9c5003996ce770d0a377d6323a7ebef237de5513 |
|
16-Jan-2017 |
Emil Velikov <emil.l.velikov@gmail.com> |
nouveau: remove always false argument in nouveau_fence_new() No point in having the extra argument considering that it's effectively unused since the function was introduced. Cc: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
ee3ebe68f949f1e365029db217808303692863a2 |
|
02-Jan-2017 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add PIPE_CAP_TGSI_FS_FBFETCH Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
e51baeb6c1386681d8f9c285a8f4912d91fad7ee |
|
31-Dec-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY Drivers with good compilers don't need aggressive optimizations before TGSI. Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
026a7223a6c9dcd7c59b95dbaf5e64b7258f8700 |
|
01-Apr-2016 |
Rob Clark <robclark@freedesktop.org> |
gallium: support for native fence fd's This enables gallium support for EGL_ANDROID_native_fence_sync, for drivers which support PIPE_CAP_NATIVE_FENCE_FD. Signed-off-by: Rob Clark <robclark@freedesktop.org>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
611166b8ed08ce39f835385b8e08e37754edcf7b |
|
18-Nov-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTS Drivers that support this benefit by saving one lowering pass in the GLSL-to-TGSI conversion. radeonsi already supports this because all outputs are stored in temporary variables before the export (except for TCS outputs, which have always been readable in TGSI anyway due to their special semantics). Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
72217d433599041f28bc30bb8e184647e7679e39 |
|
28-Oct-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
3fdeb7c983d5a6e8704024dc841ff217377ba284 |
|
14-Oct-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS This allows the driver to signal that it can't handle random interleaving of attributes across buffers. This is required for ARB_transform_feedback3, and it's initialized to whatever the previous value of PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME was except for nv50 where it is disabled. Note that the proprietary drivers never expose ARB_transform_feedback3 on any GT21x's (where nouveau previously did), and after some effort I was unable to get it to work. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
afb6dc53bff58c137d07ca5b58c50debce5729d8 |
|
14-Oct-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: enable ARB_enhanced_layouts Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
700a571f8963cff4bff230e8e9b25da0bdce4f54 |
|
07-Oct-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTS This is a screen cap because drivers are expected to support it either for all shader types or for none of them. Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net> Reviewed-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
07bb4513c6e48f73df713f590fd8dd0710fad0c8 |
|
10-Sep-2016 |
Samuel Pitoiset <samuel.pitoiset@gmail.com> |
gallium: add PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK v3: - use a new case statement in r600_pipe_common.c - fix compilation of softpipe... Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
5981ab544562c667c882526c31a6f8c2ce6eba12 |
|
07-Sep-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium: remove PIPE_BIND_TRANSFER_READ/WRITE not used in any useful way Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
c7af84968d4ee0f67c46c347c6fb83d6fbc83ef3 |
|
28-Aug-2016 |
Jan Vesely <jan.vesely@rutgers.edu> |
gallium: add cap to export device pointer size v2: document the new cap v3: fix 80 char limit in screen.rst Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
9515d651f95d58feea64d1c4c989a216ff83f8b4 |
|
21-Aug-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add a cap to expose whether driver supports mixed color/zs bits Some hardware can't render to color/depth buffers of mixed bitness. When that happens a fallback has to happen, but this allows the driver to express that this isn't an optimal scenario. The purpose of this is to remove such fbconfigs from the GLX/EGL config list. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
3cd28fe3de203934f2bab33cce7a91da499c7376 |
|
19-Jul-2016 |
Józef Kucia <joseph.kucia@gmail.com> |
gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2) This allows Gallium drivers to advertise the subpixel precision for floating point viewports bounds. v2: - Set ViewportSubpixelBits in st_init_limits. Signed-off-by: Józef Kucia <joseph.kucia@gmail.com> Signed-off-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
59a692916ca251db995050f7fc0bb7b4e6e4780b |
|
13-Jun-2016 |
Axel Davy <axel.davy@ens.fr> |
gallium: Add a cap for offset_units_unscaled D3D9 has a different behaviour for depth bias. For OGL/D3D1X, the depth bias unit is the minimal resolvable value for the depth buffer, which depends on the format (and has different behaviour for float depth buffers). For D3D9, the depth bias unit is 1.0f. Signed-off-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
194bcb49d1a7110832df3175739ec503d21beca3 |
|
12-Jun-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: add support for GL_EXT_window_rectangles Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
07fcb06fe0220a51ad20b6b8a70512071999182c |
|
11-Jun-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all drivers This says how many window rectangles are supported by the implementation, although it may not exceed PIPE_MAX_WINDOW_RECTANGLES. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
f47845596bce36aeb84a8a7f6c7e643486ec2185 |
|
11-Jun-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: enable indirect addressing of fragment shader inputs Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
edfa7a4b25839fb7bda71ce42af9a0a02c7c5b27 |
|
29-May-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowed Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
70048eb1e3bc155b2b6f3554e6a03fb239082f2d |
|
21-May-2016 |
Kenneth Graunke <kenneth@whitecape.org> |
