084ca0d8e51ae0a5cca6cfc7e9d018d0b22b6fb7 |
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07-Jul-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
st/mesa: set debug callback async flag Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/mesa/state_tracker/st_debug.h
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3735a925ef5692c836c4d26d6adee370dae1c2b0 |
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08-Jun-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
st/mesa: cache staging texture for glReadPixels v2: add ST_DEBUG flag for disabling (suggested by Ilia) Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1)
/external/mesa3d/src/mesa/state_tracker/st_debug.h
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d6408372eb359d972614838f838776f1695e3c99 |
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10-Aug-2015 |
Rob Clark <robclark@freedesktop.org> |
gallium: add GREMEDY_string_marker Since the GREMEDY extensions are normally only exposed by the gremedy debugger (and could possibly trigger debug paths in the app), we don't expose the extension by default, but instead only with ST_DEBUG=gremedy. Signed-off-by: Rob Clark <robclark@freedesktop.org> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/mesa/state_tracker/st_debug.h
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2123bfcc9c8b375ba46bb59d493ddeac1b7291a6 |
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04-Jan-2016 |
Nicolai Hähnle <nicolai.haehnle@amd.com> |
st/mesa: make KHR_debug output independent of context creation flags (v2) Instead, keep track of GL_DEBUG_OUTPUT and (un)install the pipe_debug_callback accordingly. Hardware drivers can still use the absence of the callback to skip more expensive operations in the normal case, and users can no longer be surprised by the need to set the debug flag at context creation time. v2: - re-add the proper initialization of debug contexts (Ilia Mirkin) - silence a potential warning (Ilia Mirkin) Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/mesa/state_tracker/st_debug.h
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99eef3b8b324d3be6f3b8f2a34c95006d8205599 |
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10-Apr-2015 |
Marek Olšák <marek.olsak@amd.com> |
st/mesa: add a debug option to compile shaders at link time v2: fix crashes Tested-by: Tom Stellard <thomas.stellard@amd.com> Reviewed-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/mesa/state_tracker/st_debug.h
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164b3cd7577dc6c168eb59003306f241e501da7f |
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26-Feb-2015 |
Brian Paul <brianp@vmware.com> |
st/mesa: replace INLINE with inline Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/mesa/state_tracker/st_debug.h
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e8764a46731aaa20d6c7bc98d227e1a94fafbf5b |
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05-Oct-2014 |
Marek Olšák <marek.olsak@amd.com> |
st/mesa: add ST_DEBUG=wf option which enables wireframe rendering Useful for tessellation.
/external/mesa3d/src/mesa/state_tracker/st_debug.h
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877128505431adaf817dc8069172ebe4a1cdf5d8 |
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17-Jan-2014 |
José Fonseca <jfonseca@vmware.com> |
s/Tungsten Graphics/VMware/ Tungsten Graphics Inc. was acquired by VMware Inc. in 2008. Leaving the old copyright name is creating unnecessary confusion, hence this change. This was the sed script I used: $ cat tg2vmw.sed # Run as: # # git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed # # Rename copyrights s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g /Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./ s/TUNGSTEN GRAPHICS/VMWARE/g # Rename emails s/alanh@tungstengraphics.com/alanh@vmware.com/ s/jens@tungstengraphics.com/jowen@vmware.com/g s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/ s/jrfonseca\?@tungstengraphics.com/jfonseca@vmware.com/g s/keithw\?@tungstengraphics.com/keithw@vmware.com/g s/michel@tungstengraphics.com/daenzer@vmware.com/g s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/ s/zack@tungstengraphics.com/zackr@vmware.com/ # Remove dead links s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g # C string src/gallium/state_trackers/vega/api_misc.c s/"Tungsten Graphics, Inc"/"VMware, Inc"/ Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/state_tracker/st_debug.h
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f5eb1b123fdd64f713c1226f14758de4690c6fc2 |
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14-Jan-2013 |
Brian Paul <brianp@vmware.com> |
st/mesa: add some simple buffer/draw debug code Reviewed-by: José Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/mesa/state_tracker/st_debug.h
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b02ef740b90029bc40629e5b81270a8cf77101d3 |
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05-Oct-2009 |
Keith Whitwell <keithw@vmware.com> |
mesa/st: add ST_DEBUG environment variable At last it's possible to turn on tgsi dumps and other debugging in the state tracker without modifying sources...
/external/mesa3d/src/mesa/state_tracker/st_debug.h
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958c92e0c74f8cd4b303e7a7485a1c8b8cfde2cb |
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18-Oct-2007 |
Brian <brian.paul@tungstengraphics.com> |
debug functions
/external/mesa3d/src/mesa/state_tracker/st_debug.h
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