1// Copyright 2016 PDFium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 6 7#include "core/fxge/cfx_renderdevice.h" 8 9#include <algorithm> 10#include <memory> 11#include <utility> 12#include <vector> 13 14#include "core/fxcrt/fx_safe_types.h" 15#include "core/fxge/cfx_facecache.h" 16#include "core/fxge/cfx_fxgedevice.h" 17#include "core/fxge/cfx_graphstatedata.h" 18#include "core/fxge/cfx_pathdata.h" 19#include "core/fxge/ifx_renderdevicedriver.h" 20 21#if defined _SKIA_SUPPORT_ || defined _SKIA_SUPPORT_PATHS_ 22#include "third_party/skia/include/core/SkTypes.h" 23#endif 24 25namespace { 26 27void AdjustGlyphSpace(std::vector<FXTEXT_GLYPHPOS>* pGlyphAndPos) { 28 ASSERT(pGlyphAndPos->size() > 1); 29 std::vector<FXTEXT_GLYPHPOS>& glyphs = *pGlyphAndPos; 30 bool bVertical = glyphs.back().m_Origin.x == glyphs.front().m_Origin.x; 31 if (!bVertical && (glyphs.back().m_Origin.y != glyphs.front().m_Origin.y)) 32 return; 33 34 for (size_t i = glyphs.size() - 1; i > 1; --i) { 35 FXTEXT_GLYPHPOS& next = glyphs[i]; 36 int next_origin = bVertical ? next.m_Origin.y : next.m_Origin.x; 37 FX_FLOAT next_origin_f = bVertical ? next.m_fOrigin.y : next.m_fOrigin.x; 38 39 FXTEXT_GLYPHPOS& current = glyphs[i - 1]; 40 int& current_origin = bVertical ? current.m_Origin.y : current.m_Origin.x; 41 FX_FLOAT current_origin_f = 42 bVertical ? current.m_fOrigin.y : current.m_fOrigin.x; 43 44 int space = next_origin - current_origin; 45 FX_FLOAT space_f = next_origin_f - current_origin_f; 46 FX_FLOAT error = 47 FXSYS_fabs(space_f) - FXSYS_fabs(static_cast<FX_FLOAT>(space)); 48 if (error > 0.5f) 49 current_origin += space > 0 ? -1 : 1; 50 } 51} 52 53const uint8_t g_TextGammaAdjust[256] = { 54 0, 2, 3, 4, 6, 7, 8, 10, 11, 12, 13, 15, 16, 17, 18, 55 19, 21, 22, 23, 24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 56 36, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 51, 52, 57 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 58 68, 69, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 59 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 60 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 61 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 62 129, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 63 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 156, 64 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 65 172, 173, 174, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 66 186, 187, 188, 189, 190, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 67 200, 201, 202, 203, 204, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 68 214, 215, 216, 217, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 69 228, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 239, 240, 70 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 250, 251, 252, 253, 254, 71 255, 72}; 73 74int TextGammaAdjust(int value) { 75 ASSERT(value >= 0); 76 ASSERT(value <= 255); 77 return g_TextGammaAdjust[value]; 78} 79 80int CalcAlpha(int src, int alpha) { 81 return src * alpha / 255; 82} 83 84void Merge(uint8_t src, int channel, int alpha, uint8_t* dest) { 85 *dest = FXDIB_ALPHA_MERGE(*dest, channel, CalcAlpha(src, alpha)); 86} 87 88void MergeGammaAdjust(uint8_t src, int channel, int alpha, uint8_t* dest) { 89 *dest = 90 FXDIB_ALPHA_MERGE(*dest, channel, CalcAlpha(TextGammaAdjust(src), alpha)); 91} 92 93void MergeGammaAdjustBgr(const uint8_t* src, 94 int r, 95 int g, 96 int b, 97 int a, 98 uint8_t* dest) { 99 MergeGammaAdjust(src[0], b, a, &dest[0]); 100 MergeGammaAdjust(src[1], g, a, &dest[1]); 101 MergeGammaAdjust(src[2], r, a, &dest[2]); 102} 103 104void MergeGammaAdjustRgb(const uint8_t* src, 105 int r, 106 int g, 107 int b, 108 int a, 109 uint8_t* dest) { 110 MergeGammaAdjust(src[2], b, a, &dest[0]); 111 MergeGammaAdjust(src[1], g, a, &dest[1]); 112 MergeGammaAdjust(src[0], r, a, &dest[2]); 113} 114 115int AverageRgb(const uint8_t* src) { 116 return (src[0] + src[1] + src[2]) / 3; 117} 118 119uint8_t CalculateDestAlpha(uint8_t back_alpha, int src_alpha) { 120 return back_alpha + src_alpha - back_alpha * src_alpha / 255; 121} 122 123void ApplyDestAlpha(uint8_t back_alpha, 124 int src_alpha, 125 int r, 126 int g, 127 int b, 128 uint8_t* dest) { 129 uint8_t dest_alpha = CalculateDestAlpha(back_alpha, src_alpha); 130 int alpha_ratio = src_alpha * 255 / dest_alpha; 131 dest[0] = FXDIB_ALPHA_MERGE(dest[0], b, alpha_ratio); 132 dest[1] = FXDIB_ALPHA_MERGE(dest[1], g, alpha_ratio); 133 dest[2] = FXDIB_ALPHA_MERGE(dest[2], r, alpha_ratio); 134 dest[3] = dest_alpha; 135} 136 137void