gallium: Add a pipe cap for whether primitive restart works for patches. Some hardware supports primitive restart on patch primitives, and other hardware does not. Modern GL and ES include a query for this feature; adding a capability bit will allow us to answer it. As far as I know, AMD hardware does not support this feature, while NVIDIA and Intel hardware does. However, most Gallium drivers do not appear to support tessellation shaders yet. So, I've enabled it for nvc0 and disabled it everywhere else. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
f57a8440d53b8cdffb78d16bfed0c15e6e8abd5d |
|
22-May-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv30,nv50: add PIPE_SHADER_CAP_PREFERRED_IR support The mesa state tracker has recently started to query this. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
8c0293979457dab49f0055075d1ca4daa3fb8033 |
|
08-May-2016 |
Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de> |
nv50,nvc0: add support for cull distances Cull distances are just a special case of clip distances as far as the hardware is concerned. Make sure that the relevant "planes" are enabled, and flip the clip mode to cull for those. Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de> [imirkin: add enables on nvc0, add nv50 support] Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
2be258ea1826b2bee2173efafa98af9874cfddfa |
|
08-May-2016 |
Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de> |
gallium: Add a pipe cap for arb_cull_distance This lets us safely enable or disable the extension as needed Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de> Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
70dcd841f7d94a7b44b294d5264324fc5905aae8 |
|
12-Apr-2016 |
Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> |
gallium: Add capability for ARB_robust_buffer_access_behavior. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
59ca92137b3841a65d9232bee1164bff1e6bd57d |
|
03-Apr-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50,nvc0: support sending string markers down into the command stream This should hopefully make it a little easier to debug with GL applications like glretrace and looking at command streams. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
f9480d7918a2da19b8ac85a8326049488feef92b |
|
03-Apr-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50,nvc0: add invalidate_resource support for buffer resources Provide a callback to reallocate the underlying storage of a resource so that it is not bound to any existing fences. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
4bc9130fba2f815cb910536d3d3a253a8c3ed0b9 |
|
17-Feb-2016 |
Edward O'Callaghan <eocallaghan@alterapraxis.com> |
gallium: Add PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT Add PIPE_CAP to determine if the GL extension 'GL_ARB_framebuffer_no_attachments' shall be supported. The driver is required to support 'PIPE_FORMAT_NONE' via its 'is_format_supported()' callback in order to determine the MSAA modes the hardware supports so that values requested from the application using 'GL_ARB_framebuffer_no_attachments' may be quantized to what the hardware expects. V.2: Fix doc for a more detailed description of the PIPE_CAP and the corresponding GL constant. V.3: Renamed and repurposed once again. V.4: Remove CAP from cap_mapping array. [airlied: fix damaged whitespace] Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
1a5c8c24b5791efa02a7beefa4ba1c49ae033c73 |
|
25-Mar-2016 |
Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> |
gallium: distinguish between shader IR in get_compute_param For radeonsi, native and TGSI use different compilers and this results in different limits for different IR's. The set we strictly need for radeonsi is only the MAX_BLOCK_SIZE and MAX_THREADS_PER_BLOCK params, but I added a few others as shader related that seemed like they would also typically depend on the compiler. Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
df03be196abc34bdf29ff1119099e1477a991ad3 |
|
01-Apr-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50,nvc0: add PIPE_BIND_LINEAR support to is_format_supported vdpau has recently come to rely on this, so make sure to check it properly. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
c1e4a6bfbf015801c6a8b0ae694482421a22c2d9 |
|
13-Mar-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50,nvc0: handle SQRT lowering inside the driver First off, st/mesa lowers DSQRT incorrectly (it uses CMP to attempt to find out whether the input is less than 0). Secondly the current approach (x * rsq(x)) behaves poorly for x = inf - a NaN is produced instead of inf. Instead we switch to the less accurate rcp(rsq(x)) method - this behaves nicely for all valid inputs. We still don't do this for DSQRT since the RSQ/RCP ops are *really* inaccurate, and don't even have Newton-Raphson steps right now. Eventually we should have a separate library function for DSQRT that does it more precisely (and perhaps move this lowering to the post-opt phase). This fixes a number of dEQP precision tests that were expecting better behavior for infinite inputs. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
dcb2b7782317cf06c1c98472c9a34d2c9dfffae7 |
|
29-Feb-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add CAPs returning PCI device location Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
aa3b85fd18d32a49f2e0051ef434d6c16d4a5d18 |
|
27-Feb-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50,nvc0: bump minimum texture buffer offset alignment It appears that it actually needs to be aligned to the datum size, so it was 1 when testing with R8, but it can be as high as 16 with RGBA32. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
89d25a82e85a058fbf822c1c1494aaacd8b4a40a |
|
19-Feb-2016 |
Samuel Pitoiset <samuel.pitoiset@gmail.com> |
nv50: do not advertise about compute shaders Compute shaders are totally unsupported. This avoids Clover to report that OpenCL is supported on Tesla because it's a lie. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Pierre Moreau <pierre.morrow@free.fr> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
1d1ddfe5f887980acfb1283cf1c0b1240b3a60a6 |
|
14-Feb-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50,nvc0: enable/disable seamless cubemap texturing as requested In a situation where the seamless setting isn't available on a per-texture basis (G200+ Teslas, and all Fermis), assume that all samplers will have it identically set, and enable accordingly. This fixes arb_seamless_cubemap piglit test on Fermi and Tesla. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
