Searched defs:bKeepSaved (Results 1 - 6 of 6) sorted by relevance

/external/pdfium/core/fxge/win32/
H A Dcfx_psrenderer.cpp93 void CFX_PSRenderer::RestoreState(bool bKeepSaved) { argument
95 if (bKeepSaved)
106 if (!bKeepSaved)
H A Dfx_win32_print.cpp401 void CPSPrinterDriver::RestoreState(bool bKeepSaved) { argument
402 m_PSRenderer.RestoreState(bKeepSaved);
H A Dfx_win32_device.cpp779 void CGdiDeviceDriver::RestoreState(bool bKeepSaved) { argument
781 if (bKeepSaved)
/external/pdfium/core/fxge/agg/
H A Dfx_agg_driver.cpp510 void CFX_AggDeviceDriver::RestoreState(bool bKeepSaved) { argument
516 if (bKeepSaved) {
/external/pdfium/core/fxge/ge/
H A Dcfx_renderdevice.cpp408 void CFX_RenderDevice::RestoreState(bool bKeepSaved) { argument
409 m_pDeviceDriver->RestoreState(bKeepSaved);
/external/pdfium/core/fxge/skia/
H A Dfx_skia_device.cpp1385 void CFX_SkiaDeviceDriver::RestoreState(bool bKeepSaved) { argument
1388 if (bKeepSaved && !m_pCache->ClipSave())
1396 if (bKeepSaved) {

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