bca03117fe4e4f912f10eb8b3bb03ad4a5d6e09c |
|
16-Aug-2017 |
Winson Chung <winsonc@google.com> |
Double tap to expand PiP. - Also fix issue with dismiss scrim not clearing when quickly swiping in the dismiss area and back, due to an incorrect check (menu state NONE != menu is not visible). Bug: 62078042 Test: com.android.systemui.pip.phone.PipTouchStateTest Test: Double tap PiP to expand it Change-Id: I96d9ba169feadf0ea8315152fb3a5b2cfb69a2f0
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
bb78744c57eb7083165447d0396959a95d7e6e8d |
|
01-Sep-2017 |
Winson Chung <winsonc@google.com> |
Fix issue with PiP menu activity disallowing touches - On devices where the expanded bounds are the same as the collapsed bounds, there is no task stack animation and no subsequent animation end callback, which means that touch state is not reset. Skip disallowing touches in this state. - Also fix race causing the PiP menu to ignore touches due to the pinned animation end callback happening before the menu is first shown. Bug: 65168767 Test: Tap menu on Ryu, rotate, and try and drag the PiP before the menu times out Change-Id: I0b264678aa3300fd4d4e9da5ef3d48a590232ae1
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
04d6fe566b28c5c15a54356204d20c82ffda3c59 |
|
16-Aug-2017 |
Phil Weaver <pweaver@google.com> |
Check a11y enabled before sending events from PiP Bug: 64615719 Test: Ran YouTube, issued 'adb shell input keyevent 171', then plugged in a USB mouse and moved the pointer over the PiP window. No longer crashes the SystemUI. Change-Id: Ib28921bdf1e1b2e06aa472340a5733a59702193d
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
0a2f34fd20b8b51c7f291d3dfcfaa3781d1c7ca3 |
|
12-Aug-2017 |
Winson Chung <winsonc@google.com> |
Workaround the IME dismissing when dragging PiP. - When the IME is shown, skip showing the dismiss scrim in the menu because starting the activity will cause a window focus change, which will close the IME (it will still be covered by the dismiss overlay). This is slightly inconsistent from dragging while the IME is not visible, but is preferable to having the IME close. - Also, use the inset bounds to calculate the fraction, which aligns closer to the dismiss check (which is also based on the display bounds and not the current (possibly inset) movement bounds. Bug: 37655837 Test: Drag PIP over IME, ensure that it does not hide the IME. Change-Id: I86228371effce2d962ab4367497f5b1bf32456ec
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
0a8caa1ccc0897cd40c22d62a945d2b858d0c907 |
|
09-Aug-2017 |
Phil Weaver <pweaver@google.com> |
Fix source for PiP hover accessibility events The events were ending up not important for a11y and with invalid window ids, which prevented TalkBack from seeing them properly. Bug: 64428961 Test: Ran YouTube in PiP, now able to select it. Change-Id: I38ccbf5f2f35ffda255b84f229e98ca23e6b11aa
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
136d1ec894e4bf7ebda5c4d223da566e26afef4e |
|
18-Jul-2017 |
Winson Chung <winsonc@google.com> |
Apply static offset to PiP IME adjustment. Bug: 63581892 Test: Enter PiP, launch an app with a bottom aligned input view and focus it. Ensure that the PiP is offset sufficiently to see the view. Change-Id: Ice0d77b25b34d389f604f8154bdf7c866be668e5
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
8ec0e16dbed3ea132ffc09a395eb6f617ccb663c |
|
07-Jul-2017 |
Winson Chung <winsonc@google.com> |
Fix issue with PiP touch drift. - Fix issue with cumulative truncation of positions causing a large x/y error causing drift. Instead of using the rounded stack position, keep track of the cumulative delta and apply that on each move. Bug: 62541932 Test: Pip activity, move around with finger and ensure no drift Change-Id: Ic7737a6b19672ee8a1d98fd57f84a1d89f4a17e9
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
176f2533a1768755e965b242333dac93ae17d26b |
|
29-Jun-2017 |
TreeHugger Robot <treehugger-gerrit@google.com> |
Merge "Adjustments to PIP position while flinging" into oc-dr1-dev
|
15b29c7bba95b6d8b6288af3f9dfd45efb85be5e |
|
07-Jun-2017 |
Mady Mellor <madym@google.com> |
Adjustments to PIP position while flinging Rather than using a scroller, find the actual edge intercept based on the trajectory of the fling. This is done by finding the two points it could intersect with and checking which point is 'closer' (i.e. would be hit first by the PIP). Bias towards using the intersection with the top / bottom edge if the PIP is being flung along the side it's currently on. Also increases the maximum time for the fling. Bug: 35358634 Test: manual - fling PIP around screen while in landscape and portrait Change-Id: I26e943a5ddbc726ab86bc11e4271d4db034f3d47
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
9b919413687a4363d9658740fa98dbb780332e55 |
|
20-Jun-2017 |
Winson Chung <winsonc@google.com> |
Clean up dismiss target when last activity is unpinned. Bug: 37309693 Test: Enter PIP, drag to show dismiss target, force kill application and ensure target is hidden. Change-Id: Ia41f8252e32a2ff3396796562874a6c47777030d