346d7a24ea27f1415061bf8392cb21a330e4aff6 |
|
15-Feb-2016 |
Ben Skeggs <bskeggs@redhat.com> |
nv50-: separate vertex formats from surface format descriptions We've previously had identical naming between vertex and texture formats, so it mostly made sense to define these together. However, upcoming patches are going to transition the driver over to using updated texture header definitions using NVIDIA's naming, and this will no longer be the case. Signed-off-by: Ben Skeggs <bskeggs@redhat.com> Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
9fbfa1abb2f88a534139738ee7cf022217342652 |
|
09-Jan-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
cbf24a01dd3d8170ded0aef310053e0493a62ede |
|
14-Feb-2016 |
Samuel Pitoiset <samuel.pitoiset@gmail.com> |
nv50: add missing PIPE_SHADER_CAP_SUPPORTED_IRS Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
d2e4c9e7371c108a7655f78ae77f55ced812aba8 |
|
01-Feb-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add interface for querying memory usage and sizes (v2) If you're worried about the duplication of some CAPs, we can remove them later. v2: add fields for memory eviction stats Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
f9e6f46335be94b19b01be21ca872d9cc93c82e9 |
|
10-Jan-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add PIPE_CAP_QUERY_BUFFER_OBJECT Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
6af6d7b08af5d14b7a5848c87c01ae3c711c7963 |
|
26-Jan-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
gallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKS This cap indicates whether pipe->create_surface can reinterpret a texture as a surface with a format of different block width/height (but equal block size). v2: fix whitespace Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
3abb548ef681a63a077f7e6cbf36988426b244c0 |
|
26-Jan-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY This cap indicates that the driver only supports R, RG, RGB and RGBA formats for PIPE_BUFFER sampler views. v2: move into "unsupported features" section for nouveau (Ilia Mirkin) Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
d6408372eb359d972614838f838776f1695e3c99 |
|
10-Aug-2015 |
Rob Clark <robclark@freedesktop.org> |
gallium: add GREMEDY_string_marker Since the GREMEDY extensions are normally only exposed by the gremedy debugger (and could possibly trigger debug paths in the app), we don't expose the extension by default, but instead only with ST_DEBUG=gremedy. Signed-off-by: Rob Clark <robclark@freedesktop.org> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
3038e8984df2be35a7164043ec6d385e32e26238 |
|
14-Jan-2016 |
Charmaine Lee <charmainel@vmware.com> |
gallium/st: add pipe_context::generate_mipmap() This patch adds a new interface to support hardware mipmap generation. PIPE_CAP_GENERATE_MIPMAP is added to allow a driver to specify if this new interface is supported; if not supported, the state tracker will fallback to mipmap generation by rendering/texturing. v2: add PIPE_CAP_GENERATE_MIPMAP to the disabled section for all drivers v3: add format to the generate_mipmap interface to allow mipmap generation using a format other than the resource format v4: fix return type of trace_context_generate_mipmap() Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
654670b4048ae079879a04c41829902060a93931 |
|
11-Jan-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
gallium: add PIPE_CAP_INVALIDATE_BUFFER It makes sense to re-use pipe->invalidate_resource for the purpose of glInvalidateBufferData, but this function is already implemented in vc4 where it doesn't have the expected behavior. So add a capability flag to indicate that the driver supports the expected behavior. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
e3706a7118cb572077c877b92450dc955e7a6754 |
|
08-Jan-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50,nvc0: use a face sysval to avoid the useless back-and-forth conversion Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
ebfb5446c78cd3e9f3f3e92fef88e4b0645a34e8 |
|
03-Jan-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
266d001261b19c6124e10c05cf3d8054b2db380b |
|
27-Sep-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERS Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
34738a92dea31ab91edb62bf83a3fe1ca44c35a1 |
|
02-Jan-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add caps for POSITION and FACE system values v2: document the integer behavior Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
d67b9ba9a1af18306aa68f16ee1b9bbc124da42e |
|
31-Dec-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add caps to expose support for multi indirect draws Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
e9f43d6333657d3f6c47c656fbbe18aaebbe804a |
|
03-Jan-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add PIPE_CAP_TGSI_PACK_HALF_FLOAT to indicate UP2H/PK2H support Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
87b4e4e29fb2013ce2f0770f39113069bd16057c |
|
29-Dec-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add PIPE_CAP_DRAW_PARAMETERS This allows the state tracker to know that the various draw parameters are available in vertex shaders. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
323d4da372298900ce02293a682ba563ac29f4cb |
|
26-Nov-2015 |
Ben Skeggs <bskeggs@redhat.com> |
nouveau: fix screen creation failure paths The winsys layer would attempt to cleanup the nouveau_device if screen init failed, however, in most paths the pipe driver would have already destroyed it, resulting in accesses to freed memory etc. This commit fixes the problem by allowing the winsys to detect whether the pipe driver's destroy function needs to be called or not. Signed-off-by: Ben Skeggs <bskeggs@redhat.com> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
6c1bfff66ca6dd9dac11507889ee17987bed31cb |
|
26-Nov-2015 |
Ben Skeggs <bskeggs@redhat.com> |
nouveau: return nouveau_screen from hw-specific creation functions Kills off a void cast. Signed-off-by: Ben Skeggs <bskeggs@redhat.com> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
1a9ec8e062f597fd4e4905602adc7c2e507c525f |
|
26-Nov-2015 |
Ben Skeggs <bskeggs@redhat.com> |
