History log of /external/skia/bench/ShaderMaskBench.cpp
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ab244f045a0740fa6106ed21a4e5824cd09f84f3 03-May-2017 Florin Malita <fmalita@chromium.org> Revert "Revert "Reland: Remove SkLights include from SkCanvas.h""

This reverts commit 9d5f66d9c21eda7d3e2ed47654180c0c4b6e38b1.

Reason for revert: Leon landed Android fixes.

Original change's description:
> Revert "Reland: Remove SkLights include from SkCanvas.h"
>
> This reverts commit fed00319c9bafa41c8df658708030c072b301a41.
>
> Reason for revert: breaking the Android roll.
>
> Original change's description:
> > Reland: Remove SkLights include from SkCanvas.h
> >
> > SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
> > works fine).
> >
> > Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb
> > TBR=reed@google.com
> > Reviewed-on: https://skia-review.googlesource.com/15143
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> >
>
> TBR=fmalita@chromium.org,reed@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I3b0e69f1d04d160f16a5567b09982d35cc9ca84e
> Reviewed-on: https://skia-review.googlesource.com/15195
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
>

TBR=msarett@google.com,reviews@skia.org,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I0a1c2f9df61f16987ab72dfb4f3a205fbcc37667
Reviewed-on: https://skia-review.googlesource.com/15229
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
/external/skia/bench/ShaderMaskBench.cpp
9d5f66d9c21eda7d3e2ed47654180c0c4b6e38b1 03-May-2017 Florin Malita <fmalita@chromium.org> Revert "Reland: Remove SkLights include from SkCanvas.h"

This reverts commit fed00319c9bafa41c8df658708030c072b301a41.

Reason for revert: breaking the Android roll.

Original change's description:
> Reland: Remove SkLights include from SkCanvas.h
>
> SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
> works fine).
>
> Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb
> TBR=reed@google.com
> Reviewed-on: https://skia-review.googlesource.com/15143
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
>

TBR=fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I3b0e69f1d04d160f16a5567b09982d35cc9ca84e
Reviewed-on: https://skia-review.googlesource.com/15195
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
/external/skia/bench/ShaderMaskBench.cpp
fed00319c9bafa41c8df658708030c072b301a41 02-May-2017 Florin Malita <fmalita@chromium.org> Reland: Remove SkLights include from SkCanvas.h

SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
works fine).

Change-Id: I3ed97cd7861e51dcb7cfa7950a97b420dbc6fbfb
TBR=reed@google.com
Reviewed-on: https://skia-review.googlesource.com/15143
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
/external/skia/bench/ShaderMaskBench.cpp
38aad81a542612a86c5765ec2bf9d2c164280e9e 02-May-2017 Florin Malita <fmalita@chromium.org> Revert "Remove SkLights include from SkCanvas.h"

This reverts commit 9ff301bf918cd85d9f67047f10631b7a74345a90.

Reason for revert: need to update G3, Flutter.

Original change's description:
> Remove SkLights include from SkCanvas.h
>
> SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
> works fine).
>
> Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f
> Reviewed-on: https://skia-review.googlesource.com/14904
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
>

TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I4799ad5b31aaeaf529c8b912bbe09aa8869a5e6c
Reviewed-on: https://skia-review.googlesource.com/15107
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
/external/skia/bench/ShaderMaskBench.cpp
9ff301bf918cd85d9f67047f10631b7a74345a90 01-May-2017 Florin Malita <fmalita@chromium.org> Remove SkLights include from SkCanvas.h

SkLights.h pulls in a bunch of other headers and is not needed (fwdecl
works fine).

Change-Id: Id2d7176eb3bf4609f72f46d513eebf59318f542f
Reviewed-on: https://skia-review.googlesource.com/14904
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
/external/skia/bench/ShaderMaskBench.cpp
2a475eae622adc1e8fa29206be1eaf862c23548e 28-Apr-2017 Cary Clark <caryclark@google.com> add drawString helper to canvas

Many tests and examples use drawText with
a guess of how long the text is in bytes,
or a call to strlen(). Add a helper to
SkCanvas to simplify these examples.

Add another helper for SkString.

R=reed@google.com

Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2
Reviewed-on: https://skia-review.googlesource.com/13642
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
/external/skia/bench/ShaderMaskBench.cpp
fe63045f075165b1be5d3e7fc5c710021d85f53b 25-Mar-2016 reed <reed@google.com> move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTR

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1829303002

Review URL: https://codereview.chromium.org/1829303002
/external/skia/bench/ShaderMaskBench.cpp
a1ebeb25e9acfcd801e089e063311d716b83b8a5 01-Oct-2015 mtklein <mtklein@chromium.org> Remove const from `const int loops`.

