bfcdb843830bba0190e00e35e3c5c18c4bdb5de1 |
|
21-Feb-2015 |
Matt Turner <mattst88@gmail.com> |
mesa: Use assert() instead of ASSERT wrapper. Acked-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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a487ef87fe4aa8c4b8e5c0d888bfb18727c8e570 |
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08-Feb-2014 |
Kenneth Graunke <kenneth@whitecape.org> |
mesa: Fix MESA_FORMAT_Z24_UNORM_S8_UINT vs. X8_UINT mix-up. In commit eeed49f5f290793870c60b5b635b977a732a1eb4, Mark accidentally renamed MESA_FORMAT_S8_Z24 to MESA_FORMAT_Z24_UNORM_X8_UINT and MESA_FORMAT_X8_Z24 to MESA_FORMAT_Z24_UNORM_S8_UINT, reversing their sense. The commit message was correct, but what sed commands actually got run didn't match that. This patch swaps the two enum names, reversing them. This should undo the damage, but might break things if people have manually fixed a few instances in the meantime... Mark's commit also failed to mention renames: s/MESA_FORMAT_ARGB2101010_UINT\b/MESA_FORMAT_B10G10R10A2_UINT/g s/MESA_FORMAT_ABGR2101010\b/MESA_FORMAT_R10G10B10A2_UNORM/g but those seem okay. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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8b47b6bc32b595ee1a37cde279d44a6ac84403c0 |
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22-Jan-2014 |
Mark Mueller <MarkKMueller@gmail.com> |
mesa: Fix MESA_FORMAT names containg SIGNED Update comments. Replace format names containing SIGNED with SNORM appended w/decoration per the format name spec: s/MESA_FORMAT_SIGNED_R8\b/MESA_FORMAT_R_SNORM8/g s/MESA_FORMAT_SIGNED_RG88_REV\b/MESA_FORMAT_R8G8_SNORM/g s/MESA_FORMAT_SIGNED_RGBX8888\b/MESA_FORMAT_X8B8G8R8_SNORM/g s/MESA_FORMAT_SIGNED_RGBA8888\b/MESA_FORMAT_A8B8G8R8_SNORM/g s/MESA_FORMAT_SIGNED_RGBA8888_REV\b/MESA_FORMAT_R8G8B8A8_SNORM/g s/MESA_FORMAT_SIGNED_R16\b/MESA_FORMAT_R_SNORM16/g s/MESA_FORMAT_SIGNED_GR1616\b/MESA_FORMAT_R16G16_SNORM/g s/MESA_FORMAT_SIGNED_RGB_16\b/MESA_FORMAT_RGB_SNORM16/g s/MESA_FORMAT_SIGNED_RGBA_16\b/MESA_FORMAT_RGBA_SNORM16/g s/MESA_FORMAT_SIGNED_A8\b/MESA_FORMAT_A_SNORM8/g s/MESA_FORMAT_SIGNED_I8\b/MESA_FORMAT_I_SNORM8/g s/MESA_FORMAT_SIGNED_L8\b/MESA_FORMAT_L_SNORM8/g s/MESA_FORMAT_SIGNED_A16\b/MESA_FORMAT_A_SNORM16/g s/MESA_FORMAT_SIGNED_I16\b/MESA_FORMAT_I_SNORM16/g s/MESA_FORMAT_SIGNED_L16\b/MESA_FORMAT_L_SNORM16/g s/MESA_FORMAT_SIGNED_AL88\b/MESA_FORMAT_L8A8_SNORM/g s/MESA_FORMAT_SIGNED_RG88\b/MESA_FORMAT_G8R8_SNORM/g s/MESA_FORMAT_SIGNED_RG1616\b/MESA_FORMAT_G16R16_SNORM/g
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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eeed49f5f290793870c60b5b635b977a732a1eb4 |
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27-Jan-2014 |
Mark Mueller <MarkKMueller@gmail.com> |
mesa: Change many Type P MESA_FORMATs to meet naming spec Conversion of Type P formats as follows (w/related comment fixes): s/MESA_FORMAT_RGB565\b/MESA_FORMAT_B5G6R5_UNORM/g s/MESA_FORMAT_RGB565_REV\b/MESA_FORMAT_R5G6B5_UNORM/g s/MESA_FORMAT_ARGB4444\b/MESA_FORMAT_B4G4R4A4_UNORM/g s/MESA_FORMAT_ARGB4444_REV\b/MESA_FORMAT_A4R4G4B4_UNORM/g s/MESA_FORMAT_RGBA5551\b/MESA_FORMAT_A1B5G5R5_UNORM/g s/MESA_FORMAT_XBGR8888_SNORM\b/MESA_FORMAT_R8G8B8X8_SNORM/g s/MESA_FORMAT_XBGR8888_SRGB\b/MESA_FORMAT_R8G8B8X8_SRGB/g s/MESA_FORMAT_ARGB1555\b/MESA_FORMAT_B5G5R5A1_UNORM/g s/MESA_FORMAT_ARGB1555_REV\b/MESA_FORMAT_A1R5G5B5_UNORM/g s/MESA_FORMAT_AL44\b/MESA_FORMAT_L4A4_UNORM/g