nouveau: remove use of deprecated nouveau_device::drm_version v2. update for libdrm nouveau_drm::lib_version removal Signed-off-by: Ben Skeggs <bskeggs@redhat.com> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
695ae816da2fd9739eac769820bee8b7b4a87d95 |
|
16-Dec-2015 |
Samuel Pitoiset <samuel.pitoiset@gmail.com> |
nv50: free memory allocated by the prog which reads MP perf counters This fixes a memory leak introduced in 6a9c151 ("nv50: add compute-related MP perf counters on G84+") Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: "11.1" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
aede8ca9a79cafa7d019a16d38e6ee6bfc557100 |
|
10-Nov-2015 |
Samuel Pitoiset <samuel.pitoiset@gmail.com> |
nv50: expose two groups of compute-related MP perf counters This turns on GL_AMD_performance_monitor. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
9e40a621c177d595ffd1cf094246219e7067d768 |
|
19-Nov-2015 |
Samuel Pitoiset <samuel.pitoiset@gmail.com> |
nv50: add NV84_3D macro Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
6a9c151dbb87a10b6d51c451a5a277d646d08857 |
|
10-Nov-2015 |
Samuel Pitoiset <samuel.pitoiset@gmail.com> |
nv50: add compute-related MP perf counters on G84+ These compute-related MP performance counters have been reverse engineered using CUPTI which is part of NVIDIA CUDA. As for nvc0, we use a compute kernel to read out those performance counters, and the command stream to configure them. Note that Tesla only exposes 4 MP performance counters, while Fermi has 8. Only G84+ is supported because G80 is an old and weird card. Tested on G84, G96, G200, MCP79 and GT218 with glxgears, glxspheres64, xonotic-glx, heaven and valley. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Tested-by: Pierre Moreau <pierre.morrow@free.fr> Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
ff72440b40211326eda118232fabd53965410afd |
|
14-Oct-2015 |
Samuel Pitoiset <samuel.pitoiset@gmail.com> |
nv50: implement a basic compute support This adds the ability to launch simple compute kernels like the one I will use to read out MP performance counters in the upcoming patch. This compute support is based on the work of Francisco Jerez (aka curro) that he did as part of his EVoC project in 2011/2012 to get OpenCL working on Tesla. His original work can be found here: https://github.com/curro/mesa/commits/nv50-compute I did some improvements on the original code, like fixing using both 3D and COMPUTE simultaneously, improving global buffers binding, and making the code closer to what nvc0 already does. This compute support has been tested by Pierre Moreau and myself with some compute kernels. This is a step towards OpenCL. Speaking about this, it seems like compute programs overlap fragment programs when they are used both. To fix this, we need to re-validate fragment programs when binding compute programs and vice versa. Note that, textures, samplers and surfaces still need to be implemented. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Tested-by: Pierre Moreau <pierre.morrow@free.fr> Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
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c4182bb9b0897b4a4ac4f06b54fc7f6a2ddeb105 |
|
09-Nov-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50,nvc0: add ARB_clear_texture support Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
3695b253f908b58290d69e2d770209abf0c6beee |
|
09-Nov-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototype Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
ba093a099af13a630c255b34dc5d315760248e5f |
|
31-Oct-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nouveau: send back a debug message when waiting for a fence to complete Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
bb73fc4cb82c1abdf47aa373c78c2a85fe29b3ec |
|
05-Nov-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nouveau: relax fence emit space assert We also have the "reserved for kick" space available. Some of my earlier changes can probably be removed, but this is a quick fix for some of the rarer fallout. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
06fa2e864acea8f34eb3821523b1924fe8efdc9b |
|
30-Oct-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: mark contexts shareable, compile at creation time Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
f768eaa87d3413610df645dcc94b06fa1fbe0005 |
|
30-Oct-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: allow per-sample interpolation to be forced via rast Uses the same technique as for nvc0 of fixups before upload, and evicting in case of state change. Removes one source of variants kept by st/mesa. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
d0693d7515efb9a747b7fe1d0a21a1ca4bdf33a0 |
|
29-Oct-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: add ARB_copy_image support Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
ce9db16e1c101204cdb6b2482aa1b4c7d0c59d41 |
|
24-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS For ARB_copy_image. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
814f31457e9ae83d4f1e39236f704721b279b73d |
|
20-Oct-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT This avoids a serious r600g bug leading to a GPU hang. The chances this bug will get fixed are pretty low now. I deeply regret listening to others and not pushing this patch, leaving other users with a GPU-crashing driver. Yes, it should be fixed in the compiler and it's ugly, but users couldn't care less about that. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86720 Cc: 11.0 10.6 <mesa-stable@lists.freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
d74e7b6fb9dca5622c17413821d4cfcc67472e76 |
|
27-Sep-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add PIPE_CAP_SHAREABLE_SHADERS I'll let drivers figure out how to do it. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
47d11990b2ca3eb666b8ac81fee7f7eb5019eba1 |
|
05-Oct-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nouveau: make sure there's always room to emit a fence I started seeing a lot of situations on nv30 where fence emission wouldn't fit into the previous buffer (causing assertions). This ensures that whenever checking for space, we always leave a bit of extra room for the fence emission commands. Adjusts the nv30 and nvc0 fence emission logic to bypass the space checking as well. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