NormalizeRgbDst(int src_value, int r, int g, int b, int a, uint8_t* dest) { 138 int src_alpha = CalcAlpha(TextGammaAdjust(src_value), a); 139 dest[0] = FXDIB_ALPHA_MERGE(dest[0], b, src_alpha); 140 dest[1] = FXDIB_ALPHA_MERGE(dest[1], g, src_alpha); 141 dest[2] = FXDIB_ALPHA_MERGE(dest[2], r, src_alpha); 142} 143 144void NormalizeRgbSrc(int src_value, int r, int g, int b, int a, uint8_t* dest) { 145 int src_alpha = CalcAlpha(TextGammaAdjust(src_value), a); 146 if (src_alpha == 0) 147 return; 148 149 dest[0] = FXDIB_ALPHA_MERGE(dest[0], b, src_alpha); 150 dest[1] = FXDIB_ALPHA_MERGE(dest[1], g, src_alpha); 151 dest[2] = FXDIB_ALPHA_MERGE(dest[2], r, src_alpha); 152} 153 154void NormalizeArgbDest(int src_value, 155 int r, 156 int g, 157 int b, 158 int a, 159 uint8_t* dest) { 160 int src_alpha = CalcAlpha(TextGammaAdjust(src_value), a); 161 uint8_t back_alpha = dest[3]; 162 if (back_alpha == 0) { 163 FXARGB_SETDIB(dest, FXARGB_MAKE(src_alpha, r, g, b)); 164 } else if (src_alpha != 0) { 165 ApplyDestAlpha(back_alpha, src_alpha, r, g, b, dest); 166 } 167} 168 169void NormalizeArgbSrc(int src_value, 170 int r, 171 int g, 172 int b, 173 int a, 174 uint8_t* dest) { 175 int src_alpha = CalcAlpha(TextGammaAdjust(src_value), a); 176 if (src_alpha == 0) 177 return; 178 179 uint8_t back_alpha = dest[3]; 180 if (back_alpha == 0) { 181 FXARGB_SETDIB(dest, FXARGB_MAKE(src_alpha, r, g, b)); 182 } else { 183 ApplyDestAlpha(back_alpha, src_alpha, r, g, b, dest); 184 } 185} 186 187void NextPixel(uint8_t** src_scan, uint8_t** dst_scan, int bpp) { 188 *src_scan += 3; 189 *dst_scan += bpp; 190} 191 192void SetAlpha(uint8_t* alpha) { 193 alpha[3] = 255; 194} 195 196void SetAlphaDoNothing(uint8_t* alpha) {} 197 198void DrawNormalTextHelper(CFX_DIBitmap* bitmap, 199 const CFX_DIBitmap* pGlyph, 200 int nrows, 201 int left, 202 int top, 203 int start_col, 204 int end_col, 205 bool bNormal, 206 bool bBGRStripe, 207 int x_subpixel, 208 int a, 209 int r, 210 int g, 211 int b) { 212 const bool has_alpha = bitmap->GetFormat() == FXDIB_Argb; 213 uint8_t* src_buf = pGlyph->GetBuffer(); 214 int src_pitch = pGlyph->GetPitch(); 215 uint8_t* dest_buf = bitmap->GetBuffer(); 216 int dest_pitch = bitmap->GetPitch(); 217 const int Bpp = has_alpha ? 4 : bitmap->GetBPP() / 8; 218 auto* pNormalizeSrcFunc = has_alpha ? &NormalizeArgbSrc : &NormalizeRgbDst; 219 auto* pNormalizeDstFunc = has_alpha ? &NormalizeArgbDest : &NormalizeRgbSrc; 220 auto* pSetAlpha = has_alpha ? &SetAlpha : &SetAlphaDoNothing; 221 222 for (int row = 0; row < nrows; row++) { 223 int dest_row = row + top; 224 if (dest_row < 0 || dest_row >= bitmap->GetHeight()) 225 continue; 226 227 uint8_t* src_scan = src_buf + row * src_pitch + (start_col - left) * 3; 228 uint8_t* dest_scan = dest_buf + dest_row * dest_pitch + start_col * Bpp; 229 if (bBGRStripe) { 230 if (x_subpixel == 0) { 231 for (int col = start_col; col < end_col; col++) { 232 if (has_alpha) { 233 Merge(src_scan[2], r, a, &dest_scan[2]); 234 Merge(src_scan[1], g, a, &dest_scan[1]); 235 Merge(src_scan[0], b, a, &dest_scan[0]); 236 } else { 237 MergeGammaAdjustBgr(&src_scan[0], r, g, b, a, &dest_scan[0]); 238 } 239 pSetAlpha(dest_scan); 240 NextPixel(&src_scan, &dest_scan, Bpp); 241 } 242 } else if (x_subpixel == 1) { 243 MergeGammaAdjust(src_scan[1], r, a, &dest_scan[2]); 244 MergeGammaAdjust(src_scan[0], g, a, &dest_scan[1]); 245 if (start_col > left) 246 MergeGammaAdjust(src_scan[-1], b, a, &dest_scan[0]); 247 pSetAlpha(dest_scan); 248 NextPixel(&src_scan, &dest_scan, Bpp); 249 for (int col = start_col + 1; col < end_col - 1; col++) { 250 MergeGammaAdjustBgr(&src_scan[-1], r, g, b, a, &dest_scan[0]); 251 pSetAlpha(dest_scan); 252 NextPixel(&src_scan, &dest_scan, Bpp); 253 } 254 } else { 255 MergeGammaAdjust(src_scan[0], r, a, &dest_scan[2]); 256 if (start_col > left) { 257 MergeGammaAdjust(src_scan[-1], g, a, &dest_scan[1]); 258 MergeGammaAdjust(src_scan[-2], b, a, &dest_scan[0]); 259 } 260 pSetAlpha(dest_scan); 261 NextPixel(&src_scan, &dest_scan, Bpp); 262 for (int col = start_col + 1; col < end_col - 1; col++) { 263 MergeGammaAdjustBgr(&src_scan[-2], r, g, b, a, &dest_scan[0]); 264 pSetAlpha(dest_scan); 265 NextPixel(&src_scan, &dest_scan, Bpp); 266 } 267 } 268 } else { 269 if (x_subpixel == 0) { 270 for (int col = start_col; col < end_col; col++) { 271 if (bNormal) { 272 int src_value = AverageRgb(&src_scan[0]); 273 pNormalizeDstFunc(src_value, r, g, b, a, dest_scan); 274 } else { 275 MergeGammaAdjustRgb(&src_scan[0], r, g, b, a, &dest_scan[0]); 276 pSetAlpha(dest_scan); 277 } 278 