7974fc03e11f3a8dd40f794f3b33b4889483090c |
|
09-Feb-2017 |
Rahul Chaudhry <rahulchaudhry@google.com> |
frameworks/rs: fix typos and clang-tidy warnings This change fixes a few typos and clang tidy warnings related to the "llvm-namespace-comment" checks. Bug: 26936282 Test: WITH_TIDY=1 WITH_TIDY_CHECKS="llvm-namespace-comment" mm Change-Id: Ic65182e5b4999fbd48d6a8ad7172e4bfeeb541f4
/frameworks/rs/rsProgramVertex.cpp
|
11496ac131bb691edf5bdcab3029dceef5c1e4e1 |
|
16-Nov-2016 |
Chih-Hung Hsieh <chh@google.com> |
Fix google-build-using-namespace warnings in rs. * Most files define classes in renderscript namespace. Define them in the namespace instead of "using namespace ...". Some files define global C++ names, and we replace "using namespace ..." with using declarations of the required names. * Add "NOLINT" comment to rsg_generator.c output code to suppress such warnings. Bug: 32670901 Test: build with WITH_TIDY=1 Change-Id: I9b0edcad3e1fb37c79927b05fd58fb1a301bdf22
/frameworks/rs/rsProgramVertex.cpp
|
c7968a0ac24f05d978616a79a5068b6b16dbbda6 |
|
12-Nov-2014 |
Jason Sams <jsams@google.com> |
Array type and allocation support Change-Id: Ic09188a8ceb212634b4369eb1ffe42c6f249e3ed
/frameworks/rs/rsProgramVertex.cpp
|
44bef6fba6244292b751387f3d6c31cca96c28ad |
|
12-Aug-2014 |
Chris Wailes <chriswailes@google.com> |
Replace NULL macros with nullptr literals. Change-Id: I918c40879aa547438f77e7d1a95fa2aa33bec398
/frameworks/rs/rsProgramVertex.cpp
|
f8852d0494a260c583795a96a2a06c49b86a9b10 |
|
30-Jan-2014 |
Ian Rogers <irogers@google.com> |
Work-around 64bit build issues. Log errors and abort as a temporary work-around for 64bit support. Change-Id: I7f6b483d671189bd12ae0ef79515fcdd871eba17
/frameworks/rs/rsProgramVertex.cpp
|
f313dc32d5ea68a7c48fb4ec6e131ec2fb97ce2d |
|
09-Jul-2013 |
Jason Sams <jsams@google.com> |
Remove internal element builder and vector code. Remove additional String8 references from shared includes. Change-Id: Iede11384b9fc5a303d15d47fd4074c800dc6ad5f
/frameworks/rs/rsProgramVertex.cpp
|
a7f5e0406825151660c1c2e75c287e2fc8368023 |
|
09-Jul-2013 |
Jason Sams <jsams@google.com> |
Remove unnecessary string operations. Change-Id: I9e59c54e0ac200b5cf8bd35b3746112d0444a8d5
/frameworks/rs/rsProgramVertex.cpp
|
a572aca4eb4ddb32c10baa1f529431cfefd756b8 |
|
09-Jan-2013 |
Jason Sams <jsams@google.com> |
Add support for YUV allocations. Change-Id: I21a47c745a2f8435af4f37ec0ad624002f3db555
/frameworks/rs/rsProgramVertex.cpp
|
807fdc4b6f3fb893015ee136565d6151bb2332d3 |
|
26-Jul-2012 |
Jason Sams <jsams@google.com> |
Move memory layout to driver. This change moves all allocation data copies to the hal. Also removes stride from the runtime. Follow on changes will remove the malloc pointer from the runtime. Change-Id: I30967c739800cd4b97186e9fc8b69f26a3f2787d
/frameworks/rs/rsProgramVertex.cpp
|
e3150cfb3edb028407669e4a65e087eae77e718c |
