5af44defbd5fc7ef0053ec4b61f0859170f2fb15 |
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18-Jul-2017 |
Robert Phillips <robertphillips@google.com> |
Add GrResourceAllocator class + unit test Change-Id: I2700e8cb4213479b680519ba67f078cc3fb71376 Reviewed-on: https://skia-review.googlesource.com/23661 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/GrTextureRenderTargetProxy.h
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eee4d6e4e8cc5c4c79f065abcc3ce609f71238f9 |
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05-Jun-2017 |
Robert Phillips <robertphillips@google.com> |
Make instantiate return a Boolean From an off-line conversation: The longer term idea will be to create a helper class isolates the ability to instantiate proxies until flush time. The peek* methods could then be moved to GrSurfaceProxy. Change-Id: I8e8c02c098475b77d515791c0d6b81f7e4a327dd Reviewed-on: https://skia-review.googlesource.com/18076 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/GrTextureRenderTargetProxy.h
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bb5711a5e4b9c83f0fc49f2d4ee19ca1e4592e14 |
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17-May-2017 |
Brian Salomon <bsalomon@google.com> |
Remove GrSurfaceDesc member from GrSurfaceProxy. Stores the config, origin, and dimensions in GrSurfaceProxy, sample count in GrRenderTargetProxy, and "was constructed with mip maps" in GrTextureProxy. Change-Id: Iee058674dce49107a991cca9d083cd33e3572809 Reviewed-on: https://skia-review.googlesource.com/17209 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/GrTextureRenderTargetProxy.h
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7fbb7d3d907691adb0e7b269eca7db6756e7fd7e |
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24-Apr-2017 |
Robert Phillips <robertphillips@google.com> |
Remove two more gpu headers from include/* This is probably it until GrTexture.h can be hidden. TBR=bsalomon@google.com Change-Id: Ie743c937f72aa0dc9f5e84def572f655f0abe041 Reviewed-on: https://skia-review.googlesource.com/14143 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/GrTextureRenderTargetProxy.h
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