ab244f045a0740fa6106ed21a4e5824cd09f84f3 |
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03-May-2017 |
Florin Malita <fmalita@chromium.org> |
Revert "Revert "Reland: Remove SkLights include from SkCanvas.h"" This reverts commit 9d5f66d9c21eda7d3e2ed47654180c0c4b6e38b1. Reason for revert: Leon landed Android fixes. Original change's description: > Revert "Reland: Remove SkLights include from SkCanvas.h" > > This reverts commit fed00319c9bafa41c8df658708030c072b301a41. > > Reason for revert: breaking the Android roll. > > Original change's description: > > Reland: Remove SkLights include from SkCanvas.h > > > > SkLights.h pulls in a bunch of other headers and is not needed (fwdecl > > works fine). > > > > Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb > > TBR=reed@google.com > > Reviewed-on: https://skia-review.googlesource.com/15143 > > Commit-Queue: Florin Malita <fmalita@chromium.org> > > Reviewed-by: Florin Malita <fmalita@chromium.org> > > > > TBR=fmalita@chromium.org,reed@google.com > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: I3b0e69f1d04d160f16a5567b09982d35cc9ca84e > Reviewed-on: https://skia-review.googlesource.com/15195 > Reviewed-by: Florin Malita <fmalita@chromium.org> > Commit-Queue: Florin Malita <fmalita@chromium.org> > TBR=msarett@google.com,reviews@skia.org,fmalita@chromium.org,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I0a1c2f9df61f16987ab72dfb4f3a205fbcc37667 Reviewed-on: https://skia-review.googlesource.com/15229 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
/external/skia/bench/ShaderMaskBench.cpp
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9d5f66d9c21eda7d3e2ed47654180c0c4b6e38b1 |
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03-May-2017 |
Florin Malita <fmalita@chromium.org> |
Revert "Reland: Remove SkLights include from SkCanvas.h" This reverts commit fed00319c9bafa41c8df658708030c072b301a41. Reason for revert: breaking the Android roll. Original change's description: > Reland: Remove SkLights include from SkCanvas.h > > SkLights.h pulls in a bunch of other headers and is not needed (fwdecl > works fine). > > Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb > TBR=reed@google.com > Reviewed-on: https://skia-review.googlesource.com/15143 > Commit-Queue: Florin Malita <fmalita@chromium.org> > Reviewed-by: Florin Malita <fmalita@chromium.org> > TBR=fmalita@chromium.org,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I3b0e69f1d04d160f16a5567b09982d35cc9ca84e Reviewed-on: https://skia-review.googlesource.com/15195 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
/external/skia/bench/ShaderMaskBench.cpp
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fed00319c9bafa41c8df658708030c072b301a41 |
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02-May-2017 |
Florin Malita <fmalita@chromium.org> |
Reland: Remove SkLights include from SkCanvas.h SkLights.h pulls in a bunch of other headers and is not needed (fwdecl works fine). Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb TBR=reed@google.com Reviewed-on: https://skia-review.googlesource.com/15143 Commit-Queue: Florin Malita <fmalita@chromium.org> Reviewed-by: Florin Malita <fmalita@chromium.org>
/external/skia/bench/ShaderMaskBench.cpp
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38aad81a542612a86c5765ec2bf9d2c164280e9e |
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02-May-2017 |
Florin Malita <fmalita@chromium.org> |
Revert "Remove SkLights include from SkCanvas.h" This reverts commit 9ff301bf918cd85d9f67047f10631b7a74345a90. Reason for revert: need to update G3, Flutter. Original change's description: > Remove SkLights include from SkCanvas.h > > SkLights.h pulls in a bunch of other headers and is not needed (fwdecl > works fine). > > Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f > Reviewed-on: https://skia-review.googlesource.com/14904 > Reviewed-by: Mike Reed <reed@google.com> > Commit-Queue: Florin Malita <fmalita@chromium.org> > TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I4799ad5b31aaeaf529c8b912bbe09aa8869a5e6c Reviewed-on: https://skia-review.googlesource.com/15107 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
/external/skia/bench/ShaderMaskBench.cpp
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9ff301bf918cd85d9f67047f10631b7a74345a90 |
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01-May-2017 |
Florin Malita <fmalita@chromium.org> |
Remove SkLights include from SkCanvas.h SkLights.h pulls in a bunch of other headers and is not needed (fwdecl works fine). Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f Reviewed-on: https://skia-review.googlesource.com/14904 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
/external/skia/bench/ShaderMaskBench.cpp
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2a475eae622adc1e8fa29206be1eaf862c23548e |
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28-Apr-2017 |
Cary Clark <caryclark@google.com> |
add drawString helper to canvas Many tests and examples use drawText with a guess of how long the text is in bytes, or a call to strlen(). Add a helper to SkCanvas to simplify these examples. Add another helper for SkString. R=reed@google.com Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2 Reviewed-on: https://skia-review.googlesource.com/13642 Commit-Queue: Cary Clark <caryclark@google.com> Reviewed-by: Cary Clark <caryclark@google.com> Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Cary Clark <caryclark@skia.org>
/external/skia/bench/ShaderMaskBench.cpp
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fe63045f075165b1be5d3e7fc5c710021d85f53b |
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25-Mar-2016 |
reed <reed@google.com> |
move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTR BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1829303002 Review URL: https://codereview.chromium.org/1829303002
/external/skia/bench/ShaderMaskBench.cpp
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a1ebeb25e9acfcd801e089e063311d716b83b8a5 |
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01-Oct-2015 |
mtklein <mtklein@chromium.org> |
Remove const from `const int loops`. This drives me nuts, and prevents `while (loops --> 0)`. BUG=skia: Review URL: https://codereview.chromium.org/1379923005
/external/skia/bench/ShaderMaskBench.cpp
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1348dfd5df187847e991dbf6658f493c6351e1d8 |
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18-Dec-2014 |