|
25-Jul-2012 |
Jason Sams <jsams@google.com> |
Plumb context through for serialization. Change-Id: I2a49f57aa7576604deeac898a7cceb36ae68d66f
/frameworks/rs/rsProgramVertex.cpp
|
4edf030cbb7c6ac08dc563335c2af73c20f6e2e5 |
|
09-Mar-2012 |
Alex Sakhartchouk <alexst@google.com> |
More header untangling. Change-Id: I090943775cbda8d9515cdb484957f6b05d5b1799
/frameworks/rs/rsProgramVertex.cpp
|
748eb07e805b93c2bf79340d4937963ab739d17c |
|
16-Feb-2012 |
Alex Sakhartchouk <alexst@google.com> |
Piping texture names through shader builder. Fixing uint size_t mismatch. Change-Id: Ia7c8bd9f829deaa50e1cc381ccd50f29676bbdfb
/frameworks/rs/rsProgramVertex.cpp
|
a74a8f635ce4fae0a9d4b9c79e9fa412787bf6a2 |
|
16-Nov-2011 |
Alex Sakhartchouk <alexst@google.com> |
Fixing FBO font rendering bug that resulted from using old surface size. Change-Id: I31d0967bb36ca6ffb6a4c8194597d3c523cfe954
/frameworks/rs/rsProgramVertex.cpp
|
064aa7ed76db9564b041afcd4b75da5b3d12faba |
|
18-Oct-2011 |
Alex Sakhartchouk <alexst@google.com> |
Remove ObjBaseRef from the hal struct Change-Id: Idcac14ecfdd4d06a0f54bf50e3b9657be62e6638
/frameworks/rs/rsProgramVertex.cpp
|
c700e649ca44d0dcff8b271e42d949ea72fe3c63 |
|
16-Aug-2011 |
Alex Sakhartchouk <alexst@google.com> |
Fixing asynchronous performance issues. Change-Id: I10f02cd37a33a6c655814d24e0a4291dc044fba3
/frameworks/rs/rsProgramVertex.cpp
|
b81a0eb8180791e4eaab1253b59fa8bd562b046b |
|
03-Jun-2011 |
Alex Sakhartchouk <alexst@google.com> |
More work to make libRS buildable on the host. Change-Id: I239585ef7c1334f7fc19fa6423535dea7b9a753f
/frameworks/rs/rsProgramVertex.cpp
|
eb4fe18dd88634330f9566cbb9e785d8c7ec5813 |
|
27-May-2011 |
Jason Sams <rjsams@android.com> |
Start splitting allocation into hal and core. Change-Id: Ic506abb0469238cb0471eb1401cfcb7b2fbbe4bb
/frameworks/rs/rsProgramVertex.cpp
|
c19ff0177a7a0dadfc01b1990f822354fdc95991 |
|
06-May-2011 |
Alex Sakhartchouk <alexst@google.com> |
rsLib cleanup Change-Id: Ifb66059338e3435ac79435296a650c44699921aa
/frameworks/rs/rsProgramVertex.cpp
|
c2c02a88641620f50a69cc174077ac8bbef40478 |
|
05-May-2011 |
Alex Sakhartchouk <alexst@google.com> |
Code Cleanup and better Sampler creation method Change-Id: I9e35081ee6034cb619f43a47f8f22f38977f5d12
/frameworks/rs/rsProgramVertex.cpp
|
a04e30dbb5ab11592b03666bb3d102070759c58e |
|
30-Apr-2011 |
Alex Sakhartchouk <alexst@google.com> |
Moving renderscript GL code into the HAL This change affects - shaders - meshes - fonts - quad rendering Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
/frameworks/rs/rsProgramVertex.cpp
|
87fe59a2f4d4c74539bfa0bff5f9a7e320e99415 |
|
21-Apr-2011 |
Jason Sams <rjsams@android.com> |
Create runtime stubs for compute driver. Change-Id: I8e0250a642844a2ad3ff6efc38e385445b7da032
/frameworks/rs/rsProgramVertex.cpp
|
77d9f4bd05b2d2a161f30c12a2248f9c97eaac42 |
|
31-Jan-2011 |
Alex Sakhartchouk <alexst@google.com> |
Cleaning up the serialization change. Renaming the define to be more in line with what it does and removing the host stub header file. Change-Id: Ibd3a0a6a398c7f81cc661f71e4478707fe1679ed
/frameworks/rs/rsProgramVertex.cpp
|
366c9c85196675437a8dd74c1cf6b63ddbde3d6a |
|
09-Dec-2010 |
Jason Sams <rjsams@android.com> |
Allocation API update. Change-Id: I9b4a71f9e94c7d3978f06b7971051ab4f8472503
/frameworks/rs/rsProgramVertex.cpp
|
87319de2b16a185cf360827c96a42cf1fcaae744 |
|
23-Nov-2010 |
Jason Sams <rjsams@android.com> |
More error checks Change-Id: Id2b9ab7a76bbdf2ed745f5e36e552dc9b101982f
/frameworks/rs/rsProgramVertex.cpp
|
84e4027f83b20af59f5b1fc52be6e45f159d3970 |
|
19-Nov-2010 |
Alex Sakhartchouk <alexst@google.com> |
Support for cubemaps. Change-Id: Iaf6087f614451a8e233b3e5bc49c834ab0ad08ee
/frameworks/rs/rsProgramVertex.cpp
|
afb743aca56c18beb7ab924e75cb6e070ef3e55a |
|
10-Nov-2010 |
Alex Sakhartchouk <alexst@google.com> |
Code cleanup to make formatting consistent across all the renderscript files. Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
/frameworks/rs/rsProgramVertex.cpp
|
54929cce0bf44090424b1f91b676529a2422378f |
|
09-Nov-2010 |
Alex Sakhartchouk <alexst@google.com> |
Moving attrib creation to Mesh. Adding arrays as shader inputs. Removing fixed size arrays. Change-Id: I0213e403a2f1283dd43f21bea770aeb059561903
/frameworks/rs/rsProgramVertex.cpp
|
f0c1df480304a72ce41e7d4b088319cbd7f0938a |
|
26-Oct-2010 |
Jason Sams <rjsams@android.com> |
Begin adding async allocation creation. Change-Id: I5d1381699e2b334c1d824f357bd6b310a5f79be8 Implement async bitmap upload and clean up types. Change-Id: Icbe9894e04c1319351c1cd75b0e0017855198f20
/frameworks/rs/rsProgramVertex.cpp
|
225afd317e101a7be5fe02c0a86361146ea89f05 |
|
21-Oct-2010 |
Jason Sams <rjsams@android.com> |
Fix refcounting bugs where the sys refcount could be corrupted during async type creation. Change-Id: If42828e92990598b0cb5da81c82ea513f94725f2 Fix stack object deletion bug. Change-Id: I2c723aa5ad15e0c99dc9cd0cfbc7db80bace172a
/frameworks/rs/rsProgramVertex.cpp
|
7ffcaf20cbb115326f3d72a983835d6c314a4cef |
|
06-Oct-2010 |
Alex Sakhartchouk <alexst@google.com> |
changing vec4 to vec2 for perf reasons. Change-Id: Ic885a6dc697af4fd82e184158772863673f041bd
/frameworks/rs/rsProgramVertex.cpp
|
889fe50e7aaebed8cb8284b16a0e51e64e8a3a9c |
|
01-Oct-2010 |
Alex Sakhartchouk <alexst@google.com> |
fixing bugs 3053960, 3044804, 3044798 shader cleanup and removing unnecessary state setup. Change-Id: Ibddf2ad3a26bb983fc43bdeb58b1cec6224920b4
/frameworks/rs/rsProgramVertex.cpp
|
886f11ade9dde05485cb11c0d67d87f76a428f6c |
|
29-Sep-2010 |
Alex Sakhartchouk <alexst@google.com> |
More robust attribute binding Adding attribute and uniform debug logging. Checking to see if aniso filtering is available. Change-Id: I2ed9d166ed7ff3df971d7af18b7a33f4e3ade928
/frameworks/rs/rsProgramVertex.cpp
|
0bd3c8621aeaab8d616ebf7644f9da3cce4bbde8 |
|
27-Sep-2010 |
Alex Sakhartchouk <alexst@google.com> |
Error checking for MVP matrix computation. Fixing more padding bugs. Change-Id: Ic5d4260027b7dc86a50fdab7221c7296c7d3ea0d
/frameworks/rs/rsProgramVertex.cpp
|
383e5b1f68c321a77bfd7466fa1171a9bfab4a6f |
|
24-Sep-2010 |
Alex Sakhartchouk <alexst@google.com> |
Adding support for all allowed textures. Cleaning up unused code Adding error messages Change-Id: I3a92476738ff7699d49feeafcd3eee6f70621acb
/frameworks/rs/rsProgramVertex.cpp
|
900f1616bf33c7ba13cf2a737832a95bcd176388 |
|
17-Sep-2010 |
Jason Sams <rjsams@android.com> |
Cleanup GL setup code and remove legacy 1.1 paths. Reset pointers to NULL when allocations are unbound. Change-Id: Ifaba634ecbb154970b7fb47faa8e6475d16d2f66
/frameworks/rs/rsProgramVertex.cpp
|
e7ae69f4a70f1813cf8086ebd9714192c635300a |
|
14-Sep-2010 |
Alex Sakhartchouk <alexst@google.com> |
Shader changes to allow for more flexible constant binding. Change-Id: Ic66e6e2a371c6e3d5dce1b00f63acab8c09bd110
/frameworks/rs/rsProgramVertex.cpp
|
5192f45b1ab8dc49d5ec7c3f235e769180cdb55b |
|
01-Sep-2010 |
Jason Sams <rjsams@android.com> |
Remove ACC and other legacy bits from RS. Change-Id: I12a3b0477f3201ec7ca63564ae2b387ecc89dedf
/frameworks/rs/rsProgramVertex.cpp
|
5f0c84cf464dda719cef65fdc9b4d0980e86b98f |
|
31-Aug-2010 |
Jason Sams <rjsams@android.com> |
SubElementData data upload functions. Change-Id: I5f8c738b5457ae7f6085fc4cd331cf3d13ad75cf
/frameworks/rs/rsProgramVertex.cpp
|
6e9342199959dc9beb5299fefc9775fe8c32620e |
|
31-Aug-2010 |
Alex Sakhartchouk <alexst@google.com> |
Fixing uniform binding for fragment shader. Updating the glsl fragment shader to color the lights. Change-Id: I6f850d1aa22059a2974e379f652f7e99d6a799fb
/frameworks/rs/rsProgramVertex.cpp
|
af83e79895d05ba45c2f8e340f2222dc19e2fffa |
|
28-Aug-2010 |
Alex Sakhartchouk <alexst@google.com> |
Fixing renderscript uniform binding bugs. Working on custom shaders. Change-Id: I0d51e879e1c2b46ef5ab696b35162898f4196fc8
/frameworks/rs/rsProgramVertex.cpp
|
95333f998fd4a983f89e5128e85f6f710d200bd9 |
|
17-Aug-2010 |
Alex Sakhartchouk <alexst@google.com> |
Added frustum plane extraction and sphere culling code. Change-Id: I9d55baecddc962f8973f0269f2f9977f1d4ce008
/frameworks/rs/rsProgramVertex.cpp
|
6445e5210c6d7f8689e94be9026153d017c9545b |
|
05-Aug-2010 |
Jason Sams <rjsams@android.com> |
Support constant and varying colors in ProgramFragment. Change-Id: I16ce84ff427016f3a1923594efc718eca32dd7f2
/frameworks/rs/rsProgramVertex.cpp
|
479e2924807e1fff79de2e0bee2a67939d8659ee |
|
10-Jul-2010 |
Jason Sams <rjsams@android.com> |
Remove points from fixed function. Add basic GL performance test. Change-Id: I421a41b6683b2c5f70045cdd0f610a6939105fee
/frameworks/rs/rsProgramVertex.cpp