f3b37e321fe5ea8a8c0ff026636d69ce90437a6f |
|
27-Sep-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add per-sample interpolation control into rasterizer statOAe Required by ARB_sample_shading for drivers that don't want a shader variant in st/mesa. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Acked-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
7a275fcda8ffa3d69b7be6f356469f4af272a6ad |
|
16-Sep-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50, nvc0: fix max texture buffer size to 128M elements This is what the hardware supports, there never was any sort of 64K limit. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
4294db90b1804dd213b0b4b3ff4eb46a5c390c76 |
|
11-Sep-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50/ir: add support for TXQS tgsi opcode Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
f46a53ffa50f186df347a181ca336fc3e9f96eaf |
|
11-Sep-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add PIPE_CAP_TGSI_TXQS to let st know if TXQS is supported Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
a6bf20d153f06639e1ae7d52d37ace9df440354d |
|
11-Aug-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: add depth bounds test support Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
3b7800e75089d4dc8ed9b2a0ce994760c167b93a |
|
10-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add an interface for EXT_depth_bounds_test Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
44dc1d307d7eacef0d6f1618ba0fb7f62e08f896 |
|
10-Aug-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add support for GLES texture float extensions (v3) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74329 v2: add a CAP for half floats drivers should not expose the CAPs if they don't support the formats v3: update relnotes Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
cd0dec0d9dfab642c51774c3f5788cbdf00b8c9b |
|
20-Jul-2015 |
Samuel Pitoiset <samuel.pitoiset@gmail.com> |
nouveau: use bool instead of boolean Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
19a6214b0ff707ae52e9624c263b7d6c1c20e6d3 |
|
13-Jul-2015 |
Samuel Pitoiset <samuel.pitoiset@gmail.com> |
nv50: limit the maximum number of samplers to 16 NV50_3D_BIND_TSC only allows to bind 16 samplers, and since we don't want to do anything with NV50_3D_BIND_TSC2, just limit the maximum number of samplers to 16 like for nvc0. This fixes dmesg fails with the following piglit test: max-samplers But the test still fails. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
26222932c013da3688e39dc831179659cc65c39a |
|
12-Jun-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
b6ebe7eabf54936a02acc0968e718e0c264a73f5 |
|
25-May-2015 |
Marek Olšák <marek.olsak@amd.com> |
tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarations Softpipe, llvmpipe, r300g, and radeonsi pass tests. Other drivers need testing. Freedreno and nv30 are definitely broken. Other drivers seem to be alright.
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
79ffc08ae8641e5b22d8cd4d9edc7ca7f0cf3aa8 |
|
29-Apr-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERY Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
216543ea547dd0572d9f2f0364f7a239a5aeafe1 |
|
28-Feb-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add FMA and DFMA opcodes (v3) Needed by ARB_gpu_shader5. v2: select DMAD for FMA with double precision v3: add and select DFMA Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
c85a686d028a6e90f7487ac4319dae2edd40c9a0 |
|
20-Feb-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add new double-related shader caps to all the getters Missed a few drivers in the earlier changes, this should fix up all the ones that print unknown caps or don't have a default statement. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
5000a5f67b556096b6ba1e9bdac3a6e5cd5a1f68 |
|
18-Feb-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: add PIPELINE_STATISTICS query support, based on nvc0 Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Tested-by: Nick Tenney <nick.tenney@gmail.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
8b587ee7011aee900fd84f6203467ba899f2ed01 |
|
10-Feb-2015 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add interface and state tracker support for GL_AMD_pinned_memory v2: add alignment restrictions to docs, fix indentation in headers Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
eb1c12d20d96f56fbfa68d79bcf2103d8b3846bb |
|
17-Jan-2015 |
Axel Davy <axel.davy@ens.fr> |
gallium: Add MULTISAMPLE_Z_RESOLVE cap Resolving a multisampled depth texture into a single sampled texture is supported on >= SM4.1 hw. It is possible some previous hw support it. The ability was tested on radeonsi and nvc0. Apparently is is also supported for radeon >= r700. This patch adds the MULTISAMPLE_Z_RESOLVE cap and add it to the drivers. It is advertised for drivers for which it is sure the ability is supported. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
7c211a12aa6c22187264f718c81224a70e224ebe |
|
01-Feb-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add a cap to determine whether the driver supports offset_clamp Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
1f8c0be27e1aa09e39d3016b6aae96c3ac228e17 |
|
03-Jan-2015 |
Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de> |
nv50: enable texture compression Compression seems to be supported for only some formats. Enable it for those. Previously this was disabled for everything despite the code looking like it was actually enabled. Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
be0311c9626eef841f6d245359759cf1e082aebf |
|
31-Dec-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50,nvc0: set vertex id base to index_bias Fixes the piglits which check that gl_VertexID includes the base vertex offset: arb_draw_indirect-vertexid elements gl-3.2-basevertex-vertexid Note that this leaves out the original G80, for which this will continue to fail. It could be fixed by passing a driver constbuf value in, but that's beyond the scope of this change. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: "10.3 10.4" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