NextPixel(&src_scan, &dest_scan, Bpp); 279 } 280 } else if (x_subpixel == 1) { 281 if (bNormal) { 282 int src_value = start_col > left ? AverageRgb(&src_scan[-1]) 283 : (src_scan[0] + src_scan[1]) / 3; 284 pNormalizeSrcFunc(src_value, r, g, b, a, dest_scan); 285 } else { 286 if (start_col > left) 287 MergeGammaAdjust(src_scan[-1], r, a, &dest_scan[2]); 288 MergeGammaAdjust(src_scan[0], g, a, &dest_scan[1]); 289 MergeGammaAdjust(src_scan[1], b, a, &dest_scan[0]); 290 pSetAlpha(dest_scan); 291 } 292 NextPixel(&src_scan, &dest_scan, Bpp); 293 for (int col = start_col + 1; col < end_col; col++) { 294 if (bNormal) { 295 int src_value = AverageRgb(&src_scan[-1]); 296 pNormalizeDstFunc(src_value, r, g, b, a, dest_scan); 297 } else { 298 MergeGammaAdjustRgb(&src_scan[-1], r, g, b, a, &dest_scan[0]); 299 pSetAlpha(dest_scan); 300 } 301 NextPixel(&src_scan, &dest_scan, Bpp); 302 } 303 } else { 304 if (bNormal) { 305 int src_value = 306 start_col > left ? AverageRgb(&src_scan[-2]) : src_scan[0] / 3; 307 pNormalizeSrcFunc(src_value, r, g, b, a, dest_scan); 308 } else { 309 if (start_col > left) { 310 MergeGammaAdjust(src_scan[-2], r, a, &dest_scan[2]); 311 MergeGammaAdjust(src_scan[-1], g, a, &dest_scan[1]); 312 } 313 MergeGammaAdjust(src_scan[0], b, a, &dest_scan[0]); 314 pSetAlpha(dest_scan); 315 } 316 NextPixel(&src_scan, &dest_scan, Bpp); 317 for (int col = start_col + 1; col < end_col; col++) { 318 if (bNormal) { 319 int src_value = AverageRgb(&src_scan[-2]); 320 pNormalizeDstFunc(src_value, r, g, b, a, dest_scan); 321 } else { 322 MergeGammaAdjustRgb(&src_scan[-2], r, g, b, a, &dest_scan[0]); 323 pSetAlpha(dest_scan); 324 } 325 NextPixel(&src_scan, &dest_scan, Bpp); 326 } 327 } 328 } 329 } 330} 331 332bool ShouldDrawDeviceText(const CFX_Font* pFont, uint32_t text_flags) { 333#if _FXM_PLATFORM_ == _FXM_PLATFORM_APPLE_ 334 if (text_flags & FXFONT_CIDFONT) 335 return false; 336 337 const CFX_ByteString bsPsName = pFont->GetPsName(); 338 if (bsPsName.Find("+ZJHL") != -1) 339 return false; 340 341 if (bsPsName == "CNAAJI+cmex10") 342 return false; 343#endif 344 return true; 345} 346 347} // namespace 348 349FXTEXT_CHARPOS::FXTEXT_CHARPOS() 350 : m_GlyphIndex(0), 351 m_FontCharWidth(0), 352#if _FXM_PLATFORM_ == _FXM_PLATFORM_APPLE_ 353 m_ExtGID(0), 354#endif 355 m_FallbackFontPosition(0), 356 m_bGlyphAdjust(false), 357 m_bFontStyle(false) { 358} 359 360FXTEXT_CHARPOS::FXTEXT_CHARPOS(const FXTEXT_CHARPOS&) = default; 361 362FXTEXT_CHARPOS::~FXTEXT_CHARPOS(){}; 363 364CFX_RenderDevice::CFX_RenderDevice() 365 : m_pBitmap(nullptr), 366 m_Width(0), 367 m_Height(0), 368 m_bpp(0), 369 m_RenderCaps(0), 370 m_DeviceClass(0) {} 371 372CFX_RenderDevice::~CFX_RenderDevice() { 373#if defined _SKIA_SUPPORT_ || defined _SKIA_SUPPORT_PATHS_ 374 Flush(); 375#endif 376} 377 378#if defined _SKIA_SUPPORT_ || defined _SKIA_SUPPORT_PATHS_ 379void CFX_RenderDevice::Flush() { 380 m_pDeviceDriver.reset(); 381} 382#endif 383 384void CFX_RenderDevice::SetDeviceDriver( 385 std::unique_ptr<IFX_RenderDeviceDriver> pDriver) { 386 m_pDeviceDriver = std::move(pDriver); 387 InitDeviceInfo(); 388} 389 390void CFX_RenderDevice::InitDeviceInfo() { 391 m_Width = m_pDeviceDriver->GetDeviceCaps(FXDC_PIXEL_WIDTH); 392 m_Height = m_pDeviceDriver->GetDeviceCaps(FXDC_PIXEL_HEIGHT); 393 m_bpp = m_pDeviceDriver->GetDeviceCaps(FXDC_BITS_PIXEL); 394 m_RenderCaps = m_pDeviceDriver->GetDeviceCaps(FXDC_RENDER_CAPS); 395 m_DeviceClass = m_pDeviceDriver->GetDeviceCaps(FXDC_DEVICE_CLASS); 396 if (!m_pDeviceDriver->GetClipBox(&m_ClipBox)) { 397 m_ClipBox.left = 0; 398 m_ClipBox.top = 0; 399 m_ClipBox.right = m_Width; 400 m_ClipBox.bottom = m_Height; 401 } 402} 403 404void CFX_RenderDevice::SaveState() { 405 m_pDeviceDriver->SaveState(); 406} 407 408void CFX_RenderDevice::RestoreState(bool bKeepSaved) { 409 m_pDeviceDriver->RestoreState(bKeepSaved); 410 UpdateClipBox(); 411} 412 413int CFX_RenderDevice::GetDeviceCaps(int caps_id) const { 414 return m_pDeviceDriver->GetDeviceCaps(caps_id); 415} 416CFX_Matrix CFX_RenderDevice::GetCTM() const { 417 return m_pDeviceDriver->GetCTM(); 418} 419 420bool CFX_RenderDevice::CreateCompatibleBitmap(CFX_DIBitmap* pDIB, 421 int width, 422 int height) const { 423 if (m_RenderCaps & FXRC_CMYK_OUTPUT) { 424 return pDIB->Create(width, height, m_RenderCaps & FXRC_ALPHA_OUTPUT 425 ? FXDIB_Cmyka 426 : FXDIB_Cmyk); 427 } 428 if (m_RenderCaps & FXRC_BYTEMASK_OUTPUT) 429 return pDIB->Create(width, height, FXDIB_8bppMask); 430#if _FXM_PLATFORM_ == _FXM_PLATFORM_APPLE_ || defined _SKIA_SUPPORT_PATHS_ 431 return pDIB->Create(width, height, m_RenderCaps & FXRC_ALPHA_OUTPUT 432 ? FXDIB_Argb 433 : FXDIB_Rgb32); 434#else 435 return pDIB->Create( 436 width, height, m_RenderCaps & FXRC_ALPHA_OUTPUT ? FXDIB_Argb : FXDIB_Rgb); 437#endif 438} 439 440bool CFX_RenderDevice::SetClip_PathFill(const CFX_PathData* pPathData, 441 const CFX_Matrix* pObject2Device, 442 int fill_mode) { 443 if (!m_pDeviceDriver->SetClip_PathFill(pPathData, pObject2Device, 444 fill_mode)) { 445 return false; 446 } 447 UpdateClipBox(); 448 return true; 449} 450 451bool CFX_RenderDevice::SetClip_PathStroke( 452 const CFX_PathData* pPathData, 453 const CFX_Matrix* pObject2Device, 454 const CFX_GraphStateData* pGraphState) { 455 if (!m_pDeviceDriver->SetClip_PathStroke(pPathData, pObject2Device, 456 pGraphState)) { 457 return false; 458 } 459 UpdateClipBox(); 460 return true; 461} 462 463bool CFX_RenderDevice::SetClip_Rect(const FX_RECT& rect) { 464 CFX_PathData path; 465 path.AppendRect(rect.left, rect.bottom, rect.right, rect.top); 466 if (!SetClip_PathFill(&path, nullptr, FXFILL_WINDING)) 467 return false; 468 469 UpdateClipBox(); 470 return true; 471} 472 473void CFX_RenderDevice::UpdateClipBox() { 474 if (m_pDeviceDriver->GetClipBox(&m_ClipBox)) 475 return; 476 m_ClipBox.left = 0; 477 m_ClipBox.top = 0; 478 m_ClipBox.right = m_Width; 479 m_ClipBox.bottom = m_Height; 480} 481 482bool CFX_RenderDevice::DrawPathWithBlend(const CFX_PathData* pPathData, 483 const CFX_Matrix* pObject2Device, 484 const CFX_GraphStateData* pGraphState, 485 uint32_t fill_color, 486 uint32_t stroke_color, 487 int fill_mode, 488 int blend_type) { 489 uint8_t stroke_alpha = pGraphState ? FXARGB_A(stroke_color) : 0; 490 uint8_t fill_alpha = (fill_mode & 3) ? FXARGB_A(fill_color) : 0; 491 const std::vector<FX_PATHPOINT>& pPoints = pPathData->GetPoints(); 492 if (stroke_alpha == 0 && pPoints.size() == 2) { 493 CFX_PointF pos1 = pPoints[0].m_Point; 494 CFX_PointF pos2 = pPoints[1].m_Point; 495 if (pObject2Device) { 496 pos1 = pObject2Device->Transform(pos1); 497 pos2 = pObject2Device->Transform(pos2); 498 } 499 DrawCosmeticLine(pos1.x, pos1.y, pos2.x, pos2.y, fill_color, fill_mode, 500 blend_type); 501 return true; 502 } 503 504 if ((pPoints.size() == 5 || pPoints.size() == 4) && stroke_alpha == 0) { 505 CFX_FloatRect rect_f; 506 if (!(fill_mode & FXFILL_RECT_AA) && 507 pPathData->IsRect(pObject2Device, &rect_f)) { 508 FX_RECT rect_i = rect_f.GetOuterRect(); 509 510 // Depending on the top/bottom, left/right values of the rect it's 511 // possible to overflow the Width() and Height() calculations. Check that 512 // the rect will have valid dimension before continuing. 513 if (!rect_i.Valid()) 514 return false; 515 516 int width = (int)FXSYS_ceil(rect_f.right - rect_f.left); 517 if (width < 1) { 518 width = 1; 519 if (rect_i.left == rect_i.right) 520 rect_i.right++; 521 } 522 int height = (int)FXSYS_ceil(rect_f.top - rect_f.bottom); 523 if (height < 1) { 524 height = 1; 525 if (rect_i.bottom == rect_i.top) 526 rect_i.bottom++; 527 } 528 if (rect_i.Width() >= width + 1) { 529 if (rect_f.left - (FX_FLOAT)(rect_i.left) > 530 (FX_FLOAT)(rect_i.right) - rect_f.right) { 531 rect_i.left++; 532 } else { 533 rect_i.right--; 534 } 535 } 536 if (rect_i.Height() >= height + 1) { 537 if (rect_f.top - (FX_FLOAT)(rect_i.top) > 538 (FX_FLOAT)(rect_i.bottom) - rect_f.bottom) { 539 rect_i.top++; 540 } else { 541 rect_i.bottom--; 542 } 543 } 544 if (FillRectWithBlend(&rect_i, fill_color, blend_type)) 545 return true; 546 } 547 } 548 if ((fill_mode & 3) && stroke_alpha == 0 && !(fill_mode & FX_FILL_STROKE) && 549 !(fill_mode & FX_FILL_TEXT_MODE)) { 550 CFX_PathData newPath; 551 bool bThin = false; 552 bool setIdentity = false; 553 if (pPathData->GetZeroAreaPath(pObject2Device, 554 !!m_pDeviceDriver->GetDriverType(), &newPath, 555 &bThin, &setIdentity)) { 556 CFX_GraphStateData graphState; 557 graphState.m_LineWidth = 0.0f; 558 559 uint32_t strokecolor = fill_color; 560 if (bThin) 561 strokecolor = (((fill_alpha >> 2) << 24) | (strokecolor & 0x00ffffff)); 562 563 const CFX_Matrix* pMatrix = nullptr; 564 if (pObject2Device && !pObject2Device->IsIdentity() && !setIdentity) 565 pMatrix = pObject2Device; 566 567 int smooth_path = FX_ZEROAREA_FILL; 568 if (fill_mode & FXFILL_NOPATHSMOOTH) 569 smooth_path |= FXFILL_NOPATHSMOOTH; 570 571 m_pDeviceDriver->DrawPath(&newPath, pMatrix, &graphState, 0, strokecolor, 572 smooth_path, blend_type); 573 } 574 } 575 if ((fill_mode & 3) && fill_alpha && stroke_alpha < 0xff && 576 (fill_mode & FX_FILL_STROKE)) { 577 if (m_RenderCaps & FXRC_FILLSTROKE_PATH) { 578 return m_pDeviceDriver->DrawPath(pPathData, pObject2Device, pGraphState, 579 fill_color, stroke_color, fill_mode, 580 blend_type); 581 } 582 return DrawFillStrokePath(pPathData, pObject2Device, pGraphState, 583 fill_color, stroke_color, fill_mode, blend_type); 584 } 585 return m_pDeviceDriver->DrawPath(pPathData, pObject2Device, pGraphState, 586 fill_color, stroke_color, fill_mode, 587 blend_type); 588} 589 590// This can be removed once PDFium entirely relies on Skia 591bool CFX_RenderDevice::DrawFillStrokePath(const CFX_PathData* pPathData, 592 const CFX_Matrix* pObject2Device, 593 const CFX_GraphStateData* pGraphState, 594 uint32_t fill_color, 595 uint32_t stroke_color, 596 int fill_mode, 597 int blend_type) { 598 if (!(m_RenderCaps & FXRC_GET_BITS)) 599 return false; 600 CFX_FloatRect bbox; 601 if (pGraphState) { 602 bbox = pPathData->GetBoundingBox(pGraphState->m_LineWidth, 603 pGraphState->m_MiterLimit); 604 } else { 605 bbox = pPathData->GetBoundingBox(); 606 } 607 if (pObject2Device) 608 pObject2Device->TransformRect(bbox); 609 610 CFX_Matrix ctm = GetCTM(); 611 FX_FLOAT fScaleX = FXSYS_fabs(ctm.a); 612 FX_FLOAT fScaleY = FXSYS_fabs(ctm.d); 613 FX_RECT rect = bbox.GetOuterRect(); 614 CFX_DIBitmap bitmap, Backdrop; 615 if (!CreateCompatibleBitmap(&bitmap, FXSYS_round(rect.Width() * fScaleX), 616 FXSYS_round(rect.Height() * fScaleY))) { 617 return false; 618 } 619 if (bitmap.HasAlpha()) { 620 bitmap.Clear(0); 621 Backdrop.Copy(&bitmap); 622 } else { 623 if (!m_pDeviceDriver->GetDIBits(&bitmap, rect.left, rect.top)) 624 return false; 625 Backdrop.Copy(&bitmap); 626 } 627 CFX_FxgeDevice bitmap_device; 628 bitmap_device.Attach(&bitmap, false, &Backdrop, true); 629 CFX_Matrix matrix; 630 if (pObject2Device) 631 matrix = *pObject2Device; 632 matrix.Translate(-rect.left, -rect.top); 633 matrix.Concat(CFX_Matrix(fScaleX, 0, 0, fScaleY, 0, 0)); 634 if (!bitmap_device.GetDeviceDriver()->DrawPath( 635 pPathData, &matrix, pGraphState, fill_color, stroke_color, fill_mode, 636 blend_type)) { 637 return false; 638 } 639#if defined _SKIA_SUPPORT_ || defined _SKIA_SUPPORT_PATHS_ 640 bitmap_device.GetDeviceDriver()->Flush(); 641#endif 642 FX_RECT src_rect(0, 0, FXSYS_round(rect.Width() * fScaleX), 643 FXSYS_round(rect.Height() * fScaleY)); 644 return m_pDeviceDriver->SetDIBits(&bitmap, 0, &src_rect, rect.left, rect.top, 645 FXDIB_BLEND_NORMAL); 646} 647 648bool CFX_RenderDevice::SetPixel(int x, int y, uint32_t color) { 649 if (m_pDeviceDriver->SetPixel(x, y, color)) 650 return true; 651 652 FX_RECT rect(x, y, x + 1, y + 1); 653 return FillRectWithBlend(&rect, color, FXDIB_BLEND_NORMAL); 654} 655 656bool CFX_RenderDevice::FillRectWithBlend(const FX_RECT* pRect, 657 uint32_t fill_color, 658 int blend_type) { 659 if (m_pDeviceDriver->FillRectWithBlend(pRect, fill_color, blend_type)) 660 return true; 661 662 if (!(m_RenderCaps & FXRC_GET_BITS)) 663 return false; 664 665 CFX_DIBitmap bitmap; 666 if (!CreateCompatibleBitmap(&bitmap, pRect->Width(), pRect->Height())) 667 return false; 668 669 if (!m_pDeviceDriver->GetDIBits(&bitmap, pRect->left, pRect->top)) 670 return false; 671 672 if (!bitmap.CompositeRect(0, 0, pRect->Width(), pRect->Height(), fill_color, 673 0, nullptr)) { 674 return false; 675 } 676 FX_RECT src_rect(0, 0, pRect->Width(), pRect->Height()); 677 m_pDeviceDriver->SetDIBits(&bitmap, 0, &src_rect, pRect->left, pRect->top, 678 FXDIB_BLEND_NORMAL); 679 return true; 680} 681 682bool CFX_RenderDevice::DrawCosmeticLine(FX_FLOAT x1, 683 FX_FLOAT y1, 684 FX_FLOAT x2, 685 FX_FLOAT y2, 686 uint32_t color, 687 int fill_mode, 688 int blend_type) { 689 if ((color >= 0xff000000) && 690 m_pDeviceDriver->DrawCosmeticLine(x1, y1, x2, y2, color, blend_type)) { 691 return true; 692 } 693 CFX_GraphStateData graph_state; 694 CFX_PathData path; 695 path.AppendPoint(CFX_PointF(x1, y1), FXPT_TYPE::MoveTo, false); 696 path.AppendPoint(CFX_PointF(x2, y2), FXPT_TYPE::LineTo, false); 697 return m_pDeviceDriver->DrawPath(&path, nullptr, &graph_state, 0, color, 698 fill_mode, blend_type); 699} 700 701bool CFX_RenderDevice::GetDIBits(CFX_DIBitmap* pBitmap, int left, int top) { 702 if (!