|
e64c2f172516972abe581ca1b762302dd2ba1199 |
|
23-Jun-2010 |
Jason Sams <rjsams@android.com> |
Re-enable optimization for detecting nop state changes in fragment and vertex programs. Change-Id: Ic5b9ecf564d121d7a00a1eed92afb4c4783ce8bc
/frameworks/rs/rsProgramVertex.cpp
|
5e9811f075f5a96925785a95afeda22592a840ac |
|
22-Jun-2010 |
Jason Sams <rjsams@android.com> |
Move ImageProcessing and ModelViewer to reflected files. Implement boolean support. Change-Id: Iac2dc28067ac430b3e413fc651dfaa0b96214e2e
/frameworks/rs/rsProgramVertex.cpp
|
bdb046001675f949e7e9b2cd0bfd63a5889d97ed |
|
18-Jun-2010 |
Jason Sams <rjsams@android.com> |
Remove legacy drawing functions. Skip element names starting with '#' Change-Id: I6b0967ed1dc47c072c3bed7c0219e2215a7068a6
/frameworks/rs/rsProgramVertex.cpp
|
79f52df541f87ac07709e770cd79f14dd1a05e93 |
|
02-Jun-2010 |
Jason Sams <rjsams@android.com> |
Remove RS_KIND from vertex arrays types. Legacy vertex programs now bind by name just like the user programs. This removes the need for two different ways of declairing the same information. Change-Id: I0178c0962842a1bbffb6726984ae1b8f5bb7529c
/frameworks/rs/rsProgramVertex.cpp
|
fb6b614bcea88a587a7ea4530be45ff0ffa0210e |
|
21-May-2010 |
Alex Sakhartchouk <alexst@google.com> |
Removed unnecessary change based on comments. Now using android utils lib. collada_to_a3d seems to work with android util libs. Integrating old changelist Changing assert to rsAssrt in VertexArray making context compile. Change-Id: I33890defa777f09253bfab630d97782359ec49d7 Added serialization code to rsLib Integrated old changelist Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311 Added serialization code to rsLib Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
/frameworks/rs/rsProgramVertex.cpp
|
771565f47fc44608444c00aa8fa3bda769ceaece |
|
15-May-2010 |
Jason Sams <rjsams@android.com> |
Change RS to use the passed surface size rather than EGL size. Its possible that during a resize the EGL information could be stale so caching this is bad. The surface size should always be correct. Change-Id: Ifd479e1ea70b1cada1a8690c7c82e91aa391b685 Conflicts: libs/rs/rsProgramStore.cpp libs/rs/rsProgramStore.h
/frameworks/rs/rsProgramVertex.cpp
|
8154954868694e1f233d87d4933a474518b1cb81 |
|
18-Feb-2010 |
Jason Sams <rjsams@android.com> |
Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one.
/frameworks/rs/rsProgramVertex.cpp
|
3eb28f07ab726a2e73063b95729abc191103b432 |
|
27-Jan-2010 |
Jason Sams <rjsams@android.com> |
Fix some minor bugs with GL state setup that were exposed by Droids driver.
/frameworks/rs/rsProgramVertex.cpp
|
be504f2d0c5db4485e6db5b406e9e8b8c390dea9 |
|
25-Jan-2010 |
Jason Sams <rjsams@android.com> |
Cleanup seperation of Legacy and user attribs. All user programs now use the new names. Legacy vertex attribs are given default names.
