1#ifndef __gl2ext_h_
2#define __gl2ext_h_ 1
3
4#include <GLES2/gl2.h>
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
10/*
11** Copyright (c) 2013-2014 The Khronos Group Inc.
12**
13** Permission is hereby granted, free of charge, to any person obtaining a
14** copy of this software and/or associated documentation files (the
15** "Materials"), to deal in the Materials without restriction, including
16** without limitation the rights to use, copy, modify, merge, publish,
17** distribute, sublicense, and/or sell copies of the Materials, and to
18** permit persons to whom the Materials are furnished to do so, subject to
19** the following conditions:
20**
21** The above copyright notice and this permission notice shall be included
22** in all copies or substantial portions of the Materials.
23**
24** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
25** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
26** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
27** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
28** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
29** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
30** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
31*/
32/*
33** This header is generated from the Khronos OpenGL / OpenGL ES XML
34** API Registry. The current version of the Registry, generator scripts
35** used to make the header, and the header can be found at
36**   http://www.opengl.org/registry/
37**
38** Khronos $Revision$ on $Date$
39*/
40
41#ifndef GL_APIENTRYP
42#define GL_APIENTRYP GL_APIENTRY*
43#endif
44
45/* Generated on date 20140519 */
46
47/* Generated C header for:
48 * API: gles2
49 * Profile: common
50 * Versions considered: 2\.[0-9]
51 * Versions emitted: _nomatch_^
52 * Default extensions included: gles2
53 * Additional extensions included: _nomatch_^
54 * Extensions removed: _nomatch_^
55 */
56
57#ifndef GL_KHR_blend_equation_advanced
58#define GL_KHR_blend_equation_advanced 1
59#define GL_BLEND_ADVANCED_COHERENT_KHR    0x9285
60#define GL_MULTIPLY_KHR                   0x9294
61#define GL_SCREEN_KHR                     0x9295
62#define GL_OVERLAY_KHR                    0x9296
63#define GL_DARKEN_KHR                     0x9297
64#define GL_LIGHTEN_KHR                    0x9298
65#define GL_COLORDODGE_KHR                 0x9299
66#define GL_COLORBURN_KHR                  0x929A
67#define GL_HARDLIGHT_KHR                  0x929B
68#define GL_SOFTLIGHT_KHR                  0x929C
69#define GL_DIFFERENCE_KHR                 0x929E
70#define GL_EXCLUSION_KHR                  0x92A0
71#define GL_HSL_HUE_KHR                    0x92AD
72#define GL_HSL_SATURATION_KHR             0x92AE
73#define GL_HSL_COLOR_KHR                  0x92AF
74#define GL_HSL_LUMINOSITY_KHR             0x92B0
75typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void);
76#ifdef GL_GLEXT_PROTOTYPES
77GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
78#endif
79#endif /* GL_KHR_blend_equation_advanced */
80
81#ifndef GL_KHR_debug
82#define GL_KHR_debug 1
83typedef void (GL_APIENTRY  *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
84#define GL_SAMPLER                        0x82E6
85#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR   0x8242
86#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
87#define GL_DEBUG_CALLBACK_FUNCTION_KHR    0x8244
88#define GL_DEBUG_CALLBACK_USER_PARAM_KHR  0x8245
89#define GL_DEBUG_SOURCE_API_KHR           0x8246
90#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
91#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
92#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR   0x8249
93#define GL_DEBUG_SOURCE_APPLICATION_KHR   0x824A
94#define GL_DEBUG_SOURCE_OTHER_KHR         0x824B
95#define GL_DEBUG_TYPE_ERROR_KHR           0x824C
96#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
97#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
98#define GL_DEBUG_TYPE_PORTABILITY_KHR     0x824F
99#define GL_DEBUG_TYPE_PERFORMANCE_KHR     0x8250
100#define GL_DEBUG_TYPE_OTHER_KHR           0x8251
101#define GL_DEBUG_TYPE_MARKER_KHR          0x8268
102#define GL_DEBUG_TYPE_PUSH_GROUP_KHR      0x8269
103#define GL_DEBUG_TYPE_POP_GROUP_KHR       0x826A
104#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
105#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
106#define GL_DEBUG_GROUP_STACK_DEPTH_KHR    0x826D
107#define GL_BUFFER_KHR                     0x82E0
108#define GL_SHADER_KHR                     0x82E1
109#define GL_PROGRAM_KHR                    0x82E2
110#define GL_VERTEX_ARRAY_KHR               0x8074
111#define GL_QUERY_KHR                      0x82E3
112#define GL_SAMPLER_KHR                    0x82E6
113#define GL_MAX_LABEL_LENGTH_KHR           0x82E8
114#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR   0x9143
115#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR  0x9144
116#define GL_DEBUG_LOGGED_MESSAGES_KHR      0x9145
117#define GL_DEBUG_SEVERITY_HIGH_KHR        0x9146
118#define GL_DEBUG_SEVERITY_MEDIUM_KHR      0x9147
119#define GL_DEBUG_SEVERITY_LOW_KHR         0x9148
120#define GL_DEBUG_OUTPUT_KHR               0x92E0
121#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR     0x00000002
122#define GL_STACK_OVERFLOW_KHR             0x0503
123#define GL_STACK_UNDERFLOW_KHR            0x0504
124typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
125typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
126typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
127typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
128typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
129typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
130typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
131typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
132typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
133typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
134typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
135#ifdef GL_GLEXT_PROTOTYPES
136GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
137GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
138GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
139GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
140GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
141GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
142GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
143GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
144GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
145GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
146GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
147#endif
148#endif /* GL_KHR_debug */
149
150#ifndef GL_KHR_texture_compression_astc_hdr
151#define GL_KHR_texture_compression_astc_hdr 1
152#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0
153#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1
154#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2
155#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3
156#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4
157#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5
158#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6
159#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7
160#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR  0x93B8
161#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR  0x93B9
162#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR  0x93BA
163#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
164#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
165#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
166#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
167#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
168#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
169#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
170#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
171#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
172#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
173#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
174#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
175#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
176#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
177#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
178#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
179#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
180#endif /* GL_KHR_texture_compression_astc_hdr */
181
182#ifndef GL_KHR_texture_compression_astc_ldr
183#define GL_KHR_texture_compression_astc_ldr 1
184#endif /* GL_KHR_texture_compression_astc_ldr */
185
186#ifndef GL_OES_EGL_image
187#define GL_OES_EGL_image 1
188typedef void *GLeglImageOES;
189typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
190typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
191#ifdef GL_GLEXT_PROTOTYPES
192GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
193GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
194#endif
195#endif /* GL_OES_EGL_image */
196
197#ifndef GL_OES_EGL_image_external
198#define GL_OES_EGL_image_external 1
199#define GL_TEXTURE_EXTERNAL_OES           0x8D65
200#define GL_TEXTURE_BINDING_EXTERNAL_OES   0x8D67
201#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
202#define GL_SAMPLER_EXTERNAL_OES           0x8D66
203#endif /* GL_OES_EGL_image_external */
204
205#ifndef GL_OES_compressed_ETC1_RGB8_texture
206#define GL_OES_compressed_ETC1_RGB8_texture 1
207#define GL_ETC1_RGB8_OES                  0x8D64
208#endif /* GL_OES_compressed_ETC1_RGB8_texture */
209
210#ifndef GL_OES_compressed_paletted_texture
211#define GL_OES_compressed_paletted_texture 1
212#define GL_PALETTE4_RGB8_OES              0x8B90
213#define GL_PALETTE4_RGBA8_OES             0x8B91
214#define GL_PALETTE4_R5_G6_B5_OES          0x8B92
215#define GL_PALETTE4_RGBA4_OES             0x8B93
216#define GL_PALETTE4_RGB5_A1_OES           0x8B94
217#define GL_PALETTE8_RGB8_OES              0x8B95
218#define GL_PALETTE8_RGBA8_OES             0x8B96
219#define GL_PALETTE8_R5_G6_B5_OES          0x8B97
220#define GL_PALETTE8_RGBA4_OES             0x8B98
221#define GL_PALETTE8_RGB5_A1_OES           0x8B99
222#endif /* GL_OES_compressed_paletted_texture */
223
224#ifndef GL_OES_depth24
225#define GL_OES_depth24 1
226#define GL_DEPTH_COMPONENT24_OES          0x81A6
227#endif /* GL_OES_depth24 */
228
229#ifndef GL_OES_depth32
230#define GL_OES_depth32 1
231#define GL_DEPTH_COMPONENT32_OES          0x81A7
232#endif /* GL_OES_depth32 */
233
234#ifndef GL_OES_depth_texture
235#define GL_OES_depth_texture 1
236#endif /* GL_OES_depth_texture */
237
238#ifndef GL_OES_element_index_uint
239#define GL_OES_element_index_uint 1
240#endif /* GL_OES_element_index_uint */
241
242#ifndef GL_OES_fbo_render_mipmap
243#define GL_OES_fbo_render_mipmap 1
244#endif /* GL_OES_fbo_render_mipmap */
245
246#ifndef GL_OES_fragment_precision_high
247#define GL_OES_fragment_precision_high 1
248#endif /* GL_OES_fragment_precision_high */
249
