025a1f48df53a3bd13dd3a5d765a7a78de3a1bf5 |
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07-Apr-2017 |
Miao Wang <miaowang@google.com> |
Break libgui and libui dependencies. - Use EGL sync fence instead of gui/DisplayEventReceiver. - Remove obselete inclusion of ui/PixelFormat.h and gui/Surface.h. - Remove dead code using SurfaceTexture in rsdAllocation.cpp, as drv->surfaceTexture was never initialized. Bug: 34396220 Bug: 37067080 Test: mm, boot Angler, all CTS tests pass, and example RS graphic apps all still fine. Change-Id: I5369c382a9815095301660735de61573e348a1dc
/frameworks/rs/driver/rsdShaderCache.cpp
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82e135c4bbe18855d8ed02632bb074f8da0b96e0 |
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28-Feb-2017 |
Miao Wang <miaowang@google.com> |
Remove libutils.so dependency from libRSDriver, libRSCpuRef, and most parts of libRS_internal. NOTE: we're resolving dependencies to provide a model for vendors. For us, all this code is above the HAL, thus the dependencies are acceptable; whereas for vendors, their equivalent of this code is below the HAL, and so the dependencies are not acceptable. This CL resolves the libutils dependency by: - Implement the timings functions in android::renderscript namespace using NDK APIs, instead of using libutils counterparts. - Replace android::Vector and android::String8 by std::vector and std::string. - PROPERTY_VALUE_MAX is replaced as PROP_VALUE_MAX. This CL didn't resolve the libutils dependency of rsFont.cpp and rsDebugger.cpp in libRS_internal: The dependent functionality in rsDebugHelper.h is off by default, and only intended for use during development; and rsFont.cpp is part of graphics API which is not implemented below the HAL and is not used as a model by vendors. Additionally, this CL fixed the bug that mNodes was sorted in a decreasing order. Nodes in ScriptGroup should be executed in ascending order. The bad sort was only for support lib; so there was a previously-unknown bug in support lib implementation of ScriptGroup. Background: libutils contains a collection of things like Vector, String8, CallStack. It served the purpose similar to a STL library, when there was no stable STL implementation available in Android. And most importantly, it is not part of NDK. Support lib used to use our own implementations of android::Vector and android::String8, because it can only depend on NDK, similarly for the timing related functions. As part of the Treble requirements, native RS, including vendor version libRS_internal, libRSDriver, libRSCpuRef could only depend on NDK too. So we need to break the dependency on libutils. And since we now have reasonable support of STLs, we should use that instead. Bug: 34396220 Test: mm, and all CTS tests pass on Bullhead; RsTest and RSTest_CompatLib (both native and compat path) also pass. Change-Id: Ib9a37d16235c1dcd0f5bae3b95c374e394483c91
/frameworks/rs/driver/rsdShaderCache.cpp
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e939ce7e3b609ee53d73c2b48c5ff8f03b4579a3 |
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16-Nov-2016 |
Chih-Hung Hsieh <chh@google.com> |
Fix google-build-using-namespace warnings in driver. * Replace "using namespace ..." statements with using declarations of the required names. * Put extern "C" functions inside a namespace to save a lot of using declarations. Their linkage names are not changed but can access names in the namespace easily. Bug: 32670901 Test: build with WITH_TIDY=1 Change-Id: I7a2d45ecab47bc9064701fd288fe31f47b28fcc9
/frameworks/rs/driver/rsdShaderCache.cpp
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b8353c5943f4038fd7f08db3d958390ce9418798 |
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15-Feb-2015 |
Yang Ni <yangni@google.com> |
Revert "Replaced android::Vector with std::vector." b/19148482 This reverts commit 93d6bc872b7d9fba63abfa7513d56b38d9c3d371. I also made some changes to Make it work with HEAD. Change-Id: I5e516976ec1d85ffe1cf388c01795348a9441982
/frameworks/rs/driver/rsdShaderCache.cpp
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44bef6fba6244292b751387f3d6c31cca96c28ad |
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12-Aug-2014 |
Chris Wailes <chriswailes@google.com> |
Replace NULL macros with nullptr literals. Change-Id: I918c40879aa547438f77e7d1a95fa2aa33bec398
/frameworks/rs/driver/rsdShaderCache.cpp
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6847e73314e13aa02231268cca245a81eb0539ca |
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12-Aug-2014 |
Chris Wailes <chriswailes@google.com> |
Replace android::String8 with std::string Change-Id: I5b2b6d3e38afd0b040f0a584613745206bf01ba0
/frameworks/rs/driver/rsdShaderCache.cpp
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93d6bc872b7d9fba63abfa7513d56b38d9c3d371 |
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29-Jul-2014 |
Chris Wailes <chriswailes@google.com> |
Replaced android::Vector with std::vector. Change-Id: I4c6abd964dc4b1412ec2e592fc8e835fecfe53f6
/frameworks/rs/driver/rsdShaderCache.cpp
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6d6e114f8bea8db08bf1decb673d3eb9a8f258ae |
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26-Mar-2012 |
Alex Sakhartchouk <alexst@google.com> |
State based shader recompile to support camera input. Change-Id: Ia6c362571e1b44254461522a8c49a8551b46f28d
/frameworks/rs/driver/rsdShaderCache.cpp
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3522f40418fdf877f5a136475dbf75e57a3b7c77 |
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23-Mar-2012 |
Jason Sams <jsams@google.com> |
Implement USAGE_IO_INPUT Change-Id: Idbf7bb21f5ab673ad77082c5c19921d2b276c04b
/frameworks/rs/driver/rsdShaderCache.cpp
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7510992812e32c83114b98ea47fbb39876bdc223 |
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08-Feb-2012 |
Alex Sakhartchouk <alexst@google.com> |
Making shader compilation errors throw a Java exception. Change-Id: I612142b6fe1b75eab62e89950c3bea6f326cb730
/frameworks/rs/driver/rsdShaderCache.cpp
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af12ac6a08651464f8d823add667c706f993b587 |
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06-Jan-2012 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/#/c/157220 Bug: 5449033 Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
/frameworks/rs/driver/rsdShaderCache.cpp
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6598201f1c4f409defac9a5af789fb53a7cc00f8 |
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20-Oct-2011 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/#/c/143865 Bug: 5449033 Change-Id: I0122812ed6ff6f5b59fe4a43ab8bff0577adde0a
/frameworks/rs/driver/rsdShaderCache.cpp
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c19ff0177a7a0dadfc01b1990f822354fdc95991 |
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06-May-2011 |
Alex Sakhartchouk <alexst@google.com> |
rsLib cleanup Change-Id: Ifb66059338e3435ac79435296a650c44699921aa
/frameworks/rs/driver/rsdShaderCache.cpp
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a04e30dbb5ab11592b03666bb3d102070759c58e |
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30-Apr-2011 |
Alex Sakhartchouk <alexst@google.com> |
Moving renderscript GL code into the HAL This change affects - shaders - meshes - fonts - quad rendering Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
/frameworks/rs/driver/rsdShaderCache.cpp
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