/frameworks/rs/rsProgramVertex.cpp
|
4c9a208262a1fc9ba062d21b8c6c787b8a822991 |
|
13-Jan-2010 |
Jason Sams <rjsams@android.com> |
Remove excessive logging, fix error in GLSL uniform generation.
/frameworks/rs/rsProgramVertex.cpp
|
9ebb0c44ece47531f3d0a98ba52ae448de42032b |
|
12-Jan-2010 |
Jason Sams <rjsams@android.com> |
Implement type generation for user uniforms in vertex shader.
/frameworks/rs/rsProgramVertex.cpp
|
cacee55b3217710cc01a3aa42ea447a779facc74 |
|
08-Jan-2010 |
Jason Sams <rjsams@android.com> |
Change user attribs to look for empty slot rather than using them in order. Prevents conflict with numbered legacy slots.
/frameworks/rs/rsProgramVertex.cpp
|
433eca30b2efe0cf84bbda33f2dfdfd6dcafaf59 |
|
06-Jan-2010 |
Jason Sams <rjsams@android.com> |
More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity.
/frameworks/rs/rsProgramVertex.cpp
|
b4d3568f68b1ae97e2a82061cccf220f8e93cd94 |
|
05-Jan-2010 |
Jason Sams <rjsams@android.com> |
Add RS support for generic attribs as input to vertex programs.
/frameworks/rs/rsProgramVertex.cpp
|
d01d970cf5973aa5186cc02c80fb2c143a69b0b1 |
|
23-Dec-2009 |
Jason Sams <rjsams@android.com> |
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them.
/frameworks/rs/rsProgramVertex.cpp
|
e9ed6cc76bbff93f681cf4a72d9cfc2bc2d00ae9 |
|
16-Dec-2009 |
Jason Sams <rjsams@android.com> |
Fix emulated glColor in es2 mode.
/frameworks/rs/rsProgramVertex.cpp
|
cd50653f99c960e1a47c2c30e53b369b8805344a |
|
16-Dec-2009 |
Jason Sams <rjsams@android.com> |
Place shader logging behind prop to declutter logs.
/frameworks/rs/rsProgramVertex.cpp
|
4815c0d121310cfcd6a8aba4eab77a9910af53ac |
|
15-Dec-2009 |
Jason Sams <rjsams@android.com> |
Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
/frameworks/rs/rsProgramVertex.cpp
|
f2a5d7326b38e5a28b6618f9b1e5a021aef7179f |
|
30-Nov-2009 |
Jason Sams <rjsams@android.com> |
Beging GL2 user shaders. Switch master to using GL2 by default.
/frameworks/rs/rsProgramVertex.cpp
|
c460e55d78cbe8bee95c5c947dfe541218142a5b |
|
25-Nov-2009 |
Jason Sams <rjsams@android.com> |
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly.
/frameworks/rs/rsProgramVertex.cpp
|
e18844a5f648071fcc3594f84bca1728644af41a |
|
13-Nov-2009 |
Jason Sams <rjsams@android.com> |
Make default vertex program correctly track surface size.
/frameworks/rs/rsProgramVertex.cpp
|
3a97c59c6f8cc974d007080365b82c5177ba6a3f |
|
01-Oct-2009 |
Jason Sams <rjsams@android.com> |
Implement screen aligned bitmap drawing support.
/frameworks/rs/rsProgramVertex.cpp
|
f2649a961db2995e9e24a6c98f8a419f1496c1b7 |
|
26-Sep-2009 |
Jason Sams <rjsams@android.com> |
Improved object lifecycle tracking and fix leaks.
/frameworks/rs/rsProgramVertex.cpp
|
e514b45de8561fbc6ef6770845102ca10b0a69d7 |
|
25-Sep-2009 |
Jason Sams <rjsams@android.com> |
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
/frameworks/rs/rsProgramVertex.cpp
|
8287c0c89bb346a9f251505ac5d5ceb8f449bbaf |
|
24-Sep-2009 |
Jason Sams <rjsams@android.com> |
Removed last bits of predefined element types from native code. Predefined types are now constructed at the java layer from standard building blocks.