s/MESA_FORMAT_RGB332\b/MESA_FORMAT_B2G3R3_UNORM/g s/MESA_FORMAT_ARGB2101010\b/MESA_FORMAT_B10G10R10A2_UNORM/g s/MESA_FORMAT_Z24_S8\b/MESA_FORMAT_S8_UINT_Z24_UNORM/g s/MESA_FORMAT_S8_Z24\b/MESA_FORMAT_Z24_UNORM_S8_UINT/g s/MESA_FORMAT_X8_Z24\b/MESA_FORMAT_Z24_UNORM_X8_UINT/g s/MESA_FORMAT_Z24_X8\b/MESA_FORMAT_X8Z24_UNORM/g s/MESA_FORMAT_RGB9_E5_FLOAT\b/MESA_FORMAT_R9G9B9E5_FLOAT/g s/MESA_FORMAT_R11_G11_B10_FLOAT\b/MESA_FORMAT_R11G11B10_FLOAT/g s/MESA_FORMAT_Z32_FLOAT_X24S8\b/MESA_FORMAT_Z32_FLOAT_S8X24_UINT/g s/MESA_FORMAT_ABGR2101010_UINT\b/MESA_FORMAT_R10G10B10A2_UINT/g s/MESA_FORMAT_XRGB4444_UNORM\b/MESA_FORMAT_B4G4R4X4_UNORM/g s/MESA_FORMAT_XRGB1555_UNORM\b/MESA_FORMAT_B5G5R5X1_UNORM/g s/MESA_FORMAT_XRGB2101010_UNORM\b/MESA_FORMAT_B10G10R10X2_UNORM/g s/MESA_FORMAT_AL88\b/MESA_FORMAT_L8A8_UNORM/g s/MESA_FORMAT_AL88_REV\b/MESA_FORMAT_A8L8_UNORM/g s/MESA_FORMAT_AL1616\b/MESA_FORMAT_L16A16_UNORM/g s/MESA_FORMAT_AL1616_REV\b/MESA_FORMAT_A16L16_UNORM/g s/MESA_FORMAT_RG88\b/MESA_FORMAT_G8R8_UNORM/g s/MESA_FORMAT_GR88\b/MESA_FORMAT_R8G8_UNORM/g s/MESA_FORMAT_GR1616\b/MESA_FORMAT_R16G16_UNORM/g s/MESA_FORMAT_RG1616\b/MESA_FORMAT_G16R16_UNORM/g s/MESA_FORMAT_SRGBA8\b/MESA_FORMAT_A8B8G8R8_SRGB/g s/MESA_FORMAT_SARGB8\b/MESA_FORMAT_B8G8R8A8_SRGB/g s/MESA_FORMAT_SLA8\b/MESA_FORMAT_L8A8_SRGB/g Conflicts: src/mesa/drivers/dri/i965/brw_surface_formats.c src/mesa/main/format_pack.c src/mesa/main/format_unpack.c src/mesa/main/formats.c src/mesa/main/texformat.c src/mesa/main/texstore.c
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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50a01d2acafb2a937e62b24258e2e777c0cd1489 |
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21-Jan-2014 |
Mark Mueller <MarkKMueller@gmail.com> |
mesa: Change many Type A MESA_FORMATs to meet naming standard Update comments. Conversion of the following Type A formats: s/MESA_FORMAT_RGB888\b/MESA_FORMAT_BGR_UNORM8/g s/MESA_FORMAT_BGR888\b/MESA_FORMAT_RGB_UNORM8/g s/MESA_FORMAT_A8\b/MESA_FORMAT_A_UNORM8/g s/MESA_FORMAT_A16\b/MESA_FORMAT_A_UNORM16/g s/MESA_FORMAT_L8\b/MESA_FORMAT_L_UNORM8/g s/MESA_FORMAT_L16\b/MESA_FORMAT_L_UNORM16/g s/MESA_FORMAT_I8\b/MESA_FORMAT_I_UNORM8/g s/MESA_FORMAT_I16\b/MESA_FORMAT_I_UNORM16/g s/MESA_FORMAT_R8\b/MESA_FORMAT_R_UNORM8/g s/MESA_FORMAT_R16\b/MESA_FORMAT_R_UNORM16/g s/MESA_FORMAT_Z16\b/MESA_FORMAT_Z_UNORM16/g s/MESA_FORMAT_Z32\b/MESA_FORMAT_Z_UNORM32/g s/MESA_FORMAT_S8\b/MESA_FORMAT_S_UINT8/g s/MESA_FORMAT_SRGB8\b/MESA_FORMAT_BGR_SRGB8/g s/MESA_FORMAT_RGBA_16\b/MESA_FORMAT_RGBA_UNORM16/g s/MESA_FORMAT_SL8\b/MESA_FORMAT_L_SRGB8/g s/MESA_FORMAT_Z32_FLOAT\b/MESA_FORMAT_Z_FLOAT32/g s/MESA_FORMAT_XBGR16161616_UNORM\b/MESA_FORMAT_RGBX_UNORM16/g s/MESA_FORMAT_XBGR16161616_SNORM\b/MESA_FORMAT_RGBX_SNORM16/g s/MESA_FORMAT_XBGR16161616_FLOAT\b/MESA_FORMAT_RGBX_FLOAT16/g s/MESA_FORMAT_XBGR16161616_UINT\b/MESA_FORMAT_RGBX_UINT16/g s/MESA_FORMAT_XBGR16161616_SINT\b/MESA_FORMAT_RGBX_SINT16/g s/MESA_FORMAT_XBGR32323232_FLOAT\b/MESA_FORMAT_RGBX_FLOAT32/g s/MESA_FORMAT_XBGR32323232_UINT\b/MESA_FORMAT_RGBX_UINT32/g s/MESA_FORMAT_XBGR32323232_SINT\b/MESA_FORMAT_RGBX_SINT32/g s/MESA_FORMAT_XBGR8888_UINT\b/MESA_FORMAT_RGBX_UINT8/g s/MESA_FORMAT_XBGR8888_SINT\b/MESA_FORMAT_RGBX_SINT8/g
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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ef145ba4ded6aafb28e3bda02fb348e6b8bff12a |
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20-Jan-2014 |