This drives me nuts, and prevents `while (loops --> 0)`.

BUG=skia:

Review URL: https://codereview.chromium.org/1379923005
/external/skia/bench/ShaderMaskBench.cpp
1348dfd5df187847e991dbf6658f493c6351e1d8 18-Dec-2014 tfarina <tfarina@chromium.org> Cleanup: Remove a bunch of SkFontHost.h includes (unused).

Nobody that is including SkFontHost is using SkFontHost API, so lets
remove this includes, since the API per se is deprecated.

BUG=None
R=reed@google.com

Review URL: https://codereview.chromium.org/803733006
/external/skia/bench/ShaderMaskBench.cpp
f168b86d7fafc5c20c87bebc6fd393cb17e120ca 19-Jun-2014 tfarina <tfarina@chromium.org> Remove Sk prefix from some bench classes.

This idea came while commenting on
https://codereview.chromium.org/343583005/

Since SkBenchmark, SkBenchLogger and SkGMBench are not part of the Skia library,
they should not have the Sk prefix.

BUG=None
TEST=make all
R=mtklein@google.com

Author: tfarina@chromium.org

Review URL: https://codereview.chromium.org/347823004
/external/skia/bench/ShaderMaskBench.cpp
76a3b2abd02841c4ae786ac4cf59c3a51c545f73 24-Apr-2014 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Remove support for inheriting the paint color from SkColorShader

BUG=skia:2453
R=reed@google.com, mtklein@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/248033003

git-svn-id: http://skia.googlecode.com/svn/trunk@14355 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
3361471a3504ecd0351ff70f4c42d8d6fee963d4 03-Dec-2013 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Simplify benchmark internal API.

I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops().
This replaces it with a loops argument passed to onDraw().

This CL is largely mechanical translation from the old API to the new one.
MathBench used this->getLoops() outside onDraw(), which seems incorrect. I
fixed it.

BUG=
R=djsollen@google.com

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/99893003

git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
410e6e80f00a6c660675c80904807a041c7b7d2a 13-Sep-2013 mtklein@google.com <mtklein@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Refactoring: get rid of the SkBenchmark void* parameter.

While I was doing massive sed-ing, I also converted every bench to use DEF_BENCH instead of registering the ugly manual way.

BUG=
R=scroggo@google.com

Review URL: https://codereview.chromium.org/23876006

git-svn-id: http://skia.googlecode.com/svn/trunk@11263 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
c289743864e2ab926a95e617a5cd1d29b26d1825 10-Sep-2013 mtklein@google.com <mtklein@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Major bench refactoring.
- Use FLAGS_.
- Remove outer repeat loop.
- Tune inner loop automatically.

BUG=skia:1590
R=epoger@google.com, scroggo@google.com

Review URL: https://codereview.chromium.org/23478013

git-svn-id: http://skia.googlecode.com/svn/trunk@11187 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
e0e7cfe44bb9d66d76120a79e5275c294bacaa22 09-Sep-2013 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Change old PRG to be SkLCGRandom; change new one to SkRandom

The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to
rebaseline GMs.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23576015

git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
6485b0be74f66587b51ca3c476b24b0e2674ca5b 06-Sep-2013 commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> Switch out random number generator for tests, benches, samples.

This change makes tests, benches and samples use the new SkMWCRandom PRNG. GMs will be saved for another time, as they'll require rebaselining.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23653018

git-svn-id: http://skia.googlecode.com/svn/trunk@11136 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
e16efc1882ab34a0bb3ae361a2d37f840044cf87 26-Jan-2013 skia.committer@gmail.com <skia.committer@gmail.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Sanitizing source files in Skia_Periodic_House_Keeping

git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
fbfcd5602128ec010c82cb733c9cdc0a3254f9f3 23-Aug-2012 rmistry@google.com <rmistry@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)

This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054

git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
8afae61a57f87e4a50578effce6c428031499301 14-Aug-2012 tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> Clean up most clang warnings outside animator/

http://codereview.appspot.com/6464058/



git-svn-id: http://skia.googlecode.com/svn/trunk@5079 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
aa8483b49d069e15c9c8bce85bf2a440b27f5e9d 24-Jul-2012 bungeman@google.com <bungeman@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> SkSfntUtils should use public types.


git-svn-id: http://skia.googlecode.com/svn/trunk@4734 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
cc586511839400941420160b1ef2bf19a7f7f2de 15-Nov-2011 reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> add bench for shader+blitMask



git-svn-id: http://skia.googlecode.com/svn/trunk@2685 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp