abbf1c4efd3388dcfe59d125e5f33140c444a53a |
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18-Mar-2016 |
Maciej Jesionowski <maciej.jesionowski@mobica.com> |
Add tessellation shader tests (ported from ES 3.1) Changes with respect to original tests: - Transform Feedback replaced with SSBO usage (impacted some failure conditions) - Geometry shader had to be used in some situations - GL queries replaced with Vulkan limits checks - Negative tests not ported due to ShaderLibrary limitation (shaders that fail compilation aren't supported) Mustpass exclusions: - Tests in `user_defined_io` group
/external/deqp/external/vulkancts/modules/vulkan/tessellation/vktTessellationLimitsTests.cpp
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