Mark Mueller <MarkKMueller@gmail.com> |
mesa: Rename 4 color component unsigned byte MESA_FORMATs Change all 4 color component unsigned byte formats to meet spec for P Type formats: s/MESA_FORMAT_RGBA8888\b/MESA_FORMAT_A8B8G8R8_UNORM/g s/MESA_FORMAT_RGBA8888_REV\b/MESA_FORMAT_R8G8B8A8_UNORM/g s/MESA_FORMAT_ARGB8888\b/MESA_FORMAT_B8G8R8A8_UNORM/g s/MESA_FORMAT_ARGB8888_REV\b/MESA_FORMAT_A8R8G8B8_UNORM/g s/MESA_FORMAT_RGBX8888\b/MESA_FORMAT_X8B8G8R8_UNORM/g s/MESA_FORMAT_RGBX8888_REV\b/MESA_FORMAT_R8G8B8X8_UNORM/g s/MESA_FORMAT_XRGB8888\b/MESA_FORMAT_B8G8R8X8_UNORM/g s/MESA_FORMAT_XRGB8888_REV\b/MESA_FORMAT_X8R8G8B8_UNORM/g
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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799abb271a248f646faa5cc859968f8c71e1ef16 |
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20-Jan-2014 |
Brian Paul <brianp@vmware.com> |
swrast: check for null/-1 when mapping renderbuffers Fixes fbo-drawbuffers-none crash (but test still fails). https://bugs.freedesktop.org/show_bug.cgi?id=73757 Reviewed-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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3998cfa933dcd9134b75d9f0ae2c9cfcd6f2ee45 |
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05-Jun-2013 |
Rico Schüller <kgbricola@web.de> |
mesa: remove outdated version lines in comments Signed-off-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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3d8d5b298a268b119d840bc9bae0ee9e0c9244a9 |
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21-Apr-2013 |
Kenneth Graunke <kenneth@whitecape.org> |
mesa: Restore 78-column wrapping of license text in C-style comments. The previous commit introduced extra words, breaking the formatting. This text transformation was done automatically via the following shell command: $ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript where 'vimscript' is a file containing: /THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * ' :wq Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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96ff2edc73ccf11d4d198ba3665507f73ae4a9f7 |
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21-Apr-2013 |
Kenneth Graunke <kenneth@whitecape.org> |
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability. This brings the license text in line with the MIT License as published on the Open Source Initiative website: http://opensource.org/licenses/mit-license.php Generated automatically be the following shell command: $ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {} This introduces some wrapping issues, to be fixed in the next commit. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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dd404bc94f78a1766527becee03f8ef6ae3a799b |
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21-Apr-2013 |
Kenneth Graunke <kenneth@whitecape.org> |
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text. Generated automatically be the following shell command: $ git grep 'BRIAN PAUL BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/BRIAN PAUL/THE AUTHORS/' {} The intention here is to protect all authors, not just Brian Paul. I believe that was already the sensible interpretation, but spelling it out is probably better. More practically, it also prevents people from accidentally copy & pasting the license into a new file which says Brian is not liable when he isn't even one of the authors. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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c73245882c7ff1277b190b97f093f7b423a22f10 |