(m_RenderCaps & FXRC_GET_BITS)) 703 return false; 704 return m_pDeviceDriver->GetDIBits(pBitmap, left, top); 705} 706 707CFX_DIBitmap* CFX_RenderDevice::GetBackDrop() { 708 return m_pDeviceDriver->GetBackDrop(); 709} 710 711bool CFX_RenderDevice::SetDIBitsWithBlend(const CFX_DIBSource* pBitmap, 712 int left, 713 int top, 714 int blend_mode) { 715 ASSERT(!pBitmap->IsAlphaMask()); 716 CFX_Matrix ctm = GetCTM(); 717 FX_FLOAT fScaleX = FXSYS_fabs(ctm.a); 718 FX_FLOAT fScaleY = FXSYS_fabs(ctm.d); 719 FX_RECT dest_rect(left, top, 720 FXSYS_round(left + pBitmap->GetWidth() / fScaleX), 721 FXSYS_round(top + pBitmap->GetHeight() / fScaleY)); 722 dest_rect.Intersect(m_ClipBox); 723 if (dest_rect.IsEmpty()) 724 return true; 725 FX_RECT src_rect(dest_rect.left - left, dest_rect.top - top, 726 dest_rect.left - left + dest_rect.Width(), 727 dest_rect.top - top + dest_rect.Height()); 728 src_rect.left = FXSYS_round(src_rect.left * fScaleX); 729 src_rect.top = FXSYS_round(src_rect.top * fScaleY); 730 src_rect.right = FXSYS_round(src_rect.right * fScaleX); 731 src_rect.bottom = FXSYS_round(src_rect.bottom * fScaleY); 732 if ((blend_mode != FXDIB_BLEND_NORMAL && !(m_RenderCaps & FXRC_BLEND_MODE)) || 733 (pBitmap->HasAlpha() && !(m_RenderCaps & FXRC_ALPHA_IMAGE))) { 734 if (!(m_RenderCaps & FXRC_GET_BITS)) 735 return false; 736 int bg_pixel_width = FXSYS_round(dest_rect.Width() * fScaleX); 737 int bg_pixel_height = FXSYS_round(dest_rect.Height() * fScaleY); 738 CFX_DIBitmap background; 739 if (!background.Create( 740 bg_pixel_width, bg_pixel_height, 741 (m_RenderCaps & FXRC_CMYK_OUTPUT) ? FXDIB_Cmyk : FXDIB_Rgb32)) { 742 return false; 743 } 744 if (!m_pDeviceDriver->GetDIBits(&background, dest_rect.left, 745 dest_rect.top)) { 746 return false; 747 } 748 if (!background.CompositeBitmap(0, 0, bg_pixel_width, bg_pixel_height, 749 pBitmap, src_rect.left, src_rect.top, 750 blend_mode, nullptr, false, nullptr)) { 751 return false; 752 } 753 FX_RECT rect(0, 0, bg_pixel_width, bg_pixel_height); 754 return m_pDeviceDriver->SetDIBits(&background, 0, &rect, dest_rect.left, 755 dest_rect.top, FXDIB_BLEND_NORMAL); 756 } 757 return m_pDeviceDriver->SetDIBits(pBitmap, 0, &src_rect, dest_rect.left, 758 dest_rect.top, blend_mode); 759} 760 761bool CFX_RenderDevice::StretchDIBitsWithFlagsAndBlend( 762 const CFX_DIBSource* pBitmap, 763 int left, 764 int top, 765 int dest_width, 766 int dest_height, 767 uint32_t flags, 768 int blend_mode) { 769 FX_RECT dest_rect(left, top, left + dest_width, top + dest_height); 770 FX_RECT clip_box = m_ClipBox; 771 clip_box.Intersect(dest_rect); 772 if (clip_box.IsEmpty()) 773 return true; 774 return m_pDeviceDriver->StretchDIBits(pBitmap, 0, left, top, dest_width, 775 dest_height, &clip_box, flags, 776 blend_mode); 777} 778 779bool CFX_RenderDevice::SetBitMask(const CFX_DIBSource* pBitmap, 780 int left, 781 int top, 782 uint32_t argb) { 783 FX_RECT src_rect(0, 0, pBitmap->GetWidth(), pBitmap->GetHeight()); 784 return m_pDeviceDriver->SetDIBits(pBitmap, argb, &src_rect, left, top, 785 FXDIB_BLEND_NORMAL); 786} 787 788bool CFX_RenderDevice::StretchBitMask(const CFX_DIBSource* pBitmap, 789 int left, 790 int top, 791 int dest_width, 792 int dest_height, 793 uint32_t color) { 794 return StretchBitMaskWithFlags(pBitmap, left, top, dest_width, dest_height, 795 color, 0); 796} 797 798bool CFX_RenderDevice::StretchBitMaskWithFlags(const CFX_DIBSource* pBitmap, 799 int left, 800 int top, 801 int dest_width, 802 int dest_height, 803 uint32_t argb, 804 uint32_t flags) { 805 FX_RECT dest_rect(left, top, left + dest_width, top + dest_height); 806 FX_RECT clip_box = m_ClipBox; 807 clip_box.Intersect(dest_rect); 808 return m_pDeviceDriver->StretchDIBits(pBitmap, argb, left, top, dest_width, 809 dest_height, &clip_box, flags, 810 FXDIB_BLEND_NORMAL); 811} 812 813bool CFX_RenderDevice::StartDIBitsWithBlend(const CFX_DIBSource* pBitmap, 814 int bitmap_alpha, 815 uint32_t argb, 816 const CFX_Matrix* pMatrix, 817 uint32_t flags, 818 void*& handle, 819 int blend_mode) { 820 return m_pDeviceDriver->StartDIBits(pBitmap, bitmap_alpha, argb, pMatrix, 821 flags, handle, blend_mode); 822} 823 824bool CFX_RenderDevice::ContinueDIBits(void* handle, IFX_Pause* pPause) { 825 return m_pDeviceDriver->ContinueDIBits(handle, pPause); 826} 827 828void CFX_RenderDevice::CancelDIBits(void* handle) { 829 m_pDeviceDriver->CancelDIBits(handle); 830} 831 832#ifdef _SKIA_SUPPORT_ 833void CFX_RenderDevice::DebugVerifyBitmapIsPreMultiplied() const { 834 SkASSERT(0); 835} 836 837bool CFX_RenderDevice::SetBitsWithMask(const CFX_DIBSource* pBitmap, 838 const CFX_DIBSource* pMask, 839 int left, 840 int top, 841 int bitmap_alpha, 842 int blend_type) { 843 return m_pDeviceDriver->SetBitsWithMask(pBitmap, pMask, left, top, 844 bitmap_alpha, blend_type); 845} 846#endif 847 848bool CFX_RenderDevice::DrawNormalText(int nChars, 849 const FXTEXT_CHARPOS* pCharPos, 850 CFX_Font* pFont, 851 FX_FLOAT font_size, 852 const CFX_Matrix* pText2Device, 853 uint32_t fill_color, 854 uint32_t text_flags) { 855 int nativetext_flags = text_flags; 856 if (m_DeviceClass != FXDC_DISPLAY) { 857 if (!