250#ifndef GL_OES_get_program_binary
251#define GL_OES_get_program_binary 1
252#define GL_PROGRAM_BINARY_LENGTH_OES      0x8741
253#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
254#define GL_PROGRAM_BINARY_FORMATS_OES     0x87FF
255typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
256typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
257#ifdef GL_GLEXT_PROTOTYPES
258GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
259GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
260#endif
261#endif /* GL_OES_get_program_binary */
262
263#ifndef GL_OES_mapbuffer
264#define GL_OES_mapbuffer 1
265#define GL_WRITE_ONLY_OES                 0x88B9
266#define GL_BUFFER_ACCESS_OES              0x88BB
267#define GL_BUFFER_MAPPED_OES              0x88BC
268#define GL_BUFFER_MAP_POINTER_OES         0x88BD
269typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
270typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
271typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
272#ifdef GL_GLEXT_PROTOTYPES
273GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
274GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
275GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
276#endif
277#endif /* GL_OES_mapbuffer */
278
279#ifndef GL_OES_packed_depth_stencil
280#define GL_OES_packed_depth_stencil 1
281#define GL_DEPTH_STENCIL_OES              0x84F9
282#define GL_UNSIGNED_INT_24_8_OES          0x84FA
283#define GL_DEPTH24_STENCIL8_OES           0x88F0
284#endif /* GL_OES_packed_depth_stencil */
285
286#ifndef GL_OES_required_internalformat
287#define GL_OES_required_internalformat 1
288#define GL_ALPHA8_OES                     0x803C
289#define GL_DEPTH_COMPONENT16_OES          0x81A5
290#define GL_LUMINANCE4_ALPHA4_OES          0x8043
291#define GL_LUMINANCE8_ALPHA8_OES          0x8045
292#define GL_LUMINANCE8_OES                 0x8040
293#define GL_RGBA4_OES                      0x8056
294#define GL_RGB5_A1_OES                    0x8057
295#define GL_RGB565_OES                     0x8D62
296#define GL_RGB8_OES                       0x8051
297#define GL_RGBA8_OES                      0x8058
298#define GL_RGB10_EXT                      0x8052
299#define GL_RGB10_A2_EXT                   0x8059
300#endif /* GL_OES_required_internalformat */
301
302#ifndef GL_OES_rgb8_rgba8
303#define GL_OES_rgb8_rgba8 1
304#endif /* GL_OES_rgb8_rgba8 */
305
306#ifndef GL_OES_sample_shading
307#define GL_OES_sample_shading 1
308#define GL_SAMPLE_SHADING_OES             0x8C36
309#define GL_MIN_SAMPLE_SHADING_VALUE_OES   0x8C37
310typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value);
311#ifdef GL_GLEXT_PROTOTYPES
312GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value);
313#endif
314#endif /* GL_OES_sample_shading */
315
316#ifndef GL_OES_sample_variables
317#define GL_OES_sample_variables 1
318#endif /* GL_OES_sample_variables */
319
320#ifndef GL_OES_shader_image_atomic
321#define GL_OES_shader_image_atomic 1
322#endif /* GL_OES_shader_image_atomic */
323
324#ifndef GL_OES_shader_multisample_interpolation
325#define GL_OES_shader_multisample_interpolation 1
326#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
327#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C
328#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D
329#endif /* GL_OES_shader_multisample_interpolation */
330
331#ifndef GL_OES_standard_derivatives
332#define GL_OES_standard_derivatives 1
333#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
334#endif /* GL_OES_standard_derivatives */
335
336#ifndef GL_OES_stencil1
337#define GL_OES_stencil1 1
338#define GL_STENCIL_INDEX1_OES             0x8D46
339#endif /* GL_OES_stencil1 */
340
341#ifndef GL_OES_stencil4
342#define GL_OES_stencil4 1
343#define GL_STENCIL_INDEX4_OES             0x8D47
344#endif /* GL_OES_stencil4 */
345
346#ifndef GL_OES_surfaceless_context
347#define GL_OES_surfaceless_context 1
348#define GL_FRAMEBUFFER_UNDEFINED_OES      0x8219
349#endif /* GL_OES_surfaceless_context */
350
351#ifndef GL_OES_texture_3D
352#define GL_OES_texture_3D 1
353#define GL_TEXTURE_WRAP_R_OES             0x8072
354#define GL_TEXTURE_3D_OES                 0x806F
355#define GL_TEXTURE_BINDING_3D_OES         0x806A
356#define GL_MAX_3D_TEXTURE_SIZE_OES        0x8073
357#define GL_SAMPLER_3D_OES                 0x8B5F
358#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
359typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
360typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
361typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
362typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
363typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
364typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
365#ifdef GL_GLEXT_PROTOTYPES
366GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
367GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
368GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
369GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
370GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
371GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
372#endif
373#endif /* GL_OES_texture_3D */
374
375#ifndef GL_OES_texture_compression_astc
376#define GL_OES_texture_compression_astc 1
377#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
378#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
379#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
380#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
381#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
382#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
383#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
384#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
385#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
386#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
387#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
388#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
389#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
390#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
391#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
392#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
393#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
394#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
395#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
396#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
397#endif /* GL_OES_texture_compression_astc */
398
399#ifndef GL_OES_texture_float
400#define GL_OES_texture_float 1
401#endif /* GL_OES_texture_float */
402
403#ifndef GL_OES_texture_float_linear
404#define GL_OES_texture_float_linear 1
405#endif /* GL_OES_texture_float_linear */
406
407#ifndef GL_OES_texture_half_float
408#define GL_OES_texture_half_float 1
409#define GL_HALF_FLOAT_OES                 0x8D61
410#endif /* GL_OES_texture_half_float */
411
412#ifndef GL_OES_texture_half_float_linear
413#define GL_OES_texture_half_float_linear 1
414#endif /* GL_OES_texture_half_float_linear */
415
416#ifndef GL_OES_texture_npot
417#define GL_OES_texture_npot 1
418#endif /* GL_OES_texture_npot */
419
420#ifndef GL_OES_texture_stencil8
421#define GL_OES_texture_stencil8 1
422#define GL_STENCIL_INDEX_OES              0x1901
423#define GL_STENCIL_INDEX8_OES             0x8D48
424#endif /* GL_OES_texture_stencil8 */
425
426#ifndef GL_OES_texture_storage_multisample_2d_array
427#define GL_OES_texture_storage_multisample_2d_array 1
428#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102
429#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105
430#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B
431#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C
432#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D
433typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
434#ifdef GL_GLEXT_PROTOTYPES
435GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
436#endif
437#endif /* GL_OES_texture_storage_multisample_2d_array */
438
439#ifndef GL_OES_vertex_array_object
440#define GL_OES_vertex_array_object 1
441#define GL_VERTEX_ARRAY_BINDING_OES       0x85B5
442typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
443typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
444typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
445typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
446#ifdef GL_GLEXT_PROTOTYPES
447GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
448GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
449GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
450GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
451#endif
452#endif /* GL_OES_vertex_array_object */
453
454#ifndef GL_OES_vertex_half_float
455#define GL_OES_vertex_half_float 1
456#endif /* GL_OES_vertex_half_float */
457
458#ifndef GL_OES_vertex_type_10_10_10_2
459#define GL_OES_vertex_type_10_10_10_2 1
460#define GL_UNSIGNED_INT_10_10_10_2_OES    0x8DF6
461#define GL_INT_10_10_10_2_OES             0x8DF7
462#endif /* GL_OES_vertex_type_10_10_10_2 */
463
464#ifndef GL_AMD_compressed_3DC_texture
465#define GL_AMD_compressed_3DC_texture 1
466#define GL_3DC_X_AMD                      0x87F9
467#define GL_3DC_XY_AMD                     0x87FA
468#endif /* GL_AMD_compressed_3DC_texture */
469
470#ifndef GL_AMD_compressed_ATC_texture
471#define GL_AMD_compressed_ATC_texture 1
472#define GL_ATC_RGB_AMD                    0x8C92
473#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD    0x8C93
474#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
475#endif /* GL_AMD_compressed_ATC_texture */
476
477#ifndef GL_AMD_performance_monitor
478#define GL_AMD_performance_monitor 1
479#define GL_COUNTER_TYPE_AMD               0x8BC0
480#define GL_COUNTER_RANGE_AMD              0x8BC1
481#define GL_UNSIGNED_INT64_AMD             0x8BC2
482#define GL_PERCENTAGE_AMD                 0x8BC3
483#define GL_PERFMON_RESULT_AVAILABLE_AMD   0x8BC4
484#define GL_PERFMON_RESULT_SIZE_AMD        0x8BC5
485#define GL_PERFMON_RESULT_AMD             0x8BC6
486typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
487typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
488typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
489typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
490typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
491typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
492typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
493typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
494typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
495typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
496typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
497#ifdef GL_GLEXT_PROTOTYPES
498GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
499GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
500GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
501GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
502GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
503GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
504GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
505GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
506GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
507GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
508GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
509#endif
510#endif /* GL_AMD_performance_monitor */
511
512#ifndef GL_AMD_program_binary_Z400
513#define GL_AMD_program_binary_Z400 1
514#define GL_Z400_BINARY_AMD                0x8740
515#endif /* GL_AMD_program_binary_Z400 */
516
517#ifndef GL_ANGLE_depth_texture
518#define GL_ANGLE_depth_texture 1
519#endif /* GL_ANGLE_depth_texture */
520
521#ifndef GL_ANGLE_framebuffer_blit
522#define GL_ANGLE_framebuffer_blit 1
523#define GL_READ_FRAMEBUFFER_ANGLE         0x8CA8
524#define GL_DRAW_FRAMEBUFFER_ANGLE         0x8CA9
525#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
526#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
527typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
528#ifdef GL_GLEXT_PROTOTYPES
529GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
530#endif
531#endif /* GL_ANGLE_framebuffer_blit */
532
533#ifndef GL_ANGLE_framebuffer_multisample
534#define GL_ANGLE_framebuffer_multisample 1
535#define GL_RENDERBUFFER_SAMPLES_ANGLE     0x8CAB
536#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
537#define GL_MAX_SAMPLES_ANGLE              0x8D57
538typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
539#ifdef GL_GLEXT_PROTOTYPES
540GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
541#endif
542#endif /* GL_ANGLE_framebuffer_multisample */
543
544#ifndef GL_ANGLE_instanced_arrays
545#define GL_ANGLE_instanced_arrays 1
546#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
547typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
548typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
549typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
550#ifdef GL_GLEXT_PROTOTYPES
551GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
552GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
553GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
554#endif
555#endif /* GL_ANGLE_instanced_arrays */
556
557#ifndef GL_ANGLE_pack_reverse_row_order
558#define GL_ANGLE_pack_reverse_row_order 1
559#define GL_PACK_REVERSE_ROW_ORDER_ANGLE   0x93A4
560#endif /* GL_ANGLE_pack_reverse_row_order */
561
562#ifndef GL_ANGLE_program_binary
563#define GL_ANGLE_program_binary 1
564#define GL_PROGRAM_BINARY_ANGLE           0x93A6
565#endif /* GL_ANGLE_program_binary */
566
567#ifndef GL_ANGLE_texture_compression_dxt3
568#define GL_ANGLE_texture_compression_dxt3 1
569#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
570#endif /* GL_ANGLE_texture_compression_dxt3 */
571
572#ifndef GL_ANGLE_texture_compression_dxt5
573#define GL_ANGLE_texture_compression_dxt5 1
574#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
575#endif /* GL_ANGLE_texture_compression_dxt5 */
576
577#ifndef GL_ANGLE_texture_usage
578#define GL_ANGLE_texture_usage 1
579#define GL_TEXTURE_USAGE_ANGLE            0x93A2
580#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE   0x93A3
581#endif /* GL_ANGLE_texture_usage */
582
583#ifndef GL_ANGLE_translated_shader_source
584#define GL_ANGLE_translated_shader_source 1
585#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
586typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
587#ifdef GL_GLEXT_PROTOTYPES
588GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
589#endif
590#endif /* GL_ANGLE_translated_shader_source */
591
592#ifndef GL_APPLE_copy_texture_levels
593#define GL_APPLE_copy_texture_levels 1
594typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
595#ifdef GL_GLEXT_PROTOTYPES
596GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
597#endif
598#endif /* GL_APPLE_copy_texture_levels */
599
600#ifndef GL_APPLE_framebuffer_multisample
601#define GL_APPLE_framebuffer_multisample 1
602#define GL_RENDERBUFFER_SAMPLES_APPLE     0x8CAB
603#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
604#define GL_MAX_SAMPLES_APPLE              0x8D57
605#define GL_READ_FRAMEBUFFER_APPLE         0x8CA8
606#define GL_DRAW_FRAMEBUFFER_APPLE         0x8CA9
607#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
608#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
609typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
610typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
611#ifdef GL_GLEXT_PROTOTYPES
612GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
613GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
614#endif
615#endif /* GL_APPLE_framebuffer_multisample */
616
617#ifndef GL_APPLE_rgb_422
618#define GL_APPLE_rgb_422 1
619#define GL_RGB_422_APPLE                  0x8A1F
620#define GL_UNSIGNED_SHORT_8_8_APPLE       0x85BA
621#define GL_UNSIGNED_SHORT_8_8_REV_APPLE   0x85BB
622#define GL_RGB_RAW_422_APPLE              0x8A51
623#endif /* GL_APPLE_rgb_422 */
624
625#ifndef GL_APPLE_sync
626#define GL_APPLE_sync 1
627#define GL_SYNC_OBJECT_APPLE              0x8A53
628#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE  0x9111
629#define GL_OBJECT_TYPE_APPLE              0x9112
630#define GL_SYNC_CONDITION_APPLE           0x9113
631#define GL_SYNC_STATUS_APPLE              0x9114
632#define GL_SYNC_FLAGS_APPLE               0x9115
633#define GL_SYNC_FENCE_APPLE               0x9116
634#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
635#define GL_UNSIGNALED_APPLE               0x9118
636#define GL_SIGNALED_APPLE                 0x9119
637#define GL_ALREADY_SIGNALED_APPLE         0x911A
638#define GL_TIMEOUT_EXPIRED_APPLE          0x911B
639#define GL_CONDITION_SATISFIED_APPLE      0x911C
640#define GL_WAIT_FAILED_APPLE              0x911D
641#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE  0x00000001
642#define GL_TIMEOUT_IGNORED_APPLE          0xFFFFFFFFFFFFFFFFull
643typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
644typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
645typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
646typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
647typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
648typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
649typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
650#ifdef GL_GLEXT_PROTOTYPES
651GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
652GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
653GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
654GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
655GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
656GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
657GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
658#endif
659#endif /* GL_APPLE_sync */
660
661#ifndef GL_APPLE_texture_format_BGRA8888
662#define GL_APPLE_texture_format_BGRA8888 1
663#define GL_BGRA_EXT                       0x80E1
664#define GL_BGRA8_EXT                      0x93A1
665#endif /* GL_APPLE_texture_format_BGRA8888 */
666
667#ifndef GL_APPLE_texture_max_level
668#define GL_APPLE_texture_max_level 1
669#define GL_TEXTURE_MAX_LEVEL_APPLE        0x813D
670#endif /* GL_APPLE_texture_max_level */
671
672#ifndef GL_ARM_mali_program_binary
673#define GL_ARM_mali_program_binary 1
674#define GL_MALI_PROGRAM_BINARY_ARM        0x8F61
675#endif /* GL_ARM_mali_program_binary */
676
677#ifndef GL_ARM_mali_shader_binary
678#define GL_ARM_mali_shader_binary 1
679#define GL_MALI_SHADER_BINARY_ARM         0x8F60
680#endif /* GL_ARM_mali_shader_binary */
681
682#ifndef GL_ARM_rgba8
683#define GL_ARM_rgba8 1
684#endif /* GL_ARM_rgba8 */
685
686#ifndef GL_ARM_shader_framebuffer_fetch
687#define GL_ARM_shader_framebuffer_fetch 1
688#define GL_FETCH_PER_SAMPLE_ARM           0x8F65
689#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
690#endif /* GL_ARM_shader_framebuffer_fetch */
691
692#ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil
693#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
694#endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
695
696#ifndef GL_DMP_shader_binary
697#define GL_DMP_shader_binary 1
698#define GL_SHADER_BINARY_DMP              0x9250
699#endif /* GL_DMP_shader_binary */
700
701#ifndef GL_EXT_blend_minmax
702#define GL_EXT_blend_minmax 1
703#define GL_MIN_EXT                        0x8007
704#define GL_MAX_EXT                        0x8008
705#endif /* GL_EXT_blend_minmax */
706
707#ifndef GL_EXT_color_buffer_half_float
708#define GL_EXT_color_buffer_half_float 1
709#define GL_RGBA16F_EXT                    0x881A
710#define GL_RGB16F_EXT                     0x881B
711#define GL_RG16F_EXT                      0x822F
712#define GL_R16F_EXT                       0x822D
713#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
714#define GL_UNSIGNED_NORMALIZED_EXT        0x8C17
715#endif /* GL_EXT_color_buffer_half_float */
716
717#ifndef GL_EXT_copy_image
718#define GL_EXT_copy_image 1
719typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
720#ifdef GL_GLEXT_PROTOTYPES
721GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
722#endif
723#endif /* GL_EXT_copy_image */
724
725#ifndef GL_EXT_debug_label
726#define GL_EXT_debug_label 1
727#define GL_PROGRAM_PIPELINE_OBJECT_EXT    0x8A4F
728#define GL_PROGRAM_OBJECT_EXT             0x8B40
729#define GL_SHADER_OBJECT_EXT              0x8B48
730#define GL_BUFFER_OBJECT_EXT              0x9151
731#define GL_QUERY_OBJECT_EXT               0x9153
732#define GL_VERTEX_ARRAY_OBJECT_EXT        0x9154
733#define GL_TRANSFORM_FEEDBACK             0x8E22
734typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
735typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
736#ifdef GL_GLEXT_PROTOTYPES
737GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
738GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
739#endif
740#endif /* GL_EXT_debug_label */
741
742#ifndef GL_EXT_debug_marker
743#define GL_EXT_debug_marker 1
744typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
745typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
746typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
747#ifdef GL_GLEXT_PROTOTYPES
748GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
749GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
750GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
751#endif
752#endif /* GL_EXT_debug_marker */
753
754#ifndef GL_EXT_discard_framebuffer
755#define GL_EXT_discard_framebuffer 1
756#define GL_COLOR_EXT                      0x1800
757#define GL_DEPTH_EXT                      0x1801
758#define GL_STENCIL_EXT                    0x1802
759typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
760#ifdef GL_GLEXT_PROTOTYPES
761GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
762#endif
763#endif /* GL_EXT_discard_framebuffer */
764
765#ifndef GL_EXT_disjoint_timer_query
766#define GL_EXT_disjoint_timer_query 1
767#define GL_QUERY_COUNTER_BITS_EXT         0x8864
768#define GL_CURRENT_QUERY_EXT              0x8865
769#define GL_QUERY_RESULT_EXT               0x8866
