0x0010 92#define D3DPMISCCAPS_CULLCW 0x0020 93#define D3DPMISCCAPS_CULLCCW 0x0040 94#define D3DPMISCCAPS_COLORWRITEENABLE 0x0080 95#define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x0100 96#define D3DPMISCCAPS_CLIPTLVERTS 0x0200 97#define D3DPMISCCAPS_TSSARGTEMP 0x0400 98#define D3DPMISCCAPS_BLENDOP 0x0800 99 100#define D3DPRASTERCAPS_DITHER 0x00000001 101#define D3DPRASTERCAPS_PAT 0x00000008 102#define D3DPRASTERCAPS_ZTEST 0x00000010 103#define D3DPRASTERCAPS_FOGVERTEX 0x00000080 104#define D3DPRASTERCAPS_FOGTABLE 0x00000100 105#define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000 106#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000 107#define D3DPRASTERCAPS_ZBIAS 0x00004000 108#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000 109#define D3DPRASTERCAPS_FOGRANGE 0x00010000 110#define D3DPRASTERCAPS_ANISOTROPY 0x00020000 111#define D3DPRASTERCAPS_WBUFFER 0x00040000 112#define D3DPRASTERCAPS_WFOG 0x00100000 113#define D3DPRASTERCAPS_ZFOG 0x00200000 114#define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000 115#define D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE 0x00800000 116 117#define D3DPRESENT_INTERVAL_DEFAULT 0x00000000 118#define D3DPRESENT_INTERVAL_ONE 0x00000001 119#define D3DPRESENT_INTERVAL_TWO 0x00000002 120#define D3DPRESENT_INTERVAL_THREE 0x00000004 121#define D3DPRESENT_INTERVAL_FOUR 0x00000008 122#define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000 123 124#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00008 125#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00200 126#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x04000 127#define D3DPSHADECAPS_FOGGOURAUD 0x80000 128 129#define D3DPTADDRESSCAPS_WRAP 0x01 130#define D3DPTADDRESSCAPS_MIRROR 0x02 131#define D3DPTADDRESSCAPS_CLAMP 0x04 132#define D3DPTADDRESSCAPS_BORDER 0x08 133#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x10 134#define D3DPTADDRESSCAPS_MIRRORONCE 0x20 135 136#define D3DPTEXTURECAPS_PERSPECTIVE 0x00001 137#define D3DPTEXTURECAPS_POW2 0x00002 138#define D3DPTEXTURECAPS_ALPHA 0x00004 139#define D3DPTEXTURECAPS_SQUAREONLY 0x00020 140#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00040 141#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00080 142#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00100 143#define D3DPTEXTURECAPS_PROJECTED 0x00400 144#define D3DPTEXTURECAPS_CUBEMAP 0x00800 145#define D3DPTEXTURECAPS_VOLUMEMAP 0x02000 146#define D3DPTEXTURECAPS_MIPMAP 0x04000 147#define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x08000 148#define D3DPTEXTURECAPS_MIPCUBEMAP 0x10000 149#define D3DPTEXTURECAPS_CUBEMAP_POW2 0x20000 150#define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x40000 151 152#define D3DPTFILTERCAPS_MINFPOINT 0x00000100 153#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200 154#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400 155#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000 156#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000 157#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000 158#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000 159#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000 160#define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000 161#define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000 162 163#define D3DSTENCILCAPS_KEEP 0x01 164#define D3DSTENCILCAPS_ZERO 0x02 165#define D3DSTENCILCAPS_REPLACE 0x04 166#define D3DSTENCILCAPS_INCRSAT 0x08 167#define D3DSTENCILCAPS_DECRSAT 0x10 168#define D3DSTENCILCAPS_INVERT 0x20 169#define D3DSTENCILCAPS_INCR 0x40 170#define D3DSTENCILCAPS_DECR 0x80 171 172#define D3DTEXOPCAPS_DISABLE 