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
53afb853fd4cd72d805eb788bb6cfd14c0f851e6 |
|
31-May-2017 |
Winson Chung <winsonc@google.com> |
Merge "Fix issue with aspect ratio not applying correctly when PIP is expanded" into oc-dev am: 9c1b222fc1 am: e322d120cc Change-Id: Ife88f1db852d49c31ddbbd5a6ebbe55f4ae02f51
|
a71febe2aaa2796cde538aa21c3e2ff006e7d3f3 |
|
22-May-2017 |
Winson Chung <winsonc@google.com> |
Fix issue with aspect ratio not applying correctly when PIP is expanded - The current code always used the default min edge size to calculate the PIP bounds when the aspect ratio changes, so if a PIP app sets the aspect ratio in response to the an action, the bounds would be resized down incorrectly. - This CL fixes the issue with current aspect ratio not being initialized correctly, and also ensures that SystemUI always updates the min edge size when expanding the PIP. Bug: 38324839 Test: android.server.cts.ActivityManagerPinnedStackTests Test: go/wm-smoke Change-Id: Ida0f68b2f8f93f9bf1915dda8762a156704d4709
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
194a323963ea7fd91d6d55223a20414ba694e66f |
|
27-May-2017 |
Phil Weaver <pweaver@google.com> |
Merge "Stop populating accessibility nodes with events"
|
651fe9fc2e0a51d6a2123d6d44a6a8b8ed864742 |
|
25-May-2017 |
Phil Weaver <pweaver@google.com> |
Stop populating accessibility nodes with events This mostly rolls back ag/710190, which caused AccessibilityEvents to contain their source nodes. These nodes were not completely accurate, and populating them increases the overhead of AccessibilityEvents, particularly when large numbers of content changes happen. Having the service reload the node if it needs the update content should be sufficient. I have fixed several bugs since this change went in to address issues with the accessibility cache containing stale data. I think ensuring that the newly loaded data is up-to-date will fix whatever issues carrying the node along was intended to fix. Bug: 33961523 Test: A11y CTS still passes. I also tried TalkBack on a couple of switch controls, which is where I have previously seen the most issues with up-to-date announcements. Change-Id: Ie5a70bb0e89d49255c6a4c1c83d32b755c06902f
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
bb23376439a369d2a4f94abcda6a46dea673a74c |
|
15-May-2017 |
Winson Chung <winsonc@google.com> |
Fixing issue with double tapping PiP. - If a user taps the PiP quickly multiple times, you can hit a case where you expand the PIP, which triggers the re-registration of the InputConsumer, but doesn't disable touches until the pinned stack animation starts. If the user taps in between that time, it can trigger a resizing of the stack what aborts the expand animation - Also adding additional debugging logs Bug: 37657050 Test: Quickly tap the PiP Change-Id: Ib0088a3aa8e917aca3214c289a0787bdf7e66199
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
8c7dc429b5d37f43c34b49880b26a27b85c0c5cd |
|
10-May-2017 |
Mady Mellor <madym@google.com> |
Remove PIP tuner items Test: Check tuner for items, also try moving PIP around note it doesn't minimize, also try long drag to dismiss, note it doesn't dismiss Bug: 37476193 Change-Id: I1ac1abd9c75d40bd84f59dab8aba5cdb98cd59bb
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
79f852e7a784a6c1721fcea0936d98098f9359b9 |
|
05-May-2017 |
Winson Chung <winsonc@google.com> |
Ensure that we hide the menu without resizing when expanding. - This should be done when expanding/dismissing from the menu activity, otherwise the menu state change can cause a stack-resize animation that clobbers the expand or dismiss animation. Bug: 37650245 Test: Launch Duo in PIP, end call from notification tray Change-Id: Ie880715ae7be28a4fe2dd0d294e369b62e776c35
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
b54b65b001dadbc6fef790700819c33c99772333 |
|
26-Apr-2017 |
Winson Chung <winsonc@google.com> |
Fixing issue with lingering dismiss PiP overlay. - Always try and remove the dismiss overlay when animating touch ends, or if the input consumer is unregistered to handle cases where the interaction is interrupted by the pip animation. Bug: 37309693 Test: Intermittent, enter pip and try to tap and then tap-drag the PIP Change-Id: I05f360f1d9d264590725e13eb2cc9254a3f21eef
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
47ba140cbf9faa8c391fc85f4254ade0b4d23357 |
|
05-Apr-2017 |
Mady Mellor <madym@google.com> |
Add ability to fling to dismiss PIP from anywhere This is by default turned off and is behind a tuner flag. Allows the PIP to be dismissed if it is flung towards the bottom center of the screen and the finger is released within the bottom area of the screen. Test: Manual - enable tuner setting, have a PIP, position it at top of screen, long- fling it towards bottom center of screen, it dismisses. Bug: 35358628 Change-Id: I2d3d50093f6523c7bb321e0486dab360095a398e