770#define GL_QUERY_RESULT_AVAILABLE_EXT     0x8867
771#define GL_TIME_ELAPSED_EXT               0x88BF
772#define GL_TIMESTAMP_EXT                  0x8E28
773#define GL_GPU_DISJOINT_EXT               0x8FBB
774typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
775typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
776typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
777typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
778typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
779typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
780typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
781typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
782typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
783typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
784typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
785#ifdef GL_GLEXT_PROTOTYPES
786GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
787GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
788GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
789GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
790GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
791GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
792GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
793GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
794GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
795GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
796GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
797#endif
798#endif /* GL_EXT_disjoint_timer_query */
799
800#ifndef GL_EXT_draw_buffers
801#define GL_EXT_draw_buffers 1
802#define GL_MAX_COLOR_ATTACHMENTS_EXT      0x8CDF
803#define GL_MAX_DRAW_BUFFERS_EXT           0x8824
804#define GL_DRAW_BUFFER0_EXT               0x8825
805#define GL_DRAW_BUFFER1_EXT               0x8826
806#define GL_DRAW_BUFFER2_EXT               0x8827
807#define GL_DRAW_BUFFER3_EXT               0x8828
808#define GL_DRAW_BUFFER4_EXT               0x8829
809#define GL_DRAW_BUFFER5_EXT               0x882A
810#define GL_DRAW_BUFFER6_EXT               0x882B
811#define GL_DRAW_BUFFER7_EXT               0x882C
812#define GL_DRAW_BUFFER8_EXT               0x882D
813#define GL_DRAW_BUFFER9_EXT               0x882E
814#define GL_DRAW_BUFFER10_EXT              0x882F
815#define GL_DRAW_BUFFER11_EXT              0x8830
816#define GL_DRAW_BUFFER12_EXT              0x8831
817#define GL_DRAW_BUFFER13_EXT              0x8832
818#define GL_DRAW_BUFFER14_EXT              0x8833
819#define GL_DRAW_BUFFER15_EXT              0x8834
820#define GL_COLOR_ATTACHMENT0_EXT          0x8CE0
821#define GL_COLOR_ATTACHMENT1_EXT          0x8CE1
822#define GL_COLOR_ATTACHMENT2_EXT          0x8CE2
823#define GL_COLOR_ATTACHMENT3_EXT          0x8CE3
824#define GL_COLOR_ATTACHMENT4_EXT          0x8CE4
825#define GL_COLOR_ATTACHMENT5_EXT          0x8CE5
826#define GL_COLOR_ATTACHMENT6_EXT          0x8CE6
827#define GL_COLOR_ATTACHMENT7_EXT          0x8CE7
828#define GL_COLOR_ATTACHMENT8_EXT          0x8CE8
829#define GL_COLOR_ATTACHMENT9_EXT          0x8CE9
830#define GL_COLOR_ATTACHMENT10_EXT         0x8CEA
831#define GL_COLOR_ATTACHMENT11_EXT         0x8CEB
832#define GL_COLOR_ATTACHMENT12_EXT         0x8CEC
833#define GL_COLOR_ATTACHMENT13_EXT         0x8CED
834#define GL_COLOR_ATTACHMENT14_EXT         0x8CEE
835#define GL_COLOR_ATTACHMENT15_EXT         0x8CEF
836typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
837#ifdef GL_GLEXT_PROTOTYPES
838GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
839#endif
840#endif /* GL_EXT_draw_buffers */
841
842#ifndef GL_EXT_draw_buffers_indexed
843#define GL_EXT_draw_buffers_indexed 1
844#define GL_MIN                            0x8007
845#define GL_MAX                            0x8008
846typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index);
847typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index);
848typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode);
849typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
850typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst);
851typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
852typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
853typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index);
854#ifdef GL_GLEXT_PROTOTYPES
855GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index);
856GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index);
857GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode);
858GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
859GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst);
860GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
861GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
862GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index);
863#endif
864#endif /* GL_EXT_draw_buffers_indexed */
865
866#ifndef GL_EXT_draw_instanced
867#define GL_EXT_draw_instanced 1
868typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
869typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
870#ifdef GL_GLEXT_PROTOTYPES
871GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
872GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
873#endif
874#endif /* GL_EXT_draw_instanced */
875
876#ifndef GL_EXT_geometry_shader
877#define GL_EXT_geometry_shader 1
878#define GL_GEOMETRY_SHADER_EXT            0x8DD9
879#define GL_GEOMETRY_SHADER_BIT_EXT        0x00000004
880#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
881#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
882#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
883#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
884#define GL_LAYER_PROVOKING_VERTEX_EXT     0x825E
885#define GL_LINES_ADJACENCY_EXT            0x000A
886#define GL_LINE_STRIP_ADJACENCY_EXT       0x000B
887#define GL_TRIANGLES_ADJACENCY_EXT        0x000C
888#define GL_TRIANGLE_STRIP_ADJACENCY_EXT   0x000D
889#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
890#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
891#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
892#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
893#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
894#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
895#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
896#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
897#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
898#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
899#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
900#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
901#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
902#define GL_FIRST_VERTEX_CONVENTION_EXT    0x8E4D
903#define GL_LAST_VERTEX_CONVENTION_EXT     0x8E4E
904#define GL_UNDEFINED_VERTEX_EXT           0x8260
905#define GL_PRIMITIVES_GENERATED_EXT       0x8C87
906#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
907#define GL_MAX_FRAMEBUFFER_LAYERS_EXT     0x9317
908#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
909#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
910#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
911typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
912#ifdef GL_GLEXT_PROTOTYPES
913GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
914#endif
915#endif /* GL_EXT_geometry_shader */
916
917#ifndef GL_EXT_gpu_shader5
918#define GL_EXT_gpu_shader5 1
919#endif /* GL_EXT_gpu_shader5 */
920
921#ifndef GL_EXT_instanced_arrays
922#define GL_EXT_instanced_arrays 1
923#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
924typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
925#ifdef GL_GLEXT_PROTOTYPES
926GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor);
927#endif
928#endif /* GL_EXT_instanced_arrays */
929
930#ifndef GL_EXT_map_buffer_range
931#define GL_EXT_map_buffer_range 1
932#define GL_MAP_READ_BIT_EXT               0x0001
933#define GL_MAP_WRITE_BIT_EXT              0x0002
934#define GL_MAP_INVALIDATE_RANGE_BIT_EXT   0x0004
935#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT  0x0008
936#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT     0x0010
937#define GL_MAP_UNSYNCHRONIZED_BIT_EXT     0x0020
938typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
939typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
940#ifdef GL_GLEXT_PROTOTYPES
941GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
942GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
943#endif
944#endif /* GL_EXT_map_buffer_range */
945
946#ifndef GL_EXT_multi_draw_arrays
947#define GL_EXT_multi_draw_arrays 1
948typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
949typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
950#ifdef GL_GLEXT_PROTOTYPES
951GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
952GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
953#endif
954#endif /* GL_EXT_multi_draw_arrays */
955
956#ifndef GL_EXT_multisampled_render_to_texture
957#define GL_EXT_multisampled_render_to_texture 1
958#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
959#define GL_RENDERBUFFER_SAMPLES_EXT       0x8CAB
960#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
961#define GL_MAX_SAMPLES_EXT                0x8D57
962typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
963typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
964#ifdef GL_GLEXT_PROTOTYPES
965GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
966GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
967#endif
968#endif /* GL_EXT_multisampled_render_to_texture */
969
970#ifndef GL_EXT_multiview_draw_buffers
971#define GL_EXT_multiview_draw_buffers 1
972#define GL_COLOR_ATTACHMENT_EXT           0x90F0
973#define GL_MULTIVIEW_EXT                  0x90F1
974#define GL_DRAW_BUFFER_EXT                0x0C01
975#define GL_READ_BUFFER_EXT                0x0C02
976#define GL_MAX_MULTIVIEW_BUFFERS_EXT      0x90F2
977typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
978typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
979typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
980#ifdef GL_GLEXT_PROTOTYPES
981GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
982GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
983GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
984#endif
985#endif /* GL_EXT_multiview_draw_buffers */
986
987#ifndef GL_EXT_occlusion_query_boolean
988#define GL_EXT_occlusion_query_boolean 1
989#define GL_ANY_SAMPLES_PASSED_EXT         0x8C2F
990#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
991#endif /* GL_EXT_occlusion_query_boolean */
992
993#ifndef GL_EXT_primitive_bounding_box
994#define GL_EXT_primitive_bounding_box 1
995#define GL_PRIMITIVE_BOUNDING_BOX_EXT     0x92BE
996typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
997#ifdef GL_GLEXT_PROTOTYPES
998GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
999#endif
1000#endif /* GL_EXT_primitive_bounding_box */
1001
1002#ifndef GL_EXT_pvrtc_sRGB