609c3e51f5ca8abb15867537997369e7e8a678e3 |
|
30-Dec-2014 |
Tiziano Bacocco <tizbac2@gmail.com> |
nv50,nvc0: implement half_pixel_center LAST_LINE_PIXEL has actually been renamed to PIXEL_CENTER_INTEGER in rnndb; use that method to implement the rasterizer setting, used for st/nine. Signed-off-by: Tiziano Bacocco <tizbac2@gmail.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: "10.4" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
ade8b26bf515fa4f0cbf43e9df4885368e984277 |
|
12-Dec-2014 |
Roland Scheidegger <sroland@vmware.com> |
gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEX Plus a new PIPE_CAP_VERTEXID_NOBASE query. The idea is that drivers not supporting vertex ids with base vertex offset applied (so, only support d3d10-style vertex ids) will get such a d3d10-style vertex id instead - with the caveat they'll also need to handle the basevertex system value too (this follows what core mesa already does). Additionally, this is also useful for other state trackers (for instance llvmpipe / draw right now implement the d3d10 behavior on purpose, but with different semantics it can just do both). Doesn't do anything yet. And fix up the docs wrt similar values. v2: incorporate feedback from Brian and others, better names, better docs. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
3bc42a09e2d13c42e15423a17b5c571049a11224 |
|
23-Oct-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50,nvc0: use clip_halfz setting when creating rasterizer state This enables the ARB_clip_control extension. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: "10.4" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
1a170980a09d82201b88e3fe20684a0df2cfea80 |
|
22-Sep-2014 |
Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de> |
nv50: handle inverted render conditions This enables ARB_conditional_render_inverted. Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
56088131d066ee29a15e8111bfce40ce45b42687 |
|
14-Sep-2014 |
Mathias Fröhlich <Mathias.Froehlich@gmx.net> |
gallium: introduce PIPE_CAP_CLIP_HALFZ. In preparation of ARB_clip_control. Let the driver decide if it supports pipe_rasterizer_state::clip_halfz being set to true. v3: Initially enable on ilo. Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
5f5b83cbba95a7bb8955b09e24df1e9487c10734 |
|
01-Oct-2014 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa With 5 shader stages and various combinations of enabled and disabled shaders, the maximum number of outputs in one shader doesn't have to be equal to the maximum number of inputs in the following shader. v2: return 32 for softpipe and llvmpipe
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
95058bdec31d3faa76be01731a26939f3039a66b |
|
21-Aug-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50,nvc0: enable ARB_texture_view Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
c113095acdcfedb4ad82da67bc7981056efe9e44 |
|
21-Aug-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add a texture target to sampler view and a CAP to use it This allows a sampler view to have a different texture target than the underlying resource. This will be used to implement the type casting between 2d arrays and cube maps as specified in ARB_texture_view. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
89e6806dea5b0a40747447a333c60183d2d46521 |
|
20-Aug-2014 |
Timothy Arceri <t_arceri@yahoo.com.au> |
gallium: add cap for MAX_VERTEX_ATTRIB_STRIDE Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
fd5edee7002fbaef96618603bfe831ec7cca128d |
|
17-Aug-2014 |
Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de> |
gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTED Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
2b5f3956be2defaa3aad81371fc7cba16c338a45 |
|
14-Aug-2014 |
Emil Velikov <emil.l.velikov@gmail.com> |
gallium/nouveau: handle query_renderer caps Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
f08d7b8fe1e6689beb750d7654af4db228aef392 |
|
14-Aug-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50,nvc0: add support for fine derivatives The quadop-based method we currently use on all chipsets already provides the fine version of the derivatives. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
8ee74ce50f980a15ab68ad40df702831ac8d68e0 |
|
14-Aug-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add opcodes/cap for fine derivative support Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1) Reviewed-by: Roland Scheidegger <sroland@vmware.com> (v1) v2: Reuse opcode gaps as suggested by Marek
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
c10332bbb8889d733bdaa729ef23cbd90176b55d |
|
06-Aug-2014 |
Marek Olšák <marek.olsak@amd.com> |
gallium: remove PIPE_SHADER_CAP_MAX_ADDRS This limit is fixed in Mesa core and cannot be changed. It only affects ARB_vertex_program and ARB_fragment_program. The minimum value for ARB_vertex_program is 1 according to the spec. The maximum value for ARB_vertex_program is limited to 1 by Mesa core. The value should be zero for ARB_fragment_program, because it doesn't support ARL. Finally, drivers shouldn't mess with these values arbitrarily. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
04f2c88f45e26d7050cc88aaaac8e8154d6018d0 |
|
24-Jul-2014 |
Marek Olšák <marek.olsak@amd.com> |
gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE This new name isn't so confusing. I also changed the gallivm limit, because it looked wrong. Reviewed-by: Brian Paul <brianp@vmware.com> v2: use sizeof(float[4])
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
a284a0afa2bf647247ac15f45abee170259c9a46 |
|
04-Apr-2013 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nvc0: add support for indirect drawing Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
32b71246e7e9524c81d545e22bf4dc210cd56f2e |
|
03-Jul-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT Now that this cap is used to determine the availability of both, adjust its name to reflect the new reality. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
bc198f8e63f8fa297a458892c1c51ba8808c73a5 |
|
05-Apr-2013 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
gallium: add facilities for indirect drawing v2: Added comments to util_draw_indirect, clarified and fixed map size. Removed unlikely().