0x0000001 173#define D3DTEXOPCAPS_SELECTARG1 0x0000002 174#define D3DTEXOPCAPS_SELECTARG2 0x0000004 175#define D3DTEXOPCAPS_MODULATE 0x0000008 176#define D3DTEXOPCAPS_MODULATE2X 0x0000010 177#define D3DTEXOPCAPS_MODULATE4X 0x0000020 178#define D3DTEXOPCAPS_ADD 0x0000040 179#define D3DTEXOPCAPS_ADDSIGNED 0x0000080 180#define D3DTEXOPCAPS_ADDSIGNED2X 0x0000100 181#define D3DTEXOPCAPS_SUBTRACT 0x0000200 182#define D3DTEXOPCAPS_ADDSMOOTH 0x0000400 183#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x0000800 184#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x0001000 185#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x0002000 186#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000 187#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x0008000 188#define D3DTEXOPCAPS_PREMODULATE 0x0010000 189#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x0020000 190#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x0040000 191#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x0080000 192#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x0100000 193#define D3DTEXOPCAPS_BUMPENVMAP 0x0200000 194#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x0400000 195#define D3DTEXOPCAPS_DOTPRODUCT3 0x0800000 196#define D3DTEXOPCAPS_MULTIPLYADD 0x1000000 197#define D3DTEXOPCAPS_LERP 0x2000000 198 199#define D3DVTXPCAPS_TEXGEN 0x01 200#define D3DVTXPCAPS_MATERIALSOURCE7 0x02 201#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x08 202#define D3DVTXPCAPS_POSITIONALLIGHTS 0x10 203#define D3DVTXPCAPS_LOCALVIEWER 0x20 204#define D3DVTXPCAPS_TWEENING 0x40 205 206#define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020 207#define D3DCAPS3_RESERVED 0x8000001f 208 209#define D3DCAPS2_CANCALIBRATEGAMMA 0x0100000 210#define D3DCAPS2_CANRENDERWINDOWED 0x0080000 211#define D3DCAPS2_CANMANAGERESOURCE 0x10000000 212#define D3DCAPS2_DYNAMICTEXTURES 0x20000000 213#define D3DCAPS2_FULLSCREENGAMMA 0x0020000 214#define D3DCAPS2_NO2DDURING3DSCENE 0x0000002 215#define D3DCAPS2_RESERVED 0x2000000 216 217/* 218 * The d3dcaps8 structure 219 */ 220typedef struct _D3DCAPS8 { 221 D3DDEVTYPE DeviceType; 222 UINT AdapterOrdinal; 223 224 DWORD Caps; 225 DWORD Caps2; 226 DWORD Caps3; 227 DWORD PresentationIntervals; 228 229 DWORD CursorCaps; 230 231 DWORD DevCaps; 232 233 DWORD PrimitiveMiscCaps; 234 DWORD RasterCaps; 235 DWORD ZCmpCaps; 236 DWORD SrcBlendCaps; 237 DWORD DestBlendCaps; 238 DWORD AlphaCmpCaps; 239 DWORD ShadeCaps; 240 DWORD TextureCaps; 241 DWORD TextureFilterCaps; 242 DWORD CubeTextureFilterCaps; 243 DWORD VolumeTextureFilterCaps; 244 DWORD TextureAddressCaps; 245 DWORD VolumeTextureAddressCaps; 246 247 DWORD LineCaps; 248 249 DWORD MaxTextureWidth, MaxTextureHeight; 250 DWORD MaxVolumeExtent; 251 252 DWORD MaxTextureRepeat; 253 DWORD MaxTextureAspectRatio; 254 DWORD MaxAnisotropy; 255 float MaxVertexW; 256 257 float GuardBandLeft; 258 float GuardBandTop; 259 float GuardBandRight; 260 float GuardBandBottom; 261 262 float ExtentsAdjust; 263 DWORD StencilCaps; 264 265 DWORD FVFCaps; 266 DWORD TextureOpCaps; 267 DWORD MaxTextureBlendStages; 268 DWORD MaxSimultaneousTextures; 269 270 DWORD VertexProcessingCaps; 271 DWORD MaxActiveLights; 272 DWORD MaxUserClipPlanes; 273 DWORD MaxVertexBlendMatrices; 274 DWORD MaxVertexBlendMatrixIndex; 275 276 float MaxPointSize; 277 278 DWORD MaxPrimitiveCount; 279 DWORD MaxVertexIndex; 280 DWORD MaxStreams; 281 DWORD MaxStreamStride; 282 283 DWORD VertexShaderVersion; 284 DWORD MaxVertexShaderConst; 285 286 DWORD PixelShaderVersion; 287 float MaxPixelShaderValue; 288} D3DCAPS8; 289 290#ifdef __i386__ 291#include <poppack.h> 292#endif 293 294#endif /* __WINE_D3D8CAPS_H */ 295