1003#define GL_EXT_pvrtc_sRGB 1
1004#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
1005#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
1006#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
1007#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
1008#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
1009#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
1010#endif /* GL_EXT_pvrtc_sRGB */
1011
1012#ifndef GL_EXT_read_format_bgra
1013#define GL_EXT_read_format_bgra 1
1014#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
1015#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
1016#endif /* GL_EXT_read_format_bgra */
1017
1018#ifndef GL_EXT_robustness
1019#define GL_EXT_robustness 1
1020#define GL_GUILTY_CONTEXT_RESET_EXT       0x8253
1021#define GL_INNOCENT_CONTEXT_RESET_EXT     0x8254
1022#define GL_UNKNOWN_CONTEXT_RESET_EXT      0x8255
1023#define GL_CONTEXT_ROBUST_ACCESS_EXT      0x90F3
1024#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
1025#define GL_LOSE_CONTEXT_ON_RESET_EXT      0x8252
1026#define GL_NO_RESET_NOTIFICATION_EXT      0x8261
1027typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1028typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1029typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1030typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1031#ifdef GL_GLEXT_PROTOTYPES
1032GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1033GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1034GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1035GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1036#endif
1037#endif /* GL_EXT_robustness */
1038
1039#ifndef GL_EXT_sRGB
1040#define GL_EXT_sRGB 1
1041#define GL_SRGB_EXT                       0x8C40
1042#define GL_SRGB_ALPHA_EXT                 0x8C42
1043#define GL_SRGB8_ALPHA8_EXT               0x8C43
1044#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
1045#endif /* GL_EXT_sRGB */
1046
1047#ifndef GL_EXT_sRGB_write_control
1048#define GL_EXT_sRGB_write_control 1
1049#define GL_FRAMEBUFFER_SRGB_EXT           0x8DB9
1050#endif /* GL_EXT_sRGB_write_control */
1051
1052#ifndef GL_EXT_separate_shader_objects
1053#define GL_EXT_separate_shader_objects 1
1054#define GL_ACTIVE_PROGRAM_EXT             0x8259
1055#define GL_VERTEX_SHADER_BIT_EXT          0x00000001
1056#define GL_FRAGMENT_SHADER_BIT_EXT        0x00000002
1057#define GL_ALL_SHADER_BITS_EXT            0xFFFFFFFF
1058#define GL_PROGRAM_SEPARABLE_EXT          0x8258
1059#define GL_PROGRAM_PIPELINE_BINDING_EXT   0x825A
1060typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1061typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1062typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1063typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1064typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1065typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1066typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1067typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1068typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1069typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
1070typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1071typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
1072typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1073typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1074typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1075typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
1076typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1077typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1078typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1079typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1080typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1081typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1082typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1083typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1084typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1085typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1086typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1087typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1088typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1089typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1090typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
1091typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
1092typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1093typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1094typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1095typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1096typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1097typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1098typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1099typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1100typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1101typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1102typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1103typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1104#ifdef GL_GLEXT_PROTOTYPES
1105GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1106GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1107GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1108GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1109GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1110GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1111GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1112GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1113GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1114GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
1115GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1116GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
1117GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1118GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1119GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1120GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
1121GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1122GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1123GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1124GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1125GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1126GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1127GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1128GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1129GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1130GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1131GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1132GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1133GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1134GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1135GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
1136GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
1137GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1138GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1139GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1140GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1141GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1142GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1143GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1144GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1145GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1146GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1147GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1148GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1149#endif
1150#endif /* GL_EXT_separate_shader_objects */
1151
1152#ifndef GL_EXT_shader_framebuffer_fetch
1153#define GL_EXT_shader_framebuffer_fetch 1
1154#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
1155#endif /* GL_EXT_shader_framebuffer_fetch */
1156
1157#ifndef GL_EXT_shader_implicit_conversions
1158#define GL_EXT_shader_implicit_conversions 1
1159#endif /* GL_EXT_shader_implicit_conversions */
1160
1161#ifndef GL_EXT_shader_integer_mix
1162#define GL_EXT_shader_integer_mix 1
1163#endif /* GL_EXT_shader_integer_mix */
1164
1165#ifndef GL_EXT_shader_io_blocks
1166#define GL_EXT_shader_io_blocks 1
1167#endif /* GL_EXT_shader_io_blocks */
1168
1169#ifndef GL_EXT_shader_pixel_local_storage
1170#define GL_EXT_shader_pixel_local_storage 1
1171#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
1172#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
1173#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
1174#endif /* GL_EXT_shader_pixel_local_storage */
1175
1176#ifndef GL_EXT_shader_texture_lod
1177#define GL_EXT_shader_texture_lod 1
1178#endif /* GL_EXT_shader_texture_lod */
1179
1180#ifndef GL_EXT_shadow_samplers
1181#define GL_EXT_shadow_samplers 1
1182#define GL_TEXTURE_COMPARE_MODE_EXT       0x884C
1183#define GL_TEXTURE_COMPARE_FUNC_EXT       0x884D
1184#define GL_COMPARE_REF_TO_TEXTURE_EXT     0x884E
1185#define GL_SAMPLER_2D_SHADOW_EXT          0x8B62
1186#endif /* GL_EXT_shadow_samplers */
1187
1188#ifndef GL_EXT_tessellation_shader
1189#define GL_EXT_tessellation_shader 1
1190#define GL_PATCHES_EXT                    0x000E
1191#define GL_PATCH_VERTICES_EXT             0x8E72
1192#define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75
1193#define GL_TESS_GEN_MODE_EXT              0x8E76
1194#define GL_TESS_GEN_SPACING_EXT           0x8E77
1195#define GL_TESS_GEN_VERTEX_ORDER_EXT      0x8E78
1196#define GL_TESS_GEN_POINT_MODE_EXT        0x8E79
1197#define GL_ISOLINES_EXT                   0x8E7A
1198#define GL_QUADS_EXT                      0x0007
1199#define GL_FRACTIONAL_ODD_EXT             0x8E7B
1200#define GL_FRACTIONAL_EVEN_EXT            0x8E7C
1201#define GL_MAX_PATCH_VERTICES_EXT         0x8E7D
1202#define GL_MAX_TESS_GEN_LEVEL_EXT         0x8E7E
1203#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F
1204#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80
1205#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81
1206#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82
1207#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83
1208#define GL_MAX_TESS_PATCH_COMPONENTS_EXT  0x8E84
1209#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85
1210#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86
1211#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89
1212#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A
1213#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C
1214#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D
1215#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E
1216#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F
1217#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD
1218#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE
1219#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3