tfarina <tfarina@chromium.org> |
Cleanup: Remove a bunch of SkFontHost.h includes (unused). Nobody that is including SkFontHost is using SkFontHost API, so lets remove this includes, since the API per se is deprecated. BUG=None R=reed@google.com Review URL: https://codereview.chromium.org/803733006
/external/skia/bench/ShaderMaskBench.cpp
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f168b86d7fafc5c20c87bebc6fd393cb17e120ca |
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19-Jun-2014 |
tfarina <tfarina@chromium.org> |
Remove Sk prefix from some bench classes. This idea came while commenting on https://codereview.chromium.org/343583005/ Since SkBenchmark, SkBenchLogger and SkGMBench are not part of the Skia library, they should not have the Sk prefix. BUG=None TEST=make all R=mtklein@google.com Author: tfarina@chromium.org Review URL: https://codereview.chromium.org/347823004
/external/skia/bench/ShaderMaskBench.cpp
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76a3b2abd02841c4ae786ac4cf59c3a51c545f73 |
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24-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Remove support for inheriting the paint color from SkColorShader BUG=skia:2453 R=reed@google.com, mtklein@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/248033003 git-svn-id: http://skia.googlecode.com/svn/trunk@14355 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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3361471a3504ecd0351ff70f4c42d8d6fee963d4 |
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03-Dec-2013 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Simplify benchmark internal API. I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops(). This replaces it with a loops argument passed to onDraw(). This CL is largely mechanical translation from the old API to the new one. MathBench used this->getLoops() outside onDraw(), which seems incorrect. I fixed it. BUG= R=djsollen@google.com Author: mtklein@google.com Review URL: https://codereview.chromium.org/99893003 git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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410e6e80f00a6c660675c80904807a041c7b7d2a |
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13-Sep-2013 |
mtklein@google.com <mtklein@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Refactoring: get rid of the SkBenchmark void* parameter. While I was doing massive sed-ing, I also converted every bench to use DEF_BENCH instead of registering the ugly manual way. BUG= R=scroggo@google.com Review URL: https://codereview.chromium.org/23876006 git-svn-id: http://skia.googlecode.com/svn/trunk@11263 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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c289743864e2ab926a95e617a5cd1d29b26d1825 |
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10-Sep-2013 |
mtklein@google.com <mtklein@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Major bench refactoring. - Use FLAGS_. - Remove outer repeat loop. - Tune inner loop automatically. BUG=skia:1590 R=epoger@google.com, scroggo@google.com Review URL: https://codereview.chromium.org/23478013 git-svn-id: http://skia.googlecode.com/svn/trunk@11187 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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e0e7cfe44bb9d66d76120a79e5275c294bacaa22 |
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09-Sep-2013 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Change old PRG to be SkLCGRandom; change new one to SkRandom The goal here is to get people to start using the new random number generator, while leaving the old one in place so we don't have to rebaseline GMs. R=reed@google.com, bsalomon@google.com Author: jvanverth@google.com Review URL: https://chromiumcodereview.appspot.com/23576015 git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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6485b0be74f66587b51ca3c476b24b0e2674ca5b |
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06-Sep-2013 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Switch out random number generator for tests, benches, samples. This change makes tests, benches and samples use the new SkMWCRandom PRNG. GMs will be saved for another time, as they'll require rebaselining. R=reed@google.com, bsalomon@google.com Author: jvanverth@google.com Review URL: https://chromiumcodereview.appspot.com/23653018 git-svn-id: http://skia.googlecode.com/svn/trunk@11136 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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e16efc1882ab34a0bb3ae361a2d37f840044cf87 |
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26-Jan-2013 |
skia.committer@gmail.com <skia.committer@gmail.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Sanitizing source files in Skia_Periodic_House_Keeping git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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fbfcd5602128ec010c82cb733c9cdc0a3254f9f3 |
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23-Aug-2012 |
rmistry@google.com <rmistry@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) This CL is part I of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6485054 git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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8afae61a57f87e4a50578effce6c428031499301 |
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14-Aug-2012 |
tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Clean up most clang warnings outside animator/ http://codereview.appspot.com/6464058/ git-svn-id: http://skia.googlecode.com/svn/trunk@5079 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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aa8483b49d069e15c9c8bce85bf2a440b27f5e9d |
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24-Jul-2012 |
bungeman@google.com <bungeman@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
SkSfntUtils should use public types. git-svn-id: http://skia.googlecode.com/svn/trunk@4734 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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cc586511839400941420160b1ef2bf19a7f7f2de |
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15-Nov-2011 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add bench for shader+blitMask git-svn-id: http://skia.googlecode.com/svn/trunk@2685 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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