History log of /external/swiftshader/src/OpenGL/libGLESv2/Sampler.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
d999309b36cb3dceadd38217b322f0e96a06b202 07-May-2016 Nicolas Capens <capn@google.com> Apply the Apache 2.0 license.

Change-Id: I4a7aeefedcd2d891093520d5a10ebefadcddb5be
Reviewed-on: https://swiftshader-review.googlesource.com/5320
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGLESv2/Sampler.h
0ef53dbf64f11c9c83ed80d0cda3751beaf407ce 03-Jul-2015 Alexis Hetu <sugoi@google.com> CreateSampler should create a Sampler object by default

It should be possible to query the default parameters
of a Sampler created with glGenSamplers, so
checkSamplerAllocation() was added to make sure a
created sampler was associated to a Sampler object
where appropriate.

I also cleaned up the API a little to share validation
functions.

Change-Id: I55d95c6663d41e2566b24eb76a431dd4b4da61e3
Reviewed-on: https://swiftshader-review.googlesource.com/3637
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGLESv2/Sampler.h
0273322c0bc5c89b5f006334ab7db6a62c922970 29-Apr-2015 Nicolas Capens <capn@google.com> Predefine (E)GL export macros.

Bug 18752589

Change-Id: I2a4fad80b433e62131d66f12bab2f73c6b16a9a0
Reviewed-on: https://swiftshader-review.googlesource.com/2962
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGLESv2/Sampler.h
e826ef020ff7d64878b98cf24e8acbc0e1bc99aa 02-Apr-2015 Nicolas Capens <capn@google.com> Refactor GL objects into named and unnamed ones.

Bug 20045861

Change-Id: Ib6a6625d3eb876a1444ae4dab17c6e25246fbc43
Reviewed-on: https://swiftshader-review.googlesource.com/2794
Tested-by: Nicolas Capens <capn@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGLESv2/Sampler.h
2d234afa7ac85f8d88491035da551efc61f16892 02-Apr-2015 Alexis Hetu <sugoi@google.com> Adding new object types for OpenGL ES 3.0

New objects:
- Sampler
- Transform feedback
- Vertex Array

Change-Id: I701ea5fea75b81196290c3bdb3230cd471cc537b
Reviewed-on: https://swiftshader-review.googlesource.com/2796
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
/external/swiftshader/src/OpenGL/libGLESv2/Sampler.h