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
1e28c8fa337388060dc7f69a835852cab324724d |
|
18-Apr-2017 |
TreeHugger Robot <treehugger-gerrit@google.com> |
Merge "Adjust some of the timings around animating / showing the dismiss gradient" into oc-dev
|
5d58d25781a98d738e2d3513c63641307ae5ab0b |
|
18-Apr-2017 |
Mady Mellor <madym@google.com> |
Adjust some of the timings around animating / showing the dismiss gradient Dan wanted longer + linear fade in of the dismiss gradient. Also wanted fade out to match the timing of 'snap to edge'. Test: Manual -- move PIP around, observe how gradient fades in / out Bug: 35358628 Change-Id: I847d96e70184c0093e64a7e2e895a9c5f30fea8b
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
d2ec5a62c70a0593fa021a538912fdf41bb22895 |
|
18-Apr-2017 |
TreeHugger Robot <treehugger-gerrit@google.com> |
Merge "Defer showing pip menu activity until pip animation ends" into oc-dev
|
6455e500b878b0367a629d6f0e262154116010c0 |
|
17-Apr-2017 |
Wale Ogunwale <ogunwale@google.com> |
Defer showing pip menu activity until pip animation ends This was causes additional churn in the system delaying the visibility of the activity behind the one we are pipping. We now delay starting the pip menu activity until the enter pip animation is done. This doesn't fix the real issue where we don't wait for app transition to be finished before starting pip, but it does make it much harder to the user to trigger the case. Will do that in a follow-up CL. Test: manual Bug: 37420370 Change-Id: Ic0271d693d45c3e414b3abdf0ad24be44ff5ae5c
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
ef4dc81d508a44b321581db7c2098701da53494d |
|
11-Apr-2017 |
Winson Chung <winsonc@google.com> |
Tightening up rotation behavior for PIP (3/3) - Fixing up edge case when SysUI resizing conflicts with updating the display rotation bounds. When an interaction causes both a display rotation and a resize from SystemUI, we should defer the resize animation until the rotation has been propagated to SystemUI, otherwise the bounds used will be incorrect. Bug: 36879891 Test: android.server.cts.ActivityManagerPinnedStackTests Change-Id: Ife1b7ab0c2f1f11f33cbc9614778ff49a28c79f6
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
be4a808b3d0e3c4a8d530d7f6a7b88856ebbb672 |
|
13-Apr-2017 |
Winson Chung <winsonc@google.com> |
Fix issue where we weren't dismissing the pip menu activity. - Also don't crash if we get a deferred call to resize the pinned stack that no longer exists. Bug: 36049843 Test: Try to pinch and expand pip Change-Id: I64c42e47c466c641464c4f22a20bded2209e29eb
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
637cd4892213b820c00a2a09959c84c49c50a15e |
|
21-Mar-2017 |
Mady Mellor <madym@google.com> |
Show x for short period of time when activity is PIP'd - Moves dismiss view out of menu container layout and manages the alpha for it separately (i.e. when animating menu in / out or modifying the alpha when dragging to dismiss) - Shows the dismiss view when PIP mode is entered, fades out after menu time out, on interaction the timeout is reset Test: Enter PIP, note 'x' that is displayed, tap on it to dismiss the PIP or don't tap on it and it goes away Bug: 36900043 Change-Id: Ia596ee60cd9c0d744e459564586ba6a0a9c23d5d
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
87e5d55e98857bd43984c2395660d88ae20efcfc |
|
05-Apr-2017 |
Winson Chung <winsonc@google.com> |
Workaround for input ANR, always finish PiP menu activity. - Always finish the PiP menu activity when the interaction is complete (either the menu is hidden after showing, or when the user stops interacting with it and it was shown for the dismiss overlay) - Fix issue with bounds animation callback not working due to the app window being removed and not updating the app transition that its animation "finished" - Add additional logging throughout to trace PiP animation Bug: 36877782 Test: Enter PIP, tap to show menu, wait for it to hide, and then use wired headset button Change-Id: Ie88ba107d7fffdd182a4063ef4f324b58669d0ad
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
2af994ec034040a69e41cc89df7ed6b994aaad89 |
|
01-Apr-2017 |
TreeHugger Robot <treehugger-gerrit@google.com> |
Merge "Ensure we show the PiP menu in response to KEYCODE_WINDOW." into oc-dev
|
ac52f2892d5c72c26387d510093ddfc741a8a632 |
|
30-Mar-2017 |
Winson Chung <winsonc@google.com> |
Ensure we show the PiP menu in response to KEYCODE_WINDOW. Bug: 36687605 Test: android.server.cts.ActivityManagerPinnedStackTests Test: #testWindowButtonEntersPip Change-Id: I0bb35fd666eb6a438e4676267f6726b44bffb3db
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
8565eab156281ac23b3c1df9a05b242483e57ba9 |
|
31-Mar-2017 |
Mady Mellor <madym@google.com> |
Merge "Update PIP dismiss to show scrim + info text at the bottom of the screen" into oc-dev
|
60421c9d451afa85abc6621fe97828857012a054 |
|
30-Mar-2017 |
Mady Mellor <madym@google.com> |