/frameworks/rs/rsProgramVertex.cpp
|
9397e30ce5fe3f6af9212a93b490836b04fdfffa |
|
28-Aug-2009 |
Jason Sams <rjsams@android.com> |
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
/frameworks/rs/rsProgramVertex.cpp
|
afcb25c65e8145d15aaf50a0ca38333954a97000 |
|
25-Aug-2009 |
Jason Sams <rjsams@android.com> |
Add support for selecting the color bit depth and if the application used a depth buffer.
/frameworks/rs/rsProgramVertex.cpp
|
48b7edc13372dcb4537713e32beeb36bcd73a6d9 |
|
07-Aug-2009 |
Romain Guy <romainguy@android.com> |
Add lighting to animated water ripples.
/frameworks/rs/rsProgramVertex.cpp
|
cfb1d11ce6826fce7241d316d8b7dcab661f63a6 |
|
05-Aug-2009 |
Jason Sams <rjsams@android.com> |
Remove useless slot from ProgramVertex. Optimize GL state setup.
/frameworks/rs/rsProgramVertex.cpp
|
c9d43db4d216b01b13aebfdb31d5615909591b33 |
|
28-Jul-2009 |
Jason Sams <rjsams@android.com> |
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
/frameworks/rs/rsProgramVertex.cpp
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b5909ce06dd10dcb5ac715572a05b2d225b77c98 |
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21-Jul-2009 |
Jason Sams <rjsams@android.com> |
Enable light sources and update film test app.
/frameworks/rs/rsProgramVertex.cpp
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992a0b70d8fd7a14f0c57bc3c7e16c1f269a6609 |
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23-Jun-2009 |
Jason Sams <rjsams@android.com> |
Cleanup logging and fix a startup race condition that manifested on Firestone.
/frameworks/rs/rsProgramVertex.cpp
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1aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923 |
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23-Jun-2009 |
Jason Sams <rjsams@android.com> |
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
/frameworks/rs/rsProgramVertex.cpp
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8ce125be69531dbf3a7e856d5e59d1b8e2789db0 |
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18-Jun-2009 |
Jason Sams <rjsams@android.com> |
Implement default programs and implement defaults and parents for imports.
/frameworks/rs/rsProgramVertex.cpp
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56bc1af0a040b003164e3394f1c7a277b15e7d85 |
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17-Jun-2009 |
Jason Sams <rjsams@android.com> |
Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts.
/frameworks/rs/rsProgramVertex.cpp
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2a1cc8f23454ca64ceb90427c65959149f593a0d |
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16-Jun-2009 |
Jason Sams <rjsams@android.com> |
Bug fixes. TriangleMesh now ref-counts, implement missing element formats, add missing modes for program vertex. Add matrix support classes. Add test app rollo
/frameworks/rs/rsProgramVertex.cpp
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a0a1b6fbece2eb8d72d788422ab3e5f58d5a9216 |
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11-Jun-2009 |
Jason Sams <rjsams@android.com> |
Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts.
/frameworks/rs/rsProgramVertex.cpp
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326e0ddf89e8df2837752fbfd7a014814b32082c |
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22-May-2009 |
Jason Sams <jsams@google.com> |
Add the Renderscript library. (Not in the build by default yet.) This library can be used to create animated 3D User Interfaces. This library is currently under heavy development, so it's not part of the build by default. In order to build this library, you must define BUILD_RENDERSCRIPT=true in your build environment. You will also have to manually edit build/core/prelink-linux-arm.map And add libRS and libRS_jni at the end like this (exact address may change.) libRS.so 0x9A100000 libRS_jni.so 0x9A000000
/frameworks/rs/rsProgramVertex.cpp
|