1220#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4
1221#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB
1222#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC
1223#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8
1224#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9
1225#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
1226#define GL_IS_PER_PATCH_EXT               0x92E7
1227#define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307
1228#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308
1229#define GL_TESS_CONTROL_SHADER_EXT        0x8E88
1230#define GL_TESS_EVALUATION_SHADER_EXT     0x8E87
1231#define GL_TESS_CONTROL_SHADER_BIT_EXT    0x00000008
1232#define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010
1233typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value);
1234#ifdef GL_GLEXT_PROTOTYPES
1235GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value);
1236#endif
1237#endif /* GL_EXT_tessellation_shader */
1238
1239#ifndef GL_EXT_texture_border_clamp
1240#define GL_EXT_texture_border_clamp 1
1241#define GL_TEXTURE_BORDER_COLOR_EXT       0x1004
1242#define GL_CLAMP_TO_BORDER_EXT            0x812D
1243typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
1244typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
1245typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1246typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
1247typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param);
1248typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param);
1249typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params);
1250typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params);
1251#ifdef GL_GLEXT_PROTOTYPES
1252GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
1253GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
1254GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
1255GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
1256GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param);
1257GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param);
1258GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params);
1259GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params);
1260#endif
1261#endif /* GL_EXT_texture_border_clamp */
1262
1263#ifndef GL_EXT_texture_buffer
1264#define GL_EXT_texture_buffer 1
1265#define GL_TEXTURE_BUFFER_EXT             0x8C2A
1266#define GL_TEXTURE_BUFFER_BINDING_EXT     0x8C2A
1267#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT    0x8C2B
1268#define GL_TEXTURE_BINDING_BUFFER_EXT     0x8C2C
1269#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
1270#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F
1271#define GL_SAMPLER_BUFFER_EXT             0x8DC2
1272#define GL_INT_SAMPLER_BUFFER_EXT         0x8DD0
1273#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
1274#define GL_IMAGE_BUFFER_EXT               0x9051
1275#define GL_INT_IMAGE_BUFFER_EXT           0x905C
1276#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT  0x9067
1277#define GL_TEXTURE_BUFFER_OFFSET_EXT      0x919D
1278#define GL_TEXTURE_BUFFER_SIZE_EXT        0x919E
1279typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
1280typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
1281#ifdef GL_GLEXT_PROTOTYPES
1282GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
1283GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
1284#endif
1285#endif /* GL_EXT_texture_buffer */
1286
1287#ifndef GL_EXT_texture_compression_dxt1
1288#define GL_EXT_texture_compression_dxt1 1
1289#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
1290#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
1291#endif /* GL_EXT_texture_compression_dxt1 */
1292
1293#ifndef GL_EXT_texture_compression_s3tc
1294#define GL_EXT_texture_compression_s3tc 1
1295#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
1296#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
1297#endif /* GL_EXT_texture_compression_s3tc */
1298
1299#ifndef GL_EXT_texture_cube_map_array
1300#define GL_EXT_texture_cube_map_array 1
1301#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT     0x9009
1302#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
1303#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT     0x900C
1304#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
1305#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
1306#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
1307#define GL_IMAGE_CUBE_MAP_ARRAY_EXT       0x9054
1308#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT   0x905F
1309#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
1310#endif /* GL_EXT_texture_cube_map_array */
1311
1312#ifndef GL_EXT_texture_filter_anisotropic
1313#define GL_EXT_texture_filter_anisotropic 1
1314#define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
1315#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
1316#endif /* GL_EXT_texture_filter_anisotropic */
1317
1318#ifndef GL_EXT_texture_format_BGRA8888
1319#define GL_EXT_texture_format_BGRA8888 1
1320#endif /* GL_EXT_texture_format_BGRA8888 */
1321
1322#ifndef GL_EXT_texture_rg
1323#define GL_EXT_texture_rg 1
1324#define GL_RED_EXT                        0x1903
1325#define GL_RG_EXT                         0x8227
1326#define GL_R8_EXT                         0x8229
1327#define GL_RG8_EXT                        0x822B
1328#endif /* GL_EXT_texture_rg */
1329
1330#ifndef GL_EXT_texture_sRGB_decode
1331#define GL_EXT_texture_sRGB_decode 1
1332#define GL_TEXTURE_SRGB_DECODE_EXT        0x8A48
1333#define GL_DECODE_EXT                     0x8A49
1334#define GL_SKIP_DECODE_EXT                0x8A4A
1335#endif /* GL_EXT_texture_sRGB_decode */
1336
1337#ifndef GL_EXT_texture_storage
1338#define GL_EXT_texture_storage 1
1339#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT   0x912F
1340#define GL_ALPHA8_EXT                     0x803C
1341#define GL_LUMINANCE8_EXT                 0x8040
1342#define GL_LUMINANCE8_ALPHA8_EXT          0x8045
1343#define GL_RGBA32F_EXT                    0x8814
1344#define GL_RGB32F_EXT                     0x8815
1345#define GL_ALPHA32F_EXT                   0x8816
1346#define GL_LUMINANCE32F_EXT               0x8818
1347#define GL_LUMINANCE_ALPHA32F_EXT         0x8819
1348#define GL_ALPHA16F_EXT                   0x881C
1349#define GL_LUMINANCE16F_EXT               0x881E
1350#define GL_LUMINANCE_ALPHA16F_EXT         0x881F
1351#define GL_R32F_EXT                       0x822E
1352#define GL_RG32F_EXT                      0x8230
1353typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1354typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1355typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1356typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1357typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1358typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1359#ifdef GL_GLEXT_PROTOTYPES
1360GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1361GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1362GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1363GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1364GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1365GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1366#endif
1367#endif /* GL_EXT_texture_storage */
1368
1369#ifndef GL_EXT_texture_type_2_10_10_10_REV
1370#define GL_EXT_texture_type_2_10_10_10_REV 1
1371#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
1372#endif /* GL_EXT_texture_type_2_10_10_10_REV */
1373
1374#ifndef GL_EXT_texture_view
1375#define GL_EXT_texture_view 1
1376#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT     0x82DB
1377#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT    0x82DC
1378#define GL_TEXTURE_VIEW_MIN_LAYER_EXT     0x82DD
1379#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT    0x82DE
1380#define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
1381typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
1382#ifdef GL_GLEXT_PROTOTYPES
1383GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
1384#endif
1385#endif /* GL_EXT_texture_view */
1386
1387#ifndef GL_EXT_unpack_subimage
1388#define GL_EXT_unpack_subimage 1
1389#define GL_UNPACK_ROW_LENGTH_EXT          0x0CF2
1390#define GL_UNPACK_SKIP_ROWS_EXT           0x0CF3
1391#define GL_UNPACK_SKIP_PIXELS_EXT         0x0CF4
1392#endif /* GL_EXT_unpack_subimage */
1393
1394#ifndef GL_FJ_shader_binary_GCCSO
1395#define GL_FJ_shader_binary_GCCSO 1
1396#define GL_GCCSO_SHADER_BINARY_FJ         0x9260
1397#endif /* GL_FJ_shader_binary_GCCSO */
1398
1399#ifndef GL_IMG_multisampled_render_to_texture
1400#define GL_IMG_multisampled_render_to_texture 1
1401#define GL_RENDERBUFFER_SAMPLES_IMG       0x9133
1402#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
1403#define GL_MAX_SAMPLES_IMG                0x9135
1404#define GL_TEXTURE_SAMPLES_IMG            0x9136
1405typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1406typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1407#ifdef GL_GLEXT_PROTOTYPES
1408GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1409GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1410#endif
1411#endif /* GL_IMG_multisampled_render_to_texture */
1412
1413#ifndef GL_IMG_program_binary
1414#define GL_IMG_program_binary 1
1415#define GL_SGX_PROGRAM_BINARY_IMG         0x9130
1416#endif /* GL_IMG_program_binary */
1417
1418#ifndef GL_IMG_read_format
1419#define GL_IMG_read_format 1
1420#define GL_BGRA_IMG                       0x80E1
1421#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
1422#endif /* GL_IMG_read_format */
1423
1424#ifndef GL_IMG_shader_binary
1425#define GL_IMG_shader_binary 1
1426#define GL_SGX_BINARY_IMG                 0x8C0A
1427#endif /* GL_IMG_shader_binary */
1428
1429#ifndef GL_IMG_texture_compression_pvrtc
1430#define GL_IMG_texture_compression_pvrtc 1
1431#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
1432#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
1433#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
1434#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
1435#endif /* GL_IMG_texture_compression_pvrtc */
1436
1437#ifndef GL_IMG_texture_compression_pvrtc2
1438#define GL_IMG_texture_compression_pvrtc2 1
1439#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
1440#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
1441#endif /* GL_IMG_texture_compression_pvrtc2 */
1442
1443#ifndef GL_INTEL_performance_query
1444#define GL_INTEL_performance_query 1
1445#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
1446#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
1447#define GL_PERFQUERY_WAIT_INTEL           0x83FB
1448#define GL_PERFQUERY_FLUSH_INTEL          0x83FA
1449#define GL_PERFQUERY_DONOT_FLUSH_INTEL    0x83F9
1450#define GL_PERFQUERY_COUNTER_EVENT_INTEL  0x94F0
1451#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
1452#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
1453#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
