History log of /external/skia/gm/reveal.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
bb3f5621a9058e97e6361c9a71867580428864e2 31-May-2017 Florin Malita <fmalita@chromium.org> Revert "Revert "Delete SkGaussianEdgeShader""

This reverts commit 9d14f936cc09de2a37c05c7af2cf60aa31f74722.

Reason for revert: Android fix merged.

Original change's description:
> Revert "Delete SkGaussianEdgeShader"
>
> This reverts commit 64790a3714467300848971aa153aca8cea91cf7b.
>
> Reason for revert: pending Android fix merge.
>
> Original change's description:
> > Delete SkGaussianEdgeShader
> >
> > No longer used.
> >
> > Change-Id: I65a61696060ca19f528066ea587e140798450e36
> > Reviewed-on: https://skia-review.googlesource.com/18132
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
> >
>
> TBR=jvanverth@google.com,fmalita@chromium.org,reed@google.com
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
>
> Change-Id: I88a428e942c78b1fc8e70501ba7fdda5727b2ab2
> Reviewed-on: https://skia-review.googlesource.com/18156
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
>

TBR=mtklein@google.com,jvanverth@google.com,reviews@skia.org,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true

Change-Id: Ia6c97a79a6425a28fab49984691505bf89ac9736
Reviewed-on: https://skia-review.googlesource.com/18227
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
/external/skia/gm/reveal.cpp
9d14f936cc09de2a37c05c7af2cf60aa31f74722 31-May-2017 Florin Malita <fmalita@chromium.org> Revert "Delete SkGaussianEdgeShader"

This reverts commit 64790a3714467300848971aa153aca8cea91cf7b.

Reason for revert: pending Android fix merge.

Original change's description:
> Delete SkGaussianEdgeShader
>
> No longer used.
>
> Change-Id: I65a61696060ca19f528066ea587e140798450e36
> Reviewed-on: https://skia-review.googlesource.com/18132
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
>

TBR=jvanverth@google.com,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true

Change-Id: I88a428e942c78b1fc8e70501ba7fdda5727b2ab2
Reviewed-on: https://skia-review.googlesource.com/18156
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
/external/skia/gm/reveal.cpp
64790a3714467300848971aa153aca8cea91cf7b 30-May-2017 Florin Malita <fmalita@chromium.org> Delete SkGaussianEdgeShader

No longer used.

Change-Id: I65a61696060ca19f528066ea587e140798450e36
Reviewed-on: https://skia-review.googlesource.com/18132
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
/external/skia/gm/reveal.cpp
33d2055e594177b27360f84e0631b26d74a55a9b 22-Mar-2017 Mike Klein <mtklein@chromium.org> GM: some header cleanup

gm.h includes sk_tool_utils.h but does not use it.

The bulk of this CL makes each gm that uses sk_tool_utils include it.

sk_tool_utils.h also provided SkRandom and SkTDArray,
so a couple GMs add those headers too.

Change-Id: Ieb2a7c542f0ca89c3223f744fc11b0ff37af36c1
Reviewed-on: https://skia-review.googlesource.com/10014
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
/external/skia/gm/reveal.cpp
145dbcd165d9d27298eb8888bc240e2d06a95464 03-Nov-2016 Ben Wagner <bungeman@google.com> Remove SkAutoTDelete.

Replace with std::unique_ptr.

Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176
Reviewed-on: https://skia-review.googlesource.com/4381
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
/external/skia/gm/reveal.cpp
d2fe3bce079671b0210d5c7cddcc712988d0b686 20-Oct-2016 Robert Phillips <robertphillips@google.com> Fix bug in raster implementation of SkRRectsGaussianEdgeMaskFilter

The bug was the raster version didn't correctly handle the CTM.

