History log of /external/skia/src/gpu/vk/GrVkTexture.h
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646e4293f06d9de6d44dbfa3c32cdc15a6f5906e 13-Jun-2017 Robert Phillips <robertphillips@google.com> Retract GrTexture*.h & GrRenderTarget*.h from other headers

This does push some additional work (& includes) into the .cpp files.

Change-Id: I27c847e371802270d13594dcc22aae44039990bb
Reviewed-on: https://skia-review.googlesource.com/19660
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/vk/GrVkTexture.h
67d52cf0d8baff02fd4337a62f1f9cd975edc18f 05-Jun-2017 Robert Phillips <robertphillips@google.com> sk_sp-ify GrResourceProvider some more

I believe this addresses the concerns of this particular bug (although more remains to be done)

Bug: skia:5327
Change-Id: Ie82f08f87b3cf3d7986fe4eeb16a5d2553173913
Reviewed-on: https://skia-review.googlesource.com/18599
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/vk/GrVkTexture.h
85d34b2e841d99dab914111fe2eaa4db99345e1e 10-May-2017 Brian Osman <brianosman@google.com> Remove SkCrossContextImageData and all support code

Bug: skia:
Change-Id: I8eb8cef5456c05a8e314d8404698893c7af82d13
Reviewed-on: https://skia-review.googlesource.com/16368
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
/external/skia/src/gpu/vk/GrVkTexture.h
cef213c97ea9992efacd028fe304a18b438f8147 21-Apr-2017 Greg Daniel <egdaniel@google.com> Move ReleaseProc info to GrTexture and for implementations to define it.

Bug: skia:
Change-Id: I0dbe421ebd17ef7d21fd2f4f027d2a3bdcf04b7b
Reviewed-on: https://skia-review.googlesource.com/14031
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
/external/skia/src/gpu/vk/GrVkTexture.h
2c2bc11aea4dfcd7ee2f5859838a2aa0a56939e0 28-Feb-2017 Brian Osman <brianosman@google.com> Add GrExternalTextureData and SkCrossContextImageData

GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.

SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.

Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.

Re-land of https://skia-review.googlesource.com/c/8529/

BUG=skia:

Change-Id: I48ebd57d1ea0cfd3a1db10c475f2903afb821966
Reviewed-on: https://skia-review.googlesource.com/8960
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
/external/skia/src/gpu/vk/GrVkTexture.h
aa1ab8905e74096f0460af467f126fdb1998a5f9 24-Feb-2017 Brian Osman <brianosman@google.com> Revert "Add GrExternalTextureData and SkCrossContextImageData"

This reverts commit 9ad1f92e2fceea33215c0f13cee42a679fb88d44.

Reason for revert: Breaking lots of bots

Original change's description:
> Add GrExternalTextureData and SkCrossContextImageData
>
> GrExternalTextureData is an API for exporting the backend-specific
> information about a texture in a type-safe way, and without pointing
> into the GrTexture. The new detachBackendTexture API lets us release
> ownership of a texture to the client.
>
> SkCrossContextImageData is the public API that lets clients upload
> textures on one thread/GrContext, then safely transfer ownership to
> another thread and GrContext for rendering.
>
> Only GL is implemented/supported right now. Vulkan support requires
> that we add thread-safe memory pools, or otherwise transfer the
> actual memory block containing the texture to the new context.
>
> BUG=skia:
>
> Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
> Reviewed-on: https://skia-review.googlesource.com/8529
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,chinmaygarde@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: If27d1f4c3a169efb6533170f67a172664c0fe8ce
Reviewed-on: https://skia-review.googlesource.com/8955
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
/external/skia/src/gpu/vk/GrVkTexture.h
9ad1f92e2fceea33215c0f13cee42a679fb88d44 23-Feb-2017 Brian Osman <brianosman@google.com> Add GrExternalTextureData and SkCrossContextImageData

GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.

SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.

Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.