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
746e5260f6308e3d762c0480118d9be3ab5bb544 |
|
27-Jun-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add a cap for max vertex streams Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
22e9551af0173ddf81d81027e84bb4e27fc6be18 |
|
16-Jun-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: organize screen caps Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
4b586a26c8ab8804dacbf400f5fd53b5a1f70dac |
|
17-May-2014 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
gallium: create TGSI_PROPERTY to disable viewport and clipping Marek v2: add a cap Signed-off-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
b9142c246dd383de6614ff0b96d017e18a3fdefd |
|
25-May-2013 |
Christoph Bumiller <christoph.bumiller@speed.at> |
nv50,nvc0: handle guard band defines [imirkin: moved default case out of switch] Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
4467c0c9fbf2c13b6c73a002e8247448ee12d4c4 |
|
03-May-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50,nvc0: leave queries on during blit, turn them on for 2d engine Fixes the new logic of the conditional rendering piglit test. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Ben Skeggs <bskeggs@redhat.com> Cc: "10.2" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
d95df4f4e4ecbdf91c44ab19034bf6eb1b476592 |
|
27-Apr-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add a cap for supporting 4-offset TG4 opcodes Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
3df4d692f3282f134bb154af41be0512897d8571 |
|
30-Apr-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nouveau: add ARB_buffer_storage support Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
f715a0a39a0f7f19443e7721ae792878ba504eed |
|
31-Mar-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: add support for PIPE_CAP_SAMPLE_SHADING Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
88d8d88d8c151ca1e8ec3af0caba16a4e34ca281 |
|
31-Mar-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add basic support for ARB_sample_shading Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
c2f9ad52890e9c6525fbe59f4278ce283764aa72 |
|
09-Apr-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add a way to query min/max texture gather offsets Defaults to providing the same offsets as MIN/MAX_TEXEL_OFFSET. For nvc0, the offset can be -32/31. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
d5faf8e78603a27dbedb2e9e28b58b1b2bc32858 |
|
26-Feb-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: enable texture query lod Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
be5276ae7d24563301ae627b994f612069c32461 |
|
11-Feb-2014 |
Dave Airlie <airlied@redhat.com> |
gallium: add support for LODQ opcodes. This opcode provide support for GL_ARB_texture_query_lod, Signed-off-by: Dave Airlie <airlied@redhat.com> [imirkin: rebase, docs update] Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
76ba50a25a8bbc1e5fbcdb24da7e09f8996cf2c5 |
|
27-Nov-2013 |
Dave Airlie <airlied@gmail.com> |
mesa/soft/llvmpipe: add fake MSAA support This adds a gallium cap that allows us to fake GL3.0 by not exposing MSAA on sw rendering. It also forces the extra extensions needed for GL3.2. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
507f0230d4ca2238c818006499e21abb4c133203 |
|
06-Mar-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nouveau: fix fence waiting logic in screen destroy nouveau_fence_wait has the expectation that an external entity is holding onto the fence being waited on, not that it is merely held onto by the current pointer. Fixes a use-after-free in nouveau_fence_wait when used on the screen's current fence. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75279 Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Christoph Bumiller <e0425955@student.tuwien.ac.at> Cc: "9.2 10.0 10.1" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
d1b1329c3a69fa018cdd3fcb1fd751da58023633 |
|
20-Feb-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: enable txg where supported Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
0e71c65db0df86401f2caf26209ff73e3715443a |
|
07-Feb-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: enable cube map array texture support Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
db8886ed09d5806dae6475a76928ea8c354cd404 |
|
27-Jan-2014 |
Marek Olšák <marek.olsak@amd.com> |
gallium: the other drivers don't support ARB_buffer_storage Reviewed-by: Fredrik Höglund <fredrik@kde.org>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
2fcbec48d78af2cd03138feb83e63e439a4b6a60 |
|
21-Sep-2013 |
Dave Airlie <airlied@redhat.com> |
gallium: add texture gather support to gallium (v3) This adds support to gallium for a TG4 instruction, and two CAPs. The first CAP is required for GL_ARB_texture_gather. The second CAP is required to expose GL_ARB_gpu_shader5. However so far we haven't found any hardware that natively exposes the textureGatherOffsets feature from GL, so just lower it for now. If hardware appears for this we can add another CAP to allow TG4 to take 4 offsets. v2: add component selection src and a cap to say hw can do it. (st can use to help control GL_ARB_gpu_shader5/GLSL 4.00). Add docs. v3: rename to SM5, add docs. Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
246ca4b00156a5ed54c2fca61454ba751bed8912 |
|
21-Jan-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: implement multiple viewports/scissors, enable ARB_viewport_array Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Christoph Bumiller <e0425955@student.tuwien.ac.at>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
fee0686c21c631d96d6042741267a3c218c23ffc |
|
12-Feb-2014 |
Maarten Lankhorst <maarten.lankhorst@canonical.com> |
nouveau: create only 1 shared screen between vdpau and opengl This fixes bug 73200 "vdpau-GL interop fails due to different screen objects" in the same way radeon does. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
d34d5fddf85b79f8eacd93c4f87bd7125e852f0a |
|
09-Feb-2014 |
Grigori Goronzy <greg@chown.ath.cx> |
gallium: add geometry shader output limits v2: adjust limits for radeonsi and llvmpipe v3: add documentation Cc: "10.1" <mesa-stable@lists.freedesktop.org> Signed-off-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
f76c7ad5b14f5646a56ca3518f0c2e739811f223 |
|
04-Feb-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: only over-allocate by a page for code The pre-fetching doesn't go too far. Tested with over-allocating by only a page, and didn't see any errors in dmesg. Saves ~512KB of VRAM. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: 10.1 <mesa-stable@lists.freedesktop.org> Reviewed-by: Christoph Bumiller <e0425955@student.tuwien.ac.at>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
0354b769c2ee865ed40e9994f2147f2d86e989b7 |
|
17-Jan-2014 |
Marek Olšák <marek.olsak@amd.com> |
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS This can be derived from the shader caps. All GPUs from ATI/AMD, NVIDIA, and INTEL have separate texture slots for each shader stage.