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30-Nov-2012 |
Brian Paul <brianp@vmware.com> |
mesa: pass context parameter to gl_renderbuffer::Delete() We sometimes need a rendering context when deleting renderbuffers. Pass it explicitly instead of trying to grab a current context (which might be NULL). The next patch will make use of this. Note: this is a candidate for the stable branches. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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5067506ea6ada5eeae33b1acf1c916e00121c12a |
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04-Sep-2012 |
Matt Turner <mattst88@gmail.com> |
Remove useless checks for NULL before freeing This patch has been generated by the following Coccinelle semantic patch: // Remove useless checks for NULL before freeing // // free (NULL) is a no-op, so there is no need to avoid it @@ expression E; @@ + free (E); + E = NULL; - if (unlikely (E != NULL)) { - free(E); ( - E = NULL; | - E = 0; ) ... - } @@ expression E; type T; @@ + free ((T) E); + E = NULL; - if (unlikely (E != NULL)) { - free((T) E); ( - E = NULL; | - E = 0; ) ... - } @@ expression E; @@ + free (E); - if (unlikely (E != NULL)) { - free (E); - } @@ expression E; type T; @@ + free ((T) E); - if (unlikely (E != NULL)) { - free ((T) E); - } Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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8472bb4508515cf0f717344ef5cc863b6e97e56a |
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30-Aug-2012 |
Brian Paul <brianp@vmware.com> |
mesa: fix-up and use _mesa_delete_renderbuffer() _mesa_delete_renderbuffer() should free the mutex (though that may be a no-op) and then free the renderbuffer object itself. Subclasses of gl_renderbuffer can use this function too. Reviewed-by: José Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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bd1ae51b13535bc4438c663ffe91ded49db4890a |
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03-Feb-2012 |
Brian Paul <brianp@vmware.com> |
swrast: fix span color type selection Fixes a regression from commit 660ed923ded3552e023ef8c3dd9f92e6792f1bd2. The basic idea is to look at the format of the dest renderbuffer and choose either GLubyte or GLfloat for colors. The previous code used _mesa_format_to_type_and_comps() which could return a bunch types other than ubyte/float. Determine the datatype at renderbuffer mapping time to avoid frequent calls to the format query functions. NOTE: This is a candidate for the 8.0 branch. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45578 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45577
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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1caf698191fb871850311353862eb7fc927f9f9c |
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19-Jan-2012 |
Brian Paul <brianp@vmware.com> |
swrast: use Map/UnmapTextureImage() in framebuffer map/unmap code When we're actually rendering into a texture, map the texture image instead of the corresponding renderbuffer. Before, we just copied a pointer from the texture image to the renderbuffer. This change will make the code usable by hardware drivers.