Update PIP dismiss to show scrim + info text at the bottom of the screen - Rather than testing how far off screen the PIP is, instead tests how far past the nav bar / on screen bars the PIP is to determine if it is a dismiss - When dragging PIP around screen, display info text + scrim at bottom these are above the PIP in z-order - On lift up or when PIP is dismissed, info text + scrim also hide - Alters dismiss animation to use end point on trajectory of finger and use FlingAnimationUtils when flinging Test: Drag PIP around screen, notice dismiss scrim + text appear, dismiss PIP and scrim / text also disappear Bug: 35358628 Change-Id: Ibc0f6a884903f7d1b3ca2fd5c20647b4acf15a71
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
0f873de5ff40f4cf0be65267cf4fc2af2844bf39 |
|
30-Mar-2017 |
Winson Chung <winsonc@google.com> |
Tweaking PiP for accessibility. - Disabling timeout when the PiP menu is invoked via an accessibility event - Increasing default duration before menu times out and collapses - Fixing issue where temporary bundle data was being clobbered Bug: 36103023 Test: Launch PiP activity with accessibility, ensure menu does not time out Change-Id: I4beda18ef2fb2e2b638b0ff6bac9a71ed1986639
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
73a55f7506f0e5e8d67a58259289ef0b97ccea02 |
|
28-Mar-2017 |
Mady Mellor <madym@google.com> |
Merge "Fix for edge swipe/fling to minimize"
|
84a0f8936d0a993576a0da3a1c703e4f9198bfd3 |
|
27-Mar-2017 |
Mady Mellor <madym@google.com> |
Fix for edge swipe/fling to minimize - Actually include check for fling - Base left or right side on starting position instead of current position Test: Long quick swipe PIP from opposite edge of screen -> no longer minimizes Bug:35358628 Change-Id: I7cd62b94943afe28b89a8bcb0e0cab58bc0841a9
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
2e1387886a13175273fa25f01366baea293e0cf0 |
|
27-Mar-2017 |
Mady Mellor <madym@google.com> |
Disable PIP minimize and put it behind a tuner item Test: Have PIP, try to minimize it (does not minimize). Enable tuner item, have PIP, try to minimize it (success!) Bug:35358768 Change-Id: Iee9c26055decd06dc27233ff21edb6905eef9d23
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
2fbdd3bfde12c6755e184208730cfb76e3066741 |
|
22-Mar-2017 |
Mady Mellor <madym@google.com> |
Fix PiP dismissing on drag away from bottom and then fling Adds two flags to watch for movement outside of the starting area of the gesture, one for dismissing and one for minimizing. Test: - Have PiP at bottom of screen, drag to top and fling down (does not dismiss) - Have PiP at left or right edge of screen, drag PiP to opposite edge and fling to other side (no longer minimizes) Bug: 35358628 Change-Id: I007e2c2c688254dbe1abaecdedc28e281278def8
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
2824d7c1b32675233221bd30d24b60f2dac2bdd5 |
|
16-Mar-2017 |
Winson Chung <winsonc@google.com> |
Ensuring that we remove the input consumer after moving expanded PiP - We re-enable the input consumer once the user starts dragging the expanded PiP to allow the touch handler to take over, but once we reset the timer (after showing the menu again), we need to disable the input consumer so that the menu can get touches again. Bug: 36266913 Test: Expand PiP, move, click action Change-Id: I30ebccd165fd764a9a8de8313659c24ecd12aec0
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
81d406104a1661658eba8755de59bf1df575e4c7 |
|
11-Mar-2017 |
Mady Mellor <madym@google.com> |
Enables drag to dismiss for PiP and adds a dark scrim when dismissing - Adds a scrim that fades in as the PiP is dragged past the bottom movement bounds. - Tweaks the values for minimizing the PiP and dismissing the PiP - Fixes an issue where the PiP could be minimized in the bottom corners of the screen Test: Manual - drag PiP to bottom of screen to dismiss or swipe down on PiP when it's at the bottom of the screen Bug: 35358768 Bug: 35358628 Change-Id: Ib4ad5ed7094fef76ea979b46ea7e03d746625d00
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
fe1fa64b0fe14ff4a5a64034bdd9cba4c88b5f49 |
|
13-Mar-2017 |
Winson Chung <winsonc@google.com> |
Refactoring accessibility class out to own file. Bug: 34773134 Test: Open PIP, turn on talk back and use it. Change-Id: I8a73eb7230ee02afd16997513fe19c2f0805d094
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
bd7ae7df281e3fdc5d0cbe1acceb8c0d82ecceb9 |
|
11-Mar-2017 |
TreeHugger Robot <treehugger-gerrit@google.com> |
Merge "Basic accessibility support for picture-in-picture"
|
f00cd14f17c0acd6bffe78947d32ea0a2900d139 |
|
03-Mar-2017 |
Phil Weaver <pweaver@google.com> |
Basic accessibility support for picture-in-picture Exposing actions from the PIP InputConsumer to accessibility, stripping all actions from a covered PIP app, and adding the InputConsumer's actions on the PIP app's root view. We were also using an "undefined" accessibility ID to mean three different things: a root view, a host view of a virtual view hierarchy, and a truly undefined view. I've introduced new values for cases where the id could be defined. Also gathering all window IDs into one place to reduce the chance of collisions. Bug: 34773134 Test: In progress. Current cts passes. Change-Id: I97269741a292cf406272bf02359c76c396f84640