This CL also adds a way to test the behavior (by translating the
reveal GM around in SampleApp)

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3729

Change-Id: Iaacc905167d20b453203307e5ef840f552fdbb38
Reviewed-on: https://skia-review.googlesource.com/3729
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
/external/skia/gm/reveal.cpp
a29a956d0e27819b97592404ae1ec6cc8e7b1045 20-Oct-2016 Robert Phillips <robertphillips@google.com> Add SkRRectsGaussianEdgeMaskFilter

SkRRectsGaussianEdgeShader will be removed once the usage of the
MaskFilter flavor has been propagated to Android

I will complete the raster implementation in a follow up CL.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3632

Change-Id: I42470b17308582b040a5db1a7283c3d717405345
Reviewed-on: https://skia-review.googlesource.com/3632
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/gm/reveal.cpp
40085e62bae768435ae901ed9e5c681016d36bb0 18-Oct-2016 Robert Phillips <robertphillips@google.com> Fix star artifact in SkRRectsGaussianEdgeShader

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3360

Change-Id: I791ae5f44a88ac3e4debdf1d4092c605acdf4969
Reviewed-on: https://skia-review.googlesource.com/3360
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
/external/skia/gm/reveal.cpp
ec895345e51e439715f275cc95534d8cc3b1b3e0 15-Sep-2016 robertphillips <robertphillips@google.com> Fix color bug in SkRRectsGaussianEdgeShader

Due to the code at the end of emitCode this shader was darker than the SkGaussianEdgeShader on Android.

This CL also removes the unused "pad" parameter.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2344963002
NOTREECHECKS=true
TBR=bsalomon@google.com

Review-Url: https://codereview.chromium.org/2344963002
/external/skia/gm/reveal.cpp
c20c0c09254a4f77dfa9094a4e820a85e0c8121d 14-Sep-2016 jvanverth <jvanverth@google.com> Switch default for SkGaussianBlurShader radius size.

One step towards removing the 6.2 radius entirely.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2333403002
TBR=bsalomon@google.com

Review-Url: https://codereview.chromium.org/2333403002
/external/skia/gm/reveal.cpp
f619a7af55d4f54101b8068eeb20569be868a6da 13-Sep-2016 robertphillips <robertphillips@google.com> Fixup SkRRectsGaussianEdgeShader's shaders

This fixes some visual artifacts in the original CL.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2335783003

Review-Url: https://codereview.chromium.org/2335783003
/external/skia/gm/reveal.cpp
2af83ac4f6c1b162e17ee70bc97c0553606d7f24 12-Sep-2016 robertphillips <robertphillips@google.com> Add shader-based GaussianEdgeShader for reveal case

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2321713004

Review-Url: https://codereview.chromium.org/2321713004
/external/skia/gm/reveal.cpp
05a4cf59591024d838b204bb0f6fac42598ead28 08-Sep-2016 robertphillips <robertphillips@google.com> Add GM/slide to simulate Android-style reveal clip

Hopefully, this will let us play w/ geometric and shader-based solutions.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2316593003

Committed: https://skia.googlesource.com/skia/+/ffac5c4aae18fc706e4077763c190a89c8507fb0
Review-Url: https://codereview.chromium.org/2316593003
/external/skia/gm/reveal.cpp
62e9b145a13aa8e119dd7f0bba7ca057b936d639 07-Sep-2016 robertphillips <robertphillips@google.com> Revert of Add GM/slide to simulate Android-style reveal clip (patchset #6 id:100001 of https://codereview.chromium.org/2316593003/ )

Reason for revert:
Shader compilation failure

Original issue's description:
> Add GM/slide to simulate Android-style reveal clip
>
> Hopefully, this will let us play w/ geometric and shader-based solutions.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2316593003
>
> Committed: https://skia.googlesource.com/skia/+/ffac5c4aae18fc706e4077763c190a89c8507fb0

TBR=jvanverth@google.com,djsollen@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review-Url: https://codereview.chromium.org/2316303002
/external/skia/gm/reveal.cpp
ffac5c4aae18fc706e4077763c190a89c8507fb0 07-Sep-2016 robertphillips <robertphillips@google.com> Add GM/slide to simulate Android-style reveal clip

Hopefully, this will let us play w/ geometric and shader-based solutions.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2316593003

Review-Url: https://codereview.chromium.org/2316593003
/external/skia/gm/reveal.cpp