1454#define GL_PERFQUERY_COUNTER_RAW_INTEL    0x94F4
1455#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
1456#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
1457#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
1458#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
1459#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
1460#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
1461#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
1462#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
1463#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
1464#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
1465typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle);
1466typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle);
1467typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle);
1468typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
1469typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
1470typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
1471typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
1472typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
1473typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
1474typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
1475#ifdef GL_GLEXT_PROTOTYPES
1476GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle);
1477GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle);
1478GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle);
1479GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
1480GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
1481GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
1482GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
1483GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
1484GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
1485GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
1486#endif
1487#endif /* GL_INTEL_performance_query */
1488
1489#ifndef GL_NV_blend_equation_advanced
1490#define GL_NV_blend_equation_advanced 1
1491#define GL_BLEND_OVERLAP_NV               0x9281
1492#define GL_BLEND_PREMULTIPLIED_SRC_NV     0x9280
1493#define GL_BLUE_NV                        0x1905
1494#define GL_COLORBURN_NV                   0x929A
1495#define GL_COLORDODGE_NV                  0x9299
1496#define GL_CONJOINT_NV                    0x9284
1497#define GL_CONTRAST_NV                    0x92A1
1498#define GL_DARKEN_NV                      0x9297
1499#define GL_DIFFERENCE_NV                  0x929E
1500#define GL_DISJOINT_NV                    0x9283
1501#define GL_DST_ATOP_NV                    0x928F
1502#define GL_DST_IN_NV                      0x928B
1503#define GL_DST_NV                         0x9287
1504#define GL_DST_OUT_NV                     0x928D
1505#define GL_DST_OVER_NV                    0x9289
1506#define GL_EXCLUSION_NV                   0x92A0
1507#define GL_GREEN_NV                       0x1904
1508#define GL_HARDLIGHT_NV                   0x929B
1509#define GL_HARDMIX_NV                     0x92A9
1510#define GL_HSL_COLOR_NV                   0x92AF
1511#define GL_HSL_HUE_NV                     0x92AD
1512#define GL_HSL_LUMINOSITY_NV              0x92B0
1513#define GL_HSL_SATURATION_NV              0x92AE
1514#define GL_INVERT_OVG_NV                  0x92B4
1515#define GL_INVERT_RGB_NV                  0x92A3
1516#define GL_LIGHTEN_NV                     0x9298
1517#define GL_LINEARBURN_NV                  0x92A5
1518#define GL_LINEARDODGE_NV                 0x92A4
1519#define GL_LINEARLIGHT_NV                 0x92A7
1520#define GL_MINUS_CLAMPED_NV               0x92B3
1521#define GL_MINUS_NV                       0x929F
1522#define GL_MULTIPLY_NV                    0x9294
1523#define GL_OVERLAY_NV                     0x9296
1524#define GL_PINLIGHT_NV                    0x92A8
1525#define GL_PLUS_CLAMPED_ALPHA_NV          0x92B2
1526#define GL_PLUS_CLAMPED_NV                0x92B1
1527#define GL_PLUS_DARKER_NV                 0x9292
1528#define GL_PLUS_NV                        0x9291
1529#define GL_RED_NV                         0x1903
1530#define GL_SCREEN_NV                      0x9295
1531#define GL_SOFTLIGHT_NV                   0x929C
1532#define GL_SRC_ATOP_NV                    0x928E
1533#define GL_SRC_IN_NV                      0x928A
1534#define GL_SRC_NV                         0x9286
1535#define GL_SRC_OUT_NV                     0x928C
1536#define GL_SRC_OVER_NV                    0x9288
1537#define GL_UNCORRELATED_NV                0x9282
1538#define GL_VIVIDLIGHT_NV                  0x92A6
1539#define GL_XOR_NV                         0x1506
1540typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
1541typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
1542#ifdef GL_GLEXT_PROTOTYPES
1543GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
1544GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
1545#endif
1546#endif /* GL_NV_blend_equation_advanced */
1547
1548#ifndef GL_NV_blend_equation_advanced_coherent
1549#define GL_NV_blend_equation_advanced_coherent 1
1550#define GL_BLEND_ADVANCED_COHERENT_NV     0x9285
1551#endif /* GL_NV_blend_equation_advanced_coherent */
1552
1553#ifndef GL_NV_copy_buffer
1554#define GL_NV_copy_buffer 1
1555#define GL_COPY_READ_BUFFER_NV            0x8F36
1556#define GL_COPY_WRITE_BUFFER_NV           0x8F37
1557typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1558#ifdef GL_GLEXT_PROTOTYPES
1559GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1560#endif
1561#endif /* GL_NV_copy_buffer */
1562
1563#ifndef GL_NV_coverage_sample
1564#define GL_NV_coverage_sample 1
1565#define GL_COVERAGE_COMPONENT_NV          0x8ED0
1566#define GL_COVERAGE_COMPONENT4_NV         0x8ED1
1567#define GL_COVERAGE_ATTACHMENT_NV         0x8ED2
1568#define GL_COVERAGE_BUFFERS_NV            0x8ED3
1569#define GL_COVERAGE_SAMPLES_NV            0x8ED4
1570#define GL_COVERAGE_ALL_FRAGMENTS_NV      0x8ED5
1571#define GL_COVERAGE_EDGE_FRAGMENTS_NV     0x8ED6
1572#define GL_COVERAGE_AUTOMATIC_NV          0x8ED7
1573#define GL_COVERAGE_BUFFER_BIT_NV         0x00008000
1574typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
1575typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
1576#ifdef GL_GLEXT_PROTOTYPES
1577GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
1578GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
1579#endif
1580#endif /* GL_NV_coverage_sample */
1581
1582#ifndef GL_NV_depth_nonlinear
1583#define GL_NV_depth_nonlinear 1
1584#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
1585#endif /* GL_NV_depth_nonlinear */
1586
1587#ifndef GL_NV_draw_buffers
1588#define GL_NV_draw_buffers 1
1589#define GL_MAX_DRAW_BUFFERS_NV            0x8824
1590#define GL_DRAW_BUFFER0_NV                0x8825
1591#define GL_DRAW_BUFFER1_NV                0x8826
1592#define GL_DRAW_BUFFER2_NV                0x8827
1593#define GL_DRAW_BUFFER3_NV                0x8828
1594#define GL_DRAW_BUFFER4_NV                0x8829
1595#define GL_DRAW_BUFFER5_NV                0x882A
1596#define GL_DRAW_BUFFER6_NV                0x882B
1597#define GL_DRAW_BUFFER7_NV                0x882C
1598#define GL_DRAW_BUFFER8_NV                0x882D
1599#define GL_DRAW_BUFFER9_NV                0x882E
1600#define GL_DRAW_BUFFER10_NV               0x882F
1601#define GL_DRAW_BUFFER11_NV               0x8830
1602#define GL_DRAW_BUFFER12_NV               0x8831
1603#define GL_DRAW_BUFFER13_NV               0x8832
1604#define GL_DRAW_BUFFER14_NV               0x8833
1605#define GL_DRAW_BUFFER15_NV               0x8834
1606#define GL_COLOR_ATTACHMENT0_NV           0x8CE0
1607#define GL_COLOR_ATTACHMENT1_NV           0x8CE1
1608#define GL_COLOR_ATTACHMENT2_NV           0x8CE2
1609#define GL_COLOR_ATTACHMENT3_NV           0x8CE3
1610#define GL_COLOR_ATTACHMENT4_NV           0x8CE4
1611#define GL_COLOR_ATTACHMENT5_NV           0x8CE5
1612#define GL_COLOR_ATTACHMENT6_NV           0x8CE6
1613#define GL_COLOR_ATTACHMENT7_NV           0x8CE7
1614#define GL_COLOR_ATTACHMENT8_NV           0x8CE8
1615#define GL_COLOR_ATTACHMENT9_NV           0x8CE9
1616#define GL_COLOR_ATTACHMENT10_NV          0x8CEA
1617#define GL_COLOR_ATTACHMENT11_NV          0x8CEB
1618#define GL_COLOR_ATTACHMENT12_NV          0x8CEC
1619#define GL_COLOR_ATTACHMENT13_NV          0x8CED
1620#define GL_COLOR_ATTACHMENT14_NV          0x8CEE
1621#define GL_COLOR_ATTACHMENT15_NV          0x8CEF
1622typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
1623#ifdef GL_GLEXT_PROTOTYPES
1624GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
1625#endif
1626#endif /* GL_NV_draw_buffers */
1627
1628#ifndef GL_NV_draw_instanced
1629#define GL_NV_draw_instanced 1
1630typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1631typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1632#ifdef GL_GLEXT_PROTOTYPES
1633GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1634GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1635#endif
1636#endif /* GL_NV_draw_instanced */
1637
1638#ifndef GL_NV_explicit_attrib_location
1639#define GL_NV_explicit_attrib_location 1
1640#endif /* GL_NV_explicit_attrib_location */
1641
1642#ifndef GL_NV_fbo_color_attachments
1643#define GL_NV_fbo_color_attachments 1
1644#define GL_MAX_COLOR_ATTACHMENTS_NV       0x8CDF
1645#endif /* GL_NV_fbo_color_attachments */
1646
1647#ifndef GL_NV_fence
1648#define GL_NV_fence 1
1649#define GL_ALL_COMPLETED_NV               0x84F2
1650#define GL_FENCE_STATUS_NV                0x84F3
1651#define GL_FENCE_CONDITION_NV             0x84F4
1652typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
1653typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
1654typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
1655typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
1656typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
1657typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
1658typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
1659#ifdef GL_GLEXT_PROTOTYPES
1660GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
1661GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
1662GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
1663GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
1664GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
1665GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
1666GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
1667#endif
1668#endif /* GL_NV_fence */
1669
1670#ifndef GL_NV_framebuffer_blit
1671#define GL_NV_framebuffer_blit 1
1672#define GL_READ_FRAMEBUFFER_NV            0x8CA8
1673#define GL_DRAW_FRAMEBUFFER_NV            0x8CA9
1674#define GL_DRAW_FRAMEBUFFER_BINDING_NV    0x8CA6
1675#define GL_READ_FRAMEBUFFER_BINDING_NV    0x8CAA
1676typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1677#ifdef GL_GLEXT_PROTOTYPES
1678GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1679#endif
1680#endif /* GL_NV_framebuffer_blit */
1681
1682#ifndef GL_NV_framebuffer_multisample
1683#define GL_NV_framebuffer_multisample 1
1684#define GL_RENDERBUFFER_SAMPLES_NV        0x8CAB
1685#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
1686#define GL_MAX_SAMPLES_NV                 0x8D57
1687typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1688#ifdef GL_GLEXT_PROTOTYPES
1689GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1690#endif
1691#endif /* GL_NV_framebuffer_multisample */
1692
1693#ifndef GL_NV_generate_mipmap_sRGB
1694#define GL_NV_generate_mipmap_sRGB 1
1695#endif /* GL_NV_generate_mipmap_sRGB */
1696
1697#ifndef GL_NV_instanced_arrays
1698#define GL_NV_instanced_arrays 1
1699#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
1700typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
1701#ifdef GL_GLEXT_PROTOTYPES
1702GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
1703#endif
1704#endif /* GL_NV_instanced_arrays */
1705
1706#ifndef GL_NV_non_square_matrices
1707#define GL_NV_non_square_matrices 1
1708#define GL_FLOAT_MAT2x3_NV                0x8B65
1709#define GL_FLOAT_MAT2x4_NV                0x8B66
1710#define GL_FLOAT_MAT3x2_NV                0x8B67
1711#define GL_FLOAT_MAT3x4_NV                0x8B68
1712#define GL_FLOAT_MAT4x2_NV                0x8B69
1713#define GL_FLOAT_MAT4x3_NV                0x8B6A
1714typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1715typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1716typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1717typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1718typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1719typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1720#ifdef GL_GLEXT_PROTOTYPES
1721GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1722GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1723GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1724GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1725GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1726GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1727#endif
1728#endif /* GL_NV_non_square_matrices */
1729
1730#ifndef GL_NV_read_buffer
1731#define GL_NV_read_buffer 1
1732#define GL_READ_BUFFER_NV                 0x0C02
1733typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
1734#ifdef GL_GLEXT_PROTOTYPES
1735GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
1736#endif
1737#endif /* GL_NV_read_buffer */
1738
1739#ifndef GL_NV_read_buffer_front
1740#define GL_NV_read_buffer_front 1
1741#endif /* GL_NV_read_buffer_front */
1742
1743#ifndef GL_NV_read_depth
1744#define GL_NV_read_depth 1
1745#endif /* GL_NV_read_depth */
1746
1747#ifndef GL_NV_read_depth_stencil
1748#define GL_NV_read_depth_stencil 1
1749#endif /* GL_NV_read_depth_stencil */
1750
1751#ifndef GL_NV_read_stencil
1752#define GL_NV_read_stencil 1
1753#endif /* GL_NV_read_stencil */
1754
1755#ifndef GL_NV_sRGB_formats
1756#define GL_NV_sRGB_formats 1
1757#define GL_SLUMINANCE_NV                  0x8C46
1758#define GL_SLUMINANCE_ALPHA_NV            0x8C44
1759#define GL_SRGB8_NV                       0x8C41
1760#define GL_SLUMINANCE8_NV                 0x8C47
1761#define GL_SLUMINANCE8_ALPHA8_NV          0x8C45
1762#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV   0x8C4C
1763#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
1764#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
1765#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
1766#define GL_ETC1_SRGB8_NV                  0x88EE
1767#endif /* GL_NV_sRGB_formats */
1768
1769#ifndef GL_NV_shadow_samplers_array
1770#define GL_NV_shadow_samplers_array 1
1771#define GL_SAMPLER_2D_ARRAY_SHADOW_NV     0x8DC4
1772#endif /* GL_NV_shadow_samplers_array */
1773
1774#ifndef GL_NV_shadow_samplers_cube
1775#define GL_NV_shadow_samplers_cube 1
1776#define GL_SAMPLER_CUBE_SHADOW_NV         0x8DC5
1777#endif /* GL_NV_shadow_samplers_cube */
1778
1779#ifndef GL_NV_texture_border_clamp
1780#define GL_NV_texture_border_clamp 1
1781#define GL_TEXTURE_BORDER_COLOR_NV        0x1004
1782#define GL_CLAMP_TO_BORDER_NV             0x812D
1783#endif /* GL_NV_texture_border_clamp */
1784
1785#ifndef GL_NV_texture_compression_s3tc_update
1786#define GL_NV_texture_compression_s3tc_update 1
1787#endif /* GL_NV_texture_compression_s3tc_update */
1788
1789#ifndef GL_NV_texture_npot_2D_mipmap
1790#define GL_NV_texture_npot_2D_mipmap 1
1791#endif /* GL_NV_texture_npot_2D_mipmap */
1792
1793#ifndef GL_QCOM_alpha_test
1794#define GL_QCOM_alpha_test 1
1795#define GL_ALPHA_TEST_QCOM                0x0BC0
1796#define GL_ALPHA_TEST_FUNC_QCOM           0x0BC1
1797#define GL_ALPHA_TEST_REF_QCOM            0x0BC2
1798typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
1799#ifdef GL_GLEXT_PROTOTYPES
1800GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
1801#endif
1802#endif /* GL_QCOM_alpha_test */
1803
1804#ifndef GL_QCOM_binning_control
1805#define GL_QCOM_binning_control 1
1806#define GL_BINNING_CONTROL_HINT_QCOM      0x8FB0
1807#define GL_CPU_OPTIMIZED_QCOM             0x8FB1
1808#define GL_GPU_OPTIMIZED_QCOM             0x8FB2
1809#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
1810#endif /* GL_QCOM_binning_control */
1811
1812#ifndef GL_QCOM_driver_control
1813#define GL_QCOM_driver_control 1
1814typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
1815typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1816typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1817typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1818#ifdef GL_GLEXT_PROTOTYPES
1819GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
1820GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1821GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
1822GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
1823#endif
1824#endif /* GL_QCOM_driver_control */
1825
1826#ifndef GL_QCOM_extended_get
1827#define GL_QCOM_extended_get 1
1828#define GL_TEXTURE_WIDTH_QCOM             0x8BD2
1829#define GL_TEXTURE_HEIGHT_QCOM            0x8BD3
1830#define GL_TEXTURE_DEPTH_QCOM             0x8BD4
1831#define GL_TEXTURE_INTERNAL_FORMAT_QCOM   0x8BD5
1832#define GL_TEXTURE_FORMAT_QCOM            0x8BD6
1833#define GL_TEXTURE_TYPE_QCOM              0x8BD7
1834#define GL_TEXTURE_IMAGE_VALID_QCOM       0x8BD8
1835#define GL_TEXTURE_NUM_LEVELS_QCOM        0x8BD9
1836#define GL_TEXTURE_TARGET_QCOM            0x8BDA
1837#define GL_TEXTURE_OBJECT_VALID_QCOM      0x8BDB
1838#define GL_STATE_RESTORE                  0x8BDC
1839typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
1840typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1841typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1842typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1843typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1844typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
1845typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
1846typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
1847#ifdef GL_GLEXT_PROTOTYPES
1848GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
1849GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1850GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1851GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1852GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1853GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
1854GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
1855GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
1856#endif
1857#endif /* GL_QCOM_extended_get */
1858
1859#ifndef GL_QCOM_extended_get2
1860#define GL_QCOM_extended_get2 1
1861typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1862typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1863typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
1864typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1865#ifdef GL_GLEXT_PROTOTYPES
1866GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1867GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1868GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
1869GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1870#endif
1871#endif /* GL_QCOM_extended_get2 */
1872
1873#ifndef GL_QCOM_perfmon_global_mode
1874#define GL_QCOM_perfmon_global_mode 1
1875#define GL_PERFMON_GLOBAL_MODE_QCOM       0x8FA0
1876#endif /* GL_QCOM_perfmon_global_mode */
1877
1878#ifndef GL_QCOM_tiled_rendering
1879#define GL_QCOM_tiled_rendering 1
1880#define GL_COLOR_BUFFER_BIT0_QCOM         0x00000001
1881#define GL_COLOR_BUFFER_BIT1_QCOM         0x00000002
1882#define GL_COLOR_BUFFER_BIT2_QCOM         0x00000004
1883#define GL_COLOR_BUFFER_BIT3_QCOM         0x00000008
1884#define GL_COLOR_BUFFER_BIT4_QCOM         0x00000010
1885#define GL_COLOR_BUFFER_BIT5_QCOM         0x00000020
1886#define GL_COLOR_BUFFER_BIT6_QCOM         0x00000040
1887#define GL_COLOR_BUFFER_BIT7_QCOM         0x00000080
1888#define GL_DEPTH_BUFFER_BIT0_QCOM         0x00000100
1889#define GL_DEPTH_BUFFER_BIT1_QCOM         0x00000200
1890#define GL_DEPTH_BUFFER_BIT2_QCOM         0x00000400
1891#define GL_DEPTH_BUFFER_BIT3_QCOM         0x00000800
1892#define GL_DEPTH_BUFFER_BIT4_QCOM         0x00001000
1893#define GL_DEPTH_BUFFER_BIT5_QCOM         0x00002000
1894#define GL_DEPTH_BUFFER_BIT6_QCOM         0x00004000
1895#define GL_DEPTH_BUFFER_BIT7_QCOM         0x00008000
1896#define GL_STENCIL_BUFFER_BIT0_QCOM       0x00010000
1897#define GL_STENCIL_BUFFER_BIT1_QCOM       0x00020000
1898#define GL_STENCIL_BUFFER_BIT2_QCOM       0x00040000
1899#define GL_STENCIL_BUFFER_BIT3_QCOM       0x00080000
1900#define GL_STENCIL_BUFFER_BIT4_QCOM       0x00100000
1901#define GL_STENCIL_BUFFER_BIT5_QCOM       0x00200000
1902#define GL_STENCIL_BUFFER_BIT6_QCOM       0x00400000
1903#define GL_STENCIL_BUFFER_BIT7_QCOM       0x00800000
1904#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM   0x01000000
1905#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM   0x02000000
1906#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM   0x04000000
1907#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM   0x08000000
1908#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM   0x10000000
1909#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM   0x20000000
1910#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM   0x40000000
1911#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM   0x80000000
1912typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1913typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
1914#ifdef GL_GLEXT_PROTOTYPES
1915GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1916GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
1917#endif
1918#endif /* GL_QCOM_tiled_rendering */
1919
1920#ifndef GL_QCOM_writeonly_rendering
1921#define GL_QCOM_writeonly_rendering 1
1922#define GL_WRITEONLY_RENDERING_QCOM       0x8823
1923#endif /* GL_QCOM_writeonly_rendering */
1924
1925#ifndef GL_VIV_shader_binary
1926#define GL_VIV_shader_binary 1
1927#define GL_SHADER_BINARY_VIV              0x8FC4
1928#endif /* GL_VIV_shader_binary */
1929
1930#ifdef __cplusplus
1931}
1932#endif
1933
1934#endif
1935