BUG=skia:

Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
Reviewed-on: https://skia-review.googlesource.com/8529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/vk/GrVkTexture.h
6bd5284415bd983b0628c4941dff5def40018f5a 27-Oct-2016 bungeman <bungeman@google.com> Remove SkAutoTUnref and SkAutoTDelete from public includes.

This also makes the required changed to src, tests, and tools. The few
public APIs modified by this change appear to be unused outside of Skia.

Removing these from the public API makes it easier to ensure users are
no longer using them.

This also updates GrGpu::wrapBackendXXX and the
::onWrapBackendXXX methods to clarify ownership.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2448593002

Review-Url: https://codereview.chromium.org/2448593002
/external/skia/src/gpu/vk/GrVkTexture.h
50ead53ac97deb23310916e3736c3f5e2d8f7f4b 13-Jul-2016 egdaniel <egdaniel@google.com> Update RT views and framebuffer in vulkan after mipmaping

I've also changed it so all attachment views (texture, color, and resolve) are created separately and not shared with each other. This just added a lot more complexity than we were probably even saving in time.

A quick fix to make sure we don't reuse keys in resource tracking also
got merged into this change.

BUG=skia:5223
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2146103002

Review-Url: https://codereview.chromium.org/2146103002
/external/skia/src/gpu/vk/GrVkTexture.h
b2df0c2702329be6380a943d548e7377a51d8565 13-May-2016 egdaniel <egdaniel@google.com> Refactor Vulkan image, texture, RTs so that create and getter handles match.

This allows allows us to track and notify clients when either side changes
and image layout.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1974983002

Review-Url: https://codereview.chromium.org/1974983002
/external/skia/src/gpu/vk/GrVkTexture.h
f05ab1b820b482fa633544579ab4d4c6bfcdb433 12-May-2016 brianosman <brianosman@google.com> Support allowSRGBInputs on Vulkan (via secondary texture views)

All textures still have a "correct" image view that matches their actual
format. For sRGB textures, we can ask for a non-sRGB view that is
created on demand (and cached), in legacy mode.

Finally, turn on sRGB support in Vulkan. The gamma GM now looks correct
in both L32 and S32.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1970293002

Review-Url: https://codereview.chromium.org/1970293002
/external/skia/src/gpu/vk/GrVkTexture.h
2af0f1b014b9aabb6119bf66fac20e4cd3a8279b 03-May-2016 jvanverth <jvanverth@google.com> Apply setImageLayout() to all of a VkImage's subresources.

This also adds fLevelCount to GrVkImage::Resource, which allows
clients to wrap mipmapped textures.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1943933002
TBR=bsalomon@google.com

Review-Url: https://codereview.chromium.org/1943933002
/external/skia/src/gpu/vk/GrVkTexture.h
900bd4a0463bc6471ef07a77120b413bd8f472b2 29-Apr-2016 jvanverth <jvanverth@google.com> Add mipmap loading to Vulkan.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1925303002

Review-Url: https://codereview.chromium.org/1925303002
/external/skia/src/gpu/vk/GrVkTexture.h
62340067270c5c3365afa6b40b8e995ae6a6c1ec 26-Apr-2016 jvanverth <jvanverth@google.com> Add automatic generation of mipmaps to Vulkan

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1916563002

Review URL: https://codereview.chromium.org/1916563002
/external/skia/src/gpu/vk/GrVkTexture.h
2e6055b3ea14a04fcde1ac1974a70bf00b1e295b 22-Apr-2016 kkinnunen <kkinnunen@nvidia.com> Refactor to separate backend object lifecycle and GpuResource budget decision

Refactor GrGpuResource to contain two different pieces of state:
a) instance is budgeted or not budgeted
b) instance references wrapped backend objects or not

The "object lifecycle" was also attached to backend object
handles (ids), which made the code a bit unclear. Backend objects
would be associated with GrGpuResource::LifeCycle, even though
GrGpuResource::LifeCycle refers to the GpuResource, and individual
backend objects in one GpuResource might be governed with different
"lifecycle".

