History log of /external/swiftshader/src/OpenGL/libGL/Device.hpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
62ed447b428d1b91b70c70a054d4d1b4e8cd701c 08-Sep-2016 Alexis Hetu <sugoi@google.com> Fixed alignment warnings

Some alignment warnings were popping up on some windows bots.
Rather than silencing them, I just fixed them.

Change-Id: I21bc558e04498357c5d76a9caf9bd86f0a5cb540
Reviewed-on: https://swiftshader-review.googlesource.com/7131
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGL/Device.hpp
d39e2842608bcce52d68cf1ef6aab913684c652d 02-Jun-2016 Alexis Hetu <sugoi@google.com> Fixed some virtual function related warnings

Some virtual functions with common names had different signature,
which generates warnings. These functions didn't need to be virtual,
so they are no longer virtual in order to fix the warnings.

Change-Id: I4d8f5a9fdb3f4f520efe1aea0ce5d179b519bf8b
Reviewed-on: https://swiftshader-review.googlesource.com/5461
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGL/Device.hpp
d999309b36cb3dceadd38217b322f0e96a06b202 07-May-2016 Nicolas Capens <capn@google.com> Apply the Apache 2.0 license.

Change-Id: I4a7aeefedcd2d891093520d5a10ebefadcddb5be
Reviewed-on: https://swiftshader-review.googlesource.com/5320
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGL/Device.hpp
e72c4328ae76674f0f4c84838ebf5e0be77aa78d 18-Apr-2016 Nicolas Capens <capn@google.com> Refactor implementation constants.

Bug 19353282

Change-Id: If2eb9f2d78c3a44b720bb1f223711411b576d710
Reviewed-on: https://swiftshader-review.googlesource.com/5140
Reviewed-by: Alexis Hétu <sugoi@google.com>
Tested-by: Nicolas Capens <capn@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGL/Device.hpp
fe7a45ceacce06e70a0dc6005873354d1af4c54e 05-Nov-2015 Alexis Hetu <sugoi@google.com> Multiple draw buffers implementation

Implemented the missing pieces for multiple draw buffers support:
- Fixed Context::getScissoredImage() to use the drawbuffer
parameter properly
- Enabled setting multiple render targets
- Added dynamic indexing of gl_FragData using a new dynOut flag
to figure out which channels are being written to.

Change-Id: Id3d95c46a980a698f71e99f7781cc6287e880e9d
Reviewed-on: https://swiftshader-review.googlesource.com/4220
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGL/Device.hpp
667472623f1f8a9d48c8a45c47b11c6ef537b07d 22-Sep-2015 Nicolas Capens <capn@google.com> Improve color clear precision.

Change-Id: Ib9dadf3d8fee0f63deb10e6754856c0530c928ab
Reviewed-on: https://swiftshader-review.googlesource.com/3995
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGL/Device.hpp
0b65c5e3903233839197fd689895ba57b7f61a5b 31-Mar-2015 Alexis Hetu <sugoi@google.com> Replacing numbers by constants

In order to be able to easily modify
values in between OpenGL ES versions,
some constants were added to replace
hardcoded numbers.

Change-Id: Ic35bf8e45341addf5315acaa9ffac01095b8907c
Reviewed-on: https://swiftshader-review.googlesource.com/2761
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Alexis Hétu <sugoi@google.com>
/external/swiftshader/src/OpenGL/libGL/Device.hpp
f7be67f8e9b497e47a1740a27a85886482613679 11-Feb-2015 Alexis Hetu <sugoi@google.com> Texture3D copy to level

Bug 19126833

Change-Id: I6da0f1a3d09ab8f510f6f5b2600d911095e02a43
Reviewed-on: https://swiftshader-review.googlesource.com/2200
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGL/Device.hpp
a9b4937f2069dc0fcf80100ed316d8b65b6702d3 30-Jan-2015 Nicolas Capens <capn@google.com> Implement an OpenGL 2.1 prototype.

Bug 18962347

Change-Id: I9a7b07647b1b3f561dd9e4597670e63641b155a8
Reviewed-on: https://swiftshader-review.googlesource.com/1810
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGL/Device.hpp
f4486fdf81c434bd06f06489901b6f825814fc17 22-Jan-2015 Nicolas Capens <capn@google.com> Rename the desktop OpenGL namespace to gl.

Bug 18962347

Change-Id: I0bb263b749d3af3362b2fdc02d81ab856e0f46b4
Reviewed-on: https://swiftshader-review.googlesource.com/1770
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGL/Device.hpp
264f1526da6dd0e20dd2fdd016df0f1c3244d4ac 09-Jan-2015 Nicolas Capens <capn@google.com> Copy libGLESv2 to libGL.

Bug 18962347

Change-Id: I1864755cac7f009119d0efb5278d7dfe3e669354
Reviewed-on: https://swiftshader-review.googlesource.com/1723
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGL/Device.hpp