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
6b9cb3f520864fd088bc3125fb6e2f8383ea5c19 |
|
10-Mar-2017 |
Mady Mellor <madym@google.com> |
Merge "Add drag down to dismiss pip as a dismiss option"
|
57d2255cc983b614be61cab86ea8d5cafc03fdec |
|
10-Mar-2017 |
Mady Mellor <madym@google.com> |
Add drag down to dismiss pip as a dismiss option If enabled via flag, when the user drags the PIP past a threshold at the bottom of the screen, the PIP will be dismissed. If the PIP is sitting near the bottom edge and the user flings downwards the PIP will be dismissed. Unifies logic to identify for “fling towards edge” for minimize and dismiss gesture — adds additional logic to check that the start of the fling gesture was near that edge. This stops you from accidentally minimizing or dismissing on a “long fling”. Test: manual - enable flag, and drag pip to bottom of screen to dismiss Bug: 35358628 Change-Id: Iddd66ed2720964d431cddea6173767eb5565b991
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
e7a3d2225c3fcfcac4f7d1055e6ddbcbd55b52a4 |
|
09-Mar-2017 |
Winson Chung <winsonc@google.com> |
Updating expanded PiP menu. - Adding consistent scrim behind menu - Tweaking icon/button sizes - Updating the expand button depending on the current placement of the PiP - Better centering of the expand button Bug: 35358425 Test: Expand pip Change-Id: I34575bb08d4815f51b6f14f8b0e25b20b9a97320
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
baa7b721dc8ee22f8e5f8c373fe6ab1630446f0f |
|
04-Mar-2017 |
Winson Chung <winsonc@google.com> |
Small fixes and tweaks to PiP transition. - Fixing case where default bounds did not account for ime height - Ensuring that we using the animating/target bounds when calculating the new ime-offset bounds - Tweaking transition interpolators and durations Bug: 35396882 Test: android.server.cts.ActivityManagerPinnedStackTests Change-Id: Ia22ea0008d834c47a3f26bf2e1f484c72fae8736
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
|
a7f69740b5b4d74cd0736b05220d2c8633b07a63 |
|
03-Feb-2017 |
Mady Mellor <madym@google.com> |
Update how PIP size is determined - minSize = 108dp - defaultSmallestEdge = max(23% of screen width, minSize) - the shortest edge of the PIP should be minSize and the rest scales according to the aspect ratio - rather than a default PIP size, use default aspect ratio - adding expand button - fitting actions to spec Fixes: 35358504 Test: manually used test app to try different aspect ratios Change-Id: Ib6890fb7824889b9edeea7efb5b9771e64fc1514 Signed-off-by: Winson Chung <winsonc@google.com>
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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d2d909778c3dd67ccbccd5134ef7624059994ca9 |
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28-Feb-2017 |
Winson Chung <winsonc@google.com> |
Initial changes to support expanded PiP - Prior to this CL, the input consumer and size of the PiP was tightly coupled with the visibility of the menu, but with the expanded state, the PiP should still move while the menu is visible. Bug: 35358488 Test: Click on the PiP to expand it Change-Id: If52208f19af516b2455bde26855c80f44bc9021a
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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85d3998aa39f412f269806114b3e6154ccbee73f |
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25-Feb-2017 |
Winson Chung <winsonc@google.com> |
Prevent PiP movement while the resize animation is running. - This was causing numerous artifacts when the user starts touching while transitioning into PiP where the move rects clobber the animating rect. Bug: 35764922 Test: Try touching the PiP while it is entering or exiting PiP Change-Id: I5a72b5bea694b01aab401d2bb78a493688a9c655
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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6e35ee1ff5fc065f451e29827bbb089939b24af1 |
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14-Feb-2017 |
Winson Chung <winsonc@google.com> |
Removing PiP from SysUI tuner. Bug: 35143109 Test: Go to tuner, observe Change-Id: I5c4eadc33a303e7bf7d99aa772296405d39ee251
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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29a786590f273b123efa4bb669c4ae51dd055a00 |
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10-Feb-2017 |
Winson Chung <winsonc@google.com> |
Adding PipManager dumps. Test: adb shell dumpsys activity service com.android.systemui Change-Id: Id647833f1b4dcb6226517c058d17d1812f022671
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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2a82fe587b850061ace024d2025047554987c10d |
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02-Feb-2017 |
Winson Chung <winsonc@google.com> |