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
839bd3cff7d1c9ac088e8b5b9e7e87556598239f |
|
15-Jan-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50, nvc0: update reported glsl version to 330 Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
dc8da4c29bc44731df1077d468fb9354bb51928a |
|
29-Nov-2013 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: enable seamless cube maps on all hw Some of the hardware support is missing. The NVIDIA-provided driver, which claims seamless cube map support fails the relevant tests as well. As this is the last extension before we can have OpenGL 3.2, doing this allows us to expose geometry shaders without doing the additional work involved in supporting ARB_geometry_shader4. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
b9b7cfbabf740d0b916cafb97b2c9e755c606d84 |
|
25-Nov-2013 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: report glsl 1.50 now that gp tests pass Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
3bd40073b9803baf62f77ed5ac79979e037d2ed6 |
|
12-Jan-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: add support for texelFetch'ing MS textures, ARB_texture_multisample Creates two areas in the AUX constbuf: - Sample offsets for MS textures - Per-texture MS settings When executing a texelFetch with a MS sampler, looks up that texture's settings and adjusts the parameters given to the texfetch instruction. With this change, all the ARB_texture_multisample piglits pass, so turn on PIPE_CAP_TEXTURE_MULTISAMPLE. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
|
b87f5abd218c4a0dc530be6ca387ae6f20970fb7 |
|
13-Jan-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: add comments about CB_AUX contents Updates a few inconsistencies as well, like the size of the buffer, location of the runout, etc. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
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d98b85b50713c12e1970da08220f124b26feaab0 |
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13-Jan-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: allocate an extra code bo to avoid dmesg spam Each code BO is a heap that allocates at the end first, and so GPs are allocated at the very end of the allocated space. When executing, we see PAGE_NOT_PRESENT errors for the next page. Just over-allocate to make sure that there's something there. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
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d382e90614ff95ddca882b897bc0885d148d2f60 |
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17-Jan-2014 |
Marek Olšák <marek.olsak@amd.com> |
gallium: remove PIPE_CAP_SCALED_RESOLVE If any driver doesn't support this, it can use a blit after resolving the samples. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
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bad8871e524cf518bc5da4ac52c1618a115054a7 |
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01-Dec-2013 |
Ilia Mirkin <imirkin@alum.mit.edu> |
nv50: report 15 max inputs for fragment programs First off, nv50_program only has 16 in/out varyings. However reporting 16 makes 'm' become 68 in nv50_fp_linkage_validate with the varying-packing-simple piglit test. (Subverting the assert makes it compile but fail.) With this patch, varying-packing-simple passes. See: https://bugs.freedesktop.org/show_bug.cgi?id=69155 Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: "9.2 10.0" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
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1a02bb71ddbf7312a84ac1693f562cca191a7d42 |
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21-Nov-2013 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add support for AMD_vertex_shader_layer
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
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2983c039df630bb9bcb70c52219c631e27b0eae6 |
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26-Nov-2013 |
Roland Scheidegger <sroland@vmware.com> |
gallium: new shader cap bit for the amount of sampler views Ever since introducing separate sampler and sampler view max this was really missing. Every driver but llvmpipe reports the same number as number of samplers for now, so nothing should break. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
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12d39b4fa8c3265bd95704371467f1c42072dc86 |
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04-Oct-2013 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES This CAP will determine whether ARB_framebuffer_object can be enabled. The nv30 driver does not allow mixing swizzled and linear zsbuf/cbuf textures. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
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c1345720c86639bb570f3495b834916849d50e37 |
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23-Oct-2013 |
Brian Paul <brianp@vmware.com> |
nv50: clamp PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS to PIPE_MAX_SAMPLERS Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70212 Tested-by: Aaron Watry <awatry@gmail.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
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5eb7ff1175a644ffe3b0f1a75cb235400355f9fb |
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20-Aug-2013 |
Johannes Obermayr <johannesobermayr@gmx.de> |
Move nv30, nv50 and nvc0 to nouveau. It is planned to ship openSUSE 13.1 with -shared libs. nouveau.la, nv30.la, nv50.la and nvc0.la are currently LIBADDs in all nouveau related targets. This change makes it possible to easily build one shared libnouveau.so which is then LIBADDed. Also dlopen will be faster for one library instead of three and build time on -jX will be reduced. Whitespace fixes were requested by 'git am'. Signed-off-by: Johannes Obermayr <johannesobermayr@gmx.de> Acked-by: Christoph Bumiller <christoph.bumiller@speed.at> Acked-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/gallium/drivers/nouveau/nv50/nv50_screen.c
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