History log of /packages/apps/Launcher2/src/com/android/launcher2/FirstFrameAnimatorHelper.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
6b0d58c104e6b7bed6c2a1905ba8d2db2f33eb05 12-Jan-2015 Winson Chung <winsonc@google.com> Ensure that FirstFrameAnimatorHelper doesn't set play time when animation is complete

Bug: 18567716
Change-Id: I4f098caaa514fef3054930888b938af1e8744df4
/packages/apps/Launcher2/src/com/android/launcher2/FirstFrameAnimatorHelper.java
7d4299743b29a8a91cc05ee452c4a1ef2a50d5e8 23-Apr-2013 Michael Jurka <mikejurka@google.com> am 506f5cc2: am 50bdf7e0: Merge "Only postpone animations if app is visible" into jb-mr2-dev

* commit '506f5cc24e1b5da9c66d26488909b2464671a6b9':
Only postpone animations if app is visible
cd496d723ca6b4b100771ae66f09007e7acf0d17 11-Apr-2013 Michael Jurka <mikejurka@google.com> Only postpone animations if app is visible

Fixes bug where folders would remain open after
returning to launcher

Bug: 8681168

Change-Id: I930616f2aa006c1e23298dbdb0a80a9390ea41af
/packages/apps/Launcher2/src/com/android/launcher2/FirstFrameAnimatorHelper.java
032e6bad1ba588ed8a884fb8f28fb8596efac480 22-Apr-2013 Michael Jurka <mikejurka@google.com> Clean up unused code
/packages/apps/Launcher2/src/com/android/launcher2/FirstFrameAnimatorHelper.java
39b599e0641047e5583cf717d35a4cb080049665 09-Apr-2013 Michael Jurka <mikejurka@google.com> Fix bug where folder open animation gets finished early

Also, sync FirstFrameAnimatorHelper with changes
made in Recents

Bug: 8530231

Change-Id: Ibf1a43f67d91df89a2338f0f0c0fb52ee5496e57
/packages/apps/Launcher2/src/com/android/launcher2/FirstFrameAnimatorHelper.java
98720c96ee8c1eab026903dd83507a3cc50de900 28-Mar-2013 Michael Jurka <mikejurka@google.com> Fix crash caused by unregistering animation listener
/packages/apps/Launcher2/src/com/android/launcher2/FirstFrameAnimatorHelper.java
f1ad608c28c79c8e9b83d83ce9154f1b7284f412 13-Mar-2013 Michael Jurka <mikejurka@google.com> Fix jumps in the beginning of animations

If the first draw frame of an animation is
expensive, which it often is, it causes a big
jump. Added a helper class which automatically
adjusts the animation start time if the first
frame is more than 16ms.

Change-Id: I100edbc41c2abe930a32d6bcf0a782ea9735f7f9
/packages/apps/Launcher2/src/com/android/launcher2/FirstFrameAnimatorHelper.java