Refactor PiP logic in preparation for expanded state. - #1: Move logic for handling IME size changes into SysUI, and only rely on PinnedStackController to provide bounds when first entering PiP and on rotation - #2: Doing #1 allows us to move PipMotionHelper to SysUI completely, which lets us aggregate the animation calls out of PipTouchHandler - #3: Add proper callbacks to the listeners when the movement bounds changed from config change, ime change, or aspect ratio change. This allows SysUI to calculate the associated movement bounds for the expanded state, and we can then remove the corresponding WM call. It also means that SysUI is the only thing that needs to know about the expanded state. - #4: Fix issue where TV was getting the default bounds, not taking the aspect ratio when the PiP was entered into account. Doing #3 allows us to report the right bounds. - #5: Remove dead code related to edge snapping/minimizing now that they are on by default and associated tuner setting, and controller callbacks Test: android.server.cts.ActivityManagerPinnedStackTests (all existing tests pass) Change-Id: I3ef361bdf8d44094b4c0a11c70ba4db7d697fdec Signed-off-by: Winson Chung <winsonc@google.com>
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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de3f962e8a89043827629c3f69d3db2375c48a4b |
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02-Feb-2017 |
TreeHugger Robot <treehugger-gerrit@google.com> |
Merge "Update the drag to dismiss UI to be closer to design"
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d4e40fb09713f8948ded456ee6cbfa8c2c2c3f81 |
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26-Jan-2017 |
Mady Mellor <madym@google.com> |
Update the drag to dismiss UI to be closer to design Rather than a circular target for drag to dismiss, there is text / icon as well as a gradient. As the PIP approaches the text / icon they grow in size. If the PIP is released overtop of the text / icon, it is dismissed. Test: Using PIP test app, have a PIP, drag it to dismiss target area. Change-Id: I339ad14e144dfd61f0e990ba4d2559642a47b141
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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de850bbcaa61c1874b803f2086443febbafd81a4 |
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02-Feb-2017 |
Jason Monk <jmonk@google.com> |
Fix leaks in sysui Add support for testing for PluginManager and TunerService leaks and add tests for the known leaks and fix them. Also port PluginManager and TunerService to Dependency to make them easier to handle in tests. Test: runtest systemui Change-Id: I5642539ee24dd72f802905106decd0c87b41b4eb Fixes: 34846972
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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14fbe141e0990d423b8564c0fc3a786ed26232c0 |
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20-Dec-2016 |
Winson Chung <winsonc@google.com> |
Adding initial TRON logging for picture-in-picture. Bug: 33756317 Test: Run PIP activity Change-Id: Iad270dfdf6521d4659653a0697effaed4a0d4137
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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3b10dcd2cae2c61a8d39d3e562c76c4070e94822 |
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23-Jan-2017 |
Mady Mellor <madym@google.com> |
Update PIP minimize to edge gesture Updates gesture to match prototype: - If you fling towards the current edge the PIP is on it is minimized - Dragging far enough to left or right edge minimizes PIP Test: manual Change-Id: I56664e16505b461ad37b181cbb89ee4c6e371aa2
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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3535df26e36df067b8704443e4a660526fe11e22 |
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18-Jan-2017 |
Winson Chung <winsonc@google.com> |
Move activity to fullscreen stack when it is relaunched in PIP. - Only happens when the caller is not from the same package. Bug: 33754261 Test: Open a PIP activity, try to launch it again from launcher Change-Id: I3c364ebe31a7626b9133d9c4c1fafc718c2eecf9
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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114aeea51677345daca89c392adaef84d4499bd9 |
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10-Jan-2017 |
Winson Chung <winsonc@google.com> |
Ensure we account for insets in minimized state. - When dragging slightly offscreen to minimize the PIP, ensure that the bounds take the insets into account so that the user can still interact with the PIP. Test: Enter PIP in landscape, try to minimize it. Change-Id: I093a37ba600722d44e50cc68dac77365a2ba062e
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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929d4f722533fef8d8dc498b2ecf6ac3d0cb66d5 |
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13-Jan-2017 |
Winson Chung <winsonc@google.com> |