(text_flags & FXTEXT_PRINTGRAPHICTEXT)) { 858 if (ShouldDrawDeviceText(pFont, text_flags) && 859 m_pDeviceDriver->DrawDeviceText(nChars, pCharPos, pFont, pText2Device, 860 font_size, fill_color)) { 861 return true; 862 } 863 } 864 if (FXARGB_A(fill_color) < 255) 865 return false; 866 } else if (!(text_flags & FXTEXT_NO_NATIVETEXT)) { 867 if (ShouldDrawDeviceText(pFont, text_flags) && 868 m_pDeviceDriver->DrawDeviceText(nChars, pCharPos, pFont, pText2Device, 869 font_size, fill_color)) { 870 return true; 871 } 872 } 873 CFX_Matrix char2device; 874 CFX_Matrix text2Device; 875 if (pText2Device) { 876 char2device = *pText2Device; 877 text2Device = *pText2Device; 878 } 879 880 char2device.Scale(font_size, -font_size); 881 if (FXSYS_fabs(char2device.a) + FXSYS_fabs(char2device.b) > 50 * 1.0f || 882 ((m_DeviceClass == FXDC_PRINTER) && 883 !(text_flags & FXTEXT_PRINTIMAGETEXT))) { 884 if (pFont->GetFace()) { 885 int nPathFlags = 886 (text_flags & FXTEXT_NOSMOOTH) == 0 ? 0 : FXFILL_NOPATHSMOOTH; 887 return DrawTextPath(nChars, pCharPos, pFont, font_size, pText2Device, 888 nullptr, nullptr, fill_color, 0, nullptr, nPathFlags); 889 } 890 } 891 int anti_alias = FXFT_RENDER_MODE_MONO; 892 bool bNormal = false; 893 if ((text_flags & FXTEXT_NOSMOOTH) == 0) { 894 if (m_DeviceClass == FXDC_DISPLAY && m_bpp > 1) { 895 if (!CFX_GEModule::Get()->GetFontMgr()->FTLibrarySupportsHinting()) { 896 // Some Freetype implementations (like the one packaged with Fedora) do 897 // not support hinting due to patents 6219025, 6239783, 6307566, 898 // 6225973, 6243070, 6393145, 6421054, 6282327, and 6624828; the latest 899 // one expires 10/7/19. This makes LCD antialiasing very ugly, so we 900 // instead fall back on NORMAL antialiasing. 901 anti_alias = FXFT_RENDER_MODE_NORMAL; 902 } else if ((m_RenderCaps & (FXRC_ALPHA_OUTPUT | FXRC_CMYK_OUTPUT))) { 903 anti_alias = FXFT_RENDER_MODE_LCD; 904 bNormal = true; 905 } else if (m_bpp < 16) { 906 anti_alias = FXFT_RENDER_MODE_NORMAL; 907 } else { 908 anti_alias = FXFT_RENDER_MODE_LCD; 909 910 bool bClearType = false; 911 if (pFont->GetFace()) 912 bClearType = !!(text_flags & FXTEXT_CLEARTYPE); 913 bNormal = !bClearType; 914 } 915 } 916 } 917 std::vector<FXTEXT_GLYPHPOS> glyphs(nChars); 918 CFX_Matrix matrixCTM = GetCTM(); 919 FX_FLOAT scale_x = FXSYS_fabs(matrixCTM.a); 920 FX_FLOAT scale_y = FXSYS_fabs(matrixCTM.d); 921 CFX_Matrix deviceCtm = char2device; 922 CFX_Matrix m(scale_x, 0, 0, scale_y, 0, 0); 923 deviceCtm.Concat(m); 924 text2Device.Concat(m); 925 926 for (size_t i = 0; i < glyphs.size(); ++i) { 927 FXTEXT_GLYPHPOS& glyph = glyphs[i]; 928 const FXTEXT_CHARPOS& charpos = pCharPos[i]; 929 930 glyph.m_fOrigin = text2Device.Transform(charpos.m_Origin); 931 if (anti_alias < FXFT_RENDER_MODE_LCD) 932 glyph.m_Origin.x = FXSYS_round(glyph.m_fOrigin.x); 933 else 934 glyph.m_Origin.x = static_cast<int>(FXSYS_floor(glyph.m_fOrigin.x)); 935 glyph.m_Origin.y = FXSYS_round(glyph.m_fOrigin.y); 936 937 if (charpos.m_bGlyphAdjust) { 938 CFX_Matrix new_matrix( 939 charpos.m_AdjustMatrix[0], charpos.m_AdjustMatrix[1], 940 charpos.m_AdjustMatrix[2], charpos.m_AdjustMatrix[3], 0, 0); 941 new_matrix.Concat(deviceCtm); 942 glyph.m_pGlyph = pFont->LoadGlyphBitmap( 943 charpos.m_GlyphIndex, charpos.m_bFontStyle, &new_matrix, 944 charpos.m_FontCharWidth, anti_alias, nativetext_flags); 945 } else { 946 glyph.m_pGlyph = pFont->LoadGlyphBitmap( 947 charpos.m_GlyphIndex, charpos.m_bFontStyle, &deviceCtm, 948 charpos.m_FontCharWidth, anti_alias, nativetext_flags); 949 } 950 } 951 if (anti_alias < FXFT_RENDER_MODE_LCD && glyphs.size() > 1) 952 AdjustGlyphSpace(&glyphs); 953 954 FX_RECT bmp_rect1 = FXGE_GetGlyphsBBox(glyphs, anti_alias); 955 if (scale_x > 1 && scale_y > 1) { 956 bmp_rect1.left--; 957 bmp_rect1.top--; 958 bmp_rect1.right++; 959 bmp_rect1.bottom++; 960 } 961 FX_RECT bmp_rect(FXSYS_round((FX_FLOAT)(bmp_rect1.left) / scale_x), 962 FXSYS_round((FX_FLOAT)(bmp_rect1.top) / scale_y), 963 FXSYS_round((FX_FLOAT)bmp_rect1.right / scale_x), 964 FXSYS_round((FX_FLOAT)bmp_rect1.bottom / scale_y)); 965 bmp_rect.Intersect(m_ClipBox); 966 if (bmp_rect.IsEmpty()) 967 return true; 968 int pixel_width = FXSYS_round(bmp_rect.Width() * scale_x); 969 int pixel_height = FXSYS_round(bmp_rect.Height() * scale_y); 970 int pixel_left = FXSYS_round(bmp_rect.left * scale_x); 971 int pixel_top = FXSYS_round(bmp_rect.top * scale_y); 972 if (anti_alias == FXFT_RENDER_MODE_MONO) { 973 CFX_DIBitmap bitmap; 974 if (!bitmap.Create(pixel_width, pixel_height, FXDIB_1bppMask)) 975 return false; 976 bitmap.Clear(0); 977 for (const FXTEXT_GLYPHPOS& glyph : glyphs) { 978 if (!glyph.m_pGlyph) 979 continue; 980 const CFX_DIBitmap* pGlyph = &glyph.m_pGlyph->m_Bitmap; 981 bitmap.TransferBitmap( 982 glyph.m_Origin.x + glyph.m_pGlyph->m_Left - pixel_left, 983 glyph.m_Origin.y - glyph.m_pGlyph->m_Top - pixel_top, 984 pGlyph->GetWidth(), pGlyph->GetHeight(), pGlyph, 0, 0); 985 } 986 return SetBitMask(&bitmap, bmp_rect.left, bmp_rect.top, fill_color); 987 } 988 CFX_DIBitmap bitmap; 989 if (m_bpp == 8) { 990 if (!bitmap.Create(pixel_width, pixel_height, FXDIB_8bppMask)) 991 return false; 992 } else { 993 if (!CreateCompatibleBitmap(&bitmap, pixel_width, pixel_height)) 994 return false; 995 } 996 if (!bitmap.HasAlpha() && !bitmap.IsAlphaMask()) { 997 bitmap.Clear(0xFFFFFFFF); 998 if (!GetDIBits(&bitmap, bmp_rect.left, bmp_rect.top)) 999 return false; 1000 } else { 1001 bitmap.Clear(0); 1002 if (bitmap.m_pAlphaMask) 1003 bitmap.m_pAlphaMask->Clear(0); 1004 } 1005 int dest_width = pixel_width; 1006 int a = 0; 1007 int r = 0; 1008 int g = 0; 1009 int b = 0; 1010 if (anti_alias == FXFT_RENDER_MODE_LCD) 1011 ArgbDecode(fill_color, a, r, g, b); 1012 1013 for (const FXTEXT_GLYPHPOS& glyph : glyphs) { 1014 if (!glyph.m_pGlyph) 1015 continue; 1016 1017 pdfium::base::CheckedNumeric<int> left = glyph.m_Origin.x; 1018 left += glyph.m_pGlyph->m_Left; 1019 left -= pixel_left; 1020 if (!left.IsValid()) 1021 return false; 1022 1023 pdfium::base::CheckedNumeric<int> top = glyph.m_Origin.y; 1024 top -= glyph.m_pGlyph->m_Top; 1025 top -= pixel_top; 1026 if (!top.IsValid()) 1027 return false; 1028 1029 const CFX_DIBitmap* pGlyph = &glyph.m_pGlyph->m_Bitmap; 1030 int ncols = pGlyph->GetWidth(); 1031 int nrows = pGlyph->GetHeight(); 1032 if (anti_alias == FXFT_RENDER_MODE_NORMAL) { 1033 if (!bitmap.CompositeMask(left.ValueOrDie(), top.ValueOrDie(), ncols, 1034 nrows, pGlyph, fill_color, 0, 0, 1035 FXDIB_BLEND_NORMAL, nullptr, false, 0, 1036 nullptr)) { 1037 return false; 1038 } 1039 continue; 1040 } 1041 bool bBGRStripe = !!(text_flags & FXTEXT_BGR_STRIPE); 1042 ncols /= 3; 1043 int x_subpixel = static_cast<int>(glyph.m_fOrigin.x * 3) % 3; 1044 int start_col = 1045 pdfium::base::ValueOrDieForType<int>(pdfium::base::CheckMax(left, 0)); 1046 pdfium::base::CheckedNumeric<int> end_col_safe = left; 1047 end_col_safe += ncols; 1048 if (!end_col_safe.IsValid()) 1049 return false; 1050 1051 int end_col = 1052 std::min(static_cast<int>(end_col_safe.ValueOrDie<int>()), dest_width); 1053 if (start_col >= end_col) 1054 continue; 1055 1056 DrawNormalTextHelper(&bitmap, pGlyph, nrows, left.ValueOrDie(), 1057 top.ValueOrDie(), start_col, end_col, bNormal, 1058 bBGRStripe, x_subpixel, a, r, g, b); 1059 } 1060 if (bitmap.IsAlphaMask()) 1061 SetBitMask(&bitmap, bmp_rect.left, bmp_rect.top, fill_color); 1062 else 1063 SetDIBits(&bitmap, bmp_rect.left, bmp_rect.top); 1064 return true; 1065} 1066 1067bool CFX_RenderDevice::DrawTextPath(int nChars, 1068 const FXTEXT_CHARPOS* pCharPos, 1069 CFX_Font* pFont, 1070 FX_FLOAT font_size, 1071 const CFX_Matrix* pText2User, 1072 const CFX_Matrix* pUser2Device, 1073 const CFX_GraphStateData* pGraphState, 1074 uint32_t fill_color, 1075 FX_ARGB stroke_color, 1076 CFX_PathData* pClippingPath, 1077 int nFlag) { 1078 for (int iChar = 0; iChar < nChars; iChar++) { 1079 const FXTEXT_CHARPOS& charpos = pCharPos[iChar]; 1080 CFX_Matrix matrix; 1081 if (charpos.m_bGlyphAdjust) { 1082 matrix = CFX_Matrix(charpos.m_AdjustMatrix[0], charpos.m_AdjustMatrix[1], 1083 charpos.m_AdjustMatrix[2], charpos.m_AdjustMatrix[3], 1084 0, 0); 1085 } 1086 matrix.Concat(CFX_Matrix(font_size, 0, 0, font_size, charpos.m_Origin.x, 1087 charpos.m_Origin.y)); 1088 const CFX_PathData* pPath = 1089 pFont->LoadGlyphPath(charpos.m_GlyphIndex, charpos.m_FontCharWidth); 1090 if (!pPath) 1091 continue; 1092 1093 matrix.Concat(*pText2User); 1094 1095 CFX_PathData TransformedPath(*pPath); 1096 TransformedPath.Transform(&matrix); 1097 if (fill_color || stroke_color) { 1098 int fill_mode = nFlag; 1099 if (fill_color) 1100 fill_mode |= FXFILL_WINDING; 1101 fill_mode |= FX_FILL_TEXT_MODE; 1102 if (!DrawPathWithBlend(&TransformedPath, pUser2Device, pGraphState, 1103 fill_color, stroke_color, fill_mode, 1104 FXDIB_BLEND_NORMAL)) { 1105 return false; 1106 } 1107 } 1108 if (pClippingPath) 1109 pClippingPath->Append(&TransformedPath, pUser2Device); 1110 } 1111 return true; 1112} 1113