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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bde356a1580f52cae0aaca020a33a6437083a450 |
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16-Jan-2012 |
Brian Paul <brianp@vmware.com> |
swrast: move some renderbuffer functions to s_renderbuffer.c
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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6c1e27ba219e41ae2641cca0d3c67462bdba8631 |
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16-Jan-2012 |
Brian Paul <brianp@vmware.com> |
swrast: remove a few extra _mesa_get_format_bytes() calls
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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0c1862851f27c428a18ba5509636efcc2f0084f8 |
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16-Jan-2012 |
Brian Paul <brianp@vmware.com> |
swrast: use swrast_renderbuffer instead of gl_renderbuffer
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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f2479530b8be3866c234ac759a7fa84e634dd1aa |
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16-Jan-2012 |
Brian Paul <brianp@vmware.com> |
swrast: allocate swrast_renderbuffers instead of gl_renderbuffers
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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7a36345f70a0b8ac2d480bb52eb2c74c2be5a978 |
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16-Jan-2012 |
Brian Paul <brianp@vmware.com> |
mesa: rename gl_renderbuffer::Data to Buffer To better indicate that this pointer to the malloc'd memory.
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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f6a3979a0444a14c198c10501e9ff13f24625443 |
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16-Jan-2012 |
Brian Paul <brianp@vmware.com> |
mesa: move freeing of software renderbuffers into swrast
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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f9874feef4d8952df5054bd8e8f4e0deda4ef44f |
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16-Jan-2012 |
Brian Paul <brianp@vmware.com> |
mesa: remove gl_renderbuffer::DataType
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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1e1b5cb01a10e39d01923e3c7e989c44210950cd |
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16-Jan-2012 |
Brian Paul <brianp@vmware.com> |
mesa: remove gl_renderbuffer:RowStride field
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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d65bbfa947b9e2c5353bda857470a01d5398b3fa |
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13-Jan-2012 |
Brian Paul <brianp@vmware.com> |
swrast: remove Get/PutRow()-related code
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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7a7b521ff255f5511b6f42becf603c6893f8a51e |
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24-Dec-2011 |
Brian Paul <brianp@vmware.com> |
mesa: remove gl_renderbuffer::PutRowRGB() No longer used anywhere. Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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fc41473b9f7d1171a2921a825807889b8fcbcaaf |
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24-Dec-2011 |
Brian Paul <brianp@vmware.com> |
mesa: remove gl_renderbufer::PutMonoRow() and PutMonoValues() The former was only used for clearing buffers. The later wasn't used anywhere! Remove them and all implementations of those functions. Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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d7c0fac90b1fe550df3d75777747c1ae9be41fc0 |
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10-Dec-2011 |
Brian Paul <brianp@vmware.com> |
swrast: add debug code to test combined depth/stencil buffers Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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379e0a3ada995b4cf57d142e0dd4618022e0aadc |
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06-Dec-2011 |
Brian Paul <brianp@vmware.com> |
swrast: remove core renderbuffer functions from s_renderbuffer.[ch] We'll use the functions that live in main/ Plus, rename the remaining functions with "swrast_" prefix. Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
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ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0 |
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06-Dec-2011 |
Brian Paul <brianp@vmware.com> |
swrast: add s_renderbuffer.[ch], copied from main/renderbuffer.[ch] Copying these files is the first step in moving the software buffer code from main/renderbuffer.c to swrast/s_renderbuffer.c Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/swrast/s_renderbuffer.c
|