Add additional guards to ensure input consumer is re-registered. - Also removing some old code related to menu start, which is already called when the menu is shown. Bug: 34240533 Test: Open PIP, ensure that you can drag it after the menu fades out. Change-Id: Ia16b405f8507f5c3d81fdf4f1049ce9359298672
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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a5acf18dfedaf38d7a66a828a5be918c7e160253 |
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06-Jan-2017 |
Winson Chung <winsonc@google.com> |
Updating PIP to match UX - Updating menu actions to match design, fixing issue where the actions background would still be visible if there were no actions - Enabling tap-to-show-menu, minimizing, snap-to-edge by default, and removing swipe to dismiss option. - Making the visible size a fixed value instead of a fraction of the PIP size Test: android.server.cts.ActivityManagerPinnedStackTests Change-Id: Ib767df497ca7bc901c553d35168080f3b737033a Signed-off-by: Winson Chung <winsonc@google.com>
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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c75ffe8ccb58966753654c5b817507ad11168bca |
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17-Dec-2016 |
Winson Chung <winsonc@google.com> |
Fixing some interaction issues with the PIP menu. - Due to jank when finishing the PIP menu activity, we handle the menu visibility explicitly and keep the menu activity around once triggered (until PIP ends), instead of finishing and recreating it each time it is invoked. This also gives us the flexibility to control how the animation looks of both the menu and individual actions. - Allow dragging the PIP while the menu activity is showing and taking input - Tapping outside of the PIP now hides the menu Test: Enable the tap-to-interact in the SysUI tuner and drag while the menu is showing. Change-Id: Iac74710100d793e6825b00c7c0d71b85fb420fa0 Signed-off-by: Winson Chung <winsonc@google.com>
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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a29eb98d9fba99528f0809c448daf2ddae37de7e |
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14-Dec-2016 |
Winson Chung <winsonc@google.com> |
Adding support for PIP actions. - Introduced generic RemoteAction to represents an action that can be made across processes with an icon and text description based on a Notification action. - Modified PinnedStackController to ensure that it notifies the listeners from the source of truth, this ensures that SysUI is in the right state if killed and re-registers itself. Test: Enable menu & minimize in SystemUI tuner. Test: android.server.cts.ActivityManagerPinnedStackTests Test: #testNumPipActions Change-Id: I5b5d0cf9de3f06b5687337d59cfb91e17355bdb1 Signed-off-by: Winson Chung <winsonc@google.com>
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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54f0c655b219054cfcc02d2521158a43fecff374 |
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06-Dec-2016 |
Winson Chung <winsonc@google.com> |
Fixing NPE when updating controller state. - Since registering the pinned stack listener is not synchronous, defer updating the controller state until the the listener is registered and we have the controller set. Bug: 33271221 Test: Run on car_emulator_x86_64-userdebug Change-Id: Ie122b475122bfd2c4ca6f8e439fefc2443a18a37
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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d5a01599f7c90db0cc9bb11e18883a18660a2a45 |
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12-Nov-2016 |
Winson Chung <winsonc@google.com> |
Fixing issue where PIP did not stay minimized after rotation. - Ensure that we reapply the minimized offset after applying the snap fraction to the rotated bounds - Fixing small issue where we weren't bottom aligning the PIP when the visible IME changes size (but is not made invisible) - Also fixing an issue where the touch gesture continually allowed swiping offscreen even after dragging the PIP a distance. Now, if no gesture handles the drag, then the default gesture will disallow offscreen dragging once it handles the move. - Shrinking PIP slightly to fit proportions of screen. Test: Enable minimization in SysUI tuner, put PIP into minimized state, rotate the screen. This is not final UX and the CTS tests will be updated to reflect this behavior once it is final. Change-Id: I15c851a0bcf5f867289bc5ad50d298f82a103308
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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fa7053789f6f874ea1f950826d2471d910114f6e |
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09-Nov-2016 |
Winson Chung <winsonc@google.com> |
Adding experiment for minimized pinned stack. - Also refactoring the PIP touch handling to be independent gestures Test: Enable the setting in SystemUI tuner, then drag the PIP slightly offscreen. This is only experimental behaviour, and android.server.cts.ActivityManagerPinnedStackTests will be updated accordingly if we keep this behavior. Change-Id: I5834971fcbbb127526339e764e7d76b5d22d4707