Mark the budgeted/not budgeted with SkBudgeted::kYes, SkBudgeted::kNo.
This was previously GrGpuResource::kCached_LifeCycle,
GrGpuResource::kUncached_LifeCycle.

Mark the "references wrapped object" with boolean. This was previously
GrGpuResource::kBorrowed_LifeCycle,
GrGpuResource::kAdopted_LifeCycle for GrGpuResource.

Associate the backend object ownership status with
GrBackendObjectOwnership for the backend object handles.

The resource type leaf constuctors, such has GrGLTexture or
GrGLTextureRenderTarget take "budgeted" parameter. This parameter
is passed to GrGpuResource::registerWithCache().

The resource type intermediary constructors, such as GrGLTexture
constructors for class GrGLTextureRenderTarget do not take "budgeted"
parameters, intermediary construtors do not call registerWithCache.

Removes the need for tagging GrGpuResource -derived subclass
constructors with "Derived" parameter.

Makes instances that wrap backend objects be registered with
a new function GrGpuResource::registerWithCacheWrapped().

Removes "budgeted" parameter from classes such as StencilAttahment, as
they are always cached and never wrap any external backend objects.

Removes the use of concept "external" from the member function names.
The API refers to the objects as "wrapped", so make all related
functions use the term consistently.

No change in functionality. Resources referencing wrapped objects are
always inserted to the cache with budget decision kNo.

BUG=594928
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1862043002

Review URL: https://codereview.chromium.org/1862043002
/external/skia/src/gpu/vk/GrVkTexture.h
9d524f22bfde5dc3dc8f48e1be39bdebd3bb0304 29-Mar-2016 halcanary <halcanary@google.com> Style bikeshed - remove extraneous whitespace

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002

Review URL: https://codereview.chromium.org/1842753002
/external/skia/src/gpu/vk/GrVkTexture.h
fd359caf0cbdefd759d1c788d72faba3f65a6386 18-Mar-2016 jvanverth <jvanverth@google.com> Implement Vulkan GrBackendObject for textures.

BUG=skia:5043
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1808263002

Review URL: https://codereview.chromium.org/1808263002
/external/skia/src/gpu/vk/GrVkTexture.h
164a9f061c5186ae931cc23a3c73f32472e80ff5 22-Feb-2016 Greg Daniel <egdaniel@google.com> Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time.

R=robertphillips@google.com
TBR=bsalomon@google.com

BUG=skia:4955
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1718693002

Committed: https://skia.googlesource.com/skia/+/48cf268defad66f58f1aa03b4835e5583be96b2f

Review URL: https://codereview.chromium.org/1718693002
/external/skia/src/gpu/vk/GrVkTexture.h
ad3a13c4c34d300882b8f9a5fdb98ad34a9df55b 22-Feb-2016 egdaniel <egdaniel@google.com> Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://codereview.chromium.org/1718693002/ )

Reason for revert:
breaking builds

Original issue's description:
> Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time.
>
> R=robertphillips@google.com
> TBR=bsalomon@google.com
>
> BUG=skia:4955
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1718693002
>
> Committed: https://skia.googlesource.com/skia/+/48cf268defad66f58f1aa03b4835e5583be96b2f

TBR=robertphillips@google.com,bsalomon@google.com,jvanverth@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4955

Review URL: https://codereview.chromium.org/1723503002
/external/skia/src/gpu/vk/GrVkTexture.h
48cf268defad66f58f1aa03b4835e5583be96b2f 22-Feb-2016 Greg Daniel <egdaniel@google.com> Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time.

R=robertphillips@google.com
TBR=bsalomon@google.com

BUG=skia:4955
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1718693002

Review URL: https://codereview.chromium.org/1718693002
/external/skia/src/gpu/vk/GrVkTexture.h