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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dff5c08bfd5c15f11b71ce953282ed519ff1b290 |
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03-Nov-2016 |
Winson Chung <winsonc@google.com> |
Experiment for snapping PIP to closest edge. Test: Enable in SysUI tuner, drag PIP. This is only experimental to help figure out what UX we want to keep. Change-Id: I0d6f2f0c5909d6a76aae4a8fb84c5076f6996fdd
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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15504af3f75037b9b94846e55bf706369531d786 |
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03-Nov-2016 |
Winson Chung <winsonc@google.com> |
Experiment with allowing tap to break through to interact with the PIP. Test: Enable SysUI tuner, tap once on PIP to interact with the activity. This is only experimental behaviour, and android.server.cts.ActivityManagerPinnedStackTests will be updated accordingly if we keep this behavior. Change-Id: I278ab8c360c44718cfcac0fd761f476a875f9b15
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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14fefc26d337ac23b6ae8cf0511f94239e1dd875 |
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02-Nov-2016 |
Winson Chung <winsonc@google.com> |
Fixing issue with PIP while IME is showing. - Unifying logic to ensure that the PIP is moved consistently as its movement bounds are shifted. This is done by adding a snap fraction which is a fraction relative to one set of movement bounds, and applied to a new movement bounds. This is flexible to work with all of the current snap modes being tested. - Fixing issue where you can drag out of bounds when touching the PIP before the IME shows. Test: android.server.cts.ActivityManagerPinnedStackTests Test: #testPinnedStackOffsetForIME Change-Id: Ie68c1ca599f6196726b8224585974a0972b93701 Signed-off-by: Winson Chung <winsonc@google.com>
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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655332c641ccb12ee1ae3ce89135ca847fba1abf |
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31-Oct-2016 |
Winson Chung <winsonc@google.com> |
Creating PinnedStackController. - Creating a PinnedStackController to keep track of the state of the PIP to prevent changes in the system (ie. IME showing) and user interaction from clobbering each other. - Refactoring calls in AM into WM/controller Test: android.server.cts.ActivityManagerPinnedStackTests Change-Id: Ie59dfd45d5c54764ba69a589b3b8148845e92cc3 Signed-off-by: Winson Chung <winsonc@google.com>
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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5cd26ff4d9547dc0c775d13943b45daaa050e6b0 |
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24-Oct-2016 |
Winson Chung <winsonc@google.com> |
Adding option to swipe to dismiss. - Adding tuner settings for PIP Test: Manual, open PIP and swipe offscreen to dismiss Change-Id: I62f8e4c4b96984b9f266dde5efc3c511cf37f7dd
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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cd1ff64683cf9664d52a153d98863953591d44f8 |
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26-Oct-2016 |
Winson Chung <winsonc@google.com> |
Ensure PIP retains bounds on device rotation. - When device rotates, ensure that the PIP continues to show in the same aspect ratio, snapped to the same logical snap point. - Move common snapping code to policy so that it can be shared between SystemUI and the framework. Test: android.server.cts.ActivityManagerPinnedStackTests Test: #testPinnedStackInBoundsAfterRotation Change-Id: I2d9f1a2dc077a55c39acc1ccba982c255e2ff3a4
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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303c6b78b645a9a655e09677e4856269d278a85d |
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25-Oct-2016 |
Winson Chung <winsonc@google.com> |
Fix wrong bounds being used in landscape. - Ensure we use the right display size when calculating PIP bounds. - Also update interface to take the display id. Test: android.server.cts.ActivityManagerPinnedStackTests Test: #testPinnedStackDefaultBounds Test: #testPinnedStackMovementBounds Change-Id: I01fd8ba6dee212c29a9a092673ee8f7843e41af6
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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73bc159dcc3e3d32cd6e68f8e72b0e9f9de6a1e9 |
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19-Oct-2016 |
Winson <winsonc@google.com> |
Adding PIP logic for phones. - Adding basic behavior to move PIP window and launch back into fullscreen, as well as drag it to dismiss. Test: Deferring CTS tests as this interaction is only temporary and not final Change-Id: I5272a045090c20c45b345813d10dc385c3f83221
/frameworks/base/packages/SystemUI/src/com/android/systemui/pip/phone/PipTouchHandler.java
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